#include "mapEditor.h"Functions | |
| void | drawMap (int mapX, int mapY) |
| void | showMap (int *mapX, int *mapY) |
| int | nextBlock (int current, int dir) |
| void | drawEnemies () |
| void | deleteEnemy (int x, int y) |
| void | saveMap (char *name) |
| void | collectMapData () |
| void | newMap (char *name) |
| void | addTileDecoration () |
| int | main (int argc, char *argv[]) |
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1.3.7