| Audio() | Audio | |
| destroy() | Audio | |
| engine | Audio | [private] |
| fadeMusic() | Audio | |
| free() | Audio | |
| levelMusicName | Audio | [private] |
| loadGameOverMusic() | Audio | |
| loadMusic(char *filename) | Audio | |
| loadSound(int i, char *filename) | Audio | |
| music | Audio | [private] |
| musicVolume | Audio | [private] |
| output | Audio | |
| pause() | Audio | |
| playAmbiance() | Audio | |
| playMenuSound(int sound) | Audio | |
| playMusic() | Audio | |
| playMusicOnce() | Audio | |
| playSound(int snd, int channel) | Audio | |
| quickSound | Audio | [private] |
| registerEngine(Engine *engine) | Audio | |
| reloadLevelMusic() | Audio | |
| resume() | Audio | |
| setMusicVolume(int musicVolume) | Audio | |
| setSoundVolume(int soundVolume) | Audio | |
| sound | Audio | [private] |
| soundVolume | Audio | [private] |
| stopAmbiance() | Audio | |
| stopMusic() | Audio | |
| useMusic | Audio | |
| useSound | Audio |
1.3.7