#include <SFML/Audio.hpp>
#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window");
sf::Image Image;
if (!Image.LoadFromFile("cute_image.jpg"))
return EXIT_FAILURE;
sf::Sprite Sprite(Image);
sf::String Text("Hello SFML", "arial.ttf", 50);
sf::Music Music;
if (!Music.Open("nice_music.ogg"))
return EXIT_FAILURE;
Music.Play();
bool Running = true;
while (Running)
{
sf::Event Event;
while (App.GetEvent(Event))
{
if (Event.Type == sf::Event::Closed)
Running = false;
}
App.Draw(Sprite);
App.Draw(Text);
App.Display();
}
return EXIT_SUCCESS;
}