This package was debianized by Eddy Petrişor <eddy.petrisor@gmail.com>
on Sun, 9 Apr 2006 21:56:57 +0300.

The current Debian maintainer is Nicolas Boulenguez
<nicolas.boulenguez@free.fr>.

The Debian packaging is
 © 2006-2009 Eddy Petrişor <eddy.petrisor@gmail.com>
 © 2009 Darren Salt <linux@youmustbejoking.demon.co.uk>
 © 2009 Michael Werle <micha@michaelwerle.com>
 © 2010-2011 Nicolas Boulenguez <nicolas.boulenguez@free.fr>

It was downloaded from http://www.oolite.org.

Upstream Authors:
    Giles Williams and the Oolite project

Copyright:
    Copyright (C) 2004-2007 Giles C Williams and contributors
    Copyright (C) 2007-2009 the Oolite project

License:
    GNU GPL v2 or later; see /usr/share/common-licenses/GPL-2

    All artwork (3D models, images and sounds) and configuration files are
    also licensed under the Creative Commons
    Attribution-NonCommercial-ShareAlike License version 3.0.

----------------------------------------------------------------------

The upstream archive contains all dependencies needed to build the
game and create extensions on every supported architecture.  This
results in a huge amount of precompiled binaries, free libraries
source adapted to some specific OS, tools needed only when creating
extensions.  I removed from the source tarball all stuff not directly
related with oolite compilation on Debian.

Removed:
Makefile, debian, tests: only used for upstream tests
Oolite.xcodeproj: concerns a Macintosh IDE.
deps: removed all but linux uncompiled dependencies.
installers/autopackage: another way of distributing on linux.
installers/win32: distribution on windows.
tools: used only by developpers.
