| Drawable(float Left=0.f, float Top=0.f, float ScaleX=1.f, float ScaleY=1.f, float Rotation=0.f, const Color &Col=Color(255, 255, 255, 255)) | sf::Drawable | |
| FlipX(bool Flipped) | sf::Sprite | |
| FlipY(bool Flipped) | sf::Sprite | |
| GetBlendMode() const | sf::Drawable | |
| GetColor() const | sf::Drawable | |
| GetHeight() const | sf::Sprite | |
| GetImage() const | sf::Sprite | |
| GetLeft() const | sf::Drawable | |
| GetPixel(unsigned int X, unsigned int Y) const | sf::Sprite | |
| GetRotation() const | sf::Drawable | |
| GetScaleX() const | sf::Drawable | |
| GetScaleY() const | sf::Drawable | |
| GetSubRect() const | sf::Sprite | |
| GetTop() const | sf::Drawable | |
| GetWidth() const | sf::Sprite | |
| Move(float OffsetX, float OffsetY) | sf::Drawable | |
| Render(const RenderWindow &Window) const | sf::Sprite | [protected, virtual] |
| Resize(float Width, float Height) | sf::Sprite | |
| Rotate(float Angle) | sf::Drawable | |
| Scale(float FactorX, float FactorY) | sf::Drawable | |
| SetBlendMode(Blend::Mode Mode) | sf::Drawable | |
| SetColor(const Color &Col) | sf::Drawable | |
| SetImage(const Image &Img) | sf::Sprite | |
| SetLeft(float Left) | sf::Drawable | |
| SetPosition(float Left, float Top) | sf::Drawable | |
| SetRotation(float Rotation) | sf::Drawable | |
| SetRotationCenter(float X, float Y) | sf::Drawable | |
| SetScale(float ScaleX, float ScaleY) | sf::Drawable | |
| SetScaleX(float Scale) | sf::Drawable | |
| SetScaleY(float Scale) | sf::Drawable | |
| SetSubRect(const IntRect &SubRect) | sf::Sprite | |
| SetTop(float Top) | sf::Drawable | |
| Sprite() | sf::Sprite | |
| Sprite(const Image &Img, float Left=0.f, float Top=0.f, float ScaleX=1.f, float ScaleY=1.f, float Rotation=0.f, const Color &Col=Color(255, 255, 255, 255)) | sf::Sprite | |
| ~Drawable() | sf::Drawable | [virtual] |