# Makefile.in generated by automake 1.6.3 from Makefile.am.
# src/scorched/Makefile.  Generated from Makefile.in by configure.

# Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002
# Free Software Foundation, Inc.
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
# with or without modifications, as long as this notice is preserved.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE.


SHELL = /bin/sh

srcdir = .
top_srcdir = ../..

prefix = /usr/local/games/scorched3d
exec_prefix = ${prefix}

bindir = ${exec_prefix}/bin
sbindir = ${exec_prefix}/sbin
libexecdir = ${exec_prefix}/libexec
datadir = ${prefix}/share
sysconfdir = ${prefix}/etc
sharedstatedir = ${prefix}/com
localstatedir = ${prefix}/var
libdir = ${exec_prefix}/lib
infodir = ${prefix}/info
mandir = ${prefix}/man
includedir = ${prefix}/include
oldincludedir = /usr/include
pkgdatadir = $(datadir)/scorched3d
pkglibdir = $(libdir)/scorched3d
pkgincludedir = $(includedir)/scorched3d
top_builddir = ../..

ACLOCAL = ${SHELL} /opt/scorched3d-serversrc/scorched/missing --run aclocal-1.6
AUTOCONF = ${SHELL} /opt/scorched3d-serversrc/scorched/missing --run autoconf
AUTOMAKE = ${SHELL} /opt/scorched3d-serversrc/scorched/missing --run automake-1.6
AUTOHEADER = ${SHELL} /opt/scorched3d-serversrc/scorched/missing --run autoheader

am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
INSTALL = /usr/bin/install -c
INSTALL_PROGRAM = ${INSTALL}
INSTALL_DATA = ${INSTALL} -m 644
install_sh_DATA = $(install_sh) -c -m 644
install_sh_PROGRAM = $(install_sh) -c
install_sh_SCRIPT = $(install_sh) -c
INSTALL_SCRIPT = ${INSTALL}
INSTALL_HEADER = $(INSTALL_DATA)
transform = s,x,x,
NORMAL_INSTALL = :
PRE_INSTALL = :
POST_INSTALL = :
NORMAL_UNINSTALL = :
PRE_UNINSTALL = :
POST_UNINSTALL = :

EXEEXT = 
OBJEXT = o
PATH_SEPARATOR = :
AMTAR = ${SHELL} /opt/scorched3d-serversrc/scorched/missing --run tar
AWK = gawk
CC = gcc
CXX = g++
DEPDIR = .deps
FT2_CFLAGS = -I/usr/include/freetype2
FT2_CONFIG = /usr/bin/freetype-config
FT2_LIBS = -lfreetype
INSTALL_STRIP_PROGRAM = ${SHELL} $(install_sh) -c -s
OGG_CFLAGS = 
OGG_LIBS =  -logg
OPENAL_CONFIG = /usr/local/bin/openal-config
PACKAGE = scorched3d
RANLIB = ranlib
SDL_CFLAGS = -I/usr/include/SDL -D_REENTRANT
SDL_CONFIG = /usr/bin/sdl-config
SDL_LIBS = -L/usr/lib -Wl,-rpath,/usr/lib -lSDL -lpthread
STRIP = 
VERSION = 40
VORBISENC_LIBS = -lvorbisenc
VORBISFILE_LIBS = -lvorbisfile
VORBIS_CFLAGS = 
VORBIS_LIBS =  -lvorbis -lm
WX_CFLAGS = -I/usr/local/lib/wx/include/gtk-2.4 -DGTK_NO_CHECK_CASTS -D__WXGTK__ -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES
WX_CFLAGS_ONLY = 
WX_CONFIG_PATH = /usr/local/bin/wx-config
WX_CPPFLAGS = -I/usr/local/lib/wx/include/gtk-2.4 -DGTK_NO_CHECK_CASTS -D__WXGTK__ -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES
WX_CXXFLAGS = -I/usr/local/lib/wx/include/gtk-2.4 -DGTK_NO_CHECK_CASTS -D__WXGTK__ -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES
WX_CXXFLAGS_ONLY = 
WX_LIBS = -L/usr/local/lib -pthread    /usr/local/lib/libwx_gtk-2.4.a -L/usr/lib -L/usr/X11R6/lib -lgtk -lgdk -rdynamic -lgmodule -lgthread -lglib -lpthread -ldl -lXi -lXext -lX11 -lm -ldl -lm 
WX_LIBS_STATIC = -L/usr/local/lib -pthread    /usr/local/lib/libwx_gtk-2.4.a -L/usr/lib -L/usr/X11R6/lib -lgtk -lgdk -rdynamic -lgmodule -lgthread -lglib -lpthread -ldl -lXi -lXext -lX11 -lm -ldl -lm 
WX_VERSION = 2.4.1
am__include = include
am__quote = 
docdir = ${datadir}
install_sh = /opt/scorched3d-serversrc/scorched/install-sh

bin_PROGRAMS = scorched3d

scorched3d_SOURCES = \
	../GLEXT/GLBitmap.cpp \
	../GLEXT/GLBitmap.h \
	../GLEXT/GLBitmapItterator.cpp \
	../GLEXT/GLBitmapItterator.h \
	../GLEXT/GLBitmapModifier.cpp \
	../GLEXT/GLBitmapModifier.h \
	../GLEXT/GLCamera.cpp \
	../GLEXT/GLCamera.h \
	../GLEXT/GLCameraFrustum.cpp \
	../GLEXT/GLCameraFrustum.h \
	../GLEXT/GLConsole.cpp \
	../GLEXT/GLConsole.h \
	../GLEXT/GLConsoleFileReader.cpp \
	../GLEXT/GLConsoleFileReader.h \
	../GLEXT/GLConsoleLines.cpp \
	../GLEXT/GLConsoleLines.h \
	../GLEXT/GLConsoleMethods.cpp \
	../GLEXT/GLConsoleMethods.h \
	../GLEXT/GLConsoleRule.cpp \
	../GLEXT/GLConsoleRule.h \
	../GLEXT/GLConsoleRuleFn.cpp \
	../GLEXT/GLConsoleRuleFn.h \
	../GLEXT/GLConsoleRuleFnIAdapter.cpp \
	../GLEXT/GLConsoleRuleFnIAdapter.h \
	../GLEXT/GLConsoleRuleMethod.cpp \
	../GLEXT/GLConsoleRuleMethod.h \
	../GLEXT/GLConsoleRuleMethodIAdapter.cpp \
	../GLEXT/GLConsoleRuleMethodIAdapter.h \
	../GLEXT/GLConsoleRules.cpp \
	../GLEXT/GLConsoleRules.h \
	../GLEXT/GLDynamicVertexArray.cpp \
	../GLEXT/GLDynamicVertexArray.h \
	../GLEXT/GLFont2d.cpp \
	../GLEXT/GLFont2d.h \
	../GLEXT/GLGif.cpp \
	../GLEXT/GLGif.h \
	../GLEXT/GLImage.cpp \
	../GLEXT/GLImage.h \
	../GLEXT/GLInfo.cpp \
	../GLEXT/GLInfo.h \
	../GLEXT/GLLenseFlare.cpp \
	../GLEXT/GLLenseFlare.h \
	../GLEXT/GLLuminance.cpp \
	../GLEXT/GLLuminance.h \
	../GLEXT/GLMenu.cpp \
	../GLEXT/GLMenu.h \
	../GLEXT/GLMenuEntry.cpp \
	../GLEXT/GLMenuEntry.h \
	../GLEXT/GLMenuI.cpp \
	../GLEXT/GLMenuI.h \
	../GLEXT/GLState.cpp \
	../GLEXT/GLState.h \
	../GLEXT/GLStateExtension.cpp \
	../GLEXT/GLStateExtension.h \
	../GLEXT/GLTexture.cpp \
	../GLEXT/GLTexture.h \
	../GLEXT/GLTextureBase.cpp \
	../GLEXT/GLTextureBase.h \
	../GLEXT/GLTextureCubeMap.cpp \
	../GLEXT/GLTextureCubeMap.h \
	../GLEXT/GLTextureSet.cpp \
	../GLEXT/GLTextureSet.h \
	../GLEXT/GLVertexArray.cpp \
	../GLEXT/GLVertexArray.h \
	../GLEXT/GLVertexSet.cpp \
	../GLEXT/GLVertexSet.h \
	../GLEXT/GLVertexSetGroup.cpp \
	../GLEXT/GLVertexSetGroup.h \
	../GLEXT/GLViewPort.cpp \
	../GLEXT/GLViewPort.h \
	../GLW/GLWBitmap.cpp \
	../GLW/GLWBitmap.h \
	../GLW/GLWButton.cpp \
	../GLW/GLWButton.h \
	../GLW/GLWCheckBox.cpp \
	../GLW/GLWCheckBox.h \
	../GLW/GLWCheckBoxText.cpp \
	../GLW/GLWCheckBoxText.h \
	../GLW/GLWDropDown.cpp \
	../GLW/GLWDropDown.h \
	../GLW/GLWDropDownColor.cpp \
	../GLW/GLWDropDownColor.h \
	../GLW/GLWDropDownText.cpp \
	../GLW/GLWDropDownText.h \
	../GLW/GLWFileView.cpp \
	../GLW/GLWFileView.h \
	../GLW/GLWFlag.cpp \
	../GLW/GLWFlag.h \
	../GLW/GLWFont.cpp \
	../GLW/GLWFont.h \
	../GLW/GLWIcon.cpp \
	../GLW/GLWIcon.h \
	../GLW/GLWImageList.cpp \
	../GLW/GLWImageList.h \
	../GLW/GLWLabel.cpp \
	../GLW/GLWLabel.h \
	../GLW/GLWListView.cpp \
	../GLW/GLWListView.h \
	../GLW/GLWLoggerView.cpp \
	../GLW/GLWLoggerView.h \
	../GLW/GLWPanel.cpp \
	../GLW/GLWPanel.h \
	../GLW/GLWPlanView.cpp \
	../GLW/GLWPlanView.h \
	../GLW/GLWProgress.cpp \
	../GLW/GLWProgress.h \
	../GLW/GLWPushButton.cpp \
	../GLW/GLWPushButton.h \
	../GLW/GLWScorchedInfo.cpp \
	../GLW/GLWScorchedInfo.h \
	../GLW/GLWScrollButton.cpp \
	../GLW/GLWScrollButton.h \
	../GLW/GLWScrollPanel.cpp \
	../GLW/GLWScrollPanel.h \
	../GLW/GLWScrollW.cpp \
	../GLW/GLWScrollW.h \
	../GLW/GLWSelector.cpp \
	../GLW/GLWSelector.h \
	../GLW/GLWSelectorPart.cpp \
	../GLW/GLWSelectorPart.h \
	../GLW/GLWSlider.cpp \
	../GLW/GLWSlider.h \
	../GLW/GLWSpinBox.cpp \
	../GLW/GLWSpinBox.h \
	../GLW/GLWTab.cpp \
	../GLW/GLWTab.h \
	../GLW/GLWTalkBox.cpp \
	../GLW/GLWTalkBox.h \
	../GLW/GLWTankFire.cpp \
	../GLW/GLWTankFire.h \
	../GLW/GLWTankModel.cpp \
	../GLW/GLWTankModel.h \
	../GLW/GLWTextBox.cpp \
	../GLW/GLWTextBox.h \
	../GLW/GLWTextButton.cpp \
	../GLW/GLWTextButton.h \
	../GLW/GLWTip.cpp \
	../GLW/GLWTip.h \
	../GLW/GLWToolTip.cpp \
	../GLW/GLWToolTip.h \
	../GLW/GLWTracker.cpp \
	../GLW/GLWTracker.h \
	../GLW/GLWTranslate.cpp \
	../GLW/GLWTranslate.h \
	../GLW/GLWWeaponModel.cpp \
	../GLW/GLWWeaponModel.h \
	../GLW/GLWWindView.cpp \
	../GLW/GLWWindView.h \
	../GLW/GLWWindow.cpp \
	../GLW/GLWWindow.h \
	../GLW/GLWWindowManager.cpp \
	../GLW/GLWWindowManager.h \
	../GLW/GLWWindowSkin.cpp \
	../GLW/GLWWindowSkin.h \
	../GLW/GLWWindowSkinManager.cpp \
	../GLW/GLWWindowSkinManager.h \
	../GLW/GLWidget.cpp \
	../GLW/GLWidget.h \
	../tankgraph/GLWTankTip.cpp \
	../tankgraph/GLWTankTip.h \
	../tankgraph/GLWTankViewer.cpp \
	../tankgraph/GLWTankViewer.h \
	../tankgraph/MissileMesh.cpp \
	../tankgraph/MissileMesh.h \
	../tankgraph/RenderGeoms.cpp \
	../tankgraph/RenderGeoms.h \
	../tankgraph/RenderTargets.cpp \
	../tankgraph/RenderTargets.h \
	../tankgraph/RenderTracer.cpp \
	../tankgraph/RenderTracer.h \
	../tankgraph/TankMenus.cpp \
	../tankgraph/TankMenus.h \
	../tankgraph/TankMesh.cpp \
	../tankgraph/TankMesh.h \
	../tankgraph/TankModel.cpp \
	../tankgraph/TankModel.h \
	../tankgraph/TankModelStore.cpp \
	../tankgraph/TankModelStore.h \
	../tankgraph/TargetParticleRenderer.cpp \
	../tankgraph/TargetParticleRenderer.h \
	../tankgraph/TargetRendererImpl.cpp \
	../tankgraph/TargetRendererImpl.h \
	../tankgraph/TargetRendererImplTank.cpp \
	../tankgraph/TargetRendererImplTank.h \
	../tankgraph/TargetRendererImplTarget.cpp \
	../tankgraph/TargetRendererImplTarget.h \
	../common/ARGParser.cpp \
	../common/ARGParser.h \
	../common/Clock.cpp \
	../common/Clock.h \
	../common/Defines.cpp \
	../common/Defines.h \
	../common/DefinesAssert.cpp \
	../common/DefinesAssert.h \
	../common/DefinesFile.cpp \
	../common/DefinesFile.h \
	../common/DefinesMath.cpp \
	../common/DefinesMath.h \
	../common/DefinesScorched.cpp \
	../common/DefinesScorched.h \
	../common/DefinesString.cpp \
	../common/DefinesString.h \
	../common/Display.cpp \
	../common/Display.h \
	../common/FileLines.cpp \
	../common/FileLines.h \
	../common/FileList.cpp \
	../common/FileList.h \
	../common/FileLogger.cpp \
	../common/FileLogger.h \
	../common/Gamma.cpp \
	../common/Gamma.h \
	../common/KeyStateTranslate.h \
	../common/KeyTranslate.h \
	../common/Keyboard.cpp \
	../common/Keyboard.h \
	../common/KeyboardHistory.h \
	../common/KeyboardKey.cpp \
	../common/KeyboardKey.h \
	../common/Line.cpp \
	../common/Line.h \
	../common/Logger.cpp \
	../common/Logger.h \
	../common/LoggerI.cpp \
	../common/LoggerI.h \
	../common/Mouse.cpp \
	../common/Mouse.h \
	../common/OptionEntry.cpp \
	../common/OptionEntry.h \
	../common/OptionsDisplay.cpp \
	../common/OptionsDisplay.h \
	../common/OptionsGame.cpp \
	../common/OptionsGame.h \
	../common/OptionsParam.cpp \
	../common/OptionsParam.h \
	../common/OptionsTransient.cpp \
	../common/OptionsTransient.h \
	../common/ProgressCounter.cpp \
	../common/ProgressCounter.h \
	../common/RandomGenerator.cpp \
	../common/RandomGenerator.h \
	../common/SplineCurve.cpp \
	../common/SplineCurve.h \
	../common/SplinePath.cpp \
	../common/SplinePath.h \
	../common/StatsLogger.cpp \
	../common/StatsLogger.h \
	../common/StatsLoggerFile.cpp \
	../common/StatsLoggerFile.h \
	../common/StatsLoggerMySQL.cpp \
	../common/StatsLoggerMySQL.h \
	../common/Triangle.cpp \
	../common/Triangle.h \
	../common/Vector.cpp \
	../common/Vector.h \
	../common/VectorLib.cpp \
	../common/VectorLib.h \
	../common/snprintf.c \
	../3dsparse/ASEModelFactory.cpp \
	../3dsparse/ASEModelFactory.h \
	../3dsparse/Bone.cpp \
	../3dsparse/Bone.h \
	../3dsparse/Face.cpp \
	../3dsparse/Face.h \
	../3dsparse/ImageID.cpp \
	../3dsparse/ImageID.h \
	../3dsparse/ImageStore.cpp \
	../3dsparse/ImageStore.h \
	../3dsparse/MSModelFactory.cpp \
	../3dsparse/MSModelFactory.h \
	../3dsparse/Mesh.cpp \
	../3dsparse/Mesh.h \
	../3dsparse/MeshLOD.cpp \
	../3dsparse/MeshLOD.h \
	../3dsparse/MeshLODTri.cpp \
	../3dsparse/MeshLODTri.h \
	../3dsparse/MeshLODVector.cpp \
	../3dsparse/MeshLODVector.h \
	../3dsparse/Model.cpp \
	../3dsparse/Model.h \
	../3dsparse/ModelDefn.cpp \
	../3dsparse/ModelDefn.h \
	../3dsparse/ModelID.cpp \
	../3dsparse/ModelID.h \
	../3dsparse/ModelMaths.cpp \
	../3dsparse/ModelMaths.h \
	../3dsparse/ModelRenderer.cpp \
	../3dsparse/ModelRenderer.h \
	../3dsparse/ModelStore.cpp \
	../3dsparse/ModelStore.h \
	../3dsparse/Vertex.cpp \
	../3dsparse/Vertex.h \
	../3dsparse/aseFile.lex.cpp \
	../3dsparse/aseFile.tab.cpp \
	../3dsparse/aseFile.tab.cpp.h \
	../dialogs/AutoDefenseDialog.cpp \
	../dialogs/AutoDefenseDialog.h \
	../dialogs/BackdropDialog.cpp \
	../dialogs/BackdropDialog.h \
	../dialogs/BuyAccessoryDialog.cpp \
	../dialogs/BuyAccessoryDialog.h \
	../dialogs/CameraDialog.cpp \
	../dialogs/CameraDialog.h \
	../dialogs/ConnectDialog.cpp \
	../dialogs/ConnectDialog.h \
	../dialogs/HUDDialog.cpp \
	../dialogs/HUDDialog.h \
	../dialogs/HelpButtonDialog.cpp \
	../dialogs/HelpButtonDialog.h \
	../dialogs/InventoryDialog.cpp \
	../dialogs/InventoryDialog.h \
	../dialogs/KibitzingDialog.cpp \
	../dialogs/KibitzingDialog.h \
	../dialogs/LogDialog.cpp \
	../dialogs/LogDialog.h \
	../dialogs/MainMenuDialog.cpp \
	../dialogs/MainMenuDialog.h \
	../dialogs/MessageDialog.cpp \
	../dialogs/MessageDialog.h \
	../dialogs/PlayerDialog.cpp \
	../dialogs/PlayerDialog.h \
	../dialogs/ProgressDialog.cpp \
	../dialogs/ProgressDialog.h \
	../dialogs/QuitDialog.cpp \
	../dialogs/QuitDialog.h \
	../dialogs/ResignDialog.cpp \
	../dialogs/ResignDialog.h \
	../dialogs/RulesDialog.cpp \
	../dialogs/RulesDialog.h \
	../dialogs/SaveDialog.cpp \
	../dialogs/SaveDialog.h \
	../dialogs/ScoreDialog.cpp \
	../dialogs/ScoreDialog.h \
	../dialogs/SkipAllDialog.cpp \
	../dialogs/SkipAllDialog.h \
	../dialogs/SkipDialog.cpp \
	../dialogs/SkipDialog.h \
	../dialogs/TalkSettingsDialog.cpp \
	../dialogs/TalkSettingsDialog.h \
	../dialogs/TutorialDialog.cpp \
	../dialogs/TutorialDialog.h \
	../engine/Action.cpp \
	../engine/Action.h \
	../engine/ActionBuffer.cpp \
	../engine/ActionBuffer.h \
	../engine/ActionController.cpp \
	../engine/ActionController.h \
	../engine/ActionMeta.cpp \
	../engine/ActionMeta.h \
	../engine/EventContainer.cpp \
	../engine/EventContainer.h \
	../engine/FrameTimer.cpp \
	../engine/FrameTimer.h \
	../engine/GameState.cpp \
	../engine/GameState.h \
	../engine/GameStateI.cpp \
	../engine/GameStateI.h \
	../engine/GameStateStimulusI.cpp \
	../engine/GameStateStimulusI.h \
	../engine/MainLoop.cpp \
	../engine/MainLoop.h \
	../engine/MainLoopI.cpp \
	../engine/MainLoopI.h \
	../engine/MetaClass.cpp \
	../engine/MetaClass.h \
	../engine/ModDirs.cpp \
	../engine/ModDirs.h \
	../engine/ModFileEntry.cpp \
	../engine/ModFileEntry.h \
	../engine/ModFiles.cpp \
	../engine/ModFiles.h \
	../engine/ModInfo.cpp \
	../engine/ModInfo.h \
	../engine/Particle.cpp \
	../engine/Particle.h \
	../engine/ParticleEmitter.cpp \
	../engine/ParticleEmitter.h \
	../engine/ParticleEngine.cpp \
	../engine/ParticleEngine.h \
	../engine/ParticleRenderer.cpp \
	../engine/ParticleRenderer.h \
	../engine/PhysicsEngine.cpp \
	../engine/PhysicsEngine.h \
	../engine/PhysicsParticle.cpp \
	../engine/PhysicsParticle.h \
	../engine/PhysicsParticleObject.cpp \
	../engine/PhysicsParticleObject.h \
	../engine/ScorchedCollisionHandler.cpp \
	../engine/ScorchedCollisionHandler.h \
	../engine/ScorchedCollisionIds.cpp \
	../engine/ScorchedCollisionIds.h \
	../engine/ScorchedContext.cpp \
	../engine/ScorchedContext.h \
	../engine/ScorchedPhysicsEngine.cpp \
	../engine/ScorchedPhysicsEngine.h \
	../engine/ViewPoints.cpp \
	../engine/ViewPoints.h \
	../landscape/CloudSim.cpp \
	../landscape/CloudSim.h \
	../landscape/DeformLandscape.cpp \
	../landscape/DeformLandscape.h \
	../landscape/DeformTextures.cpp \
	../landscape/DeformTextures.h \
	../landscape/GroundMaps.cpp \
	../landscape/GroundMaps.h \
	../landscape/HeightMap.cpp \
	../landscape/HeightMap.h \
	../landscape/HeightMapCollision.cpp \
	../landscape/HeightMapCollision.h \
	../landscape/HeightMapLoader.cpp \
	../landscape/HeightMapLoader.h \
	../landscape/HeightMapModifier.cpp \
	../landscape/HeightMapModifier.h \
	../landscape/HeightMapRenderer.cpp \
	../landscape/HeightMapRenderer.h \
	../landscape/HeightMapSender.cpp \
	../landscape/HeightMapSender.h \
	../landscape/Hemisphere.cpp \
	../landscape/Hemisphere.h \
	../landscape/InfoMap.cpp \
	../landscape/InfoMap.h \
	../landscape/Landscape.cpp \
	../landscape/Landscape.h \
	../landscape/LandscapeMaps.cpp \
	../landscape/LandscapeMaps.h \
	../landscape/LandscapeObjects.cpp \
	../landscape/LandscapeObjects.h \
	../landscape/LandscapeObjectsEntry.cpp \
	../landscape/LandscapeObjectsEntry.h \
	../landscape/LandscapeObjectsEntryModel.cpp \
	../landscape/LandscapeObjectsEntryModel.h \
	../landscape/LandscapeObjectsEntryTree.cpp \
	../landscape/LandscapeObjectsEntryTree.h \
	../landscape/LandscapeObjectsGroupEntry.cpp \
	../landscape/LandscapeObjectsGroupEntry.h \
	../landscape/LandscapeObjectsSetEntry.cpp \
	../landscape/LandscapeObjectsSetEntry.h \
	../landscape/LandscapePoints.cpp \
	../landscape/LandscapePoints.h \
	../landscape/LandscapeSoundManager.cpp \
	../landscape/LandscapeSoundManager.h \
	../landscape/MapPoints.cpp \
	../landscape/MapPoints.h \
	../landscape/MovementMap.cpp \
	../landscape/MovementMap.h \
	../landscape/NapalmMap.cpp \
	../landscape/NapalmMap.h \
	../landscape/Patch.cpp \
	../landscape/Patch.h \
	../landscape/PatchGrid.cpp \
	../landscape/PatchGrid.h \
	../landscape/PatchSide.cpp \
	../landscape/PatchSide.h \
	../landscape/PatchTexCoord.cpp \
	../landscape/PatchTexCoord.h \
	../landscape/RoofMaps.cpp \
	../landscape/RoofMaps.h \
	../landscape/ShadowMap.cpp \
	../landscape/ShadowMap.h \
	../landscape/Sky.cpp \
	../landscape/Sky.h \
	../landscape/SkyDome.cpp \
	../landscape/SkyDome.h \
	../landscape/SkyRoof.cpp \
	../landscape/SkyRoof.h \
	../landscape/SkyRoofCollision.cpp \
	../landscape/SkyRoofCollision.h \
	../landscape/Smoke.cpp \
	../landscape/Smoke.h \
	../landscape/Sun.cpp \
	../landscape/Sun.h \
	../landscape/Surround.cpp \
	../landscape/Surround.h \
	../landscape/SurroundDefault.cpp \
	../landscape/SurroundDefault.h \
	../landscape/SurroundLandscape.cpp \
	../landscape/SurroundLandscape.h \
	../landscape/TriNode.cpp \
	../landscape/TriNode.h \
	../landscape/TriNodePool.cpp \
	../landscape/TriNodePool.h \
	../landscape/Variance.cpp \
	../landscape/Variance.h \
	../landscape/Wall.cpp \
	../landscape/Wall.h \
	../landscape/Water.cpp \
	../landscape/Water.h \
	../landscape/WaterMap.cpp \
	../landscape/WaterMap.h \
	../landscape/WaterMapModifier.cpp \
	../landscape/WaterMapModifier.h \
	../landscape/WaterMapPoints.cpp \
	../landscape/WaterMapPoints.h \
	../landscape/WaterMapSurround.cpp \
	../landscape/WaterMapSurround.h \
	../landscape/WaterWaves.cpp \
	../landscape/WaterWaves.h \
	../weapons/Accessory.cpp \
	../weapons/Accessory.h \
	../weapons/AccessoryPart.cpp \
	../weapons/AccessoryPart.h \
	../weapons/AccessoryStore.cpp \
	../weapons/AccessoryStore.h \
	../weapons/AutoDefense.cpp \
	../weapons/AutoDefense.h \
	../weapons/Battery.cpp \
	../weapons/Battery.h \
	../weapons/Economy.cpp \
	../weapons/Economy.h \
	../weapons/EconomyFreeMarket.cpp \
	../weapons/EconomyFreeMarket.h \
	../weapons/EconomyNone.cpp \
	../weapons/EconomyNone.h \
	../weapons/EconomyStore.cpp \
	../weapons/EconomyStore.h \
	../weapons/Fuel.cpp \
	../weapons/Fuel.h \
	../weapons/Parachute.cpp \
	../weapons/Parachute.h \
	../weapons/Shield.cpp \
	../weapons/Shield.h \
	../weapons/ShieldMag.cpp \
	../weapons/ShieldMag.h \
	../weapons/ShieldReflective.cpp \
	../weapons/ShieldReflective.h \
	../weapons/Weapon.cpp \
	../weapons/Weapon.h \
	../weapons/WeaponAddTarget.cpp \
	../weapons/WeaponAddTarget.h \
	../weapons/WeaponAimedOver.cpp \
	../weapons/WeaponAimedOver.h \
	../weapons/WeaponAimedUnder.cpp \
	../weapons/WeaponAimedUnder.h \
	../weapons/WeaponAnimation.cpp \
	../weapons/WeaponAnimation.h \
	../weapons/WeaponCenterPosition.cpp \
	../weapons/WeaponCenterPosition.h \
	../weapons/WeaponDelay.cpp \
	../weapons/WeaponDelay.h \
	../weapons/WeaponExplosion.cpp \
	../weapons/WeaponExplosion.h \
	../weapons/WeaponGiveAccessory.cpp \
	../weapons/WeaponGiveAccessory.h \
	../weapons/WeaponGiveLife.cpp \
	../weapons/WeaponGiveLife.h \
	../weapons/WeaponGiveLives.cpp \
	../weapons/WeaponGiveLives.h \
	../weapons/WeaponGiveMoney.cpp \
	../weapons/WeaponGiveMoney.h \
	../weapons/WeaponGivePower.cpp \
	../weapons/WeaponGivePower.h \
	../weapons/WeaponGiveScore.cpp \
	../weapons/WeaponGiveScore.h \
	../weapons/WeaponGiveWin.cpp \
	../weapons/WeaponGiveWin.h \
	../weapons/WeaponInvokeWeapon.cpp \
	../weapons/WeaponInvokeWeapon.h \
	../weapons/WeaponLaser.cpp \
	../weapons/WeaponLaser.h \
	../weapons/WeaponLeapFrog.cpp \
	../weapons/WeaponLeapFrog.h \
	../weapons/WeaponLightning.cpp \
	../weapons/WeaponLightning.h \
	../weapons/WeaponMirv.cpp \
	../weapons/WeaponMirv.h \
	../weapons/WeaponMulti.cpp \
	../weapons/WeaponMulti.h \
	../weapons/WeaponMuzzle.cpp \
	../weapons/WeaponMuzzle.h \
	../weapons/WeaponNapalm.cpp \
	../weapons/WeaponNapalm.h \
	../weapons/WeaponNull.cpp \
	../weapons/WeaponNull.h \
	../weapons/WeaponProjectile.cpp \
	../weapons/WeaponProjectile.h \
	../weapons/WeaponRandomChoice.cpp \
	../weapons/WeaponRandomChoice.h \
	../weapons/WeaponRedirect.cpp \
	../weapons/WeaponRedirect.h \
	../weapons/WeaponReference.cpp \
	../weapons/WeaponReference.h \
	../weapons/WeaponRepeat.cpp \
	../weapons/WeaponRepeat.h \
	../weapons/WeaponRoller.cpp \
	../weapons/WeaponRoller.h \
	../weapons/WeaponScatterDirection.cpp \
	../weapons/WeaponScatterDirection.h \
	../weapons/WeaponScatterPosition.cpp \
	../weapons/WeaponScatterPosition.h \
	../weapons/WeaponSkyFlash.cpp \
	../weapons/WeaponSkyFlash.h \
	../weapons/WeaponSound.cpp \
	../weapons/WeaponSound.h \
	../weapons/WeaponTeleport.cpp \
	../weapons/WeaponTeleport.h \
	../weapons/WeaponTranslate.cpp \
	../weapons/WeaponTranslate.h \
	../weapons/WeaponVelocity.cpp \
	../weapons/WeaponVelocity.h \
	../ode/array.cpp \
	../ode/array.h \
	../ode/collision.h \
	../ode/collision_kernel.cpp \
	../ode/collision_kernel.h \
	../ode/collision_space.cpp \
	../ode/collision_space.h \
	../ode/collision_space_internal.h \
	../ode/collision_std.cpp \
	../ode/collision_std.h \
	../ode/collision_transform.cpp \
	../ode/collision_transform.h \
	../ode/collision_trimesh.h \
	../ode/collision_util.cpp \
	../ode/collision_util.h \
	../ode/common.h \
	../ode/compatibility.h \
	../ode/contact.h \
	../ode/error.cpp \
	../ode/error.h \
	../ode/export-dif.cpp \
	../ode/export-dif.h \
	../ode/fastdot.c \
	../ode/fastldlt.c \
	../ode/fastlsolve.c \
	../ode/fastltsolve.c \
	../ode/joint.cpp \
	../ode/joint.h \
	../ode/lcp.cpp \
	../ode/lcp.h \
	../ode/mass.cpp \
	../ode/mass.h \
	../ode/mat.cpp \
	../ode/mat.h \
	../ode/matrix.cpp \
	../ode/matrix.h \
	../ode/memory.cpp \
	../ode/memory.h \
	../ode/misc.cpp \
	../ode/misc.h \
	../ode/objects-internal.h \
	../ode/objects.h \
	../ode/obstack.cpp \
	../ode/obstack.h \
	../ode/ode.cpp \
	../ode/ode.h \
	../ode/odecpp.h \
	../ode/odecpp_collision.h \
	../ode/odecpp_old.h \
	../ode/odemath.cpp \
	../ode/odemath.h \
	../ode/quickstep.cpp \
	../ode/quickstep.h \
	../ode/rotation.cpp \
	../ode/rotation.h \
	../ode/step.cpp \
	../ode/step.h \
	../ode/stepfast.cpp \
	../ode/testing.cpp \
	../ode/testing.h \
	../ode/timer.cpp \
	../ode/timer.h \
	../ode/util.cpp \
	../ode/util.h \
	../zlib/adler32.c \
	../zlib/compress.c \
	../zlib/crc32.c \
	../zlib/deflate.c \
	../zlib/deflate.h \
	../zlib/gzio.c \
	../zlib/infblock.c \
	../zlib/infblock.h \
	../zlib/infcodes.c \
	../zlib/infcodes.h \
	../zlib/inffast.c \
	../zlib/inffast.h \
	../zlib/inffixed.h \
	../zlib/inflate.c \
	../zlib/inftrees.c \
	../zlib/inftrees.h \
	../zlib/infutil.c \
	../zlib/infutil.h \
	../zlib/trees.c \
	../zlib/trees.h \
	../zlib/uncompr.c \
	../zlib/zconf.h \
	../zlib/zlib.h \
	../zlib/zutil.c \
	../zlib/zutil.h \
	../actions/AddTarget.cpp \
	../actions/AddTarget.h \
	../actions/Animation.cpp \
	../actions/Animation.h \
	../actions/CallbackWeapon.cpp \
	../actions/CallbackWeapon.h \
	../actions/CameraPositionAction.cpp \
	../actions/CameraPositionAction.h \
	../actions/Explosion.cpp \
	../actions/Explosion.h \
	../actions/Laser.cpp \
	../actions/Laser.h \
	../actions/Lightning.cpp \
	../actions/Lightning.h \
	../actions/Napalm.cpp \
	../actions/Napalm.h \
	../actions/Resurrection.cpp \
	../actions/Resurrection.h \
	../actions/ShieldHit.cpp \
	../actions/ShieldHit.h \
	../actions/ShotBounce.cpp \
	../actions/ShotBounce.h \
	../actions/ShotProjectile.cpp \
	../actions/ShotProjectile.h \
	../actions/SkyFlash.cpp \
	../actions/SkyFlash.h \
	../actions/SoundAction.cpp \
	../actions/SoundAction.h \
	../actions/SpriteProjectile.cpp \
	../actions/SpriteProjectile.h \
	../actions/TankDamage.cpp \
	../actions/TankDamage.h \
	../actions/TankFalling.cpp \
	../actions/TankFalling.h \
	../actions/TankFallingEnd.cpp \
	../actions/TankFallingEnd.h \
	../actions/TankFired.cpp \
	../actions/TankFired.h \
	../actions/TankMovement.cpp \
	../actions/TankMovement.h \
	../actions/TankMovementEnd.cpp \
	../actions/TankMovementEnd.h \
	../actions/TankResign.cpp \
	../actions/TankResign.h \
	../actions/TankSay.cpp \
	../actions/TankSay.h \
	../actions/Teleport.cpp \
	../actions/Teleport.h \
	../actions/WallHit.cpp \
	../actions/WallHit.h \
	../sprites/DebrisActionRenderer.cpp \
	../sprites/DebrisActionRenderer.h \
	../sprites/ExplosionLaserBeamRenderer.cpp \
	../sprites/ExplosionLaserBeamRenderer.h \
	../sprites/ExplosionNukeRenderer.cpp \
	../sprites/ExplosionNukeRenderer.h \
	../sprites/ExplosionRingRenderer.cpp \
	../sprites/ExplosionRingRenderer.h \
	../sprites/ExplosionTextures.cpp \
	../sprites/ExplosionTextures.h \
	../sprites/MetaActionRenderer.cpp \
	../sprites/MetaActionRenderer.h \
	../sprites/MissileActionRenderer.cpp \
	../sprites/MissileActionRenderer.h \
	../sprites/NapalmRenderer.cpp \
	../sprites/NapalmRenderer.h \
	../sprites/SmokeActionRenderer.cpp \
	../sprites/SmokeActionRenderer.h \
	../sprites/SphereActionRenderer.cpp \
	../sprites/SphereActionRenderer.h \
	../sprites/TalkRenderer.cpp \
	../sprites/TalkRenderer.h \
	../sprites/TextActionRenderer.cpp \
	../sprites/TextActionRenderer.h \
	../sprites/WallActionRenderer.cpp \
	../sprites/WallActionRenderer.h \
	CreateDialogs.cpp \
	DisplayDialog.cpp \
	DisplayDialog.h \
	HtmlHelpDialog.cpp \
	HtmlHelpDialog.h \
	KeyDialog.cpp \
	KeyDialog.h \
	ListDialog.cpp \
	ListDialog.h \
	MainDialog.cpp \
	MainDialog.h \
	NetDialog.cpp \
	NetDialog.h \
	OptionEntrySetter.cpp \
	OptionEntrySetter.h \
	ProgressBarDialog.cpp \
	ProgressBarDialog.h \
	ServerDialog.cpp \
	ServerDialog.h \
	ServerSDialog.cpp \
	ServerSDialog.h \
	SettingsDialog.cpp \
	SettingsDialog.h \
	SingleChoiceDialog.cpp \
	SingleChoiceDialog.h \
	SingleDialog.cpp \
	SingleDialog.h \
	SingleSDialog.cpp \
	SingleSDialog.h \
	main.cpp \
	../client/ClientActionsHandler.cpp \
	../client/ClientActionsHandler.h \
	../client/ClientAddPlayerHandler.cpp \
	../client/ClientAddPlayerHandler.h \
	../client/ClientAdmin.cpp \
	../client/ClientAdmin.h \
	../client/ClientConnectionAcceptHandler.cpp \
	../client/ClientConnectionAcceptHandler.h \
	../client/ClientDefenseHandler.cpp \
	../client/ClientDefenseHandler.h \
	../client/ClientDialog.cpp \
	../client/ClientDialog.h \
	../client/ClientFileHandler.cpp \
	../client/ClientFileHandler.h \
	../client/ClientGameStateHandler.cpp \
	../client/ClientGameStateHandler.h \
	../client/ClientGameStoppedHandler.cpp \
	../client/ClientGameStoppedHandler.h \
	../client/ClientInitializeHandler.cpp \
	../client/ClientInitializeHandler.h \
	../client/ClientKeepAliveSender.cpp \
	../client/ClientKeepAliveSender.h \
	../client/ClientLastChanceHandler.cpp \
	../client/ClientLastChanceHandler.h \
	../client/ClientLoadPlayersState.cpp \
	../client/ClientLoadPlayersState.h \
	../client/ClientMain.cpp \
	../client/ClientMain.h \
	../client/ClientMessageHandler.cpp \
	../client/ClientMessageHandler.h \
	../client/ClientNewGameHandler.cpp \
	../client/ClientNewGameHandler.h \
	../client/ClientPlayerAimHandler.cpp \
	../client/ClientPlayerAimHandler.h \
	../client/ClientPlayerStateHandler.cpp \
	../client/ClientPlayerStateHandler.h \
	../client/ClientPlayerStatusHandler.cpp \
	../client/ClientPlayerStatusHandler.h \
	../client/ClientRmPlayerHandler.cpp \
	../client/ClientRmPlayerHandler.h \
	../client/ClientSave.cpp \
	../client/ClientSave.h \
	../client/ClientScoreHandler.cpp \
	../client/ClientScoreHandler.h \
	../client/ClientShotState.cpp \
	../client/ClientShotState.h \
	../client/ClientStartGameHandler.cpp \
	../client/ClientStartGameHandler.h \
	../client/ClientStartTimerHandler.cpp \
	../client/ClientStartTimerHandler.h \
	../client/ClientState.cpp \
	../client/ClientState.h \
	../client/ClientTextHandler.cpp \
	../client/ClientTextHandler.h \
	../client/ClientWaitState.cpp \
	../client/ClientWaitState.h \
	../client/GLSetup.cpp \
	../client/GLSetup.h \
	../client/Main2DCamera.cpp \
	../client/Main2DCamera.h \
	../client/MainCamera.cpp \
	../client/MainCamera.h \
	../client/ScorchedClient.cpp \
	../client/ScorchedClient.h \
	../client/ServerBrowser.cpp \
	../client/ServerBrowser.h \
	../client/ServerBrowserCollect.cpp \
	../client/ServerBrowserCollect.h \
	../client/ServerBrowserRefresh.cpp \
	../client/ServerBrowserRefresh.h \
	../client/ServerBrowserServerList.cpp \
	../client/ServerBrowserServerList.h \
	../client/ShotCountDown.cpp \
	../client/ShotCountDown.h \
	../client/SoftwareMouse.cpp \
	../client/SoftwareMouse.h \
	../client/SpeedChange.cpp \
	../client/SpeedChange.h \
	../client/TargetCamera.cpp \
	../client/TargetCamera.h \
	../client/TutorialFile.cpp \
	../client/TutorialFile.h \
	../client/UniqueIdStore.cpp \
	../client/UniqueIdStore.h \
	../client/WindowSetup.cpp \
	../client/WindowSetup.h \
	../server/ScorchedServer.cpp \
	../server/ScorchedServer.h \
	../server/ScorchedServerUtil.cpp \
	../server/ScorchedServerUtil.h \
	../server/ServerAddPlayerHandler.cpp \
	../server/ServerAddPlayerHandler.h \
	../server/ServerAdminHandler.cpp \
	../server/ServerAdminHandler.h \
	../server/ServerAuthHandler.cpp \
	../server/ServerAuthHandler.h \
	../server/ServerAuthHandlerForumLogin.cpp \
	../server/ServerAuthHandlerForumLogin.h \
	../server/ServerAuthHandlerMinKills.cpp \
	../server/ServerAuthHandlerMinKills.h \
	../server/ServerAuthHandlerPrefered.cpp \
	../server/ServerAuthHandlerPrefered.h \
	../server/ServerBanned.cpp \
	../server/ServerBanned.h \
	../server/ServerBrowserInfo.cpp \
	../server/ServerBrowserInfo.h \
	../server/ServerBuyAccessoryHandler.cpp \
	../server/ServerBuyAccessoryHandler.h \
	../server/ServerCommon.cpp \
	../server/ServerCommon.h \
	../server/ServerConnectHandler.cpp \
	../server/ServerConnectHandler.h \
	../server/ServerDefenseHandler.cpp \
	../server/ServerDefenseHandler.h \
	../server/ServerFileAkHandler.cpp \
	../server/ServerFileAkHandler.h \
	../server/ServerFileServer.cpp \
	../server/ServerFileServer.h \
	../server/ServerHaveModFilesHandler.cpp \
	../server/ServerHaveModFilesHandler.h \
	../server/ServerInitializeHandler.cpp \
	../server/ServerInitializeHandler.h \
	../server/ServerKeepAliveHandler.cpp \
	../server/ServerKeepAliveHandler.h \
	../server/ServerLog.cpp \
	../server/ServerLog.h \
	../server/ServerMain.cpp \
	../server/ServerMain.h \
	../server/ServerMessageHandler.cpp \
	../server/ServerMessageHandler.h \
	../server/ServerNewGameState.cpp \
	../server/ServerNewGameState.h \
	../server/ServerNextRoundState.cpp \
	../server/ServerNextRoundState.h \
	../server/ServerNextShotState.cpp \
	../server/ServerNextShotState.h \
	../server/ServerNextTurnState.cpp \
	../server/ServerNextTurnState.h \
	../server/ServerPlayedMoveHandler.cpp \
	../server/ServerPlayedMoveHandler.h \
	../server/ServerPlayerAimHandler.cpp \
	../server/ServerPlayerAimHandler.h \
	../server/ServerPlayerReadyHandler.cpp \
	../server/ServerPlayerReadyHandler.h \
	../server/ServerPlayingState.cpp \
	../server/ServerPlayingState.h \
	../server/ServerReadyState.cpp \
	../server/ServerReadyState.h \
	../server/ServerRegistration.cpp \
	../server/ServerRegistration.h \
	../server/ServerResetState.cpp \
	../server/ServerResetState.h \
	../server/ServerShotFinishedState.cpp \
	../server/ServerShotFinishedState.h \
	../server/ServerShotHolder.cpp \
	../server/ServerShotHolder.h \
	../server/ServerShotState.cpp \
	../server/ServerShotState.h \
	../server/ServerStartingState.cpp \
	../server/ServerStartingState.h \
	../server/ServerState.cpp \
	../server/ServerState.h \
	../server/ServerStateTooFewPlayersState.cpp \
	../server/ServerStateTooFewPlayersState.h \
	../server/ServerTextFilter.cpp \
	../server/ServerTextFilter.h \
	../server/ServerTextHandler.cpp \
	../server/ServerTextHandler.h \
	../server/ServerTimedMessage.cpp \
	../server/ServerTimedMessage.h \
	../server/ServerTooFewPlayersStimulus.cpp \
	../server/ServerTooFewPlayersStimulus.h \
	../server/ServerWebHandler.cpp \
	../server/ServerWebHandler.h \
	../server/ServerWebServer.cpp \
	../server/ServerWebServer.h \
	../server/TurnController.cpp \
	../server/TurnController.h \
	../boids/Boid.cpp \
	../boids/Boid.h \
	../boids/BoidVector.cpp \
	../boids/BoidVector.h \
	../boids/BoidWorld.cpp \
	../boids/BoidWorld.h \
	../boids/Obstacle.cpp \
	../boids/Obstacle.h \
	../boids/ScorchedBoids.cpp \
	../boids/ScorchedBoids.h \
	../boids/ScorchedBoidsObstacle.cpp \
	../boids/ScorchedBoidsObstacle.h \
	../boids/SimObject.h \
	../tank/Tank.cpp \
	../tank/Tank.h \
	../tank/TankAccessories.cpp \
	../tank/TankAccessories.h \
	../tank/TankAdmin.cpp \
	../tank/TankAdmin.h \
	../tank/TankAutoDefense.cpp \
	../tank/TankAutoDefense.h \
	../tank/TankAvatar.cpp \
	../tank/TankAvatar.h \
	../tank/TankBatteries.cpp \
	../tank/TankBatteries.h \
	../tank/TankColorGenerator.cpp \
	../tank/TankColorGenerator.h \
	../tank/TankContainer.cpp \
	../tank/TankContainer.h \
	../tank/TankDeadContainer.cpp \
	../tank/TankDeadContainer.h \
	../tank/TankDefinition.cpp \
	../tank/TankDefinition.h \
	../tank/TankFuel.cpp \
	../tank/TankFuel.h \
	../tank/TankLib.cpp \
	../tank/TankLib.h \
	../tank/TankMod.cpp \
	../tank/TankMod.h \
	../tank/TankModelContainer.cpp \
	../tank/TankModelContainer.h \
	../tank/TankParachutes.cpp \
	../tank/TankParachutes.h \
	../tank/TankPosition.cpp \
	../tank/TankPosition.h \
	../tank/TankScore.cpp \
	../tank/TankScore.h \
	../tank/TankShields.cpp \
	../tank/TankShields.h \
	../tank/TankSort.cpp \
	../tank/TankSort.h \
	../tank/TankState.cpp \
	../tank/TankState.h \
	../tank/TankTeamScore.cpp \
	../tank/TankTeamScore.h \
	../tank/TankType.cpp \
	../tank/TankType.h \
	../tank/TankTypes.cpp \
	../tank/TankTypes.h \
	../tank/TankWeapon.cpp \
	../tank/TankWeapon.h \
	../sound/PlayingSoundSource.cpp \
	../sound/PlayingSoundSource.h \
	../sound/Sound.cpp \
	../sound/Sound.h \
	../sound/SoundBuffer.cpp \
	../sound/SoundBuffer.h \
	../sound/SoundBufferDynamicOV.cpp \
	../sound/SoundBufferDynamicOV.h \
	../sound/SoundBufferEmpty.cpp \
	../sound/SoundBufferEmpty.h \
	../sound/SoundBufferFactory.cpp \
	../sound/SoundBufferFactory.h \
	../sound/SoundBufferStaticWav.cpp \
	../sound/SoundBufferStaticWav.h \
	../sound/SoundListener.cpp \
	../sound/SoundListener.h \
	../sound/SoundSource.cpp \
	../sound/SoundSource.h \
	../sound/SoundUtils.cpp \
	../sound/SoundUtils.h \
	../sound/VirtualSoundPriority.h \
	../sound/VirtualSoundSource.cpp \
	../sound/VirtualSoundSource.h \
	../cgext/CGFog.cpp \
	../cgext/CGFog.h \
	../cgext/CGIncludes.h \
	../cgext/CGLoader.cpp \
	../cgext/CGLoader.h \
	../cgext/CGProgram.cpp \
	../cgext/CGProgram.h \
	../tankai/TankAI.cpp \
	../tankai/TankAI.h \
	../tankai/TankAIAdder.cpp \
	../tankai/TankAIAdder.h \
	../tankai/TankAIComputer.cpp \
	../tankai/TankAIComputer.h \
	../tankai/TankAIComputerAim.cpp \
	../tankai/TankAIComputerAim.h \
	../tankai/TankAIComputerBuyer.cpp \
	../tankai/TankAIComputerBuyer.h \
	../tankai/TankAIComputerTarget.cpp \
	../tankai/TankAIComputerTarget.h \
	../tankai/TankAIHuman.cpp \
	../tankai/TankAIHuman.h \
	../tankai/TankAIHumanCtrl.cpp \
	../tankai/TankAIHumanCtrl.h \
	../tankai/TankAIStore.cpp \
	../tankai/TankAIStore.h \
	../tankai/TankAIStrings.cpp \
	../tankai/TankAIStrings.h \
	../ships/ScorchedShips.cpp \
	../ships/ScorchedShips.h \
	../ships/Ship.cpp \
	../ships/Ship.h \
	../ships/ShipGroup.cpp \
	../ships/ShipGroup.h \
	../XML/XMLFile.cpp \
	../XML/XMLFile.h \
	../XML/XMLNode.cpp \
	../XML/XMLNode.h \
	../XML/XMLParser.cpp \
	../XML/XMLParser.h \
	../XML/XMLStringBuffer.cpp \
	../XML/XMLStringBuffer.h \
	../XML/expat.h \
	../XML/expat_config.h \
	../XML/winconfig.h \
	../XML/xmlparse.c \
	../XML/xmlrole.c \
	../XML/xmlrole.h \
	../XML/xmltok.c \
	../XML/xmltok.h \
	../target/Target.cpp \
	../target/Target.h \
	../target/TargetContainer.cpp \
	../target/TargetContainer.h \
	../target/TargetDamageCalc.cpp \
	../target/TargetDamageCalc.h \
	../target/TargetDefinition.cpp \
	../target/TargetDefinition.h \
	../target/TargetLife.cpp \
	../target/TargetLife.h \
	../target/TargetParachute.cpp \
	../target/TargetParachute.h \
	../target/TargetRenderer.cpp \
	../target/TargetRenderer.h \
	../target/TargetShield.cpp \
	../target/TargetShield.h \
	../placement/PlacementGroupDefinition.cpp \
	../placement/PlacementGroupDefinition.h \
	../placement/PlacementModelDefinition.cpp \
	../placement/PlacementModelDefinition.h \
	../placement/PlacementObject.cpp \
	../placement/PlacementObject.h \
	../placement/PlacementObjectGroup.cpp \
	../placement/PlacementObjectGroup.h \
	../placement/PlacementObjectModel.cpp \
	../placement/PlacementObjectModel.h \
	../placement/PlacementObjectRandom.cpp \
	../placement/PlacementObjectRandom.h \
	../placement/PlacementObjectShadow.cpp \
	../placement/PlacementObjectShadow.h \
	../placement/PlacementObjectTank.cpp \
	../placement/PlacementObjectTank.h \
	../placement/PlacementObjectTarget.cpp \
	../placement/PlacementObjectTarget.h \
	../placement/PlacementObjectTree.cpp \
	../placement/PlacementObjectTree.h \
	../placement/PlacementShadowDefinition.cpp \
	../placement/PlacementShadowDefinition.h \
	../placement/PlacementType.cpp \
	../placement/PlacementType.h \
	../placement/PlacementTypeDirect.cpp \
	../placement/PlacementTypeDirect.h \
	../placement/PlacementTypeMask.cpp \
	../placement/PlacementTypeMask.h \
	../placement/PlacementTypeTankStart.cpp \
	../placement/PlacementTypeTankStart.h \
	../placement/PlacementTypeTree.cpp \
	../placement/PlacementTypeTree.h \
	../landscapedef/LandscapeBoids.cpp \
	../landscapedef/LandscapeBoids.h \
	../landscapedef/LandscapeDefinition.cpp \
	../landscapedef/LandscapeDefinition.h \
	../landscapedef/LandscapeDefinitionCache.cpp \
	../landscapedef/LandscapeDefinitionCache.h \
	../landscapedef/LandscapeDefinitions.cpp \
	../landscapedef/LandscapeDefinitions.h \
	../landscapedef/LandscapeDefinitionsItem.h \
	../landscapedef/LandscapeDefn.cpp \
	../landscapedef/LandscapeDefn.h \
	../landscapedef/LandscapeEvents.cpp \
	../landscapedef/LandscapeEvents.h \
	../landscapedef/LandscapePlace.cpp \
	../landscapedef/LandscapePlace.h \
	../landscapedef/LandscapeShips.cpp \
	../landscapedef/LandscapeShips.h \
	../landscapedef/LandscapeSound.cpp \
	../landscapedef/LandscapeSound.h \
	../landscapedef/LandscapeTex.cpp \
	../landscapedef/LandscapeTex.h \
	../landscapedef/LandscapeTexDefn.cpp \
	../landscapedef/LandscapeTexDefn.h \
	../coms/ComsActionsMessage.cpp \
	../coms/ComsActionsMessage.h \
	../coms/ComsAddPlayerMessage.cpp \
	../coms/ComsAddPlayerMessage.h \
	../coms/ComsAdminMessage.cpp \
	../coms/ComsAdminMessage.h \
	../coms/ComsBuyAccessoryMessage.cpp \
	../coms/ComsBuyAccessoryMessage.h \
	../coms/ComsConnectAcceptMessage.cpp \
	../coms/ComsConnectAcceptMessage.h \
	../coms/ComsConnectMessage.cpp \
	../coms/ComsConnectMessage.h \
	../coms/ComsDefenseMessage.cpp \
	../coms/ComsDefenseMessage.h \
	../coms/ComsFileAkMessage.cpp \
	../coms/ComsFileAkMessage.h \
	../coms/ComsFileMessage.cpp \
	../coms/ComsFileMessage.h \
	../coms/ComsGameStateMessage.cpp \
	../coms/ComsGameStateMessage.h \
	../coms/ComsGameStoppedMessage.cpp \
	../coms/ComsGameStoppedMessage.h \
	../coms/ComsHaveModFilesMessage.cpp \
	../coms/ComsHaveModFilesMessage.h \
	../coms/ComsHeightMapMessage.cpp \
	../coms/ComsHeightMapMessage.h \
	../coms/ComsInitializeMessage.cpp \
	../coms/ComsInitializeMessage.h \
	../coms/ComsKeepAliveMessage.cpp \
	../coms/ComsKeepAliveMessage.h \
	../coms/ComsLastChanceMessage.cpp \
	../coms/ComsLastChanceMessage.h \
	../coms/ComsLevelMessage.cpp \
	../coms/ComsLevelMessage.h \
	../coms/ComsMessage.cpp \
	../coms/ComsMessage.h \
	../coms/ComsMessageHandler.cpp \
	../coms/ComsMessageHandler.h \
	../coms/ComsMessageSender.cpp \
	../coms/ComsMessageSender.h \
	../coms/ComsNewGameMessage.cpp \
	../coms/ComsNewGameMessage.h \
	../coms/ComsPlayedMoveMessage.cpp \
	../coms/ComsPlayedMoveMessage.h \
	../coms/ComsPlayerAimMessage.cpp \
	../coms/ComsPlayerAimMessage.h \
	../coms/ComsPlayerReadyMessage.cpp \
	../coms/ComsPlayerReadyMessage.h \
	../coms/ComsPlayerStateMessage.cpp \
	../coms/ComsPlayerStateMessage.h \
	../coms/ComsPlayerStatusMessage.cpp \
	../coms/ComsPlayerStatusMessage.h \
	../coms/ComsRmPlayerMessage.cpp \
	../coms/ComsRmPlayerMessage.h \
	../coms/ComsScoreMessage.cpp \
	../coms/ComsScoreMessage.h \
	../coms/ComsStartGameMessage.cpp \
	../coms/ComsStartGameMessage.h \
	../coms/ComsTextMessage.cpp \
	../coms/ComsTextMessage.h \
	../coms/ComsTimerStartMessage.cpp \
	../coms/ComsTimerStartMessage.h \
	../coms/NetBuffer.cpp \
	../coms/NetBuffer.h \
	../coms/NetBufferUtil.cpp \
	../coms/NetBufferUtil.h \
	../coms/NetInterface.cpp \
	../coms/NetInterface.h \
	../coms/NetLoopBack.cpp \
	../coms/NetLoopBack.h \
	../coms/NetMessage.cpp \
	../coms/NetMessage.h \
	../coms/NetMessageHandler.cpp \
	../coms/NetMessageHandler.h \
	../coms/NetMessagePool.cpp \
	../coms/NetMessagePool.h \
	../coms/NetServer.cpp \
	../coms/NetServer.h \
	../coms/NetServerProtocol.cpp \
	../coms/NetServerProtocol.h \
	../coms/NetServerRead.cpp \
	../coms/NetServerRead.h


INCLUDES = -I../porting -I.. 
subdir = src/scorched
mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
CONFIG_CLEAN_FILES =
bin_PROGRAMS = scorched3d$(EXEEXT)
PROGRAMS = $(bin_PROGRAMS)

am_scorched3d_OBJECTS = GLBitmap.$(OBJEXT) GLBitmapItterator.$(OBJEXT) \
	GLBitmapModifier.$(OBJEXT) GLCamera.$(OBJEXT) \
	GLCameraFrustum.$(OBJEXT) GLConsole.$(OBJEXT) \
	GLConsoleFileReader.$(OBJEXT) GLConsoleLines.$(OBJEXT) \
	GLConsoleMethods.$(OBJEXT) GLConsoleRule.$(OBJEXT) \
	GLConsoleRuleFn.$(OBJEXT) GLConsoleRuleFnIAdapter.$(OBJEXT) \
	GLConsoleRuleMethod.$(OBJEXT) \
	GLConsoleRuleMethodIAdapter.$(OBJEXT) GLConsoleRules.$(OBJEXT) \
	GLDynamicVertexArray.$(OBJEXT) GLFont2d.$(OBJEXT) \
	GLGif.$(OBJEXT) GLImage.$(OBJEXT) GLInfo.$(OBJEXT) \
	GLLenseFlare.$(OBJEXT) GLLuminance.$(OBJEXT) GLMenu.$(OBJEXT) \
	GLMenuEntry.$(OBJEXT) GLMenuI.$(OBJEXT) GLState.$(OBJEXT) \
	GLStateExtension.$(OBJEXT) GLTexture.$(OBJEXT) \
	GLTextureBase.$(OBJEXT) GLTextureCubeMap.$(OBJEXT) \
	GLTextureSet.$(OBJEXT) GLVertexArray.$(OBJEXT) \
	GLVertexSet.$(OBJEXT) GLVertexSetGroup.$(OBJEXT) \
	GLViewPort.$(OBJEXT) GLWBitmap.$(OBJEXT) GLWButton.$(OBJEXT) \
	GLWCheckBox.$(OBJEXT) GLWCheckBoxText.$(OBJEXT) \
	GLWDropDown.$(OBJEXT) GLWDropDownColor.$(OBJEXT) \
	GLWDropDownText.$(OBJEXT) GLWFileView.$(OBJEXT) \
	GLWFlag.$(OBJEXT) GLWFont.$(OBJEXT) GLWIcon.$(OBJEXT) \
	GLWImageList.$(OBJEXT) GLWLabel.$(OBJEXT) GLWListView.$(OBJEXT) \
	GLWLoggerView.$(OBJEXT) GLWPanel.$(OBJEXT) \
	GLWPlanView.$(OBJEXT) GLWProgress.$(OBJEXT) \
	GLWPushButton.$(OBJEXT) GLWScorchedInfo.$(OBJEXT) \
	GLWScrollButton.$(OBJEXT) GLWScrollPanel.$(OBJEXT) \
	GLWScrollW.$(OBJEXT) GLWSelector.$(OBJEXT) \
	GLWSelectorPart.$(OBJEXT) GLWSlider.$(OBJEXT) \
	GLWSpinBox.$(OBJEXT) GLWTab.$(OBJEXT) GLWTalkBox.$(OBJEXT) \
	GLWTankFire.$(OBJEXT) GLWTankModel.$(OBJEXT) \
	GLWTextBox.$(OBJEXT) GLWTextButton.$(OBJEXT) GLWTip.$(OBJEXT) \
	GLWToolTip.$(OBJEXT) GLWTracker.$(OBJEXT) \
	GLWTranslate.$(OBJEXT) GLWWeaponModel.$(OBJEXT) \
	GLWWindView.$(OBJEXT) GLWWindow.$(OBJEXT) \
	GLWWindowManager.$(OBJEXT) GLWWindowSkin.$(OBJEXT) \
	GLWWindowSkinManager.$(OBJEXT) GLWidget.$(OBJEXT) \
	GLWTankTip.$(OBJEXT) GLWTankViewer.$(OBJEXT) \
	MissileMesh.$(OBJEXT) RenderGeoms.$(OBJEXT) \
	RenderTargets.$(OBJEXT) RenderTracer.$(OBJEXT) \
	TankMenus.$(OBJEXT) TankMesh.$(OBJEXT) TankModel.$(OBJEXT) \
	TankModelStore.$(OBJEXT) TargetParticleRenderer.$(OBJEXT) \
	TargetRendererImpl.$(OBJEXT) TargetRendererImplTank.$(OBJEXT) \
	TargetRendererImplTarget.$(OBJEXT) ARGParser.$(OBJEXT) \
	Clock.$(OBJEXT) Defines.$(OBJEXT) DefinesAssert.$(OBJEXT) \
	DefinesFile.$(OBJEXT) DefinesMath.$(OBJEXT) \
	DefinesScorched.$(OBJEXT) DefinesString.$(OBJEXT) \
	Display.$(OBJEXT) FileLines.$(OBJEXT) FileList.$(OBJEXT) \
	FileLogger.$(OBJEXT) Gamma.$(OBJEXT) Keyboard.$(OBJEXT) \
	KeyboardKey.$(OBJEXT) Line.$(OBJEXT) Logger.$(OBJEXT) \
	LoggerI.$(OBJEXT) Mouse.$(OBJEXT) OptionEntry.$(OBJEXT) \
	OptionsDisplay.$(OBJEXT) OptionsGame.$(OBJEXT) \
	OptionsParam.$(OBJEXT) OptionsTransient.$(OBJEXT) \
	ProgressCounter.$(OBJEXT) RandomGenerator.$(OBJEXT) \
	SplineCurve.$(OBJEXT) SplinePath.$(OBJEXT) \
	StatsLogger.$(OBJEXT) StatsLoggerFile.$(OBJEXT) \
	StatsLoggerMySQL.$(OBJEXT) Triangle.$(OBJEXT) Vector.$(OBJEXT) \
	VectorLib.$(OBJEXT) snprintf.$(OBJEXT) \
	ASEModelFactory.$(OBJEXT) Bone.$(OBJEXT) Face.$(OBJEXT) \
	ImageID.$(OBJEXT) ImageStore.$(OBJEXT) MSModelFactory.$(OBJEXT) \
	Mesh.$(OBJEXT) MeshLOD.$(OBJEXT) MeshLODTri.$(OBJEXT) \
	MeshLODVector.$(OBJEXT) Model.$(OBJEXT) ModelDefn.$(OBJEXT) \
	ModelID.$(OBJEXT) ModelMaths.$(OBJEXT) ModelRenderer.$(OBJEXT) \
	ModelStore.$(OBJEXT) Vertex.$(OBJEXT) aseFile.lex.$(OBJEXT) \
	aseFile.tab.$(OBJEXT) AutoDefenseDialog.$(OBJEXT) \
	BackdropDialog.$(OBJEXT) BuyAccessoryDialog.$(OBJEXT) \
	CameraDialog.$(OBJEXT) ConnectDialog.$(OBJEXT) \
	HUDDialog.$(OBJEXT) HelpButtonDialog.$(OBJEXT) \
	InventoryDialog.$(OBJEXT) KibitzingDialog.$(OBJEXT) \
	LogDialog.$(OBJEXT) MainMenuDialog.$(OBJEXT) \
	MessageDialog.$(OBJEXT) PlayerDialog.$(OBJEXT) \
	ProgressDialog.$(OBJEXT) QuitDialog.$(OBJEXT) \
	ResignDialog.$(OBJEXT) RulesDialog.$(OBJEXT) \
	SaveDialog.$(OBJEXT) ScoreDialog.$(OBJEXT) \
	SkipAllDialog.$(OBJEXT) SkipDialog.$(OBJEXT) \
	TalkSettingsDialog.$(OBJEXT) TutorialDialog.$(OBJEXT) \
	Action.$(OBJEXT) ActionBuffer.$(OBJEXT) \
	ActionController.$(OBJEXT) ActionMeta.$(OBJEXT) \
	EventContainer.$(OBJEXT) FrameTimer.$(OBJEXT) \
	GameState.$(OBJEXT) GameStateI.$(OBJEXT) \
	GameStateStimulusI.$(OBJEXT) MainLoop.$(OBJEXT) \
	MainLoopI.$(OBJEXT) MetaClass.$(OBJEXT) ModDirs.$(OBJEXT) \
	ModFileEntry.$(OBJEXT) ModFiles.$(OBJEXT) ModInfo.$(OBJEXT) \
	Particle.$(OBJEXT) ParticleEmitter.$(OBJEXT) \
	ParticleEngine.$(OBJEXT) ParticleRenderer.$(OBJEXT) \
	PhysicsEngine.$(OBJEXT) PhysicsParticle.$(OBJEXT) \
	PhysicsParticleObject.$(OBJEXT) \
	ScorchedCollisionHandler.$(OBJEXT) \
	ScorchedCollisionIds.$(OBJEXT) ScorchedContext.$(OBJEXT) \
	ScorchedPhysicsEngine.$(OBJEXT) ViewPoints.$(OBJEXT) \
	CloudSim.$(OBJEXT) DeformLandscape.$(OBJEXT) \
	DeformTextures.$(OBJEXT) GroundMaps.$(OBJEXT) \
	HeightMap.$(OBJEXT) HeightMapCollision.$(OBJEXT) \
	HeightMapLoader.$(OBJEXT) HeightMapModifier.$(OBJEXT) \
	HeightMapRenderer.$(OBJEXT) HeightMapSender.$(OBJEXT) \
	Hemisphere.$(OBJEXT) InfoMap.$(OBJEXT) Landscape.$(OBJEXT) \
	LandscapeMaps.$(OBJEXT) LandscapeObjects.$(OBJEXT) \
	LandscapeObjectsEntry.$(OBJEXT) \
	LandscapeObjectsEntryModel.$(OBJEXT) \
	LandscapeObjectsEntryTree.$(OBJEXT) \
	LandscapeObjectsGroupEntry.$(OBJEXT) \
	LandscapeObjectsSetEntry.$(OBJEXT) LandscapePoints.$(OBJEXT) \
	LandscapeSoundManager.$(OBJEXT) MapPoints.$(OBJEXT) \
	MovementMap.$(OBJEXT) NapalmMap.$(OBJEXT) Patch.$(OBJEXT) \
	PatchGrid.$(OBJEXT) PatchSide.$(OBJEXT) PatchTexCoord.$(OBJEXT) \
	RoofMaps.$(OBJEXT) ShadowMap.$(OBJEXT) Sky.$(OBJEXT) \
	SkyDome.$(OBJEXT) SkyRoof.$(OBJEXT) SkyRoofCollision.$(OBJEXT) \
	Smoke.$(OBJEXT) Sun.$(OBJEXT) Surround.$(OBJEXT) \
	SurroundDefault.$(OBJEXT) SurroundLandscape.$(OBJEXT) \
	TriNode.$(OBJEXT) TriNodePool.$(OBJEXT) Variance.$(OBJEXT) \
	Wall.$(OBJEXT) Water.$(OBJEXT) WaterMap.$(OBJEXT) \
	WaterMapModifier.$(OBJEXT) WaterMapPoints.$(OBJEXT) \
	WaterMapSurround.$(OBJEXT) WaterWaves.$(OBJEXT) \
	Accessory.$(OBJEXT) AccessoryPart.$(OBJEXT) \
	AccessoryStore.$(OBJEXT) AutoDefense.$(OBJEXT) \
	Battery.$(OBJEXT) Economy.$(OBJEXT) EconomyFreeMarket.$(OBJEXT) \
	EconomyNone.$(OBJEXT) EconomyStore.$(OBJEXT) Fuel.$(OBJEXT) \
	Parachute.$(OBJEXT) Shield.$(OBJEXT) ShieldMag.$(OBJEXT) \
	ShieldReflective.$(OBJEXT) Weapon.$(OBJEXT) \
	WeaponAddTarget.$(OBJEXT) WeaponAimedOver.$(OBJEXT) \
	WeaponAimedUnder.$(OBJEXT) WeaponAnimation.$(OBJEXT) \
	WeaponCenterPosition.$(OBJEXT) WeaponDelay.$(OBJEXT) \
	WeaponExplosion.$(OBJEXT) WeaponGiveAccessory.$(OBJEXT) \
	WeaponGiveLife.$(OBJEXT) WeaponGiveLives.$(OBJEXT) \
	WeaponGiveMoney.$(OBJEXT) WeaponGivePower.$(OBJEXT) \
	WeaponGiveScore.$(OBJEXT) WeaponGiveWin.$(OBJEXT) \
	WeaponInvokeWeapon.$(OBJEXT) WeaponLaser.$(OBJEXT) \
	WeaponLeapFrog.$(OBJEXT) WeaponLightning.$(OBJEXT) \
	WeaponMirv.$(OBJEXT) WeaponMulti.$(OBJEXT) \
	WeaponMuzzle.$(OBJEXT) WeaponNapalm.$(OBJEXT) \
	WeaponNull.$(OBJEXT) WeaponProjectile.$(OBJEXT) \
	WeaponRandomChoice.$(OBJEXT) WeaponRedirect.$(OBJEXT) \
	WeaponReference.$(OBJEXT) WeaponRepeat.$(OBJEXT) \
	WeaponRoller.$(OBJEXT) WeaponScatterDirection.$(OBJEXT) \
	WeaponScatterPosition.$(OBJEXT) WeaponSkyFlash.$(OBJEXT) \
	WeaponSound.$(OBJEXT) WeaponTeleport.$(OBJEXT) \
	WeaponTranslate.$(OBJEXT) WeaponVelocity.$(OBJEXT) \
	array.$(OBJEXT) collision_kernel.$(OBJEXT) \
	collision_space.$(OBJEXT) collision_std.$(OBJEXT) \
	collision_transform.$(OBJEXT) collision_util.$(OBJEXT) \
	error.$(OBJEXT) export-dif.$(OBJEXT) fastdot.$(OBJEXT) \
	fastldlt.$(OBJEXT) fastlsolve.$(OBJEXT) fastltsolve.$(OBJEXT) \
	joint.$(OBJEXT) lcp.$(OBJEXT) mass.$(OBJEXT) mat.$(OBJEXT) \
	matrix.$(OBJEXT) memory.$(OBJEXT) misc.$(OBJEXT) \
	obstack.$(OBJEXT) ode.$(OBJEXT) odemath.$(OBJEXT) \
	quickstep.$(OBJEXT) rotation.$(OBJEXT) step.$(OBJEXT) \
	stepfast.$(OBJEXT) testing.$(OBJEXT) timer.$(OBJEXT) \
	util.$(OBJEXT) adler32.$(OBJEXT) compress.$(OBJEXT) \
	crc32.$(OBJEXT) deflate.$(OBJEXT) gzio.$(OBJEXT) \
	infblock.$(OBJEXT) infcodes.$(OBJEXT) inffast.$(OBJEXT) \
	inflate.$(OBJEXT) inftrees.$(OBJEXT) infutil.$(OBJEXT) \
	trees.$(OBJEXT) uncompr.$(OBJEXT) zutil.$(OBJEXT) \
	AddTarget.$(OBJEXT) Animation.$(OBJEXT) \
	CallbackWeapon.$(OBJEXT) CameraPositionAction.$(OBJEXT) \
	Explosion.$(OBJEXT) Laser.$(OBJEXT) Lightning.$(OBJEXT) \
	Napalm.$(OBJEXT) Resurrection.$(OBJEXT) ShieldHit.$(OBJEXT) \
	ShotBounce.$(OBJEXT) ShotProjectile.$(OBJEXT) \
	SkyFlash.$(OBJEXT) SoundAction.$(OBJEXT) \
	SpriteProjectile.$(OBJEXT) TankDamage.$(OBJEXT) \
	TankFalling.$(OBJEXT) TankFallingEnd.$(OBJEXT) \
	TankFired.$(OBJEXT) TankMovement.$(OBJEXT) \
	TankMovementEnd.$(OBJEXT) TankResign.$(OBJEXT) \
	TankSay.$(OBJEXT) Teleport.$(OBJEXT) WallHit.$(OBJEXT) \
	DebrisActionRenderer.$(OBJEXT) \
	ExplosionLaserBeamRenderer.$(OBJEXT) \
	ExplosionNukeRenderer.$(OBJEXT) ExplosionRingRenderer.$(OBJEXT) \
	ExplosionTextures.$(OBJEXT) MetaActionRenderer.$(OBJEXT) \
	MissileActionRenderer.$(OBJEXT) NapalmRenderer.$(OBJEXT) \
	SmokeActionRenderer.$(OBJEXT) SphereActionRenderer.$(OBJEXT) \
	TalkRenderer.$(OBJEXT) TextActionRenderer.$(OBJEXT) \
	WallActionRenderer.$(OBJEXT) CreateDialogs.$(OBJEXT) \
	DisplayDialog.$(OBJEXT) HtmlHelpDialog.$(OBJEXT) \
	KeyDialog.$(OBJEXT) ListDialog.$(OBJEXT) MainDialog.$(OBJEXT) \
	NetDialog.$(OBJEXT) OptionEntrySetter.$(OBJEXT) \
	ProgressBarDialog.$(OBJEXT) ServerDialog.$(OBJEXT) \
	ServerSDialog.$(OBJEXT) SettingsDialog.$(OBJEXT) \
	SingleChoiceDialog.$(OBJEXT) SingleDialog.$(OBJEXT) \
	SingleSDialog.$(OBJEXT) main.$(OBJEXT) \
	ClientActionsHandler.$(OBJEXT) ClientAddPlayerHandler.$(OBJEXT) \
	ClientAdmin.$(OBJEXT) ClientConnectionAcceptHandler.$(OBJEXT) \
	ClientDefenseHandler.$(OBJEXT) ClientDialog.$(OBJEXT) \
	ClientFileHandler.$(OBJEXT) ClientGameStateHandler.$(OBJEXT) \
	ClientGameStoppedHandler.$(OBJEXT) \
	ClientInitializeHandler.$(OBJEXT) \
	ClientKeepAliveSender.$(OBJEXT) \
	ClientLastChanceHandler.$(OBJEXT) \
	ClientLoadPlayersState.$(OBJEXT) ClientMain.$(OBJEXT) \
	ClientMessageHandler.$(OBJEXT) ClientNewGameHandler.$(OBJEXT) \
	ClientPlayerAimHandler.$(OBJEXT) \
	ClientPlayerStateHandler.$(OBJEXT) \
	ClientPlayerStatusHandler.$(OBJEXT) \
	ClientRmPlayerHandler.$(OBJEXT) ClientSave.$(OBJEXT) \
	ClientScoreHandler.$(OBJEXT) ClientShotState.$(OBJEXT) \
	ClientStartGameHandler.$(OBJEXT) \
	ClientStartTimerHandler.$(OBJEXT) ClientState.$(OBJEXT) \
	ClientTextHandler.$(OBJEXT) ClientWaitState.$(OBJEXT) \
	GLSetup.$(OBJEXT) Main2DCamera.$(OBJEXT) MainCamera.$(OBJEXT) \
	ScorchedClient.$(OBJEXT) ServerBrowser.$(OBJEXT) \
	ServerBrowserCollect.$(OBJEXT) ServerBrowserRefresh.$(OBJEXT) \
	ServerBrowserServerList.$(OBJEXT) ShotCountDown.$(OBJEXT) \
	SoftwareMouse.$(OBJEXT) SpeedChange.$(OBJEXT) \
	TargetCamera.$(OBJEXT) TutorialFile.$(OBJEXT) \
	UniqueIdStore.$(OBJEXT) WindowSetup.$(OBJEXT) \
	ScorchedServer.$(OBJEXT) ScorchedServerUtil.$(OBJEXT) \
	ServerAddPlayerHandler.$(OBJEXT) ServerAdminHandler.$(OBJEXT) \
	ServerAuthHandler.$(OBJEXT) \
	ServerAuthHandlerForumLogin.$(OBJEXT) \
	ServerAuthHandlerMinKills.$(OBJEXT) \
	ServerAuthHandlerPrefered.$(OBJEXT) ServerBanned.$(OBJEXT) \
	ServerBrowserInfo.$(OBJEXT) ServerBuyAccessoryHandler.$(OBJEXT) \
	ServerCommon.$(OBJEXT) ServerConnectHandler.$(OBJEXT) \
	ServerDefenseHandler.$(OBJEXT) ServerFileAkHandler.$(OBJEXT) \
	ServerFileServer.$(OBJEXT) ServerHaveModFilesHandler.$(OBJEXT) \
	ServerInitializeHandler.$(OBJEXT) \
	ServerKeepAliveHandler.$(OBJEXT) ServerLog.$(OBJEXT) \
	ServerMain.$(OBJEXT) ServerMessageHandler.$(OBJEXT) \
	ServerNewGameState.$(OBJEXT) ServerNextRoundState.$(OBJEXT) \
	ServerNextShotState.$(OBJEXT) ServerNextTurnState.$(OBJEXT) \
	ServerPlayedMoveHandler.$(OBJEXT) \
	ServerPlayerAimHandler.$(OBJEXT) \
	ServerPlayerReadyHandler.$(OBJEXT) ServerPlayingState.$(OBJEXT) \
	ServerReadyState.$(OBJEXT) ServerRegistration.$(OBJEXT) \
	ServerResetState.$(OBJEXT) ServerShotFinishedState.$(OBJEXT) \
	ServerShotHolder.$(OBJEXT) ServerShotState.$(OBJEXT) \
	ServerStartingState.$(OBJEXT) ServerState.$(OBJEXT) \
	ServerStateTooFewPlayersState.$(OBJEXT) \
	ServerTextFilter.$(OBJEXT) ServerTextHandler.$(OBJEXT) \
	ServerTimedMessage.$(OBJEXT) \
	ServerTooFewPlayersStimulus.$(OBJEXT) \
	ServerWebHandler.$(OBJEXT) ServerWebServer.$(OBJEXT) \
	TurnController.$(OBJEXT) Boid.$(OBJEXT) BoidVector.$(OBJEXT) \
	BoidWorld.$(OBJEXT) Obstacle.$(OBJEXT) ScorchedBoids.$(OBJEXT) \
	ScorchedBoidsObstacle.$(OBJEXT) Tank.$(OBJEXT) \
	TankAccessories.$(OBJEXT) TankAdmin.$(OBJEXT) \
	TankAutoDefense.$(OBJEXT) TankAvatar.$(OBJEXT) \
	TankBatteries.$(OBJEXT) TankColorGenerator.$(OBJEXT) \
	TankContainer.$(OBJEXT) TankDeadContainer.$(OBJEXT) \
	TankDefinition.$(OBJEXT) TankFuel.$(OBJEXT) TankLib.$(OBJEXT) \
	TankMod.$(OBJEXT) TankModelContainer.$(OBJEXT) \
	TankParachutes.$(OBJEXT) TankPosition.$(OBJEXT) \
	TankScore.$(OBJEXT) TankShields.$(OBJEXT) TankSort.$(OBJEXT) \
	TankState.$(OBJEXT) TankTeamScore.$(OBJEXT) TankType.$(OBJEXT) \
	TankTypes.$(OBJEXT) TankWeapon.$(OBJEXT) \
	PlayingSoundSource.$(OBJEXT) Sound.$(OBJEXT) \
	SoundBuffer.$(OBJEXT) SoundBufferDynamicOV.$(OBJEXT) \
	SoundBufferEmpty.$(OBJEXT) SoundBufferFactory.$(OBJEXT) \
	SoundBufferStaticWav.$(OBJEXT) SoundListener.$(OBJEXT) \
	SoundSource.$(OBJEXT) SoundUtils.$(OBJEXT) \
	VirtualSoundSource.$(OBJEXT) CGFog.$(OBJEXT) CGLoader.$(OBJEXT) \
	CGProgram.$(OBJEXT) TankAI.$(OBJEXT) TankAIAdder.$(OBJEXT) \
	TankAIComputer.$(OBJEXT) TankAIComputerAim.$(OBJEXT) \
	TankAIComputerBuyer.$(OBJEXT) TankAIComputerTarget.$(OBJEXT) \
	TankAIHuman.$(OBJEXT) TankAIHumanCtrl.$(OBJEXT) \
	TankAIStore.$(OBJEXT) TankAIStrings.$(OBJEXT) \
	ScorchedShips.$(OBJEXT) Ship.$(OBJEXT) ShipGroup.$(OBJEXT) \
	XMLFile.$(OBJEXT) XMLNode.$(OBJEXT) XMLParser.$(OBJEXT) \
	XMLStringBuffer.$(OBJEXT) xmlparse.$(OBJEXT) xmlrole.$(OBJEXT) \
	xmltok.$(OBJEXT) Target.$(OBJEXT) TargetContainer.$(OBJEXT) \
	TargetDamageCalc.$(OBJEXT) TargetDefinition.$(OBJEXT) \
	TargetLife.$(OBJEXT) TargetParachute.$(OBJEXT) \
	TargetRenderer.$(OBJEXT) TargetShield.$(OBJEXT) \
	PlacementGroupDefinition.$(OBJEXT) \
	PlacementModelDefinition.$(OBJEXT) PlacementObject.$(OBJEXT) \
	PlacementObjectGroup.$(OBJEXT) PlacementObjectModel.$(OBJEXT) \
	PlacementObjectRandom.$(OBJEXT) PlacementObjectShadow.$(OBJEXT) \
	PlacementObjectTank.$(OBJEXT) PlacementObjectTarget.$(OBJEXT) \
	PlacementObjectTree.$(OBJEXT) \
	PlacementShadowDefinition.$(OBJEXT) PlacementType.$(OBJEXT) \
	PlacementTypeDirect.$(OBJEXT) PlacementTypeMask.$(OBJEXT) \
	PlacementTypeTankStart.$(OBJEXT) PlacementTypeTree.$(OBJEXT) \
	LandscapeBoids.$(OBJEXT) LandscapeDefinition.$(OBJEXT) \
	LandscapeDefinitionCache.$(OBJEXT) \
	LandscapeDefinitions.$(OBJEXT) LandscapeDefn.$(OBJEXT) \
	LandscapeEvents.$(OBJEXT) LandscapePlace.$(OBJEXT) \
	LandscapeShips.$(OBJEXT) LandscapeSound.$(OBJEXT) \
	LandscapeTex.$(OBJEXT) LandscapeTexDefn.$(OBJEXT) \
	ComsActionsMessage.$(OBJEXT) ComsAddPlayerMessage.$(OBJEXT) \
	ComsAdminMessage.$(OBJEXT) ComsBuyAccessoryMessage.$(OBJEXT) \
	ComsConnectAcceptMessage.$(OBJEXT) ComsConnectMessage.$(OBJEXT) \
	ComsDefenseMessage.$(OBJEXT) ComsFileAkMessage.$(OBJEXT) \
	ComsFileMessage.$(OBJEXT) ComsGameStateMessage.$(OBJEXT) \
	ComsGameStoppedMessage.$(OBJEXT) \
	ComsHaveModFilesMessage.$(OBJEXT) \
	ComsHeightMapMessage.$(OBJEXT) ComsInitializeMessage.$(OBJEXT) \
	ComsKeepAliveMessage.$(OBJEXT) ComsLastChanceMessage.$(OBJEXT) \
	ComsLevelMessage.$(OBJEXT) ComsMessage.$(OBJEXT) \
	ComsMessageHandler.$(OBJEXT) ComsMessageSender.$(OBJEXT) \
	ComsNewGameMessage.$(OBJEXT) ComsPlayedMoveMessage.$(OBJEXT) \
	ComsPlayerAimMessage.$(OBJEXT) ComsPlayerReadyMessage.$(OBJEXT) \
	ComsPlayerStateMessage.$(OBJEXT) \
	ComsPlayerStatusMessage.$(OBJEXT) ComsRmPlayerMessage.$(OBJEXT) \
	ComsScoreMessage.$(OBJEXT) ComsStartGameMessage.$(OBJEXT) \
	ComsTextMessage.$(OBJEXT) ComsTimerStartMessage.$(OBJEXT) \
	NetBuffer.$(OBJEXT) NetBufferUtil.$(OBJEXT) \
	NetInterface.$(OBJEXT) NetLoopBack.$(OBJEXT) \
	NetMessage.$(OBJEXT) NetMessageHandler.$(OBJEXT) \
	NetMessagePool.$(OBJEXT) NetServer.$(OBJEXT) \
	NetServerProtocol.$(OBJEXT) NetServerRead.$(OBJEXT)
scorched3d_OBJECTS = $(am_scorched3d_OBJECTS)
scorched3d_LDADD = $(LDADD)
scorched3d_DEPENDENCIES =
scorched3d_LDFLAGS =

DEFS = -DPACKAGE_NAME=\"\" -DPACKAGE_TARNAME=\"\" -DPACKAGE_VERSION=\"\" -DPACKAGE_STRING=\"\" -DPACKAGE_BUGREPORT=\"\" -DPACKAGE=\"scorched3d\" -DVERSION=\"40\" -DHAVE_OGG=1 -DHAVE_VSNPRINTF=1 -DHAVE_SNPRINTF=1 -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAVE_UNISTD_H=1 
DEFAULT_INCLUDES =  -I. -I$(srcdir)
CPPFLAGS = -I/usr/X11R6/include -I/usr/X11R6 -I/usr/local/include -I/usr/local/lib/wx/include/gtk-2.4 -DGTK_NO_CHECK_CASTS -D__WXGTK__ -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES
LDFLAGS = -L/usr/X11R6/lib -L/usr/X11R6 -L/usr/local/lib
LIBS =  -L/usr/lib -Wl,-rpath,/usr/lib -lSDL -lpthread -lSDL_net -lGL -lGLU -lpthread -L/usr/local/lib -lopenal -L/usr/local/lib -pthread    /usr/local/lib/libwx_gtk-2.4.a -L/usr/lib -L/usr/X11R6/lib -lgtk -lgdk -rdynamic -lgmodule -lgthread -lglib -lpthread -ldl -lXi -lXext -lX11 -lm -ldl -lm   -logg  -lvorbis -lm -lvorbisfile -lfreetype
depcomp = $(SHELL) $(top_srcdir)/depcomp
am__depfiles_maybe = depfiles
DEP_FILES = ./$(DEPDIR)/ARGParser.Po \
	./$(DEPDIR)/ASEModelFactory.Po \
	./$(DEPDIR)/Accessory.Po \
	./$(DEPDIR)/AccessoryPart.Po \
	./$(DEPDIR)/AccessoryStore.Po ./$(DEPDIR)/Action.Po \
	./$(DEPDIR)/ActionBuffer.Po \
	./$(DEPDIR)/ActionController.Po \
	./$(DEPDIR)/ActionMeta.Po ./$(DEPDIR)/AddTarget.Po \
	./$(DEPDIR)/Animation.Po ./$(DEPDIR)/AutoDefense.Po \
	./$(DEPDIR)/AutoDefenseDialog.Po \
	./$(DEPDIR)/BackdropDialog.Po \
	./$(DEPDIR)/Battery.Po ./$(DEPDIR)/Boid.Po \
	./$(DEPDIR)/BoidVector.Po ./$(DEPDIR)/BoidWorld.Po \
	./$(DEPDIR)/Bone.Po \
	./$(DEPDIR)/BuyAccessoryDialog.Po \
	./$(DEPDIR)/CGFog.Po ./$(DEPDIR)/CGLoader.Po \
	./$(DEPDIR)/CGProgram.Po \
	./$(DEPDIR)/CallbackWeapon.Po \
	./$(DEPDIR)/CameraDialog.Po \
	./$(DEPDIR)/CameraPositionAction.Po \
	./$(DEPDIR)/ClientActionsHandler.Po \
	./$(DEPDIR)/ClientAddPlayerHandler.Po \
	./$(DEPDIR)/ClientAdmin.Po \
	./$(DEPDIR)/ClientConnectionAcceptHandler.Po \
	./$(DEPDIR)/ClientDefenseHandler.Po \
	./$(DEPDIR)/ClientDialog.Po \
	./$(DEPDIR)/ClientFileHandler.Po \
	./$(DEPDIR)/ClientGameStateHandler.Po \
	./$(DEPDIR)/ClientGameStoppedHandler.Po \
	./$(DEPDIR)/ClientInitializeHandler.Po \
	./$(DEPDIR)/ClientKeepAliveSender.Po \
	./$(DEPDIR)/ClientLastChanceHandler.Po \
	./$(DEPDIR)/ClientLoadPlayersState.Po \
	./$(DEPDIR)/ClientMain.Po \
	./$(DEPDIR)/ClientMessageHandler.Po \
	./$(DEPDIR)/ClientNewGameHandler.Po \
	./$(DEPDIR)/ClientPlayerAimHandler.Po \
	./$(DEPDIR)/ClientPlayerStateHandler.Po \
	./$(DEPDIR)/ClientPlayerStatusHandler.Po \
	./$(DEPDIR)/ClientRmPlayerHandler.Po \
	./$(DEPDIR)/ClientSave.Po \
	./$(DEPDIR)/ClientScoreHandler.Po \
	./$(DEPDIR)/ClientShotState.Po \
	./$(DEPDIR)/ClientStartGameHandler.Po \
	./$(DEPDIR)/ClientStartTimerHandler.Po \
	./$(DEPDIR)/ClientState.Po \
	./$(DEPDIR)/ClientTextHandler.Po \
	./$(DEPDIR)/ClientWaitState.Po ./$(DEPDIR)/Clock.Po \
	./$(DEPDIR)/CloudSim.Po \
	./$(DEPDIR)/ComsActionsMessage.Po \
	./$(DEPDIR)/ComsAddPlayerMessage.Po \
	./$(DEPDIR)/ComsAdminMessage.Po \
	./$(DEPDIR)/ComsBuyAccessoryMessage.Po \
	./$(DEPDIR)/ComsConnectAcceptMessage.Po \
	./$(DEPDIR)/ComsConnectMessage.Po \
	./$(DEPDIR)/ComsDefenseMessage.Po \
	./$(DEPDIR)/ComsFileAkMessage.Po \
	./$(DEPDIR)/ComsFileMessage.Po \
	./$(DEPDIR)/ComsGameStateMessage.Po \
	./$(DEPDIR)/ComsGameStoppedMessage.Po \
	./$(DEPDIR)/ComsHaveModFilesMessage.Po \
	./$(DEPDIR)/ComsHeightMapMessage.Po \
	./$(DEPDIR)/ComsInitializeMessage.Po \
	./$(DEPDIR)/ComsKeepAliveMessage.Po \
	./$(DEPDIR)/ComsLastChanceMessage.Po \
	./$(DEPDIR)/ComsLevelMessage.Po \
	./$(DEPDIR)/ComsMessage.Po \
	./$(DEPDIR)/ComsMessageHandler.Po \
	./$(DEPDIR)/ComsMessageSender.Po \
	./$(DEPDIR)/ComsNewGameMessage.Po \
	./$(DEPDIR)/ComsPlayedMoveMessage.Po \
	./$(DEPDIR)/ComsPlayerAimMessage.Po \
	./$(DEPDIR)/ComsPlayerReadyMessage.Po \
	./$(DEPDIR)/ComsPlayerStateMessage.Po \
	./$(DEPDIR)/ComsPlayerStatusMessage.Po \
	./$(DEPDIR)/ComsRmPlayerMessage.Po \
	./$(DEPDIR)/ComsScoreMessage.Po \
	./$(DEPDIR)/ComsStartGameMessage.Po \
	./$(DEPDIR)/ComsTextMessage.Po \
	./$(DEPDIR)/ComsTimerStartMessage.Po \
	./$(DEPDIR)/ConnectDialog.Po \
	./$(DEPDIR)/CreateDialogs.Po \
	./$(DEPDIR)/DebrisActionRenderer.Po \
	./$(DEPDIR)/Defines.Po ./$(DEPDIR)/DefinesAssert.Po \
	./$(DEPDIR)/DefinesFile.Po \
	./$(DEPDIR)/DefinesMath.Po \
	./$(DEPDIR)/DefinesScorched.Po \
	./$(DEPDIR)/DefinesString.Po \
	./$(DEPDIR)/DeformLandscape.Po \
	./$(DEPDIR)/DeformTextures.Po \
	./$(DEPDIR)/Display.Po ./$(DEPDIR)/DisplayDialog.Po \
	./$(DEPDIR)/Economy.Po \
	./$(DEPDIR)/EconomyFreeMarket.Po \
	./$(DEPDIR)/EconomyNone.Po \
	./$(DEPDIR)/EconomyStore.Po \
	./$(DEPDIR)/EventContainer.Po \
	./$(DEPDIR)/Explosion.Po \
	./$(DEPDIR)/ExplosionLaserBeamRenderer.Po \
	./$(DEPDIR)/ExplosionNukeRenderer.Po \
	./$(DEPDIR)/ExplosionRingRenderer.Po \
	./$(DEPDIR)/ExplosionTextures.Po \
	./$(DEPDIR)/Face.Po ./$(DEPDIR)/FileLines.Po \
	./$(DEPDIR)/FileList.Po ./$(DEPDIR)/FileLogger.Po \
	./$(DEPDIR)/FrameTimer.Po ./$(DEPDIR)/Fuel.Po \
	./$(DEPDIR)/GLBitmap.Po \
	./$(DEPDIR)/GLBitmapItterator.Po \
	./$(DEPDIR)/GLBitmapModifier.Po \
	./$(DEPDIR)/GLCamera.Po \
	./$(DEPDIR)/GLCameraFrustum.Po \
	./$(DEPDIR)/GLConsole.Po \
	./$(DEPDIR)/GLConsoleFileReader.Po \
	./$(DEPDIR)/GLConsoleLines.Po \
	./$(DEPDIR)/GLConsoleMethods.Po \
	./$(DEPDIR)/GLConsoleRule.Po \
	./$(DEPDIR)/GLConsoleRuleFn.Po \
	./$(DEPDIR)/GLConsoleRuleFnIAdapter.Po \
	./$(DEPDIR)/GLConsoleRuleMethod.Po \
	./$(DEPDIR)/GLConsoleRuleMethodIAdapter.Po \
	./$(DEPDIR)/GLConsoleRules.Po \
	./$(DEPDIR)/GLDynamicVertexArray.Po \
	./$(DEPDIR)/GLFont2d.Po ./$(DEPDIR)/GLGif.Po \
	./$(DEPDIR)/GLImage.Po ./$(DEPDIR)/GLInfo.Po \
	./$(DEPDIR)/GLLenseFlare.Po \
	./$(DEPDIR)/GLLuminance.Po ./$(DEPDIR)/GLMenu.Po \
	./$(DEPDIR)/GLMenuEntry.Po ./$(DEPDIR)/GLMenuI.Po \
	./$(DEPDIR)/GLSetup.Po ./$(DEPDIR)/GLState.Po \
	./$(DEPDIR)/GLStateExtension.Po \
	./$(DEPDIR)/GLTexture.Po \
	./$(DEPDIR)/GLTextureBase.Po \
	./$(DEPDIR)/GLTextureCubeMap.Po \
	./$(DEPDIR)/GLTextureSet.Po \
	./$(DEPDIR)/GLVertexArray.Po \
	./$(DEPDIR)/GLVertexSet.Po \
	./$(DEPDIR)/GLVertexSetGroup.Po \
	./$(DEPDIR)/GLViewPort.Po ./$(DEPDIR)/GLWBitmap.Po \
	./$(DEPDIR)/GLWButton.Po ./$(DEPDIR)/GLWCheckBox.Po \
	./$(DEPDIR)/GLWCheckBoxText.Po \
	./$(DEPDIR)/GLWDropDown.Po \
	./$(DEPDIR)/GLWDropDownColor.Po \
	./$(DEPDIR)/GLWDropDownText.Po \
	./$(DEPDIR)/GLWFileView.Po ./$(DEPDIR)/GLWFlag.Po \
	./$(DEPDIR)/GLWFont.Po ./$(DEPDIR)/GLWIcon.Po \
	./$(DEPDIR)/GLWImageList.Po ./$(DEPDIR)/GLWLabel.Po \
	./$(DEPDIR)/GLWListView.Po \
	./$(DEPDIR)/GLWLoggerView.Po \
	./$(DEPDIR)/GLWPanel.Po ./$(DEPDIR)/GLWPlanView.Po \
	./$(DEPDIR)/GLWProgress.Po \
	./$(DEPDIR)/GLWPushButton.Po \
	./$(DEPDIR)/GLWScorchedInfo.Po \
	./$(DEPDIR)/GLWScrollButton.Po \
	./$(DEPDIR)/GLWScrollPanel.Po \
	./$(DEPDIR)/GLWScrollW.Po \
	./$(DEPDIR)/GLWSelector.Po \
	./$(DEPDIR)/GLWSelectorPart.Po \
	./$(DEPDIR)/GLWSlider.Po ./$(DEPDIR)/GLWSpinBox.Po \
	./$(DEPDIR)/GLWTab.Po ./$(DEPDIR)/GLWTalkBox.Po \
	./$(DEPDIR)/GLWTankFire.Po \
	./$(DEPDIR)/GLWTankModel.Po \
	./$(DEPDIR)/GLWTankTip.Po \
	./$(DEPDIR)/GLWTankViewer.Po \
	./$(DEPDIR)/GLWTextBox.Po \
	./$(DEPDIR)/GLWTextButton.Po ./$(DEPDIR)/GLWTip.Po \
	./$(DEPDIR)/GLWToolTip.Po ./$(DEPDIR)/GLWTracker.Po \
	./$(DEPDIR)/GLWTranslate.Po \
	./$(DEPDIR)/GLWWeaponModel.Po \
	./$(DEPDIR)/GLWWindView.Po ./$(DEPDIR)/GLWWindow.Po \
	./$(DEPDIR)/GLWWindowManager.Po \
	./$(DEPDIR)/GLWWindowSkin.Po \
	./$(DEPDIR)/GLWWindowSkinManager.Po \
	./$(DEPDIR)/GLWidget.Po ./$(DEPDIR)/GameState.Po \
	./$(DEPDIR)/GameStateI.Po \
	./$(DEPDIR)/GameStateStimulusI.Po \
	./$(DEPDIR)/Gamma.Po ./$(DEPDIR)/GroundMaps.Po \
	./$(DEPDIR)/HUDDialog.Po ./$(DEPDIR)/HeightMap.Po \
	./$(DEPDIR)/HeightMapCollision.Po \
	./$(DEPDIR)/HeightMapLoader.Po \
	./$(DEPDIR)/HeightMapModifier.Po \
	./$(DEPDIR)/HeightMapRenderer.Po \
	./$(DEPDIR)/HeightMapSender.Po \
	./$(DEPDIR)/HelpButtonDialog.Po \
	./$(DEPDIR)/Hemisphere.Po \
	./$(DEPDIR)/HtmlHelpDialog.Po \
	./$(DEPDIR)/ImageID.Po ./$(DEPDIR)/ImageStore.Po \
	./$(DEPDIR)/InfoMap.Po \
	./$(DEPDIR)/InventoryDialog.Po \
	./$(DEPDIR)/KeyDialog.Po ./$(DEPDIR)/Keyboard.Po \
	./$(DEPDIR)/KeyboardKey.Po \
	./$(DEPDIR)/KibitzingDialog.Po \
	./$(DEPDIR)/Landscape.Po \
	./$(DEPDIR)/LandscapeBoids.Po \
	./$(DEPDIR)/LandscapeDefinition.Po \
	./$(DEPDIR)/LandscapeDefinitionCache.Po \
	./$(DEPDIR)/LandscapeDefinitions.Po \
	./$(DEPDIR)/LandscapeDefn.Po \
	./$(DEPDIR)/LandscapeEvents.Po \
	./$(DEPDIR)/LandscapeMaps.Po \
	./$(DEPDIR)/LandscapeObjects.Po \
	./$(DEPDIR)/LandscapeObjectsEntry.Po \
	./$(DEPDIR)/LandscapeObjectsEntryModel.Po \
	./$(DEPDIR)/LandscapeObjectsEntryTree.Po \
	./$(DEPDIR)/LandscapeObjectsGroupEntry.Po \
	./$(DEPDIR)/LandscapeObjectsSetEntry.Po \
	./$(DEPDIR)/LandscapePlace.Po \
	./$(DEPDIR)/LandscapePoints.Po \
	./$(DEPDIR)/LandscapeShips.Po \
	./$(DEPDIR)/LandscapeSound.Po \
	./$(DEPDIR)/LandscapeSoundManager.Po \
	./$(DEPDIR)/LandscapeTex.Po \
	./$(DEPDIR)/LandscapeTexDefn.Po \
	./$(DEPDIR)/Laser.Po ./$(DEPDIR)/Lightning.Po \
	./$(DEPDIR)/Line.Po ./$(DEPDIR)/ListDialog.Po \
	./$(DEPDIR)/LogDialog.Po ./$(DEPDIR)/Logger.Po \
	./$(DEPDIR)/LoggerI.Po \
	./$(DEPDIR)/MSModelFactory.Po \
	./$(DEPDIR)/Main2DCamera.Po \
	./$(DEPDIR)/MainCamera.Po ./$(DEPDIR)/MainDialog.Po \
	./$(DEPDIR)/MainLoop.Po ./$(DEPDIR)/MainLoopI.Po \
	./$(DEPDIR)/MainMenuDialog.Po \
	./$(DEPDIR)/MapPoints.Po ./$(DEPDIR)/Mesh.Po \
	./$(DEPDIR)/MeshLOD.Po ./$(DEPDIR)/MeshLODTri.Po \
	./$(DEPDIR)/MeshLODVector.Po \
	./$(DEPDIR)/MessageDialog.Po \
	./$(DEPDIR)/MetaActionRenderer.Po \
	./$(DEPDIR)/MetaClass.Po \
	./$(DEPDIR)/MissileActionRenderer.Po \
	./$(DEPDIR)/MissileMesh.Po ./$(DEPDIR)/ModDirs.Po \
	./$(DEPDIR)/ModFileEntry.Po ./$(DEPDIR)/ModFiles.Po \
	./$(DEPDIR)/ModInfo.Po ./$(DEPDIR)/Model.Po \
	./$(DEPDIR)/ModelDefn.Po ./$(DEPDIR)/ModelID.Po \
	./$(DEPDIR)/ModelMaths.Po \
	./$(DEPDIR)/ModelRenderer.Po \
	./$(DEPDIR)/ModelStore.Po ./$(DEPDIR)/Mouse.Po \
	./$(DEPDIR)/MovementMap.Po ./$(DEPDIR)/Napalm.Po \
	./$(DEPDIR)/NapalmMap.Po \
	./$(DEPDIR)/NapalmRenderer.Po \
	./$(DEPDIR)/NetBuffer.Po \
	./$(DEPDIR)/NetBufferUtil.Po \
	./$(DEPDIR)/NetDialog.Po \
	./$(DEPDIR)/NetInterface.Po \
	./$(DEPDIR)/NetLoopBack.Po \
	./$(DEPDIR)/NetMessage.Po \
	./$(DEPDIR)/NetMessageHandler.Po \
	./$(DEPDIR)/NetMessagePool.Po \
	./$(DEPDIR)/NetServer.Po \
	./$(DEPDIR)/NetServerProtocol.Po \
	./$(DEPDIR)/NetServerRead.Po \
	./$(DEPDIR)/Obstacle.Po ./$(DEPDIR)/OptionEntry.Po \
	./$(DEPDIR)/OptionEntrySetter.Po \
	./$(DEPDIR)/OptionsDisplay.Po \
	./$(DEPDIR)/OptionsGame.Po \
	./$(DEPDIR)/OptionsParam.Po \
	./$(DEPDIR)/OptionsTransient.Po \
	./$(DEPDIR)/Parachute.Po ./$(DEPDIR)/Particle.Po \
	./$(DEPDIR)/ParticleEmitter.Po \
	./$(DEPDIR)/ParticleEngine.Po \
	./$(DEPDIR)/ParticleRenderer.Po \
	./$(DEPDIR)/Patch.Po ./$(DEPDIR)/PatchGrid.Po \
	./$(DEPDIR)/PatchSide.Po \
	./$(DEPDIR)/PatchTexCoord.Po \
	./$(DEPDIR)/PhysicsEngine.Po \
	./$(DEPDIR)/PhysicsParticle.Po \
	./$(DEPDIR)/PhysicsParticleObject.Po \
	./$(DEPDIR)/PlacementGroupDefinition.Po \
	./$(DEPDIR)/PlacementModelDefinition.Po \
	./$(DEPDIR)/PlacementObject.Po \
	./$(DEPDIR)/PlacementObjectGroup.Po \
	./$(DEPDIR)/PlacementObjectModel.Po \
	./$(DEPDIR)/PlacementObjectRandom.Po \
	./$(DEPDIR)/PlacementObjectShadow.Po \
	./$(DEPDIR)/PlacementObjectTank.Po \
	./$(DEPDIR)/PlacementObjectTarget.Po \
	./$(DEPDIR)/PlacementObjectTree.Po \
	./$(DEPDIR)/PlacementShadowDefinition.Po \
	./$(DEPDIR)/PlacementType.Po \
	./$(DEPDIR)/PlacementTypeDirect.Po \
	./$(DEPDIR)/PlacementTypeMask.Po \
	./$(DEPDIR)/PlacementTypeTankStart.Po \
	./$(DEPDIR)/PlacementTypeTree.Po \
	./$(DEPDIR)/PlayerDialog.Po \
	./$(DEPDIR)/PlayingSoundSource.Po \
	./$(DEPDIR)/ProgressBarDialog.Po \
	./$(DEPDIR)/ProgressCounter.Po \
	./$(DEPDIR)/ProgressDialog.Po \
	./$(DEPDIR)/QuitDialog.Po \
	./$(DEPDIR)/RandomGenerator.Po \
	./$(DEPDIR)/RenderGeoms.Po \
	./$(DEPDIR)/RenderTargets.Po \
	./$(DEPDIR)/RenderTracer.Po \
	./$(DEPDIR)/ResignDialog.Po \
	./$(DEPDIR)/Resurrection.Po ./$(DEPDIR)/RoofMaps.Po \
	./$(DEPDIR)/RulesDialog.Po \
	./$(DEPDIR)/SaveDialog.Po \
	./$(DEPDIR)/ScorchedBoids.Po \
	./$(DEPDIR)/ScorchedBoidsObstacle.Po \
	./$(DEPDIR)/ScorchedClient.Po \
	./$(DEPDIR)/ScorchedCollisionHandler.Po \
	./$(DEPDIR)/ScorchedCollisionIds.Po \
	./$(DEPDIR)/ScorchedContext.Po \
	./$(DEPDIR)/ScorchedPhysicsEngine.Po \
	./$(DEPDIR)/ScorchedServer.Po \
	./$(DEPDIR)/ScorchedServerUtil.Po \
	./$(DEPDIR)/ScorchedShips.Po \
	./$(DEPDIR)/ScoreDialog.Po \
	./$(DEPDIR)/ServerAddPlayerHandler.Po \
	./$(DEPDIR)/ServerAdminHandler.Po \
	./$(DEPDIR)/ServerAuthHandler.Po \
	./$(DEPDIR)/ServerAuthHandlerForumLogin.Po \
	./$(DEPDIR)/ServerAuthHandlerMinKills.Po \
	./$(DEPDIR)/ServerAuthHandlerPrefered.Po \
	./$(DEPDIR)/ServerBanned.Po \
	./$(DEPDIR)/ServerBrowser.Po \
	./$(DEPDIR)/ServerBrowserCollect.Po \
	./$(DEPDIR)/ServerBrowserInfo.Po \
	./$(DEPDIR)/ServerBrowserRefresh.Po \
	./$(DEPDIR)/ServerBrowserServerList.Po \
	./$(DEPDIR)/ServerBuyAccessoryHandler.Po \
	./$(DEPDIR)/ServerCommon.Po \
	./$(DEPDIR)/ServerConnectHandler.Po \
	./$(DEPDIR)/ServerDefenseHandler.Po \
	./$(DEPDIR)/ServerDialog.Po \
	./$(DEPDIR)/ServerFileAkHandler.Po \
	./$(DEPDIR)/ServerFileServer.Po \
	./$(DEPDIR)/ServerHaveModFilesHandler.Po \
	./$(DEPDIR)/ServerInitializeHandler.Po \
	./$(DEPDIR)/ServerKeepAliveHandler.Po \
	./$(DEPDIR)/ServerLog.Po ./$(DEPDIR)/ServerMain.Po \
	./$(DEPDIR)/ServerMessageHandler.Po \
	./$(DEPDIR)/ServerNewGameState.Po \
	./$(DEPDIR)/ServerNextRoundState.Po \
	./$(DEPDIR)/ServerNextShotState.Po \
	./$(DEPDIR)/ServerNextTurnState.Po \
	./$(DEPDIR)/ServerPlayedMoveHandler.Po \
	./$(DEPDIR)/ServerPlayerAimHandler.Po \
	./$(DEPDIR)/ServerPlayerReadyHandler.Po \
	./$(DEPDIR)/ServerPlayingState.Po \
	./$(DEPDIR)/ServerReadyState.Po \
	./$(DEPDIR)/ServerRegistration.Po \
	./$(DEPDIR)/ServerResetState.Po \
	./$(DEPDIR)/ServerSDialog.Po \
	./$(DEPDIR)/ServerShotFinishedState.Po \
	./$(DEPDIR)/ServerShotHolder.Po \
	./$(DEPDIR)/ServerShotState.Po \
	./$(DEPDIR)/ServerStartingState.Po \
	./$(DEPDIR)/ServerState.Po \
	./$(DEPDIR)/ServerStateTooFewPlayersState.Po \
	./$(DEPDIR)/ServerTextFilter.Po \
	./$(DEPDIR)/ServerTextHandler.Po \
	./$(DEPDIR)/ServerTimedMessage.Po \
	./$(DEPDIR)/ServerTooFewPlayersStimulus.Po \
	./$(DEPDIR)/ServerWebHandler.Po \
	./$(DEPDIR)/ServerWebServer.Po \
	./$(DEPDIR)/SettingsDialog.Po \
	./$(DEPDIR)/ShadowMap.Po ./$(DEPDIR)/Shield.Po \
	./$(DEPDIR)/ShieldHit.Po ./$(DEPDIR)/ShieldMag.Po \
	./$(DEPDIR)/ShieldReflective.Po ./$(DEPDIR)/Ship.Po \
	./$(DEPDIR)/ShipGroup.Po ./$(DEPDIR)/ShotBounce.Po \
	./$(DEPDIR)/ShotCountDown.Po \
	./$(DEPDIR)/ShotProjectile.Po \
	./$(DEPDIR)/SingleChoiceDialog.Po \
	./$(DEPDIR)/SingleDialog.Po \
	./$(DEPDIR)/SingleSDialog.Po \
	./$(DEPDIR)/SkipAllDialog.Po \
	./$(DEPDIR)/SkipDialog.Po ./$(DEPDIR)/Sky.Po \
	./$(DEPDIR)/SkyDome.Po ./$(DEPDIR)/SkyFlash.Po \
	./$(DEPDIR)/SkyRoof.Po \
	./$(DEPDIR)/SkyRoofCollision.Po \
	./$(DEPDIR)/Smoke.Po \
	./$(DEPDIR)/SmokeActionRenderer.Po \
	./$(DEPDIR)/SoftwareMouse.Po ./$(DEPDIR)/Sound.Po \
	./$(DEPDIR)/SoundAction.Po \
	./$(DEPDIR)/SoundBuffer.Po \
	./$(DEPDIR)/SoundBufferDynamicOV.Po \
	./$(DEPDIR)/SoundBufferEmpty.Po \
	./$(DEPDIR)/SoundBufferFactory.Po \
	./$(DEPDIR)/SoundBufferStaticWav.Po \
	./$(DEPDIR)/SoundListener.Po \
	./$(DEPDIR)/SoundSource.Po \
	./$(DEPDIR)/SoundUtils.Po \
	./$(DEPDIR)/SpeedChange.Po \
	./$(DEPDIR)/SphereActionRenderer.Po \
	./$(DEPDIR)/SplineCurve.Po \
	./$(DEPDIR)/SplinePath.Po \
	./$(DEPDIR)/SpriteProjectile.Po \
	./$(DEPDIR)/StatsLogger.Po \
	./$(DEPDIR)/StatsLoggerFile.Po \
	./$(DEPDIR)/StatsLoggerMySQL.Po ./$(DEPDIR)/Sun.Po \
	./$(DEPDIR)/Surround.Po \
	./$(DEPDIR)/SurroundDefault.Po \
	./$(DEPDIR)/SurroundLandscape.Po \
	./$(DEPDIR)/TalkRenderer.Po \
	./$(DEPDIR)/TalkSettingsDialog.Po \
	./$(DEPDIR)/Tank.Po ./$(DEPDIR)/TankAI.Po \
	./$(DEPDIR)/TankAIAdder.Po \
	./$(DEPDIR)/TankAIComputer.Po \
	./$(DEPDIR)/TankAIComputerAim.Po \
	./$(DEPDIR)/TankAIComputerBuyer.Po \
	./$(DEPDIR)/TankAIComputerTarget.Po \
	./$(DEPDIR)/TankAIHuman.Po \
	./$(DEPDIR)/TankAIHumanCtrl.Po \
	./$(DEPDIR)/TankAIStore.Po \
	./$(DEPDIR)/TankAIStrings.Po \
	./$(DEPDIR)/TankAccessories.Po \
	./$(DEPDIR)/TankAdmin.Po \
	./$(DEPDIR)/TankAutoDefense.Po \
	./$(DEPDIR)/TankAvatar.Po \
	./$(DEPDIR)/TankBatteries.Po \
	./$(DEPDIR)/TankColorGenerator.Po \
	./$(DEPDIR)/TankContainer.Po \
	./$(DEPDIR)/TankDamage.Po \
	./$(DEPDIR)/TankDeadContainer.Po \
	./$(DEPDIR)/TankDefinition.Po \
	./$(DEPDIR)/TankFalling.Po \
	./$(DEPDIR)/TankFallingEnd.Po \
	./$(DEPDIR)/TankFired.Po ./$(DEPDIR)/TankFuel.Po \
	./$(DEPDIR)/TankLib.Po ./$(DEPDIR)/TankMenus.Po \
	./$(DEPDIR)/TankMesh.Po ./$(DEPDIR)/TankMod.Po \
	./$(DEPDIR)/TankModel.Po \
	./$(DEPDIR)/TankModelContainer.Po \
	./$(DEPDIR)/TankModelStore.Po \
	./$(DEPDIR)/TankMovement.Po \
	./$(DEPDIR)/TankMovementEnd.Po \
	./$(DEPDIR)/TankParachutes.Po \
	./$(DEPDIR)/TankPosition.Po \
	./$(DEPDIR)/TankResign.Po ./$(DEPDIR)/TankSay.Po \
	./$(DEPDIR)/TankScore.Po ./$(DEPDIR)/TankShields.Po \
	./$(DEPDIR)/TankSort.Po ./$(DEPDIR)/TankState.Po \
	./$(DEPDIR)/TankTeamScore.Po \
	./$(DEPDIR)/TankType.Po ./$(DEPDIR)/TankTypes.Po \
	./$(DEPDIR)/TankWeapon.Po ./$(DEPDIR)/Target.Po \
	./$(DEPDIR)/TargetCamera.Po \
	./$(DEPDIR)/TargetContainer.Po \
	./$(DEPDIR)/TargetDamageCalc.Po \
	./$(DEPDIR)/TargetDefinition.Po \
	./$(DEPDIR)/TargetLife.Po \
	./$(DEPDIR)/TargetParachute.Po \
	./$(DEPDIR)/TargetParticleRenderer.Po \
	./$(DEPDIR)/TargetRenderer.Po \
	./$(DEPDIR)/TargetRendererImpl.Po \
	./$(DEPDIR)/TargetRendererImplTank.Po \
	./$(DEPDIR)/TargetRendererImplTarget.Po \
	./$(DEPDIR)/TargetShield.Po ./$(DEPDIR)/Teleport.Po \
	./$(DEPDIR)/TextActionRenderer.Po \
	./$(DEPDIR)/TriNode.Po ./$(DEPDIR)/TriNodePool.Po \
	./$(DEPDIR)/Triangle.Po \
	./$(DEPDIR)/TurnController.Po \
	./$(DEPDIR)/TutorialDialog.Po \
	./$(DEPDIR)/TutorialFile.Po \
	./$(DEPDIR)/UniqueIdStore.Po \
	./$(DEPDIR)/Variance.Po ./$(DEPDIR)/Vector.Po \
	./$(DEPDIR)/VectorLib.Po ./$(DEPDIR)/Vertex.Po \
	./$(DEPDIR)/ViewPoints.Po \
	./$(DEPDIR)/VirtualSoundSource.Po \
	./$(DEPDIR)/Wall.Po \
	./$(DEPDIR)/WallActionRenderer.Po \
	./$(DEPDIR)/WallHit.Po ./$(DEPDIR)/Water.Po \
	./$(DEPDIR)/WaterMap.Po \
	./$(DEPDIR)/WaterMapModifier.Po \
	./$(DEPDIR)/WaterMapPoints.Po \
	./$(DEPDIR)/WaterMapSurround.Po \
	./$(DEPDIR)/WaterWaves.Po ./$(DEPDIR)/Weapon.Po \
	./$(DEPDIR)/WeaponAddTarget.Po \
	./$(DEPDIR)/WeaponAimedOver.Po \
	./$(DEPDIR)/WeaponAimedUnder.Po \
	./$(DEPDIR)/WeaponAnimation.Po \
	./$(DEPDIR)/WeaponCenterPosition.Po \
	./$(DEPDIR)/WeaponDelay.Po \
	./$(DEPDIR)/WeaponExplosion.Po \
	./$(DEPDIR)/WeaponGiveAccessory.Po \
	./$(DEPDIR)/WeaponGiveLife.Po \
	./$(DEPDIR)/WeaponGiveLives.Po \
	./$(DEPDIR)/WeaponGiveMoney.Po \
	./$(DEPDIR)/WeaponGivePower.Po \
	./$(DEPDIR)/WeaponGiveScore.Po \
	./$(DEPDIR)/WeaponGiveWin.Po \
	./$(DEPDIR)/WeaponInvokeWeapon.Po \
	./$(DEPDIR)/WeaponLaser.Po \
	./$(DEPDIR)/WeaponLeapFrog.Po \
	./$(DEPDIR)/WeaponLightning.Po \
	./$(DEPDIR)/WeaponMirv.Po \
	./$(DEPDIR)/WeaponMulti.Po \
	./$(DEPDIR)/WeaponMuzzle.Po \
	./$(DEPDIR)/WeaponNapalm.Po \
	./$(DEPDIR)/WeaponNull.Po \
	./$(DEPDIR)/WeaponProjectile.Po \
	./$(DEPDIR)/WeaponRandomChoice.Po \
	./$(DEPDIR)/WeaponRedirect.Po \
	./$(DEPDIR)/WeaponReference.Po \
	./$(DEPDIR)/WeaponRepeat.Po \
	./$(DEPDIR)/WeaponRoller.Po \
	./$(DEPDIR)/WeaponScatterDirection.Po \
	./$(DEPDIR)/WeaponScatterPosition.Po \
	./$(DEPDIR)/WeaponSkyFlash.Po \
	./$(DEPDIR)/WeaponSound.Po \
	./$(DEPDIR)/WeaponTeleport.Po \
	./$(DEPDIR)/WeaponTranslate.Po \
	./$(DEPDIR)/WeaponVelocity.Po \
	./$(DEPDIR)/WindowSetup.Po ./$(DEPDIR)/XMLFile.Po \
	./$(DEPDIR)/XMLNode.Po ./$(DEPDIR)/XMLParser.Po \
	./$(DEPDIR)/XMLStringBuffer.Po \
	./$(DEPDIR)/adler32.Po ./$(DEPDIR)/array.Po \
	./$(DEPDIR)/aseFile.lex.Po \
	./$(DEPDIR)/aseFile.tab.Po \
	./$(DEPDIR)/collision_kernel.Po \
	./$(DEPDIR)/collision_space.Po \
	./$(DEPDIR)/collision_std.Po \
	./$(DEPDIR)/collision_transform.Po \
	./$(DEPDIR)/collision_util.Po \
	./$(DEPDIR)/compress.Po ./$(DEPDIR)/crc32.Po \
	./$(DEPDIR)/deflate.Po ./$(DEPDIR)/error.Po \
	./$(DEPDIR)/export-dif.Po ./$(DEPDIR)/fastdot.Po \
	./$(DEPDIR)/fastldlt.Po ./$(DEPDIR)/fastlsolve.Po \
	./$(DEPDIR)/fastltsolve.Po ./$(DEPDIR)/gzio.Po \
	./$(DEPDIR)/infblock.Po ./$(DEPDIR)/infcodes.Po \
	./$(DEPDIR)/inffast.Po ./$(DEPDIR)/inflate.Po \
	./$(DEPDIR)/inftrees.Po ./$(DEPDIR)/infutil.Po \
	./$(DEPDIR)/joint.Po ./$(DEPDIR)/lcp.Po \
	./$(DEPDIR)/main.Po ./$(DEPDIR)/mass.Po \
	./$(DEPDIR)/mat.Po ./$(DEPDIR)/matrix.Po \
	./$(DEPDIR)/memory.Po ./$(DEPDIR)/misc.Po \
	./$(DEPDIR)/obstack.Po ./$(DEPDIR)/ode.Po \
	./$(DEPDIR)/odemath.Po ./$(DEPDIR)/quickstep.Po \
	./$(DEPDIR)/rotation.Po ./$(DEPDIR)/snprintf.Po \
	./$(DEPDIR)/step.Po ./$(DEPDIR)/stepfast.Po \
	./$(DEPDIR)/testing.Po ./$(DEPDIR)/timer.Po \
	./$(DEPDIR)/trees.Po ./$(DEPDIR)/uncompr.Po \
	./$(DEPDIR)/util.Po ./$(DEPDIR)/xmlparse.Po \
	./$(DEPDIR)/xmlrole.Po ./$(DEPDIR)/xmltok.Po \
	./$(DEPDIR)/zutil.Po
COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
	$(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
CCLD = $(CC)
LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@
CFLAGS = -g -O2 -I/usr/include/SDL -D_REENTRANT -I/usr/local/include    -I/usr/include/freetype2 -DS3D_DOCDIR=\"${datadir}\" -DS3D_DATADIR=\"${prefix}/share\" -DS3D_BINDIR=\"${exec_prefix}/bin\" -DdDOUBLE
CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
	$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
CXXLD = $(CXX)
CXXLINK = $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) $(AM_LDFLAGS) $(LDFLAGS) \
	-o $@
CXXFLAGS = -g -O2 -I/usr/include/SDL -D_REENTRANT -I/usr/local/include    -I/usr/include/freetype2 -DS3D_DOCDIR=\"${datadir}\" -DS3D_DATADIR=\"${prefix}/share\" -DS3D_BINDIR=\"${exec_prefix}/bin\" -DdDOUBLE
DIST_SOURCES = $(scorched3d_SOURCES)
DIST_COMMON = Makefile.am Makefile.in
SOURCES = $(scorched3d_SOURCES)

all: all-am

.SUFFIXES:
.SUFFIXES: .c .cpp .o .obj
$(srcdir)/Makefile.in:  Makefile.am  $(top_srcdir)/configure.ac $(ACLOCAL_M4)
	cd $(top_srcdir) && \
	  $(AUTOMAKE) --foreign  src/scorched/Makefile
Makefile:  $(srcdir)/Makefile.in  $(top_builddir)/config.status
	cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)
binPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
install-binPROGRAMS: $(bin_PROGRAMS)
	@$(NORMAL_INSTALL)
	$(mkinstalldirs) $(DESTDIR)$(bindir)
	@list='$(bin_PROGRAMS)'; for p in $$list; do \
	  p1=`echo $$p|sed 's/$(EXEEXT)$$//'`; \
	  if test -f $$p \
	  ; then \
	    f=`echo "$$p1" | sed 's,^.*/,,;$(transform);s/$$/$(EXEEXT)/'`; \
	   echo " $(INSTALL_PROGRAM_ENV) $(binPROGRAMS_INSTALL) $$p $(DESTDIR)$(bindir)/$$f"; \
	   $(INSTALL_PROGRAM_ENV) $(binPROGRAMS_INSTALL) $$p $(DESTDIR)$(bindir)/$$f; \
	  else :; fi; \
	done

uninstall-binPROGRAMS:
	@$(NORMAL_UNINSTALL)
	@list='$(bin_PROGRAMS)'; for p in $$list; do \
	  f=`echo "$$p" | sed 's,^.*/,,;s/$(EXEEXT)$$//;$(transform);s/$$/$(EXEEXT)/'`; \
	  echo " rm -f $(DESTDIR)$(bindir)/$$f"; \
	  rm -f $(DESTDIR)$(bindir)/$$f; \
	done

clean-binPROGRAMS:
	-test -z "$(bin_PROGRAMS)" || rm -f $(bin_PROGRAMS)
GLBitmap.$(OBJEXT): ../GLEXT/GLBitmap.cpp
GLBitmapItterator.$(OBJEXT): ../GLEXT/GLBitmapItterator.cpp
GLBitmapModifier.$(OBJEXT): ../GLEXT/GLBitmapModifier.cpp
GLCamera.$(OBJEXT): ../GLEXT/GLCamera.cpp
GLCameraFrustum.$(OBJEXT): ../GLEXT/GLCameraFrustum.cpp
GLConsole.$(OBJEXT): ../GLEXT/GLConsole.cpp
GLConsoleFileReader.$(OBJEXT): ../GLEXT/GLConsoleFileReader.cpp
GLConsoleLines.$(OBJEXT): ../GLEXT/GLConsoleLines.cpp
GLConsoleMethods.$(OBJEXT): ../GLEXT/GLConsoleMethods.cpp
GLConsoleRule.$(OBJEXT): ../GLEXT/GLConsoleRule.cpp
GLConsoleRuleFn.$(OBJEXT): ../GLEXT/GLConsoleRuleFn.cpp
GLConsoleRuleFnIAdapter.$(OBJEXT): ../GLEXT/GLConsoleRuleFnIAdapter.cpp
GLConsoleRuleMethod.$(OBJEXT): ../GLEXT/GLConsoleRuleMethod.cpp
GLConsoleRuleMethodIAdapter.$(OBJEXT): \
	../GLEXT/GLConsoleRuleMethodIAdapter.cpp
GLConsoleRules.$(OBJEXT): ../GLEXT/GLConsoleRules.cpp
GLDynamicVertexArray.$(OBJEXT): ../GLEXT/GLDynamicVertexArray.cpp
GLFont2d.$(OBJEXT): ../GLEXT/GLFont2d.cpp
GLGif.$(OBJEXT): ../GLEXT/GLGif.cpp
GLImage.$(OBJEXT): ../GLEXT/GLImage.cpp
GLInfo.$(OBJEXT): ../GLEXT/GLInfo.cpp
GLLenseFlare.$(OBJEXT): ../GLEXT/GLLenseFlare.cpp
GLLuminance.$(OBJEXT): ../GLEXT/GLLuminance.cpp
GLMenu.$(OBJEXT): ../GLEXT/GLMenu.cpp
GLMenuEntry.$(OBJEXT): ../GLEXT/GLMenuEntry.cpp
GLMenuI.$(OBJEXT): ../GLEXT/GLMenuI.cpp
GLState.$(OBJEXT): ../GLEXT/GLState.cpp
GLStateExtension.$(OBJEXT): ../GLEXT/GLStateExtension.cpp
GLTexture.$(OBJEXT): ../GLEXT/GLTexture.cpp
GLTextureBase.$(OBJEXT): ../GLEXT/GLTextureBase.cpp
GLTextureCubeMap.$(OBJEXT): ../GLEXT/GLTextureCubeMap.cpp
GLTextureSet.$(OBJEXT): ../GLEXT/GLTextureSet.cpp
GLVertexArray.$(OBJEXT): ../GLEXT/GLVertexArray.cpp
GLVertexSet.$(OBJEXT): ../GLEXT/GLVertexSet.cpp
GLVertexSetGroup.$(OBJEXT): ../GLEXT/GLVertexSetGroup.cpp
GLViewPort.$(OBJEXT): ../GLEXT/GLViewPort.cpp
GLWBitmap.$(OBJEXT): ../GLW/GLWBitmap.cpp
GLWButton.$(OBJEXT): ../GLW/GLWButton.cpp
GLWCheckBox.$(OBJEXT): ../GLW/GLWCheckBox.cpp
GLWCheckBoxText.$(OBJEXT): ../GLW/GLWCheckBoxText.cpp
GLWDropDown.$(OBJEXT): ../GLW/GLWDropDown.cpp
GLWDropDownColor.$(OBJEXT): ../GLW/GLWDropDownColor.cpp
GLWDropDownText.$(OBJEXT): ../GLW/GLWDropDownText.cpp
GLWFileView.$(OBJEXT): ../GLW/GLWFileView.cpp
GLWFlag.$(OBJEXT): ../GLW/GLWFlag.cpp
GLWFont.$(OBJEXT): ../GLW/GLWFont.cpp
GLWIcon.$(OBJEXT): ../GLW/GLWIcon.cpp
GLWImageList.$(OBJEXT): ../GLW/GLWImageList.cpp
GLWLabel.$(OBJEXT): ../GLW/GLWLabel.cpp
GLWListView.$(OBJEXT): ../GLW/GLWListView.cpp
GLWLoggerView.$(OBJEXT): ../GLW/GLWLoggerView.cpp
GLWPanel.$(OBJEXT): ../GLW/GLWPanel.cpp
GLWPlanView.$(OBJEXT): ../GLW/GLWPlanView.cpp
GLWProgress.$(OBJEXT): ../GLW/GLWProgress.cpp
GLWPushButton.$(OBJEXT): ../GLW/GLWPushButton.cpp
GLWScorchedInfo.$(OBJEXT): ../GLW/GLWScorchedInfo.cpp
GLWScrollButton.$(OBJEXT): ../GLW/GLWScrollButton.cpp
GLWScrollPanel.$(OBJEXT): ../GLW/GLWScrollPanel.cpp
GLWScrollW.$(OBJEXT): ../GLW/GLWScrollW.cpp
GLWSelector.$(OBJEXT): ../GLW/GLWSelector.cpp
GLWSelectorPart.$(OBJEXT): ../GLW/GLWSelectorPart.cpp
GLWSlider.$(OBJEXT): ../GLW/GLWSlider.cpp
GLWSpinBox.$(OBJEXT): ../GLW/GLWSpinBox.cpp
GLWTab.$(OBJEXT): ../GLW/GLWTab.cpp
GLWTalkBox.$(OBJEXT): ../GLW/GLWTalkBox.cpp
GLWTankFire.$(OBJEXT): ../GLW/GLWTankFire.cpp
GLWTankModel.$(OBJEXT): ../GLW/GLWTankModel.cpp
GLWTextBox.$(OBJEXT): ../GLW/GLWTextBox.cpp
GLWTextButton.$(OBJEXT): ../GLW/GLWTextButton.cpp
GLWTip.$(OBJEXT): ../GLW/GLWTip.cpp
GLWToolTip.$(OBJEXT): ../GLW/GLWToolTip.cpp
GLWTracker.$(OBJEXT): ../GLW/GLWTracker.cpp
GLWTranslate.$(OBJEXT): ../GLW/GLWTranslate.cpp
GLWWeaponModel.$(OBJEXT): ../GLW/GLWWeaponModel.cpp
GLWWindView.$(OBJEXT): ../GLW/GLWWindView.cpp
GLWWindow.$(OBJEXT): ../GLW/GLWWindow.cpp
GLWWindowManager.$(OBJEXT): ../GLW/GLWWindowManager.cpp
GLWWindowSkin.$(OBJEXT): ../GLW/GLWWindowSkin.cpp
GLWWindowSkinManager.$(OBJEXT): ../GLW/GLWWindowSkinManager.cpp
GLWidget.$(OBJEXT): ../GLW/GLWidget.cpp
GLWTankTip.$(OBJEXT): ../tankgraph/GLWTankTip.cpp
GLWTankViewer.$(OBJEXT): ../tankgraph/GLWTankViewer.cpp
MissileMesh.$(OBJEXT): ../tankgraph/MissileMesh.cpp
RenderGeoms.$(OBJEXT): ../tankgraph/RenderGeoms.cpp
RenderTargets.$(OBJEXT): ../tankgraph/RenderTargets.cpp
RenderTracer.$(OBJEXT): ../tankgraph/RenderTracer.cpp
TankMenus.$(OBJEXT): ../tankgraph/TankMenus.cpp
TankMesh.$(OBJEXT): ../tankgraph/TankMesh.cpp
TankModel.$(OBJEXT): ../tankgraph/TankModel.cpp
TankModelStore.$(OBJEXT): ../tankgraph/TankModelStore.cpp
TargetParticleRenderer.$(OBJEXT): \
	../tankgraph/TargetParticleRenderer.cpp
TargetRendererImpl.$(OBJEXT): ../tankgraph/TargetRendererImpl.cpp
TargetRendererImplTank.$(OBJEXT): \
	../tankgraph/TargetRendererImplTank.cpp
TargetRendererImplTarget.$(OBJEXT): \
	../tankgraph/TargetRendererImplTarget.cpp
ARGParser.$(OBJEXT): ../common/ARGParser.cpp
Clock.$(OBJEXT): ../common/Clock.cpp
Defines.$(OBJEXT): ../common/Defines.cpp
DefinesAssert.$(OBJEXT): ../common/DefinesAssert.cpp
DefinesFile.$(OBJEXT): ../common/DefinesFile.cpp
DefinesMath.$(OBJEXT): ../common/DefinesMath.cpp
DefinesScorched.$(OBJEXT): ../common/DefinesScorched.cpp
DefinesString.$(OBJEXT): ../common/DefinesString.cpp
Display.$(OBJEXT): ../common/Display.cpp
FileLines.$(OBJEXT): ../common/FileLines.cpp
FileList.$(OBJEXT): ../common/FileList.cpp
FileLogger.$(OBJEXT): ../common/FileLogger.cpp
Gamma.$(OBJEXT): ../common/Gamma.cpp
Keyboard.$(OBJEXT): ../common/Keyboard.cpp
KeyboardKey.$(OBJEXT): ../common/KeyboardKey.cpp
Line.$(OBJEXT): ../common/Line.cpp
Logger.$(OBJEXT): ../common/Logger.cpp
LoggerI.$(OBJEXT): ../common/LoggerI.cpp
Mouse.$(OBJEXT): ../common/Mouse.cpp
OptionEntry.$(OBJEXT): ../common/OptionEntry.cpp
OptionsDisplay.$(OBJEXT): ../common/OptionsDisplay.cpp
OptionsGame.$(OBJEXT): ../common/OptionsGame.cpp
OptionsParam.$(OBJEXT): ../common/OptionsParam.cpp
OptionsTransient.$(OBJEXT): ../common/OptionsTransient.cpp
ProgressCounter.$(OBJEXT): ../common/ProgressCounter.cpp
RandomGenerator.$(OBJEXT): ../common/RandomGenerator.cpp
SplineCurve.$(OBJEXT): ../common/SplineCurve.cpp
SplinePath.$(OBJEXT): ../common/SplinePath.cpp
StatsLogger.$(OBJEXT): ../common/StatsLogger.cpp
StatsLoggerFile.$(OBJEXT): ../common/StatsLoggerFile.cpp
StatsLoggerMySQL.$(OBJEXT): ../common/StatsLoggerMySQL.cpp
Triangle.$(OBJEXT): ../common/Triangle.cpp
Vector.$(OBJEXT): ../common/Vector.cpp
VectorLib.$(OBJEXT): ../common/VectorLib.cpp
snprintf.$(OBJEXT): ../common/snprintf.c
ASEModelFactory.$(OBJEXT): ../3dsparse/ASEModelFactory.cpp
Bone.$(OBJEXT): ../3dsparse/Bone.cpp
Face.$(OBJEXT): ../3dsparse/Face.cpp
ImageID.$(OBJEXT): ../3dsparse/ImageID.cpp
ImageStore.$(OBJEXT): ../3dsparse/ImageStore.cpp
MSModelFactory.$(OBJEXT): ../3dsparse/MSModelFactory.cpp
Mesh.$(OBJEXT): ../3dsparse/Mesh.cpp
MeshLOD.$(OBJEXT): ../3dsparse/MeshLOD.cpp
MeshLODTri.$(OBJEXT): ../3dsparse/MeshLODTri.cpp
MeshLODVector.$(OBJEXT): ../3dsparse/MeshLODVector.cpp
Model.$(OBJEXT): ../3dsparse/Model.cpp
ModelDefn.$(OBJEXT): ../3dsparse/ModelDefn.cpp
ModelID.$(OBJEXT): ../3dsparse/ModelID.cpp
ModelMaths.$(OBJEXT): ../3dsparse/ModelMaths.cpp
ModelRenderer.$(OBJEXT): ../3dsparse/ModelRenderer.cpp
ModelStore.$(OBJEXT): ../3dsparse/ModelStore.cpp
Vertex.$(OBJEXT): ../3dsparse/Vertex.cpp
aseFile.lex.$(OBJEXT): ../3dsparse/aseFile.lex.cpp
aseFile.tab.$(OBJEXT): ../3dsparse/aseFile.tab.cpp
AutoDefenseDialog.$(OBJEXT): ../dialogs/AutoDefenseDialog.cpp
BackdropDialog.$(OBJEXT): ../dialogs/BackdropDialog.cpp
BuyAccessoryDialog.$(OBJEXT): ../dialogs/BuyAccessoryDialog.cpp
CameraDialog.$(OBJEXT): ../dialogs/CameraDialog.cpp
ConnectDialog.$(OBJEXT): ../dialogs/ConnectDialog.cpp
HUDDialog.$(OBJEXT): ../dialogs/HUDDialog.cpp
HelpButtonDialog.$(OBJEXT): ../dialogs/HelpButtonDialog.cpp
InventoryDialog.$(OBJEXT): ../dialogs/InventoryDialog.cpp
KibitzingDialog.$(OBJEXT): ../dialogs/KibitzingDialog.cpp
LogDialog.$(OBJEXT): ../dialogs/LogDialog.cpp
MainMenuDialog.$(OBJEXT): ../dialogs/MainMenuDialog.cpp
MessageDialog.$(OBJEXT): ../dialogs/MessageDialog.cpp
PlayerDialog.$(OBJEXT): ../dialogs/PlayerDialog.cpp
ProgressDialog.$(OBJEXT): ../dialogs/ProgressDialog.cpp
QuitDialog.$(OBJEXT): ../dialogs/QuitDialog.cpp
ResignDialog.$(OBJEXT): ../dialogs/ResignDialog.cpp
RulesDialog.$(OBJEXT): ../dialogs/RulesDialog.cpp
SaveDialog.$(OBJEXT): ../dialogs/SaveDialog.cpp
ScoreDialog.$(OBJEXT): ../dialogs/ScoreDialog.cpp
SkipAllDialog.$(OBJEXT): ../dialogs/SkipAllDialog.cpp
SkipDialog.$(OBJEXT): ../dialogs/SkipDialog.cpp
TalkSettingsDialog.$(OBJEXT): ../dialogs/TalkSettingsDialog.cpp
TutorialDialog.$(OBJEXT): ../dialogs/TutorialDialog.cpp
Action.$(OBJEXT): ../engine/Action.cpp
ActionBuffer.$(OBJEXT): ../engine/ActionBuffer.cpp
ActionController.$(OBJEXT): ../engine/ActionController.cpp
ActionMeta.$(OBJEXT): ../engine/ActionMeta.cpp
EventContainer.$(OBJEXT): ../engine/EventContainer.cpp
FrameTimer.$(OBJEXT): ../engine/FrameTimer.cpp
GameState.$(OBJEXT): ../engine/GameState.cpp
GameStateI.$(OBJEXT): ../engine/GameStateI.cpp
GameStateStimulusI.$(OBJEXT): ../engine/GameStateStimulusI.cpp
MainLoop.$(OBJEXT): ../engine/MainLoop.cpp
MainLoopI.$(OBJEXT): ../engine/MainLoopI.cpp
MetaClass.$(OBJEXT): ../engine/MetaClass.cpp
ModDirs.$(OBJEXT): ../engine/ModDirs.cpp
ModFileEntry.$(OBJEXT): ../engine/ModFileEntry.cpp
ModFiles.$(OBJEXT): ../engine/ModFiles.cpp
ModInfo.$(OBJEXT): ../engine/ModInfo.cpp
Particle.$(OBJEXT): ../engine/Particle.cpp
ParticleEmitter.$(OBJEXT): ../engine/ParticleEmitter.cpp
ParticleEngine.$(OBJEXT): ../engine/ParticleEngine.cpp
ParticleRenderer.$(OBJEXT): ../engine/ParticleRenderer.cpp
PhysicsEngine.$(OBJEXT): ../engine/PhysicsEngine.cpp
PhysicsParticle.$(OBJEXT): ../engine/PhysicsParticle.cpp
PhysicsParticleObject.$(OBJEXT): ../engine/PhysicsParticleObject.cpp
ScorchedCollisionHandler.$(OBJEXT): \
	../engine/ScorchedCollisionHandler.cpp
ScorchedCollisionIds.$(OBJEXT): ../engine/ScorchedCollisionIds.cpp
ScorchedContext.$(OBJEXT): ../engine/ScorchedContext.cpp
ScorchedPhysicsEngine.$(OBJEXT): ../engine/ScorchedPhysicsEngine.cpp
ViewPoints.$(OBJEXT): ../engine/ViewPoints.cpp
CloudSim.$(OBJEXT): ../landscape/CloudSim.cpp
DeformLandscape.$(OBJEXT): ../landscape/DeformLandscape.cpp
DeformTextures.$(OBJEXT): ../landscape/DeformTextures.cpp
GroundMaps.$(OBJEXT): ../landscape/GroundMaps.cpp
HeightMap.$(OBJEXT): ../landscape/HeightMap.cpp
HeightMapCollision.$(OBJEXT): ../landscape/HeightMapCollision.cpp
HeightMapLoader.$(OBJEXT): ../landscape/HeightMapLoader.cpp
HeightMapModifier.$(OBJEXT): ../landscape/HeightMapModifier.cpp
HeightMapRenderer.$(OBJEXT): ../landscape/HeightMapRenderer.cpp
HeightMapSender.$(OBJEXT): ../landscape/HeightMapSender.cpp
Hemisphere.$(OBJEXT): ../landscape/Hemisphere.cpp
InfoMap.$(OBJEXT): ../landscape/InfoMap.cpp
Landscape.$(OBJEXT): ../landscape/Landscape.cpp
LandscapeMaps.$(OBJEXT): ../landscape/LandscapeMaps.cpp
LandscapeObjects.$(OBJEXT): ../landscape/LandscapeObjects.cpp
LandscapeObjectsEntry.$(OBJEXT): ../landscape/LandscapeObjectsEntry.cpp
LandscapeObjectsEntryModel.$(OBJEXT): \
	../landscape/LandscapeObjectsEntryModel.cpp
LandscapeObjectsEntryTree.$(OBJEXT): \
	../landscape/LandscapeObjectsEntryTree.cpp
LandscapeObjectsGroupEntry.$(OBJEXT): \
	../landscape/LandscapeObjectsGroupEntry.cpp
LandscapeObjectsSetEntry.$(OBJEXT): \
	../landscape/LandscapeObjectsSetEntry.cpp
LandscapePoints.$(OBJEXT): ../landscape/LandscapePoints.cpp
LandscapeSoundManager.$(OBJEXT): ../landscape/LandscapeSoundManager.cpp
MapPoints.$(OBJEXT): ../landscape/MapPoints.cpp
MovementMap.$(OBJEXT): ../landscape/MovementMap.cpp
NapalmMap.$(OBJEXT): ../landscape/NapalmMap.cpp
Patch.$(OBJEXT): ../landscape/Patch.cpp
PatchGrid.$(OBJEXT): ../landscape/PatchGrid.cpp
PatchSide.$(OBJEXT): ../landscape/PatchSide.cpp
PatchTexCoord.$(OBJEXT): ../landscape/PatchTexCoord.cpp
RoofMaps.$(OBJEXT): ../landscape/RoofMaps.cpp
ShadowMap.$(OBJEXT): ../landscape/ShadowMap.cpp
Sky.$(OBJEXT): ../landscape/Sky.cpp
SkyDome.$(OBJEXT): ../landscape/SkyDome.cpp
SkyRoof.$(OBJEXT): ../landscape/SkyRoof.cpp
SkyRoofCollision.$(OBJEXT): ../landscape/SkyRoofCollision.cpp
Smoke.$(OBJEXT): ../landscape/Smoke.cpp
Sun.$(OBJEXT): ../landscape/Sun.cpp
Surround.$(OBJEXT): ../landscape/Surround.cpp
SurroundDefault.$(OBJEXT): ../landscape/SurroundDefault.cpp
SurroundLandscape.$(OBJEXT): ../landscape/SurroundLandscape.cpp
TriNode.$(OBJEXT): ../landscape/TriNode.cpp
TriNodePool.$(OBJEXT): ../landscape/TriNodePool.cpp
Variance.$(OBJEXT): ../landscape/Variance.cpp
Wall.$(OBJEXT): ../landscape/Wall.cpp
Water.$(OBJEXT): ../landscape/Water.cpp
WaterMap.$(OBJEXT): ../landscape/WaterMap.cpp
WaterMapModifier.$(OBJEXT): ../landscape/WaterMapModifier.cpp
WaterMapPoints.$(OBJEXT): ../landscape/WaterMapPoints.cpp
WaterMapSurround.$(OBJEXT): ../landscape/WaterMapSurround.cpp
WaterWaves.$(OBJEXT): ../landscape/WaterWaves.cpp
Accessory.$(OBJEXT): ../weapons/Accessory.cpp
AccessoryPart.$(OBJEXT): ../weapons/AccessoryPart.cpp
AccessoryStore.$(OBJEXT): ../weapons/AccessoryStore.cpp
AutoDefense.$(OBJEXT): ../weapons/AutoDefense.cpp
Battery.$(OBJEXT): ../weapons/Battery.cpp
Economy.$(OBJEXT): ../weapons/Economy.cpp
EconomyFreeMarket.$(OBJEXT): ../weapons/EconomyFreeMarket.cpp
EconomyNone.$(OBJEXT): ../weapons/EconomyNone.cpp
EconomyStore.$(OBJEXT): ../weapons/EconomyStore.cpp
Fuel.$(OBJEXT): ../weapons/Fuel.cpp
Parachute.$(OBJEXT): ../weapons/Parachute.cpp
Shield.$(OBJEXT): ../weapons/Shield.cpp
ShieldMag.$(OBJEXT): ../weapons/ShieldMag.cpp
ShieldReflective.$(OBJEXT): ../weapons/ShieldReflective.cpp
Weapon.$(OBJEXT): ../weapons/Weapon.cpp
WeaponAddTarget.$(OBJEXT): ../weapons/WeaponAddTarget.cpp
WeaponAimedOver.$(OBJEXT): ../weapons/WeaponAimedOver.cpp
WeaponAimedUnder.$(OBJEXT): ../weapons/WeaponAimedUnder.cpp
WeaponAnimation.$(OBJEXT): ../weapons/WeaponAnimation.cpp
WeaponCenterPosition.$(OBJEXT): ../weapons/WeaponCenterPosition.cpp
WeaponDelay.$(OBJEXT): ../weapons/WeaponDelay.cpp
WeaponExplosion.$(OBJEXT): ../weapons/WeaponExplosion.cpp
WeaponGiveAccessory.$(OBJEXT): ../weapons/WeaponGiveAccessory.cpp
WeaponGiveLife.$(OBJEXT): ../weapons/WeaponGiveLife.cpp
WeaponGiveLives.$(OBJEXT): ../weapons/WeaponGiveLives.cpp
WeaponGiveMoney.$(OBJEXT): ../weapons/WeaponGiveMoney.cpp
WeaponGivePower.$(OBJEXT): ../weapons/WeaponGivePower.cpp
WeaponGiveScore.$(OBJEXT): ../weapons/WeaponGiveScore.cpp
WeaponGiveWin.$(OBJEXT): ../weapons/WeaponGiveWin.cpp
WeaponInvokeWeapon.$(OBJEXT): ../weapons/WeaponInvokeWeapon.cpp
WeaponLaser.$(OBJEXT): ../weapons/WeaponLaser.cpp
WeaponLeapFrog.$(OBJEXT): ../weapons/WeaponLeapFrog.cpp
WeaponLightning.$(OBJEXT): ../weapons/WeaponLightning.cpp
WeaponMirv.$(OBJEXT): ../weapons/WeaponMirv.cpp
WeaponMulti.$(OBJEXT): ../weapons/WeaponMulti.cpp
WeaponMuzzle.$(OBJEXT): ../weapons/WeaponMuzzle.cpp
WeaponNapalm.$(OBJEXT): ../weapons/WeaponNapalm.cpp
WeaponNull.$(OBJEXT): ../weapons/WeaponNull.cpp
WeaponProjectile.$(OBJEXT): ../weapons/WeaponProjectile.cpp
WeaponRandomChoice.$(OBJEXT): ../weapons/WeaponRandomChoice.cpp
WeaponRedirect.$(OBJEXT): ../weapons/WeaponRedirect.cpp
WeaponReference.$(OBJEXT): ../weapons/WeaponReference.cpp
WeaponRepeat.$(OBJEXT): ../weapons/WeaponRepeat.cpp
WeaponRoller.$(OBJEXT): ../weapons/WeaponRoller.cpp
WeaponScatterDirection.$(OBJEXT): ../weapons/WeaponScatterDirection.cpp
WeaponScatterPosition.$(OBJEXT): ../weapons/WeaponScatterPosition.cpp
WeaponSkyFlash.$(OBJEXT): ../weapons/WeaponSkyFlash.cpp
WeaponSound.$(OBJEXT): ../weapons/WeaponSound.cpp
WeaponTeleport.$(OBJEXT): ../weapons/WeaponTeleport.cpp
WeaponTranslate.$(OBJEXT): ../weapons/WeaponTranslate.cpp
WeaponVelocity.$(OBJEXT): ../weapons/WeaponVelocity.cpp
array.$(OBJEXT): ../ode/array.cpp
collision_kernel.$(OBJEXT): ../ode/collision_kernel.cpp
collision_space.$(OBJEXT): ../ode/collision_space.cpp
collision_std.$(OBJEXT): ../ode/collision_std.cpp
collision_transform.$(OBJEXT): ../ode/collision_transform.cpp
collision_util.$(OBJEXT): ../ode/collision_util.cpp
error.$(OBJEXT): ../ode/error.cpp
export-dif.$(OBJEXT): ../ode/export-dif.cpp
fastdot.$(OBJEXT): ../ode/fastdot.c
fastldlt.$(OBJEXT): ../ode/fastldlt.c
fastlsolve.$(OBJEXT): ../ode/fastlsolve.c
fastltsolve.$(OBJEXT): ../ode/fastltsolve.c
joint.$(OBJEXT): ../ode/joint.cpp
lcp.$(OBJEXT): ../ode/lcp.cpp
mass.$(OBJEXT): ../ode/mass.cpp
mat.$(OBJEXT): ../ode/mat.cpp
matrix.$(OBJEXT): ../ode/matrix.cpp
memory.$(OBJEXT): ../ode/memory.cpp
misc.$(OBJEXT): ../ode/misc.cpp
obstack.$(OBJEXT): ../ode/obstack.cpp
ode.$(OBJEXT): ../ode/ode.cpp
odemath.$(OBJEXT): ../ode/odemath.cpp
quickstep.$(OBJEXT): ../ode/quickstep.cpp
rotation.$(OBJEXT): ../ode/rotation.cpp
step.$(OBJEXT): ../ode/step.cpp
stepfast.$(OBJEXT): ../ode/stepfast.cpp
testing.$(OBJEXT): ../ode/testing.cpp
timer.$(OBJEXT): ../ode/timer.cpp
util.$(OBJEXT): ../ode/util.cpp
adler32.$(OBJEXT): ../zlib/adler32.c
compress.$(OBJEXT): ../zlib/compress.c
crc32.$(OBJEXT): ../zlib/crc32.c
deflate.$(OBJEXT): ../zlib/deflate.c
gzio.$(OBJEXT): ../zlib/gzio.c
infblock.$(OBJEXT): ../zlib/infblock.c
infcodes.$(OBJEXT): ../zlib/infcodes.c
inffast.$(OBJEXT): ../zlib/inffast.c
inflate.$(OBJEXT): ../zlib/inflate.c
inftrees.$(OBJEXT): ../zlib/inftrees.c
infutil.$(OBJEXT): ../zlib/infutil.c
trees.$(OBJEXT): ../zlib/trees.c
uncompr.$(OBJEXT): ../zlib/uncompr.c
zutil.$(OBJEXT): ../zlib/zutil.c
AddTarget.$(OBJEXT): ../actions/AddTarget.cpp
Animation.$(OBJEXT): ../actions/Animation.cpp
CallbackWeapon.$(OBJEXT): ../actions/CallbackWeapon.cpp
CameraPositionAction.$(OBJEXT): ../actions/CameraPositionAction.cpp
Explosion.$(OBJEXT): ../actions/Explosion.cpp
Laser.$(OBJEXT): ../actions/Laser.cpp
Lightning.$(OBJEXT): ../actions/Lightning.cpp
Napalm.$(OBJEXT): ../actions/Napalm.cpp
Resurrection.$(OBJEXT): ../actions/Resurrection.cpp
ShieldHit.$(OBJEXT): ../actions/ShieldHit.cpp
ShotBounce.$(OBJEXT): ../actions/ShotBounce.cpp
ShotProjectile.$(OBJEXT): ../actions/ShotProjectile.cpp
SkyFlash.$(OBJEXT): ../actions/SkyFlash.cpp
SoundAction.$(OBJEXT): ../actions/SoundAction.cpp
SpriteProjectile.$(OBJEXT): ../actions/SpriteProjectile.cpp
TankDamage.$(OBJEXT): ../actions/TankDamage.cpp
TankFalling.$(OBJEXT): ../actions/TankFalling.cpp
TankFallingEnd.$(OBJEXT): ../actions/TankFallingEnd.cpp
TankFired.$(OBJEXT): ../actions/TankFired.cpp
TankMovement.$(OBJEXT): ../actions/TankMovement.cpp
TankMovementEnd.$(OBJEXT): ../actions/TankMovementEnd.cpp
TankResign.$(OBJEXT): ../actions/TankResign.cpp
TankSay.$(OBJEXT): ../actions/TankSay.cpp
Teleport.$(OBJEXT): ../actions/Teleport.cpp
WallHit.$(OBJEXT): ../actions/WallHit.cpp
DebrisActionRenderer.$(OBJEXT): ../sprites/DebrisActionRenderer.cpp
ExplosionLaserBeamRenderer.$(OBJEXT): \
	../sprites/ExplosionLaserBeamRenderer.cpp
ExplosionNukeRenderer.$(OBJEXT): ../sprites/ExplosionNukeRenderer.cpp
ExplosionRingRenderer.$(OBJEXT): ../sprites/ExplosionRingRenderer.cpp
ExplosionTextures.$(OBJEXT): ../sprites/ExplosionTextures.cpp
MetaActionRenderer.$(OBJEXT): ../sprites/MetaActionRenderer.cpp
MissileActionRenderer.$(OBJEXT): ../sprites/MissileActionRenderer.cpp
NapalmRenderer.$(OBJEXT): ../sprites/NapalmRenderer.cpp
SmokeActionRenderer.$(OBJEXT): ../sprites/SmokeActionRenderer.cpp
SphereActionRenderer.$(OBJEXT): ../sprites/SphereActionRenderer.cpp
TalkRenderer.$(OBJEXT): ../sprites/TalkRenderer.cpp
TextActionRenderer.$(OBJEXT): ../sprites/TextActionRenderer.cpp
WallActionRenderer.$(OBJEXT): ../sprites/WallActionRenderer.cpp
ClientActionsHandler.$(OBJEXT): ../client/ClientActionsHandler.cpp
ClientAddPlayerHandler.$(OBJEXT): ../client/ClientAddPlayerHandler.cpp
ClientAdmin.$(OBJEXT): ../client/ClientAdmin.cpp
ClientConnectionAcceptHandler.$(OBJEXT): \
	../client/ClientConnectionAcceptHandler.cpp
ClientDefenseHandler.$(OBJEXT): ../client/ClientDefenseHandler.cpp
ClientDialog.$(OBJEXT): ../client/ClientDialog.cpp
ClientFileHandler.$(OBJEXT): ../client/ClientFileHandler.cpp
ClientGameStateHandler.$(OBJEXT): ../client/ClientGameStateHandler.cpp
ClientGameStoppedHandler.$(OBJEXT): \
	../client/ClientGameStoppedHandler.cpp
ClientInitializeHandler.$(OBJEXT): ../client/ClientInitializeHandler.cpp
ClientKeepAliveSender.$(OBJEXT): ../client/ClientKeepAliveSender.cpp
ClientLastChanceHandler.$(OBJEXT): ../client/ClientLastChanceHandler.cpp
ClientLoadPlayersState.$(OBJEXT): ../client/ClientLoadPlayersState.cpp
ClientMain.$(OBJEXT): ../client/ClientMain.cpp
ClientMessageHandler.$(OBJEXT): ../client/ClientMessageHandler.cpp
ClientNewGameHandler.$(OBJEXT): ../client/ClientNewGameHandler.cpp
ClientPlayerAimHandler.$(OBJEXT): ../client/ClientPlayerAimHandler.cpp
ClientPlayerStateHandler.$(OBJEXT): \
	../client/ClientPlayerStateHandler.cpp
ClientPlayerStatusHandler.$(OBJEXT): \
	../client/ClientPlayerStatusHandler.cpp
ClientRmPlayerHandler.$(OBJEXT): ../client/ClientRmPlayerHandler.cpp
ClientSave.$(OBJEXT): ../client/ClientSave.cpp
ClientScoreHandler.$(OBJEXT): ../client/ClientScoreHandler.cpp
ClientShotState.$(OBJEXT): ../client/ClientShotState.cpp
ClientStartGameHandler.$(OBJEXT): ../client/ClientStartGameHandler.cpp
ClientStartTimerHandler.$(OBJEXT): ../client/ClientStartTimerHandler.cpp
ClientState.$(OBJEXT): ../client/ClientState.cpp
ClientTextHandler.$(OBJEXT): ../client/ClientTextHandler.cpp
ClientWaitState.$(OBJEXT): ../client/ClientWaitState.cpp
GLSetup.$(OBJEXT): ../client/GLSetup.cpp
Main2DCamera.$(OBJEXT): ../client/Main2DCamera.cpp
MainCamera.$(OBJEXT): ../client/MainCamera.cpp
ScorchedClient.$(OBJEXT): ../client/ScorchedClient.cpp
ServerBrowser.$(OBJEXT): ../client/ServerBrowser.cpp
ServerBrowserCollect.$(OBJEXT): ../client/ServerBrowserCollect.cpp
ServerBrowserRefresh.$(OBJEXT): ../client/ServerBrowserRefresh.cpp
ServerBrowserServerList.$(OBJEXT): ../client/ServerBrowserServerList.cpp
ShotCountDown.$(OBJEXT): ../client/ShotCountDown.cpp
SoftwareMouse.$(OBJEXT): ../client/SoftwareMouse.cpp
SpeedChange.$(OBJEXT): ../client/SpeedChange.cpp
TargetCamera.$(OBJEXT): ../client/TargetCamera.cpp
TutorialFile.$(OBJEXT): ../client/TutorialFile.cpp
UniqueIdStore.$(OBJEXT): ../client/UniqueIdStore.cpp
WindowSetup.$(OBJEXT): ../client/WindowSetup.cpp
ScorchedServer.$(OBJEXT): ../server/ScorchedServer.cpp
ScorchedServerUtil.$(OBJEXT): ../server/ScorchedServerUtil.cpp
ServerAddPlayerHandler.$(OBJEXT): ../server/ServerAddPlayerHandler.cpp
ServerAdminHandler.$(OBJEXT): ../server/ServerAdminHandler.cpp
ServerAuthHandler.$(OBJEXT): ../server/ServerAuthHandler.cpp
ServerAuthHandlerForumLogin.$(OBJEXT): \
	../server/ServerAuthHandlerForumLogin.cpp
ServerAuthHandlerMinKills.$(OBJEXT): \
	../server/ServerAuthHandlerMinKills.cpp
ServerAuthHandlerPrefered.$(OBJEXT): \
	../server/ServerAuthHandlerPrefered.cpp
ServerBanned.$(OBJEXT): ../server/ServerBanned.cpp
ServerBrowserInfo.$(OBJEXT): ../server/ServerBrowserInfo.cpp
ServerBuyAccessoryHandler.$(OBJEXT): \
	../server/ServerBuyAccessoryHandler.cpp
ServerCommon.$(OBJEXT): ../server/ServerCommon.cpp
ServerConnectHandler.$(OBJEXT): ../server/ServerConnectHandler.cpp
ServerDefenseHandler.$(OBJEXT): ../server/ServerDefenseHandler.cpp
ServerFileAkHandler.$(OBJEXT): ../server/ServerFileAkHandler.cpp
ServerFileServer.$(OBJEXT): ../server/ServerFileServer.cpp
ServerHaveModFilesHandler.$(OBJEXT): \
	../server/ServerHaveModFilesHandler.cpp
ServerInitializeHandler.$(OBJEXT): ../server/ServerInitializeHandler.cpp
ServerKeepAliveHandler.$(OBJEXT): ../server/ServerKeepAliveHandler.cpp
ServerLog.$(OBJEXT): ../server/ServerLog.cpp
ServerMain.$(OBJEXT): ../server/ServerMain.cpp
ServerMessageHandler.$(OBJEXT): ../server/ServerMessageHandler.cpp
ServerNewGameState.$(OBJEXT): ../server/ServerNewGameState.cpp
ServerNextRoundState.$(OBJEXT): ../server/ServerNextRoundState.cpp
ServerNextShotState.$(OBJEXT): ../server/ServerNextShotState.cpp
ServerNextTurnState.$(OBJEXT): ../server/ServerNextTurnState.cpp
ServerPlayedMoveHandler.$(OBJEXT): ../server/ServerPlayedMoveHandler.cpp
ServerPlayerAimHandler.$(OBJEXT): ../server/ServerPlayerAimHandler.cpp
ServerPlayerReadyHandler.$(OBJEXT): \
	../server/ServerPlayerReadyHandler.cpp
ServerPlayingState.$(OBJEXT): ../server/ServerPlayingState.cpp
ServerReadyState.$(OBJEXT): ../server/ServerReadyState.cpp
ServerRegistration.$(OBJEXT): ../server/ServerRegistration.cpp
ServerResetState.$(OBJEXT): ../server/ServerResetState.cpp
ServerShotFinishedState.$(OBJEXT): ../server/ServerShotFinishedState.cpp
ServerShotHolder.$(OBJEXT): ../server/ServerShotHolder.cpp
ServerShotState.$(OBJEXT): ../server/ServerShotState.cpp
ServerStartingState.$(OBJEXT): ../server/ServerStartingState.cpp
ServerState.$(OBJEXT): ../server/ServerState.cpp
ServerStateTooFewPlayersState.$(OBJEXT): \
	../server/ServerStateTooFewPlayersState.cpp
ServerTextFilter.$(OBJEXT): ../server/ServerTextFilter.cpp
ServerTextHandler.$(OBJEXT): ../server/ServerTextHandler.cpp
ServerTimedMessage.$(OBJEXT): ../server/ServerTimedMessage.cpp
ServerTooFewPlayersStimulus.$(OBJEXT): \
	../server/ServerTooFewPlayersStimulus.cpp
ServerWebHandler.$(OBJEXT): ../server/ServerWebHandler.cpp
ServerWebServer.$(OBJEXT): ../server/ServerWebServer.cpp
TurnController.$(OBJEXT): ../server/TurnController.cpp
Boid.$(OBJEXT): ../boids/Boid.cpp
BoidVector.$(OBJEXT): ../boids/BoidVector.cpp
BoidWorld.$(OBJEXT): ../boids/BoidWorld.cpp
Obstacle.$(OBJEXT): ../boids/Obstacle.cpp
ScorchedBoids.$(OBJEXT): ../boids/ScorchedBoids.cpp
ScorchedBoidsObstacle.$(OBJEXT): ../boids/ScorchedBoidsObstacle.cpp
Tank.$(OBJEXT): ../tank/Tank.cpp
TankAccessories.$(OBJEXT): ../tank/TankAccessories.cpp
TankAdmin.$(OBJEXT): ../tank/TankAdmin.cpp
TankAutoDefense.$(OBJEXT): ../tank/TankAutoDefense.cpp
TankAvatar.$(OBJEXT): ../tank/TankAvatar.cpp
TankBatteries.$(OBJEXT): ../tank/TankBatteries.cpp
TankColorGenerator.$(OBJEXT): ../tank/TankColorGenerator.cpp
TankContainer.$(OBJEXT): ../tank/TankContainer.cpp
TankDeadContainer.$(OBJEXT): ../tank/TankDeadContainer.cpp
TankDefinition.$(OBJEXT): ../tank/TankDefinition.cpp
TankFuel.$(OBJEXT): ../tank/TankFuel.cpp
TankLib.$(OBJEXT): ../tank/TankLib.cpp
TankMod.$(OBJEXT): ../tank/TankMod.cpp
TankModelContainer.$(OBJEXT): ../tank/TankModelContainer.cpp
TankParachutes.$(OBJEXT): ../tank/TankParachutes.cpp
TankPosition.$(OBJEXT): ../tank/TankPosition.cpp
TankScore.$(OBJEXT): ../tank/TankScore.cpp
TankShields.$(OBJEXT): ../tank/TankShields.cpp
TankSort.$(OBJEXT): ../tank/TankSort.cpp
TankState.$(OBJEXT): ../tank/TankState.cpp
TankTeamScore.$(OBJEXT): ../tank/TankTeamScore.cpp
TankType.$(OBJEXT): ../tank/TankType.cpp
TankTypes.$(OBJEXT): ../tank/TankTypes.cpp
TankWeapon.$(OBJEXT): ../tank/TankWeapon.cpp
PlayingSoundSource.$(OBJEXT): ../sound/PlayingSoundSource.cpp
Sound.$(OBJEXT): ../sound/Sound.cpp
SoundBuffer.$(OBJEXT): ../sound/SoundBuffer.cpp
SoundBufferDynamicOV.$(OBJEXT): ../sound/SoundBufferDynamicOV.cpp
SoundBufferEmpty.$(OBJEXT): ../sound/SoundBufferEmpty.cpp
SoundBufferFactory.$(OBJEXT): ../sound/SoundBufferFactory.cpp
SoundBufferStaticWav.$(OBJEXT): ../sound/SoundBufferStaticWav.cpp
SoundListener.$(OBJEXT): ../sound/SoundListener.cpp
SoundSource.$(OBJEXT): ../sound/SoundSource.cpp
SoundUtils.$(OBJEXT): ../sound/SoundUtils.cpp
VirtualSoundSource.$(OBJEXT): ../sound/VirtualSoundSource.cpp
CGFog.$(OBJEXT): ../cgext/CGFog.cpp
CGLoader.$(OBJEXT): ../cgext/CGLoader.cpp
CGProgram.$(OBJEXT): ../cgext/CGProgram.cpp
TankAI.$(OBJEXT): ../tankai/TankAI.cpp
TankAIAdder.$(OBJEXT): ../tankai/TankAIAdder.cpp
TankAIComputer.$(OBJEXT): ../tankai/TankAIComputer.cpp
TankAIComputerAim.$(OBJEXT): ../tankai/TankAIComputerAim.cpp
TankAIComputerBuyer.$(OBJEXT): ../tankai/TankAIComputerBuyer.cpp
TankAIComputerTarget.$(OBJEXT): ../tankai/TankAIComputerTarget.cpp
TankAIHuman.$(OBJEXT): ../tankai/TankAIHuman.cpp
TankAIHumanCtrl.$(OBJEXT): ../tankai/TankAIHumanCtrl.cpp
TankAIStore.$(OBJEXT): ../tankai/TankAIStore.cpp
TankAIStrings.$(OBJEXT): ../tankai/TankAIStrings.cpp
ScorchedShips.$(OBJEXT): ../ships/ScorchedShips.cpp
Ship.$(OBJEXT): ../ships/Ship.cpp
ShipGroup.$(OBJEXT): ../ships/ShipGroup.cpp
XMLFile.$(OBJEXT): ../XML/XMLFile.cpp
XMLNode.$(OBJEXT): ../XML/XMLNode.cpp
XMLParser.$(OBJEXT): ../XML/XMLParser.cpp
XMLStringBuffer.$(OBJEXT): ../XML/XMLStringBuffer.cpp
xmlparse.$(OBJEXT): ../XML/xmlparse.c
xmlrole.$(OBJEXT): ../XML/xmlrole.c
xmltok.$(OBJEXT): ../XML/xmltok.c
Target.$(OBJEXT): ../target/Target.cpp
TargetContainer.$(OBJEXT): ../target/TargetContainer.cpp
TargetDamageCalc.$(OBJEXT): ../target/TargetDamageCalc.cpp
TargetDefinition.$(OBJEXT): ../target/TargetDefinition.cpp
TargetLife.$(OBJEXT): ../target/TargetLife.cpp
TargetParachute.$(OBJEXT): ../target/TargetParachute.cpp
TargetRenderer.$(OBJEXT): ../target/TargetRenderer.cpp
TargetShield.$(OBJEXT): ../target/TargetShield.cpp
PlacementGroupDefinition.$(OBJEXT): \
	../placement/PlacementGroupDefinition.cpp
PlacementModelDefinition.$(OBJEXT): \
	../placement/PlacementModelDefinition.cpp
PlacementObject.$(OBJEXT): ../placement/PlacementObject.cpp
PlacementObjectGroup.$(OBJEXT): ../placement/PlacementObjectGroup.cpp
PlacementObjectModel.$(OBJEXT): ../placement/PlacementObjectModel.cpp
PlacementObjectRandom.$(OBJEXT): ../placement/PlacementObjectRandom.cpp
PlacementObjectShadow.$(OBJEXT): ../placement/PlacementObjectShadow.cpp
PlacementObjectTank.$(OBJEXT): ../placement/PlacementObjectTank.cpp
PlacementObjectTarget.$(OBJEXT): ../placement/PlacementObjectTarget.cpp
PlacementObjectTree.$(OBJEXT): ../placement/PlacementObjectTree.cpp
PlacementShadowDefinition.$(OBJEXT): \
	../placement/PlacementShadowDefinition.cpp
PlacementType.$(OBJEXT): ../placement/PlacementType.cpp
PlacementTypeDirect.$(OBJEXT): ../placement/PlacementTypeDirect.cpp
PlacementTypeMask.$(OBJEXT): ../placement/PlacementTypeMask.cpp
PlacementTypeTankStart.$(OBJEXT): \
	../placement/PlacementTypeTankStart.cpp
PlacementTypeTree.$(OBJEXT): ../placement/PlacementTypeTree.cpp
LandscapeBoids.$(OBJEXT): ../landscapedef/LandscapeBoids.cpp
LandscapeDefinition.$(OBJEXT): ../landscapedef/LandscapeDefinition.cpp
LandscapeDefinitionCache.$(OBJEXT): \
	../landscapedef/LandscapeDefinitionCache.cpp
LandscapeDefinitions.$(OBJEXT): ../landscapedef/LandscapeDefinitions.cpp
LandscapeDefn.$(OBJEXT): ../landscapedef/LandscapeDefn.cpp
LandscapeEvents.$(OBJEXT): ../landscapedef/LandscapeEvents.cpp
LandscapePlace.$(OBJEXT): ../landscapedef/LandscapePlace.cpp
LandscapeShips.$(OBJEXT): ../landscapedef/LandscapeShips.cpp
LandscapeSound.$(OBJEXT): ../landscapedef/LandscapeSound.cpp
LandscapeTex.$(OBJEXT): ../landscapedef/LandscapeTex.cpp
LandscapeTexDefn.$(OBJEXT): ../landscapedef/LandscapeTexDefn.cpp
ComsActionsMessage.$(OBJEXT): ../coms/ComsActionsMessage.cpp
ComsAddPlayerMessage.$(OBJEXT): ../coms/ComsAddPlayerMessage.cpp
ComsAdminMessage.$(OBJEXT): ../coms/ComsAdminMessage.cpp
ComsBuyAccessoryMessage.$(OBJEXT): ../coms/ComsBuyAccessoryMessage.cpp
ComsConnectAcceptMessage.$(OBJEXT): ../coms/ComsConnectAcceptMessage.cpp
ComsConnectMessage.$(OBJEXT): ../coms/ComsConnectMessage.cpp
ComsDefenseMessage.$(OBJEXT): ../coms/ComsDefenseMessage.cpp
ComsFileAkMessage.$(OBJEXT): ../coms/ComsFileAkMessage.cpp
ComsFileMessage.$(OBJEXT): ../coms/ComsFileMessage.cpp
ComsGameStateMessage.$(OBJEXT): ../coms/ComsGameStateMessage.cpp
ComsGameStoppedMessage.$(OBJEXT): ../coms/ComsGameStoppedMessage.cpp
ComsHaveModFilesMessage.$(OBJEXT): ../coms/ComsHaveModFilesMessage.cpp
ComsHeightMapMessage.$(OBJEXT): ../coms/ComsHeightMapMessage.cpp
ComsInitializeMessage.$(OBJEXT): ../coms/ComsInitializeMessage.cpp
ComsKeepAliveMessage.$(OBJEXT): ../coms/ComsKeepAliveMessage.cpp
ComsLastChanceMessage.$(OBJEXT): ../coms/ComsLastChanceMessage.cpp
ComsLevelMessage.$(OBJEXT): ../coms/ComsLevelMessage.cpp
ComsMessage.$(OBJEXT): ../coms/ComsMessage.cpp
ComsMessageHandler.$(OBJEXT): ../coms/ComsMessageHandler.cpp
ComsMessageSender.$(OBJEXT): ../coms/ComsMessageSender.cpp
ComsNewGameMessage.$(OBJEXT): ../coms/ComsNewGameMessage.cpp
ComsPlayedMoveMessage.$(OBJEXT): ../coms/ComsPlayedMoveMessage.cpp
ComsPlayerAimMessage.$(OBJEXT): ../coms/ComsPlayerAimMessage.cpp
ComsPlayerReadyMessage.$(OBJEXT): ../coms/ComsPlayerReadyMessage.cpp
ComsPlayerStateMessage.$(OBJEXT): ../coms/ComsPlayerStateMessage.cpp
ComsPlayerStatusMessage.$(OBJEXT): ../coms/ComsPlayerStatusMessage.cpp
ComsRmPlayerMessage.$(OBJEXT): ../coms/ComsRmPlayerMessage.cpp
ComsScoreMessage.$(OBJEXT): ../coms/ComsScoreMessage.cpp
ComsStartGameMessage.$(OBJEXT): ../coms/ComsStartGameMessage.cpp
ComsTextMessage.$(OBJEXT): ../coms/ComsTextMessage.cpp
ComsTimerStartMessage.$(OBJEXT): ../coms/ComsTimerStartMessage.cpp
NetBuffer.$(OBJEXT): ../coms/NetBuffer.cpp
NetBufferUtil.$(OBJEXT): ../coms/NetBufferUtil.cpp
NetInterface.$(OBJEXT): ../coms/NetInterface.cpp
NetLoopBack.$(OBJEXT): ../coms/NetLoopBack.cpp
NetMessage.$(OBJEXT): ../coms/NetMessage.cpp
NetMessageHandler.$(OBJEXT): ../coms/NetMessageHandler.cpp
NetMessagePool.$(OBJEXT): ../coms/NetMessagePool.cpp
NetServer.$(OBJEXT): ../coms/NetServer.cpp
NetServerProtocol.$(OBJEXT): ../coms/NetServerProtocol.cpp
NetServerRead.$(OBJEXT): ../coms/NetServerRead.cpp
scorched3d$(EXEEXT): $(scorched3d_OBJECTS) $(scorched3d_DEPENDENCIES) 
	@rm -f scorched3d$(EXEEXT)
	$(CXXLINK) $(scorched3d_LDFLAGS) $(scorched3d_OBJECTS) $(scorched3d_LDADD) $(LIBS)

mostlyclean-compile:
	-rm -f *.$(OBJEXT) core *.core

distclean-compile:
	-rm -f *.tab.c

include ./$(DEPDIR)/ARGParser.Po
include ./$(DEPDIR)/ASEModelFactory.Po
include ./$(DEPDIR)/Accessory.Po
include ./$(DEPDIR)/AccessoryPart.Po
include ./$(DEPDIR)/AccessoryStore.Po
include ./$(DEPDIR)/Action.Po
include ./$(DEPDIR)/ActionBuffer.Po
include ./$(DEPDIR)/ActionController.Po
include ./$(DEPDIR)/ActionMeta.Po
include ./$(DEPDIR)/AddTarget.Po
include ./$(DEPDIR)/Animation.Po
include ./$(DEPDIR)/AutoDefense.Po
include ./$(DEPDIR)/AutoDefenseDialog.Po
include ./$(DEPDIR)/BackdropDialog.Po
include ./$(DEPDIR)/Battery.Po
include ./$(DEPDIR)/Boid.Po
include ./$(DEPDIR)/BoidVector.Po
include ./$(DEPDIR)/BoidWorld.Po
include ./$(DEPDIR)/Bone.Po
include ./$(DEPDIR)/BuyAccessoryDialog.Po
include ./$(DEPDIR)/CGFog.Po
include ./$(DEPDIR)/CGLoader.Po
include ./$(DEPDIR)/CGProgram.Po
include ./$(DEPDIR)/CallbackWeapon.Po
include ./$(DEPDIR)/CameraDialog.Po
include ./$(DEPDIR)/CameraPositionAction.Po
include ./$(DEPDIR)/ClientActionsHandler.Po
include ./$(DEPDIR)/ClientAddPlayerHandler.Po
include ./$(DEPDIR)/ClientAdmin.Po
include ./$(DEPDIR)/ClientConnectionAcceptHandler.Po
include ./$(DEPDIR)/ClientDefenseHandler.Po
include ./$(DEPDIR)/ClientDialog.Po
include ./$(DEPDIR)/ClientFileHandler.Po
include ./$(DEPDIR)/ClientGameStateHandler.Po
include ./$(DEPDIR)/ClientGameStoppedHandler.Po
include ./$(DEPDIR)/ClientInitializeHandler.Po
include ./$(DEPDIR)/ClientKeepAliveSender.Po
include ./$(DEPDIR)/ClientLastChanceHandler.Po
include ./$(DEPDIR)/ClientLoadPlayersState.Po
include ./$(DEPDIR)/ClientMain.Po
include ./$(DEPDIR)/ClientMessageHandler.Po
include ./$(DEPDIR)/ClientNewGameHandler.Po
include ./$(DEPDIR)/ClientPlayerAimHandler.Po
include ./$(DEPDIR)/ClientPlayerStateHandler.Po
include ./$(DEPDIR)/ClientPlayerStatusHandler.Po
include ./$(DEPDIR)/ClientRmPlayerHandler.Po
include ./$(DEPDIR)/ClientSave.Po
include ./$(DEPDIR)/ClientScoreHandler.Po
include ./$(DEPDIR)/ClientShotState.Po
include ./$(DEPDIR)/ClientStartGameHandler.Po
include ./$(DEPDIR)/ClientStartTimerHandler.Po
include ./$(DEPDIR)/ClientState.Po
include ./$(DEPDIR)/ClientTextHandler.Po
include ./$(DEPDIR)/ClientWaitState.Po
include ./$(DEPDIR)/Clock.Po
include ./$(DEPDIR)/CloudSim.Po
include ./$(DEPDIR)/ComsActionsMessage.Po
include ./$(DEPDIR)/ComsAddPlayerMessage.Po
include ./$(DEPDIR)/ComsAdminMessage.Po
include ./$(DEPDIR)/ComsBuyAccessoryMessage.Po
include ./$(DEPDIR)/ComsConnectAcceptMessage.Po
include ./$(DEPDIR)/ComsConnectMessage.Po
include ./$(DEPDIR)/ComsDefenseMessage.Po
include ./$(DEPDIR)/ComsFileAkMessage.Po
include ./$(DEPDIR)/ComsFileMessage.Po
include ./$(DEPDIR)/ComsGameStateMessage.Po
include ./$(DEPDIR)/ComsGameStoppedMessage.Po
include ./$(DEPDIR)/ComsHaveModFilesMessage.Po
include ./$(DEPDIR)/ComsHeightMapMessage.Po
include ./$(DEPDIR)/ComsInitializeMessage.Po
include ./$(DEPDIR)/ComsKeepAliveMessage.Po
include ./$(DEPDIR)/ComsLastChanceMessage.Po
include ./$(DEPDIR)/ComsLevelMessage.Po
include ./$(DEPDIR)/ComsMessage.Po
include ./$(DEPDIR)/ComsMessageHandler.Po
include ./$(DEPDIR)/ComsMessageSender.Po
include ./$(DEPDIR)/ComsNewGameMessage.Po
include ./$(DEPDIR)/ComsPlayedMoveMessage.Po
include ./$(DEPDIR)/ComsPlayerAimMessage.Po
include ./$(DEPDIR)/ComsPlayerReadyMessage.Po
include ./$(DEPDIR)/ComsPlayerStateMessage.Po
include ./$(DEPDIR)/ComsPlayerStatusMessage.Po
include ./$(DEPDIR)/ComsRmPlayerMessage.Po
include ./$(DEPDIR)/ComsScoreMessage.Po
include ./$(DEPDIR)/ComsStartGameMessage.Po
include ./$(DEPDIR)/ComsTextMessage.Po
include ./$(DEPDIR)/ComsTimerStartMessage.Po
include ./$(DEPDIR)/ConnectDialog.Po
include ./$(DEPDIR)/CreateDialogs.Po
include ./$(DEPDIR)/DebrisActionRenderer.Po
include ./$(DEPDIR)/Defines.Po
include ./$(DEPDIR)/DefinesAssert.Po
include ./$(DEPDIR)/DefinesFile.Po
include ./$(DEPDIR)/DefinesMath.Po
include ./$(DEPDIR)/DefinesScorched.Po
include ./$(DEPDIR)/DefinesString.Po
include ./$(DEPDIR)/DeformLandscape.Po
include ./$(DEPDIR)/DeformTextures.Po
include ./$(DEPDIR)/Display.Po
include ./$(DEPDIR)/DisplayDialog.Po
include ./$(DEPDIR)/Economy.Po
include ./$(DEPDIR)/EconomyFreeMarket.Po
include ./$(DEPDIR)/EconomyNone.Po
include ./$(DEPDIR)/EconomyStore.Po
include ./$(DEPDIR)/EventContainer.Po
include ./$(DEPDIR)/Explosion.Po
include ./$(DEPDIR)/ExplosionLaserBeamRenderer.Po
include ./$(DEPDIR)/ExplosionNukeRenderer.Po
include ./$(DEPDIR)/ExplosionRingRenderer.Po
include ./$(DEPDIR)/ExplosionTextures.Po
include ./$(DEPDIR)/Face.Po
include ./$(DEPDIR)/FileLines.Po
include ./$(DEPDIR)/FileList.Po
include ./$(DEPDIR)/FileLogger.Po
include ./$(DEPDIR)/FrameTimer.Po
include ./$(DEPDIR)/Fuel.Po
include ./$(DEPDIR)/GLBitmap.Po
include ./$(DEPDIR)/GLBitmapItterator.Po
include ./$(DEPDIR)/GLBitmapModifier.Po
include ./$(DEPDIR)/GLCamera.Po
include ./$(DEPDIR)/GLCameraFrustum.Po
include ./$(DEPDIR)/GLConsole.Po
include ./$(DEPDIR)/GLConsoleFileReader.Po
include ./$(DEPDIR)/GLConsoleLines.Po
include ./$(DEPDIR)/GLConsoleMethods.Po
include ./$(DEPDIR)/GLConsoleRule.Po
include ./$(DEPDIR)/GLConsoleRuleFn.Po
include ./$(DEPDIR)/GLConsoleRuleFnIAdapter.Po
include ./$(DEPDIR)/GLConsoleRuleMethod.Po
include ./$(DEPDIR)/GLConsoleRuleMethodIAdapter.Po
include ./$(DEPDIR)/GLConsoleRules.Po
include ./$(DEPDIR)/GLDynamicVertexArray.Po
include ./$(DEPDIR)/GLFont2d.Po
include ./$(DEPDIR)/GLGif.Po
include ./$(DEPDIR)/GLImage.Po
include ./$(DEPDIR)/GLInfo.Po
include ./$(DEPDIR)/GLLenseFlare.Po
include ./$(DEPDIR)/GLLuminance.Po
include ./$(DEPDIR)/GLMenu.Po
include ./$(DEPDIR)/GLMenuEntry.Po
include ./$(DEPDIR)/GLMenuI.Po
include ./$(DEPDIR)/GLSetup.Po
include ./$(DEPDIR)/GLState.Po
include ./$(DEPDIR)/GLStateExtension.Po
include ./$(DEPDIR)/GLTexture.Po
include ./$(DEPDIR)/GLTextureBase.Po
include ./$(DEPDIR)/GLTextureCubeMap.Po
include ./$(DEPDIR)/GLTextureSet.Po
include ./$(DEPDIR)/GLVertexArray.Po
include ./$(DEPDIR)/GLVertexSet.Po
include ./$(DEPDIR)/GLVertexSetGroup.Po
include ./$(DEPDIR)/GLViewPort.Po
include ./$(DEPDIR)/GLWBitmap.Po
include ./$(DEPDIR)/GLWButton.Po
include ./$(DEPDIR)/GLWCheckBox.Po
include ./$(DEPDIR)/GLWCheckBoxText.Po
include ./$(DEPDIR)/GLWDropDown.Po
include ./$(DEPDIR)/GLWDropDownColor.Po
include ./$(DEPDIR)/GLWDropDownText.Po
include ./$(DEPDIR)/GLWFileView.Po
include ./$(DEPDIR)/GLWFlag.Po
include ./$(DEPDIR)/GLWFont.Po
include ./$(DEPDIR)/GLWIcon.Po
include ./$(DEPDIR)/GLWImageList.Po
include ./$(DEPDIR)/GLWLabel.Po
include ./$(DEPDIR)/GLWListView.Po
include ./$(DEPDIR)/GLWLoggerView.Po
include ./$(DEPDIR)/GLWPanel.Po
include ./$(DEPDIR)/GLWPlanView.Po
include ./$(DEPDIR)/GLWProgress.Po
include ./$(DEPDIR)/GLWPushButton.Po
include ./$(DEPDIR)/GLWScorchedInfo.Po
include ./$(DEPDIR)/GLWScrollButton.Po
include ./$(DEPDIR)/GLWScrollPanel.Po
include ./$(DEPDIR)/GLWScrollW.Po
include ./$(DEPDIR)/GLWSelector.Po
include ./$(DEPDIR)/GLWSelectorPart.Po
include ./$(DEPDIR)/GLWSlider.Po
include ./$(DEPDIR)/GLWSpinBox.Po
include ./$(DEPDIR)/GLWTab.Po
include ./$(DEPDIR)/GLWTalkBox.Po
include ./$(DEPDIR)/GLWTankFire.Po
include ./$(DEPDIR)/GLWTankModel.Po
include ./$(DEPDIR)/GLWTankTip.Po
include ./$(DEPDIR)/GLWTankViewer.Po
include ./$(DEPDIR)/GLWTextBox.Po
include ./$(DEPDIR)/GLWTextButton.Po
include ./$(DEPDIR)/GLWTip.Po
include ./$(DEPDIR)/GLWToolTip.Po
include ./$(DEPDIR)/GLWTracker.Po
include ./$(DEPDIR)/GLWTranslate.Po
include ./$(DEPDIR)/GLWWeaponModel.Po
include ./$(DEPDIR)/GLWWindView.Po
include ./$(DEPDIR)/GLWWindow.Po
include ./$(DEPDIR)/GLWWindowManager.Po
include ./$(DEPDIR)/GLWWindowSkin.Po
include ./$(DEPDIR)/GLWWindowSkinManager.Po
include ./$(DEPDIR)/GLWidget.Po
include ./$(DEPDIR)/GameState.Po
include ./$(DEPDIR)/GameStateI.Po
include ./$(DEPDIR)/GameStateStimulusI.Po
include ./$(DEPDIR)/Gamma.Po
include ./$(DEPDIR)/GroundMaps.Po
include ./$(DEPDIR)/HUDDialog.Po
include ./$(DEPDIR)/HeightMap.Po
include ./$(DEPDIR)/HeightMapCollision.Po
include ./$(DEPDIR)/HeightMapLoader.Po
include ./$(DEPDIR)/HeightMapModifier.Po
include ./$(DEPDIR)/HeightMapRenderer.Po
include ./$(DEPDIR)/HeightMapSender.Po
include ./$(DEPDIR)/HelpButtonDialog.Po
include ./$(DEPDIR)/Hemisphere.Po
include ./$(DEPDIR)/HtmlHelpDialog.Po
include ./$(DEPDIR)/ImageID.Po
include ./$(DEPDIR)/ImageStore.Po
include ./$(DEPDIR)/InfoMap.Po
include ./$(DEPDIR)/InventoryDialog.Po
include ./$(DEPDIR)/KeyDialog.Po
include ./$(DEPDIR)/Keyboard.Po
include ./$(DEPDIR)/KeyboardKey.Po
include ./$(DEPDIR)/KibitzingDialog.Po
include ./$(DEPDIR)/Landscape.Po
include ./$(DEPDIR)/LandscapeBoids.Po
include ./$(DEPDIR)/LandscapeDefinition.Po
include ./$(DEPDIR)/LandscapeDefinitionCache.Po
include ./$(DEPDIR)/LandscapeDefinitions.Po
include ./$(DEPDIR)/LandscapeDefn.Po
include ./$(DEPDIR)/LandscapeEvents.Po
include ./$(DEPDIR)/LandscapeMaps.Po
include ./$(DEPDIR)/LandscapeObjects.Po
include ./$(DEPDIR)/LandscapeObjectsEntry.Po
include ./$(DEPDIR)/LandscapeObjectsEntryModel.Po
include ./$(DEPDIR)/LandscapeObjectsEntryTree.Po
include ./$(DEPDIR)/LandscapeObjectsGroupEntry.Po
include ./$(DEPDIR)/LandscapeObjectsSetEntry.Po
include ./$(DEPDIR)/LandscapePlace.Po
include ./$(DEPDIR)/LandscapePoints.Po
include ./$(DEPDIR)/LandscapeShips.Po
include ./$(DEPDIR)/LandscapeSound.Po
include ./$(DEPDIR)/LandscapeSoundManager.Po
include ./$(DEPDIR)/LandscapeTex.Po
include ./$(DEPDIR)/LandscapeTexDefn.Po
include ./$(DEPDIR)/Laser.Po
include ./$(DEPDIR)/Lightning.Po
include ./$(DEPDIR)/Line.Po
include ./$(DEPDIR)/ListDialog.Po
include ./$(DEPDIR)/LogDialog.Po
include ./$(DEPDIR)/Logger.Po
include ./$(DEPDIR)/LoggerI.Po
include ./$(DEPDIR)/MSModelFactory.Po
include ./$(DEPDIR)/Main2DCamera.Po
include ./$(DEPDIR)/MainCamera.Po
include ./$(DEPDIR)/MainDialog.Po
include ./$(DEPDIR)/MainLoop.Po
include ./$(DEPDIR)/MainLoopI.Po
include ./$(DEPDIR)/MainMenuDialog.Po
include ./$(DEPDIR)/MapPoints.Po
include ./$(DEPDIR)/Mesh.Po
include ./$(DEPDIR)/MeshLOD.Po
include ./$(DEPDIR)/MeshLODTri.Po
include ./$(DEPDIR)/MeshLODVector.Po
include ./$(DEPDIR)/MessageDialog.Po
include ./$(DEPDIR)/MetaActionRenderer.Po
include ./$(DEPDIR)/MetaClass.Po
include ./$(DEPDIR)/MissileActionRenderer.Po
include ./$(DEPDIR)/MissileMesh.Po
include ./$(DEPDIR)/ModDirs.Po
include ./$(DEPDIR)/ModFileEntry.Po
include ./$(DEPDIR)/ModFiles.Po
include ./$(DEPDIR)/ModInfo.Po
include ./$(DEPDIR)/Model.Po
include ./$(DEPDIR)/ModelDefn.Po
include ./$(DEPDIR)/ModelID.Po
include ./$(DEPDIR)/ModelMaths.Po
include ./$(DEPDIR)/ModelRenderer.Po
include ./$(DEPDIR)/ModelStore.Po
include ./$(DEPDIR)/Mouse.Po
include ./$(DEPDIR)/MovementMap.Po
include ./$(DEPDIR)/Napalm.Po
include ./$(DEPDIR)/NapalmMap.Po
include ./$(DEPDIR)/NapalmRenderer.Po
include ./$(DEPDIR)/NetBuffer.Po
include ./$(DEPDIR)/NetBufferUtil.Po
include ./$(DEPDIR)/NetDialog.Po
include ./$(DEPDIR)/NetInterface.Po
include ./$(DEPDIR)/NetLoopBack.Po
include ./$(DEPDIR)/NetMessage.Po
include ./$(DEPDIR)/NetMessageHandler.Po
include ./$(DEPDIR)/NetMessagePool.Po
include ./$(DEPDIR)/NetServer.Po
include ./$(DEPDIR)/NetServerProtocol.Po
include ./$(DEPDIR)/NetServerRead.Po
include ./$(DEPDIR)/Obstacle.Po
include ./$(DEPDIR)/OptionEntry.Po
include ./$(DEPDIR)/OptionEntrySetter.Po
include ./$(DEPDIR)/OptionsDisplay.Po
include ./$(DEPDIR)/OptionsGame.Po
include ./$(DEPDIR)/OptionsParam.Po
include ./$(DEPDIR)/OptionsTransient.Po
include ./$(DEPDIR)/Parachute.Po
include ./$(DEPDIR)/Particle.Po
include ./$(DEPDIR)/ParticleEmitter.Po
include ./$(DEPDIR)/ParticleEngine.Po
include ./$(DEPDIR)/ParticleRenderer.Po
include ./$(DEPDIR)/Patch.Po
include ./$(DEPDIR)/PatchGrid.Po
include ./$(DEPDIR)/PatchSide.Po
include ./$(DEPDIR)/PatchTexCoord.Po
include ./$(DEPDIR)/PhysicsEngine.Po
include ./$(DEPDIR)/PhysicsParticle.Po
include ./$(DEPDIR)/PhysicsParticleObject.Po
include ./$(DEPDIR)/PlacementGroupDefinition.Po
include ./$(DEPDIR)/PlacementModelDefinition.Po
include ./$(DEPDIR)/PlacementObject.Po
include ./$(DEPDIR)/PlacementObjectGroup.Po
include ./$(DEPDIR)/PlacementObjectModel.Po
include ./$(DEPDIR)/PlacementObjectRandom.Po
include ./$(DEPDIR)/PlacementObjectShadow.Po
include ./$(DEPDIR)/PlacementObjectTank.Po
include ./$(DEPDIR)/PlacementObjectTarget.Po
include ./$(DEPDIR)/PlacementObjectTree.Po
include ./$(DEPDIR)/PlacementShadowDefinition.Po
include ./$(DEPDIR)/PlacementType.Po
include ./$(DEPDIR)/PlacementTypeDirect.Po
include ./$(DEPDIR)/PlacementTypeMask.Po
include ./$(DEPDIR)/PlacementTypeTankStart.Po
include ./$(DEPDIR)/PlacementTypeTree.Po
include ./$(DEPDIR)/PlayerDialog.Po
include ./$(DEPDIR)/PlayingSoundSource.Po
include ./$(DEPDIR)/ProgressBarDialog.Po
include ./$(DEPDIR)/ProgressCounter.Po
include ./$(DEPDIR)/ProgressDialog.Po
include ./$(DEPDIR)/QuitDialog.Po
include ./$(DEPDIR)/RandomGenerator.Po
include ./$(DEPDIR)/RenderGeoms.Po
include ./$(DEPDIR)/RenderTargets.Po
include ./$(DEPDIR)/RenderTracer.Po
include ./$(DEPDIR)/ResignDialog.Po
include ./$(DEPDIR)/Resurrection.Po
include ./$(DEPDIR)/RoofMaps.Po
include ./$(DEPDIR)/RulesDialog.Po
include ./$(DEPDIR)/SaveDialog.Po
include ./$(DEPDIR)/ScorchedBoids.Po
include ./$(DEPDIR)/ScorchedBoidsObstacle.Po
include ./$(DEPDIR)/ScorchedClient.Po
include ./$(DEPDIR)/ScorchedCollisionHandler.Po
include ./$(DEPDIR)/ScorchedCollisionIds.Po
include ./$(DEPDIR)/ScorchedContext.Po
include ./$(DEPDIR)/ScorchedPhysicsEngine.Po
include ./$(DEPDIR)/ScorchedServer.Po
include ./$(DEPDIR)/ScorchedServerUtil.Po
include ./$(DEPDIR)/ScorchedShips.Po
include ./$(DEPDIR)/ScoreDialog.Po
include ./$(DEPDIR)/ServerAddPlayerHandler.Po
include ./$(DEPDIR)/ServerAdminHandler.Po
include ./$(DEPDIR)/ServerAuthHandler.Po
include ./$(DEPDIR)/ServerAuthHandlerForumLogin.Po
include ./$(DEPDIR)/ServerAuthHandlerMinKills.Po
include ./$(DEPDIR)/ServerAuthHandlerPrefered.Po
include ./$(DEPDIR)/ServerBanned.Po
include ./$(DEPDIR)/ServerBrowser.Po
include ./$(DEPDIR)/ServerBrowserCollect.Po
include ./$(DEPDIR)/ServerBrowserInfo.Po
include ./$(DEPDIR)/ServerBrowserRefresh.Po
include ./$(DEPDIR)/ServerBrowserServerList.Po
include ./$(DEPDIR)/ServerBuyAccessoryHandler.Po
include ./$(DEPDIR)/ServerCommon.Po
include ./$(DEPDIR)/ServerConnectHandler.Po
include ./$(DEPDIR)/ServerDefenseHandler.Po
include ./$(DEPDIR)/ServerDialog.Po
include ./$(DEPDIR)/ServerFileAkHandler.Po
include ./$(DEPDIR)/ServerFileServer.Po
include ./$(DEPDIR)/ServerHaveModFilesHandler.Po
include ./$(DEPDIR)/ServerInitializeHandler.Po
include ./$(DEPDIR)/ServerKeepAliveHandler.Po
include ./$(DEPDIR)/ServerLog.Po
include ./$(DEPDIR)/ServerMain.Po
include ./$(DEPDIR)/ServerMessageHandler.Po
include ./$(DEPDIR)/ServerNewGameState.Po
include ./$(DEPDIR)/ServerNextRoundState.Po
include ./$(DEPDIR)/ServerNextShotState.Po
include ./$(DEPDIR)/ServerNextTurnState.Po
include ./$(DEPDIR)/ServerPlayedMoveHandler.Po
include ./$(DEPDIR)/ServerPlayerAimHandler.Po
include ./$(DEPDIR)/ServerPlayerReadyHandler.Po
include ./$(DEPDIR)/ServerPlayingState.Po
include ./$(DEPDIR)/ServerReadyState.Po
include ./$(DEPDIR)/ServerRegistration.Po
include ./$(DEPDIR)/ServerResetState.Po
include ./$(DEPDIR)/ServerSDialog.Po
include ./$(DEPDIR)/ServerShotFinishedState.Po
include ./$(DEPDIR)/ServerShotHolder.Po
include ./$(DEPDIR)/ServerShotState.Po
include ./$(DEPDIR)/ServerStartingState.Po
include ./$(DEPDIR)/ServerState.Po
include ./$(DEPDIR)/ServerStateTooFewPlayersState.Po
include ./$(DEPDIR)/ServerTextFilter.Po
include ./$(DEPDIR)/ServerTextHandler.Po
include ./$(DEPDIR)/ServerTimedMessage.Po
include ./$(DEPDIR)/ServerTooFewPlayersStimulus.Po
include ./$(DEPDIR)/ServerWebHandler.Po
include ./$(DEPDIR)/ServerWebServer.Po
include ./$(DEPDIR)/SettingsDialog.Po
include ./$(DEPDIR)/ShadowMap.Po
include ./$(DEPDIR)/Shield.Po
include ./$(DEPDIR)/ShieldHit.Po
include ./$(DEPDIR)/ShieldMag.Po
include ./$(DEPDIR)/ShieldReflective.Po
include ./$(DEPDIR)/Ship.Po
include ./$(DEPDIR)/ShipGroup.Po
include ./$(DEPDIR)/ShotBounce.Po
include ./$(DEPDIR)/ShotCountDown.Po
include ./$(DEPDIR)/ShotProjectile.Po
include ./$(DEPDIR)/SingleChoiceDialog.Po
include ./$(DEPDIR)/SingleDialog.Po
include ./$(DEPDIR)/SingleSDialog.Po
include ./$(DEPDIR)/SkipAllDialog.Po
include ./$(DEPDIR)/SkipDialog.Po
include ./$(DEPDIR)/Sky.Po
include ./$(DEPDIR)/SkyDome.Po
include ./$(DEPDIR)/SkyFlash.Po
include ./$(DEPDIR)/SkyRoof.Po
include ./$(DEPDIR)/SkyRoofCollision.Po
include ./$(DEPDIR)/Smoke.Po
include ./$(DEPDIR)/SmokeActionRenderer.Po
include ./$(DEPDIR)/SoftwareMouse.Po
include ./$(DEPDIR)/Sound.Po
include ./$(DEPDIR)/SoundAction.Po
include ./$(DEPDIR)/SoundBuffer.Po
include ./$(DEPDIR)/SoundBufferDynamicOV.Po
include ./$(DEPDIR)/SoundBufferEmpty.Po
include ./$(DEPDIR)/SoundBufferFactory.Po
include ./$(DEPDIR)/SoundBufferStaticWav.Po
include ./$(DEPDIR)/SoundListener.Po
include ./$(DEPDIR)/SoundSource.Po
include ./$(DEPDIR)/SoundUtils.Po
include ./$(DEPDIR)/SpeedChange.Po
include ./$(DEPDIR)/SphereActionRenderer.Po
include ./$(DEPDIR)/SplineCurve.Po
include ./$(DEPDIR)/SplinePath.Po
include ./$(DEPDIR)/SpriteProjectile.Po
include ./$(DEPDIR)/StatsLogger.Po
include ./$(DEPDIR)/StatsLoggerFile.Po
include ./$(DEPDIR)/StatsLoggerMySQL.Po
include ./$(DEPDIR)/Sun.Po
include ./$(DEPDIR)/Surround.Po
include ./$(DEPDIR)/SurroundDefault.Po
include ./$(DEPDIR)/SurroundLandscape.Po
include ./$(DEPDIR)/TalkRenderer.Po
include ./$(DEPDIR)/TalkSettingsDialog.Po
include ./$(DEPDIR)/Tank.Po
include ./$(DEPDIR)/TankAI.Po
include ./$(DEPDIR)/TankAIAdder.Po
include ./$(DEPDIR)/TankAIComputer.Po
include ./$(DEPDIR)/TankAIComputerAim.Po
include ./$(DEPDIR)/TankAIComputerBuyer.Po
include ./$(DEPDIR)/TankAIComputerTarget.Po
include ./$(DEPDIR)/TankAIHuman.Po
include ./$(DEPDIR)/TankAIHumanCtrl.Po
include ./$(DEPDIR)/TankAIStore.Po
include ./$(DEPDIR)/TankAIStrings.Po
include ./$(DEPDIR)/TankAccessories.Po
include ./$(DEPDIR)/TankAdmin.Po
include ./$(DEPDIR)/TankAutoDefense.Po
include ./$(DEPDIR)/TankAvatar.Po
include ./$(DEPDIR)/TankBatteries.Po
include ./$(DEPDIR)/TankColorGenerator.Po
include ./$(DEPDIR)/TankContainer.Po
include ./$(DEPDIR)/TankDamage.Po
include ./$(DEPDIR)/TankDeadContainer.Po
include ./$(DEPDIR)/TankDefinition.Po
include ./$(DEPDIR)/TankFalling.Po
include ./$(DEPDIR)/TankFallingEnd.Po
include ./$(DEPDIR)/TankFired.Po
include ./$(DEPDIR)/TankFuel.Po
include ./$(DEPDIR)/TankLib.Po
include ./$(DEPDIR)/TankMenus.Po
include ./$(DEPDIR)/TankMesh.Po
include ./$(DEPDIR)/TankMod.Po
include ./$(DEPDIR)/TankModel.Po
include ./$(DEPDIR)/TankModelContainer.Po
include ./$(DEPDIR)/TankModelStore.Po
include ./$(DEPDIR)/TankMovement.Po
include ./$(DEPDIR)/TankMovementEnd.Po
include ./$(DEPDIR)/TankParachutes.Po
include ./$(DEPDIR)/TankPosition.Po
include ./$(DEPDIR)/TankResign.Po
include ./$(DEPDIR)/TankSay.Po
include ./$(DEPDIR)/TankScore.Po
include ./$(DEPDIR)/TankShields.Po
include ./$(DEPDIR)/TankSort.Po
include ./$(DEPDIR)/TankState.Po
include ./$(DEPDIR)/TankTeamScore.Po
include ./$(DEPDIR)/TankType.Po
include ./$(DEPDIR)/TankTypes.Po
include ./$(DEPDIR)/TankWeapon.Po
include ./$(DEPDIR)/Target.Po
include ./$(DEPDIR)/TargetCamera.Po
include ./$(DEPDIR)/TargetContainer.Po
include ./$(DEPDIR)/TargetDamageCalc.Po
include ./$(DEPDIR)/TargetDefinition.Po
include ./$(DEPDIR)/TargetLife.Po
include ./$(DEPDIR)/TargetParachute.Po
include ./$(DEPDIR)/TargetParticleRenderer.Po
include ./$(DEPDIR)/TargetRenderer.Po
include ./$(DEPDIR)/TargetRendererImpl.Po
include ./$(DEPDIR)/TargetRendererImplTank.Po
include ./$(DEPDIR)/TargetRendererImplTarget.Po
include ./$(DEPDIR)/TargetShield.Po
include ./$(DEPDIR)/Teleport.Po
include ./$(DEPDIR)/TextActionRenderer.Po
include ./$(DEPDIR)/TriNode.Po
include ./$(DEPDIR)/TriNodePool.Po
include ./$(DEPDIR)/Triangle.Po
include ./$(DEPDIR)/TurnController.Po
include ./$(DEPDIR)/TutorialDialog.Po
include ./$(DEPDIR)/TutorialFile.Po
include ./$(DEPDIR)/UniqueIdStore.Po
include ./$(DEPDIR)/Variance.Po
include ./$(DEPDIR)/Vector.Po
include ./$(DEPDIR)/VectorLib.Po
include ./$(DEPDIR)/Vertex.Po
include ./$(DEPDIR)/ViewPoints.Po
include ./$(DEPDIR)/VirtualSoundSource.Po
include ./$(DEPDIR)/Wall.Po
include ./$(DEPDIR)/WallActionRenderer.Po
include ./$(DEPDIR)/WallHit.Po
include ./$(DEPDIR)/Water.Po
include ./$(DEPDIR)/WaterMap.Po
include ./$(DEPDIR)/WaterMapModifier.Po
include ./$(DEPDIR)/WaterMapPoints.Po
include ./$(DEPDIR)/WaterMapSurround.Po
include ./$(DEPDIR)/WaterWaves.Po
include ./$(DEPDIR)/Weapon.Po
include ./$(DEPDIR)/WeaponAddTarget.Po
include ./$(DEPDIR)/WeaponAimedOver.Po
include ./$(DEPDIR)/WeaponAimedUnder.Po
include ./$(DEPDIR)/WeaponAnimation.Po
include ./$(DEPDIR)/WeaponCenterPosition.Po
include ./$(DEPDIR)/WeaponDelay.Po
include ./$(DEPDIR)/WeaponExplosion.Po
include ./$(DEPDIR)/WeaponGiveAccessory.Po
include ./$(DEPDIR)/WeaponGiveLife.Po
include ./$(DEPDIR)/WeaponGiveLives.Po
include ./$(DEPDIR)/WeaponGiveMoney.Po
include ./$(DEPDIR)/WeaponGivePower.Po
include ./$(DEPDIR)/WeaponGiveScore.Po
include ./$(DEPDIR)/WeaponGiveWin.Po
include ./$(DEPDIR)/WeaponInvokeWeapon.Po
include ./$(DEPDIR)/WeaponLaser.Po
include ./$(DEPDIR)/WeaponLeapFrog.Po
include ./$(DEPDIR)/WeaponLightning.Po
include ./$(DEPDIR)/WeaponMirv.Po
include ./$(DEPDIR)/WeaponMulti.Po
include ./$(DEPDIR)/WeaponMuzzle.Po
include ./$(DEPDIR)/WeaponNapalm.Po
include ./$(DEPDIR)/WeaponNull.Po
include ./$(DEPDIR)/WeaponProjectile.Po
include ./$(DEPDIR)/WeaponRandomChoice.Po
include ./$(DEPDIR)/WeaponRedirect.Po
include ./$(DEPDIR)/WeaponReference.Po
include ./$(DEPDIR)/WeaponRepeat.Po
include ./$(DEPDIR)/WeaponRoller.Po
include ./$(DEPDIR)/WeaponScatterDirection.Po
include ./$(DEPDIR)/WeaponScatterPosition.Po
include ./$(DEPDIR)/WeaponSkyFlash.Po
include ./$(DEPDIR)/WeaponSound.Po
include ./$(DEPDIR)/WeaponTeleport.Po
include ./$(DEPDIR)/WeaponTranslate.Po
include ./$(DEPDIR)/WeaponVelocity.Po
include ./$(DEPDIR)/WindowSetup.Po
include ./$(DEPDIR)/XMLFile.Po
include ./$(DEPDIR)/XMLNode.Po
include ./$(DEPDIR)/XMLParser.Po
include ./$(DEPDIR)/XMLStringBuffer.Po
include ./$(DEPDIR)/adler32.Po
include ./$(DEPDIR)/array.Po
include ./$(DEPDIR)/aseFile.lex.Po
include ./$(DEPDIR)/aseFile.tab.Po
include ./$(DEPDIR)/collision_kernel.Po
include ./$(DEPDIR)/collision_space.Po
include ./$(DEPDIR)/collision_std.Po
include ./$(DEPDIR)/collision_transform.Po
include ./$(DEPDIR)/collision_util.Po
include ./$(DEPDIR)/compress.Po
include ./$(DEPDIR)/crc32.Po
include ./$(DEPDIR)/deflate.Po
include ./$(DEPDIR)/error.Po
include ./$(DEPDIR)/export-dif.Po
include ./$(DEPDIR)/fastdot.Po
include ./$(DEPDIR)/fastldlt.Po
include ./$(DEPDIR)/fastlsolve.Po
include ./$(DEPDIR)/fastltsolve.Po
include ./$(DEPDIR)/gzio.Po
include ./$(DEPDIR)/infblock.Po
include ./$(DEPDIR)/infcodes.Po
include ./$(DEPDIR)/inffast.Po
include ./$(DEPDIR)/inflate.Po
include ./$(DEPDIR)/inftrees.Po
include ./$(DEPDIR)/infutil.Po
include ./$(DEPDIR)/joint.Po
include ./$(DEPDIR)/lcp.Po
include ./$(DEPDIR)/main.Po
include ./$(DEPDIR)/mass.Po
include ./$(DEPDIR)/mat.Po
include ./$(DEPDIR)/matrix.Po
include ./$(DEPDIR)/memory.Po
include ./$(DEPDIR)/misc.Po
include ./$(DEPDIR)/obstack.Po
include ./$(DEPDIR)/ode.Po
include ./$(DEPDIR)/odemath.Po
include ./$(DEPDIR)/quickstep.Po
include ./$(DEPDIR)/rotation.Po
include ./$(DEPDIR)/snprintf.Po
include ./$(DEPDIR)/step.Po
include ./$(DEPDIR)/stepfast.Po
include ./$(DEPDIR)/testing.Po
include ./$(DEPDIR)/timer.Po
include ./$(DEPDIR)/trees.Po
include ./$(DEPDIR)/uncompr.Po
include ./$(DEPDIR)/util.Po
include ./$(DEPDIR)/xmlparse.Po
include ./$(DEPDIR)/xmlrole.Po
include ./$(DEPDIR)/xmltok.Po
include ./$(DEPDIR)/zutil.Po

distclean-depend:
	-rm -rf ./$(DEPDIR)

.c.o:
	source='$<' object='$@' libtool=no \
	depfile='$(DEPDIR)/$*.Po' tmpdepfile='$(DEPDIR)/$*.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(COMPILE) -c `test -f '$<' || echo '$(srcdir)/'`$<

.c.obj:
	source='$<' object='$@' libtool=no \
	depfile='$(DEPDIR)/$*.Po' tmpdepfile='$(DEPDIR)/$*.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(COMPILE) -c `cygpath -w $<`

snprintf.o: ../common/snprintf.c
	source='../common/snprintf.c' object='snprintf.o' libtool=no \
	depfile='$(DEPDIR)/snprintf.Po' tmpdepfile='$(DEPDIR)/snprintf.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o snprintf.o `test -f '../common/snprintf.c' || echo '$(srcdir)/'`../common/snprintf.c

snprintf.obj: ../common/snprintf.c
	source='../common/snprintf.c' object='snprintf.obj' libtool=no \
	depfile='$(DEPDIR)/snprintf.Po' tmpdepfile='$(DEPDIR)/snprintf.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o snprintf.obj `cygpath -w ../common/snprintf.c`

fastdot.o: ../ode/fastdot.c
	source='../ode/fastdot.c' object='fastdot.o' libtool=no \
	depfile='$(DEPDIR)/fastdot.Po' tmpdepfile='$(DEPDIR)/fastdot.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastdot.o `test -f '../ode/fastdot.c' || echo '$(srcdir)/'`../ode/fastdot.c

fastdot.obj: ../ode/fastdot.c
	source='../ode/fastdot.c' object='fastdot.obj' libtool=no \
	depfile='$(DEPDIR)/fastdot.Po' tmpdepfile='$(DEPDIR)/fastdot.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastdot.obj `cygpath -w ../ode/fastdot.c`

fastldlt.o: ../ode/fastldlt.c
	source='../ode/fastldlt.c' object='fastldlt.o' libtool=no \
	depfile='$(DEPDIR)/fastldlt.Po' tmpdepfile='$(DEPDIR)/fastldlt.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastldlt.o `test -f '../ode/fastldlt.c' || echo '$(srcdir)/'`../ode/fastldlt.c

fastldlt.obj: ../ode/fastldlt.c
	source='../ode/fastldlt.c' object='fastldlt.obj' libtool=no \
	depfile='$(DEPDIR)/fastldlt.Po' tmpdepfile='$(DEPDIR)/fastldlt.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastldlt.obj `cygpath -w ../ode/fastldlt.c`

fastlsolve.o: ../ode/fastlsolve.c
	source='../ode/fastlsolve.c' object='fastlsolve.o' libtool=no \
	depfile='$(DEPDIR)/fastlsolve.Po' tmpdepfile='$(DEPDIR)/fastlsolve.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastlsolve.o `test -f '../ode/fastlsolve.c' || echo '$(srcdir)/'`../ode/fastlsolve.c

fastlsolve.obj: ../ode/fastlsolve.c
	source='../ode/fastlsolve.c' object='fastlsolve.obj' libtool=no \
	depfile='$(DEPDIR)/fastlsolve.Po' tmpdepfile='$(DEPDIR)/fastlsolve.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastlsolve.obj `cygpath -w ../ode/fastlsolve.c`

fastltsolve.o: ../ode/fastltsolve.c
	source='../ode/fastltsolve.c' object='fastltsolve.o' libtool=no \
	depfile='$(DEPDIR)/fastltsolve.Po' tmpdepfile='$(DEPDIR)/fastltsolve.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastltsolve.o `test -f '../ode/fastltsolve.c' || echo '$(srcdir)/'`../ode/fastltsolve.c

fastltsolve.obj: ../ode/fastltsolve.c
	source='../ode/fastltsolve.c' object='fastltsolve.obj' libtool=no \
	depfile='$(DEPDIR)/fastltsolve.Po' tmpdepfile='$(DEPDIR)/fastltsolve.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o fastltsolve.obj `cygpath -w ../ode/fastltsolve.c`

adler32.o: ../zlib/adler32.c
	source='../zlib/adler32.c' object='adler32.o' libtool=no \
	depfile='$(DEPDIR)/adler32.Po' tmpdepfile='$(DEPDIR)/adler32.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o adler32.o `test -f '../zlib/adler32.c' || echo '$(srcdir)/'`../zlib/adler32.c

adler32.obj: ../zlib/adler32.c
	source='../zlib/adler32.c' object='adler32.obj' libtool=no \
	depfile='$(DEPDIR)/adler32.Po' tmpdepfile='$(DEPDIR)/adler32.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o adler32.obj `cygpath -w ../zlib/adler32.c`

compress.o: ../zlib/compress.c
	source='../zlib/compress.c' object='compress.o' libtool=no \
	depfile='$(DEPDIR)/compress.Po' tmpdepfile='$(DEPDIR)/compress.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o compress.o `test -f '../zlib/compress.c' || echo '$(srcdir)/'`../zlib/compress.c

compress.obj: ../zlib/compress.c
	source='../zlib/compress.c' object='compress.obj' libtool=no \
	depfile='$(DEPDIR)/compress.Po' tmpdepfile='$(DEPDIR)/compress.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o compress.obj `cygpath -w ../zlib/compress.c`

crc32.o: ../zlib/crc32.c
	source='../zlib/crc32.c' object='crc32.o' libtool=no \
	depfile='$(DEPDIR)/crc32.Po' tmpdepfile='$(DEPDIR)/crc32.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o crc32.o `test -f '../zlib/crc32.c' || echo '$(srcdir)/'`../zlib/crc32.c

crc32.obj: ../zlib/crc32.c
	source='../zlib/crc32.c' object='crc32.obj' libtool=no \
	depfile='$(DEPDIR)/crc32.Po' tmpdepfile='$(DEPDIR)/crc32.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o crc32.obj `cygpath -w ../zlib/crc32.c`

deflate.o: ../zlib/deflate.c
	source='../zlib/deflate.c' object='deflate.o' libtool=no \
	depfile='$(DEPDIR)/deflate.Po' tmpdepfile='$(DEPDIR)/deflate.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o deflate.o `test -f '../zlib/deflate.c' || echo '$(srcdir)/'`../zlib/deflate.c

deflate.obj: ../zlib/deflate.c
	source='../zlib/deflate.c' object='deflate.obj' libtool=no \
	depfile='$(DEPDIR)/deflate.Po' tmpdepfile='$(DEPDIR)/deflate.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o deflate.obj `cygpath -w ../zlib/deflate.c`

gzio.o: ../zlib/gzio.c
	source='../zlib/gzio.c' object='gzio.o' libtool=no \
	depfile='$(DEPDIR)/gzio.Po' tmpdepfile='$(DEPDIR)/gzio.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o gzio.o `test -f '../zlib/gzio.c' || echo '$(srcdir)/'`../zlib/gzio.c

gzio.obj: ../zlib/gzio.c
	source='../zlib/gzio.c' object='gzio.obj' libtool=no \
	depfile='$(DEPDIR)/gzio.Po' tmpdepfile='$(DEPDIR)/gzio.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o gzio.obj `cygpath -w ../zlib/gzio.c`

infblock.o: ../zlib/infblock.c
	source='../zlib/infblock.c' object='infblock.o' libtool=no \
	depfile='$(DEPDIR)/infblock.Po' tmpdepfile='$(DEPDIR)/infblock.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o infblock.o `test -f '../zlib/infblock.c' || echo '$(srcdir)/'`../zlib/infblock.c

infblock.obj: ../zlib/infblock.c
	source='../zlib/infblock.c' object='infblock.obj' libtool=no \
	depfile='$(DEPDIR)/infblock.Po' tmpdepfile='$(DEPDIR)/infblock.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o infblock.obj `cygpath -w ../zlib/infblock.c`

infcodes.o: ../zlib/infcodes.c
	source='../zlib/infcodes.c' object='infcodes.o' libtool=no \
	depfile='$(DEPDIR)/infcodes.Po' tmpdepfile='$(DEPDIR)/infcodes.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o infcodes.o `test -f '../zlib/infcodes.c' || echo '$(srcdir)/'`../zlib/infcodes.c

infcodes.obj: ../zlib/infcodes.c
	source='../zlib/infcodes.c' object='infcodes.obj' libtool=no \
	depfile='$(DEPDIR)/infcodes.Po' tmpdepfile='$(DEPDIR)/infcodes.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o infcodes.obj `cygpath -w ../zlib/infcodes.c`

inffast.o: ../zlib/inffast.c
	source='../zlib/inffast.c' object='inffast.o' libtool=no \
	depfile='$(DEPDIR)/inffast.Po' tmpdepfile='$(DEPDIR)/inffast.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o inffast.o `test -f '../zlib/inffast.c' || echo '$(srcdir)/'`../zlib/inffast.c

inffast.obj: ../zlib/inffast.c
	source='../zlib/inffast.c' object='inffast.obj' libtool=no \
	depfile='$(DEPDIR)/inffast.Po' tmpdepfile='$(DEPDIR)/inffast.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o inffast.obj `cygpath -w ../zlib/inffast.c`

inflate.o: ../zlib/inflate.c
	source='../zlib/inflate.c' object='inflate.o' libtool=no \
	depfile='$(DEPDIR)/inflate.Po' tmpdepfile='$(DEPDIR)/inflate.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o inflate.o `test -f '../zlib/inflate.c' || echo '$(srcdir)/'`../zlib/inflate.c

inflate.obj: ../zlib/inflate.c
	source='../zlib/inflate.c' object='inflate.obj' libtool=no \
	depfile='$(DEPDIR)/inflate.Po' tmpdepfile='$(DEPDIR)/inflate.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o inflate.obj `cygpath -w ../zlib/inflate.c`

inftrees.o: ../zlib/inftrees.c
	source='../zlib/inftrees.c' object='inftrees.o' libtool=no \
	depfile='$(DEPDIR)/inftrees.Po' tmpdepfile='$(DEPDIR)/inftrees.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o inftrees.o `test -f '../zlib/inftrees.c' || echo '$(srcdir)/'`../zlib/inftrees.c

inftrees.obj: ../zlib/inftrees.c
	source='../zlib/inftrees.c' object='inftrees.obj' libtool=no \
	depfile='$(DEPDIR)/inftrees.Po' tmpdepfile='$(DEPDIR)/inftrees.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o inftrees.obj `cygpath -w ../zlib/inftrees.c`

infutil.o: ../zlib/infutil.c
	source='../zlib/infutil.c' object='infutil.o' libtool=no \
	depfile='$(DEPDIR)/infutil.Po' tmpdepfile='$(DEPDIR)/infutil.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o infutil.o `test -f '../zlib/infutil.c' || echo '$(srcdir)/'`../zlib/infutil.c

infutil.obj: ../zlib/infutil.c
	source='../zlib/infutil.c' object='infutil.obj' libtool=no \
	depfile='$(DEPDIR)/infutil.Po' tmpdepfile='$(DEPDIR)/infutil.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o infutil.obj `cygpath -w ../zlib/infutil.c`

trees.o: ../zlib/trees.c
	source='../zlib/trees.c' object='trees.o' libtool=no \
	depfile='$(DEPDIR)/trees.Po' tmpdepfile='$(DEPDIR)/trees.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o trees.o `test -f '../zlib/trees.c' || echo '$(srcdir)/'`../zlib/trees.c

trees.obj: ../zlib/trees.c
	source='../zlib/trees.c' object='trees.obj' libtool=no \
	depfile='$(DEPDIR)/trees.Po' tmpdepfile='$(DEPDIR)/trees.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o trees.obj `cygpath -w ../zlib/trees.c`

uncompr.o: ../zlib/uncompr.c
	source='../zlib/uncompr.c' object='uncompr.o' libtool=no \
	depfile='$(DEPDIR)/uncompr.Po' tmpdepfile='$(DEPDIR)/uncompr.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o uncompr.o `test -f '../zlib/uncompr.c' || echo '$(srcdir)/'`../zlib/uncompr.c

uncompr.obj: ../zlib/uncompr.c
	source='../zlib/uncompr.c' object='uncompr.obj' libtool=no \
	depfile='$(DEPDIR)/uncompr.Po' tmpdepfile='$(DEPDIR)/uncompr.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o uncompr.obj `cygpath -w ../zlib/uncompr.c`

zutil.o: ../zlib/zutil.c
	source='../zlib/zutil.c' object='zutil.o' libtool=no \
	depfile='$(DEPDIR)/zutil.Po' tmpdepfile='$(DEPDIR)/zutil.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o zutil.o `test -f '../zlib/zutil.c' || echo '$(srcdir)/'`../zlib/zutil.c

zutil.obj: ../zlib/zutil.c
	source='../zlib/zutil.c' object='zutil.obj' libtool=no \
	depfile='$(DEPDIR)/zutil.Po' tmpdepfile='$(DEPDIR)/zutil.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o zutil.obj `cygpath -w ../zlib/zutil.c`

xmlparse.o: ../XML/xmlparse.c
	source='../XML/xmlparse.c' object='xmlparse.o' libtool=no \
	depfile='$(DEPDIR)/xmlparse.Po' tmpdepfile='$(DEPDIR)/xmlparse.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o xmlparse.o `test -f '../XML/xmlparse.c' || echo '$(srcdir)/'`../XML/xmlparse.c

xmlparse.obj: ../XML/xmlparse.c
	source='../XML/xmlparse.c' object='xmlparse.obj' libtool=no \
	depfile='$(DEPDIR)/xmlparse.Po' tmpdepfile='$(DEPDIR)/xmlparse.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o xmlparse.obj `cygpath -w ../XML/xmlparse.c`

xmlrole.o: ../XML/xmlrole.c
	source='../XML/xmlrole.c' object='xmlrole.o' libtool=no \
	depfile='$(DEPDIR)/xmlrole.Po' tmpdepfile='$(DEPDIR)/xmlrole.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o xmlrole.o `test -f '../XML/xmlrole.c' || echo '$(srcdir)/'`../XML/xmlrole.c

xmlrole.obj: ../XML/xmlrole.c
	source='../XML/xmlrole.c' object='xmlrole.obj' libtool=no \
	depfile='$(DEPDIR)/xmlrole.Po' tmpdepfile='$(DEPDIR)/xmlrole.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o xmlrole.obj `cygpath -w ../XML/xmlrole.c`

xmltok.o: ../XML/xmltok.c
	source='../XML/xmltok.c' object='xmltok.o' libtool=no \
	depfile='$(DEPDIR)/xmltok.Po' tmpdepfile='$(DEPDIR)/xmltok.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o xmltok.o `test -f '../XML/xmltok.c' || echo '$(srcdir)/'`../XML/xmltok.c

xmltok.obj: ../XML/xmltok.c
	source='../XML/xmltok.c' object='xmltok.obj' libtool=no \
	depfile='$(DEPDIR)/xmltok.Po' tmpdepfile='$(DEPDIR)/xmltok.TPo' \
	$(CCDEPMODE) $(depcomp) \
	$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o xmltok.obj `cygpath -w ../XML/xmltok.c`
CCDEPMODE = depmode=gcc3

.cpp.o:
	source='$<' object='$@' libtool=no \
	depfile='$(DEPDIR)/$*.Po' tmpdepfile='$(DEPDIR)/$*.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXXCOMPILE) -c -o $@ `test -f '$<' || echo '$(srcdir)/'`$<

.cpp.obj:
	source='$<' object='$@' libtool=no \
	depfile='$(DEPDIR)/$*.Po' tmpdepfile='$(DEPDIR)/$*.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXXCOMPILE) -c -o $@ `cygpath -w $<`

GLBitmap.o: ../GLEXT/GLBitmap.cpp
	source='../GLEXT/GLBitmap.cpp' object='GLBitmap.o' libtool=no \
	depfile='$(DEPDIR)/GLBitmap.Po' tmpdepfile='$(DEPDIR)/GLBitmap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLBitmap.o `test -f '../GLEXT/GLBitmap.cpp' || echo '$(srcdir)/'`../GLEXT/GLBitmap.cpp

GLBitmap.obj: ../GLEXT/GLBitmap.cpp
	source='../GLEXT/GLBitmap.cpp' object='GLBitmap.obj' libtool=no \
	depfile='$(DEPDIR)/GLBitmap.Po' tmpdepfile='$(DEPDIR)/GLBitmap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLBitmap.obj `cygpath -w ../GLEXT/GLBitmap.cpp`

GLBitmapItterator.o: ../GLEXT/GLBitmapItterator.cpp
	source='../GLEXT/GLBitmapItterator.cpp' object='GLBitmapItterator.o' libtool=no \
	depfile='$(DEPDIR)/GLBitmapItterator.Po' tmpdepfile='$(DEPDIR)/GLBitmapItterator.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLBitmapItterator.o `test -f '../GLEXT/GLBitmapItterator.cpp' || echo '$(srcdir)/'`../GLEXT/GLBitmapItterator.cpp

GLBitmapItterator.obj: ../GLEXT/GLBitmapItterator.cpp
	source='../GLEXT/GLBitmapItterator.cpp' object='GLBitmapItterator.obj' libtool=no \
	depfile='$(DEPDIR)/GLBitmapItterator.Po' tmpdepfile='$(DEPDIR)/GLBitmapItterator.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLBitmapItterator.obj `cygpath -w ../GLEXT/GLBitmapItterator.cpp`

GLBitmapModifier.o: ../GLEXT/GLBitmapModifier.cpp
	source='../GLEXT/GLBitmapModifier.cpp' object='GLBitmapModifier.o' libtool=no \
	depfile='$(DEPDIR)/GLBitmapModifier.Po' tmpdepfile='$(DEPDIR)/GLBitmapModifier.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLBitmapModifier.o `test -f '../GLEXT/GLBitmapModifier.cpp' || echo '$(srcdir)/'`../GLEXT/GLBitmapModifier.cpp

GLBitmapModifier.obj: ../GLEXT/GLBitmapModifier.cpp
	source='../GLEXT/GLBitmapModifier.cpp' object='GLBitmapModifier.obj' libtool=no \
	depfile='$(DEPDIR)/GLBitmapModifier.Po' tmpdepfile='$(DEPDIR)/GLBitmapModifier.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLBitmapModifier.obj `cygpath -w ../GLEXT/GLBitmapModifier.cpp`

GLCamera.o: ../GLEXT/GLCamera.cpp
	source='../GLEXT/GLCamera.cpp' object='GLCamera.o' libtool=no \
	depfile='$(DEPDIR)/GLCamera.Po' tmpdepfile='$(DEPDIR)/GLCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLCamera.o `test -f '../GLEXT/GLCamera.cpp' || echo '$(srcdir)/'`../GLEXT/GLCamera.cpp

GLCamera.obj: ../GLEXT/GLCamera.cpp
	source='../GLEXT/GLCamera.cpp' object='GLCamera.obj' libtool=no \
	depfile='$(DEPDIR)/GLCamera.Po' tmpdepfile='$(DEPDIR)/GLCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLCamera.obj `cygpath -w ../GLEXT/GLCamera.cpp`

GLCameraFrustum.o: ../GLEXT/GLCameraFrustum.cpp
	source='../GLEXT/GLCameraFrustum.cpp' object='GLCameraFrustum.o' libtool=no \
	depfile='$(DEPDIR)/GLCameraFrustum.Po' tmpdepfile='$(DEPDIR)/GLCameraFrustum.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLCameraFrustum.o `test -f '../GLEXT/GLCameraFrustum.cpp' || echo '$(srcdir)/'`../GLEXT/GLCameraFrustum.cpp

GLCameraFrustum.obj: ../GLEXT/GLCameraFrustum.cpp
	source='../GLEXT/GLCameraFrustum.cpp' object='GLCameraFrustum.obj' libtool=no \
	depfile='$(DEPDIR)/GLCameraFrustum.Po' tmpdepfile='$(DEPDIR)/GLCameraFrustum.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLCameraFrustum.obj `cygpath -w ../GLEXT/GLCameraFrustum.cpp`

GLConsole.o: ../GLEXT/GLConsole.cpp
	source='../GLEXT/GLConsole.cpp' object='GLConsole.o' libtool=no \
	depfile='$(DEPDIR)/GLConsole.Po' tmpdepfile='$(DEPDIR)/GLConsole.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsole.o `test -f '../GLEXT/GLConsole.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsole.cpp

GLConsole.obj: ../GLEXT/GLConsole.cpp
	source='../GLEXT/GLConsole.cpp' object='GLConsole.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsole.Po' tmpdepfile='$(DEPDIR)/GLConsole.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsole.obj `cygpath -w ../GLEXT/GLConsole.cpp`

GLConsoleFileReader.o: ../GLEXT/GLConsoleFileReader.cpp
	source='../GLEXT/GLConsoleFileReader.cpp' object='GLConsoleFileReader.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleFileReader.Po' tmpdepfile='$(DEPDIR)/GLConsoleFileReader.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleFileReader.o `test -f '../GLEXT/GLConsoleFileReader.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleFileReader.cpp

GLConsoleFileReader.obj: ../GLEXT/GLConsoleFileReader.cpp
	source='../GLEXT/GLConsoleFileReader.cpp' object='GLConsoleFileReader.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleFileReader.Po' tmpdepfile='$(DEPDIR)/GLConsoleFileReader.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleFileReader.obj `cygpath -w ../GLEXT/GLConsoleFileReader.cpp`

GLConsoleLines.o: ../GLEXT/GLConsoleLines.cpp
	source='../GLEXT/GLConsoleLines.cpp' object='GLConsoleLines.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleLines.Po' tmpdepfile='$(DEPDIR)/GLConsoleLines.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleLines.o `test -f '../GLEXT/GLConsoleLines.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleLines.cpp

GLConsoleLines.obj: ../GLEXT/GLConsoleLines.cpp
	source='../GLEXT/GLConsoleLines.cpp' object='GLConsoleLines.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleLines.Po' tmpdepfile='$(DEPDIR)/GLConsoleLines.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleLines.obj `cygpath -w ../GLEXT/GLConsoleLines.cpp`

GLConsoleMethods.o: ../GLEXT/GLConsoleMethods.cpp
	source='../GLEXT/GLConsoleMethods.cpp' object='GLConsoleMethods.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleMethods.Po' tmpdepfile='$(DEPDIR)/GLConsoleMethods.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleMethods.o `test -f '../GLEXT/GLConsoleMethods.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleMethods.cpp

GLConsoleMethods.obj: ../GLEXT/GLConsoleMethods.cpp
	source='../GLEXT/GLConsoleMethods.cpp' object='GLConsoleMethods.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleMethods.Po' tmpdepfile='$(DEPDIR)/GLConsoleMethods.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleMethods.obj `cygpath -w ../GLEXT/GLConsoleMethods.cpp`

GLConsoleRule.o: ../GLEXT/GLConsoleRule.cpp
	source='../GLEXT/GLConsoleRule.cpp' object='GLConsoleRule.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRule.Po' tmpdepfile='$(DEPDIR)/GLConsoleRule.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRule.o `test -f '../GLEXT/GLConsoleRule.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleRule.cpp

GLConsoleRule.obj: ../GLEXT/GLConsoleRule.cpp
	source='../GLEXT/GLConsoleRule.cpp' object='GLConsoleRule.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRule.Po' tmpdepfile='$(DEPDIR)/GLConsoleRule.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRule.obj `cygpath -w ../GLEXT/GLConsoleRule.cpp`

GLConsoleRuleFn.o: ../GLEXT/GLConsoleRuleFn.cpp
	source='../GLEXT/GLConsoleRuleFn.cpp' object='GLConsoleRuleFn.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleFn.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleFn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleFn.o `test -f '../GLEXT/GLConsoleRuleFn.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleRuleFn.cpp

GLConsoleRuleFn.obj: ../GLEXT/GLConsoleRuleFn.cpp
	source='../GLEXT/GLConsoleRuleFn.cpp' object='GLConsoleRuleFn.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleFn.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleFn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleFn.obj `cygpath -w ../GLEXT/GLConsoleRuleFn.cpp`

GLConsoleRuleFnIAdapter.o: ../GLEXT/GLConsoleRuleFnIAdapter.cpp
	source='../GLEXT/GLConsoleRuleFnIAdapter.cpp' object='GLConsoleRuleFnIAdapter.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleFnIAdapter.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleFnIAdapter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleFnIAdapter.o `test -f '../GLEXT/GLConsoleRuleFnIAdapter.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleRuleFnIAdapter.cpp

GLConsoleRuleFnIAdapter.obj: ../GLEXT/GLConsoleRuleFnIAdapter.cpp
	source='../GLEXT/GLConsoleRuleFnIAdapter.cpp' object='GLConsoleRuleFnIAdapter.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleFnIAdapter.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleFnIAdapter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleFnIAdapter.obj `cygpath -w ../GLEXT/GLConsoleRuleFnIAdapter.cpp`

GLConsoleRuleMethod.o: ../GLEXT/GLConsoleRuleMethod.cpp
	source='../GLEXT/GLConsoleRuleMethod.cpp' object='GLConsoleRuleMethod.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleMethod.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleMethod.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleMethod.o `test -f '../GLEXT/GLConsoleRuleMethod.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleRuleMethod.cpp

GLConsoleRuleMethod.obj: ../GLEXT/GLConsoleRuleMethod.cpp
	source='../GLEXT/GLConsoleRuleMethod.cpp' object='GLConsoleRuleMethod.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleMethod.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleMethod.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleMethod.obj `cygpath -w ../GLEXT/GLConsoleRuleMethod.cpp`

GLConsoleRuleMethodIAdapter.o: ../GLEXT/GLConsoleRuleMethodIAdapter.cpp
	source='../GLEXT/GLConsoleRuleMethodIAdapter.cpp' object='GLConsoleRuleMethodIAdapter.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleMethodIAdapter.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleMethodIAdapter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleMethodIAdapter.o `test -f '../GLEXT/GLConsoleRuleMethodIAdapter.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleRuleMethodIAdapter.cpp

GLConsoleRuleMethodIAdapter.obj: ../GLEXT/GLConsoleRuleMethodIAdapter.cpp
	source='../GLEXT/GLConsoleRuleMethodIAdapter.cpp' object='GLConsoleRuleMethodIAdapter.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRuleMethodIAdapter.Po' tmpdepfile='$(DEPDIR)/GLConsoleRuleMethodIAdapter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRuleMethodIAdapter.obj `cygpath -w ../GLEXT/GLConsoleRuleMethodIAdapter.cpp`

GLConsoleRules.o: ../GLEXT/GLConsoleRules.cpp
	source='../GLEXT/GLConsoleRules.cpp' object='GLConsoleRules.o' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRules.Po' tmpdepfile='$(DEPDIR)/GLConsoleRules.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRules.o `test -f '../GLEXT/GLConsoleRules.cpp' || echo '$(srcdir)/'`../GLEXT/GLConsoleRules.cpp

GLConsoleRules.obj: ../GLEXT/GLConsoleRules.cpp
	source='../GLEXT/GLConsoleRules.cpp' object='GLConsoleRules.obj' libtool=no \
	depfile='$(DEPDIR)/GLConsoleRules.Po' tmpdepfile='$(DEPDIR)/GLConsoleRules.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLConsoleRules.obj `cygpath -w ../GLEXT/GLConsoleRules.cpp`

GLDynamicVertexArray.o: ../GLEXT/GLDynamicVertexArray.cpp
	source='../GLEXT/GLDynamicVertexArray.cpp' object='GLDynamicVertexArray.o' libtool=no \
	depfile='$(DEPDIR)/GLDynamicVertexArray.Po' tmpdepfile='$(DEPDIR)/GLDynamicVertexArray.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLDynamicVertexArray.o `test -f '../GLEXT/GLDynamicVertexArray.cpp' || echo '$(srcdir)/'`../GLEXT/GLDynamicVertexArray.cpp

GLDynamicVertexArray.obj: ../GLEXT/GLDynamicVertexArray.cpp
	source='../GLEXT/GLDynamicVertexArray.cpp' object='GLDynamicVertexArray.obj' libtool=no \
	depfile='$(DEPDIR)/GLDynamicVertexArray.Po' tmpdepfile='$(DEPDIR)/GLDynamicVertexArray.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLDynamicVertexArray.obj `cygpath -w ../GLEXT/GLDynamicVertexArray.cpp`

GLFont2d.o: ../GLEXT/GLFont2d.cpp
	source='../GLEXT/GLFont2d.cpp' object='GLFont2d.o' libtool=no \
	depfile='$(DEPDIR)/GLFont2d.Po' tmpdepfile='$(DEPDIR)/GLFont2d.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLFont2d.o `test -f '../GLEXT/GLFont2d.cpp' || echo '$(srcdir)/'`../GLEXT/GLFont2d.cpp

GLFont2d.obj: ../GLEXT/GLFont2d.cpp
	source='../GLEXT/GLFont2d.cpp' object='GLFont2d.obj' libtool=no \
	depfile='$(DEPDIR)/GLFont2d.Po' tmpdepfile='$(DEPDIR)/GLFont2d.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLFont2d.obj `cygpath -w ../GLEXT/GLFont2d.cpp`

GLGif.o: ../GLEXT/GLGif.cpp
	source='../GLEXT/GLGif.cpp' object='GLGif.o' libtool=no \
	depfile='$(DEPDIR)/GLGif.Po' tmpdepfile='$(DEPDIR)/GLGif.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLGif.o `test -f '../GLEXT/GLGif.cpp' || echo '$(srcdir)/'`../GLEXT/GLGif.cpp

GLGif.obj: ../GLEXT/GLGif.cpp
	source='../GLEXT/GLGif.cpp' object='GLGif.obj' libtool=no \
	depfile='$(DEPDIR)/GLGif.Po' tmpdepfile='$(DEPDIR)/GLGif.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLGif.obj `cygpath -w ../GLEXT/GLGif.cpp`

GLImage.o: ../GLEXT/GLImage.cpp
	source='../GLEXT/GLImage.cpp' object='GLImage.o' libtool=no \
	depfile='$(DEPDIR)/GLImage.Po' tmpdepfile='$(DEPDIR)/GLImage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLImage.o `test -f '../GLEXT/GLImage.cpp' || echo '$(srcdir)/'`../GLEXT/GLImage.cpp

GLImage.obj: ../GLEXT/GLImage.cpp
	source='../GLEXT/GLImage.cpp' object='GLImage.obj' libtool=no \
	depfile='$(DEPDIR)/GLImage.Po' tmpdepfile='$(DEPDIR)/GLImage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLImage.obj `cygpath -w ../GLEXT/GLImage.cpp`

GLInfo.o: ../GLEXT/GLInfo.cpp
	source='../GLEXT/GLInfo.cpp' object='GLInfo.o' libtool=no \
	depfile='$(DEPDIR)/GLInfo.Po' tmpdepfile='$(DEPDIR)/GLInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLInfo.o `test -f '../GLEXT/GLInfo.cpp' || echo '$(srcdir)/'`../GLEXT/GLInfo.cpp

GLInfo.obj: ../GLEXT/GLInfo.cpp
	source='../GLEXT/GLInfo.cpp' object='GLInfo.obj' libtool=no \
	depfile='$(DEPDIR)/GLInfo.Po' tmpdepfile='$(DEPDIR)/GLInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLInfo.obj `cygpath -w ../GLEXT/GLInfo.cpp`

GLLenseFlare.o: ../GLEXT/GLLenseFlare.cpp
	source='../GLEXT/GLLenseFlare.cpp' object='GLLenseFlare.o' libtool=no \
	depfile='$(DEPDIR)/GLLenseFlare.Po' tmpdepfile='$(DEPDIR)/GLLenseFlare.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLLenseFlare.o `test -f '../GLEXT/GLLenseFlare.cpp' || echo '$(srcdir)/'`../GLEXT/GLLenseFlare.cpp

GLLenseFlare.obj: ../GLEXT/GLLenseFlare.cpp
	source='../GLEXT/GLLenseFlare.cpp' object='GLLenseFlare.obj' libtool=no \
	depfile='$(DEPDIR)/GLLenseFlare.Po' tmpdepfile='$(DEPDIR)/GLLenseFlare.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLLenseFlare.obj `cygpath -w ../GLEXT/GLLenseFlare.cpp`

GLLuminance.o: ../GLEXT/GLLuminance.cpp
	source='../GLEXT/GLLuminance.cpp' object='GLLuminance.o' libtool=no \
	depfile='$(DEPDIR)/GLLuminance.Po' tmpdepfile='$(DEPDIR)/GLLuminance.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLLuminance.o `test -f '../GLEXT/GLLuminance.cpp' || echo '$(srcdir)/'`../GLEXT/GLLuminance.cpp

GLLuminance.obj: ../GLEXT/GLLuminance.cpp
	source='../GLEXT/GLLuminance.cpp' object='GLLuminance.obj' libtool=no \
	depfile='$(DEPDIR)/GLLuminance.Po' tmpdepfile='$(DEPDIR)/GLLuminance.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLLuminance.obj `cygpath -w ../GLEXT/GLLuminance.cpp`

GLMenu.o: ../GLEXT/GLMenu.cpp
	source='../GLEXT/GLMenu.cpp' object='GLMenu.o' libtool=no \
	depfile='$(DEPDIR)/GLMenu.Po' tmpdepfile='$(DEPDIR)/GLMenu.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLMenu.o `test -f '../GLEXT/GLMenu.cpp' || echo '$(srcdir)/'`../GLEXT/GLMenu.cpp

GLMenu.obj: ../GLEXT/GLMenu.cpp
	source='../GLEXT/GLMenu.cpp' object='GLMenu.obj' libtool=no \
	depfile='$(DEPDIR)/GLMenu.Po' tmpdepfile='$(DEPDIR)/GLMenu.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLMenu.obj `cygpath -w ../GLEXT/GLMenu.cpp`

GLMenuEntry.o: ../GLEXT/GLMenuEntry.cpp
	source='../GLEXT/GLMenuEntry.cpp' object='GLMenuEntry.o' libtool=no \
	depfile='$(DEPDIR)/GLMenuEntry.Po' tmpdepfile='$(DEPDIR)/GLMenuEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLMenuEntry.o `test -f '../GLEXT/GLMenuEntry.cpp' || echo '$(srcdir)/'`../GLEXT/GLMenuEntry.cpp

GLMenuEntry.obj: ../GLEXT/GLMenuEntry.cpp
	source='../GLEXT/GLMenuEntry.cpp' object='GLMenuEntry.obj' libtool=no \
	depfile='$(DEPDIR)/GLMenuEntry.Po' tmpdepfile='$(DEPDIR)/GLMenuEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLMenuEntry.obj `cygpath -w ../GLEXT/GLMenuEntry.cpp`

GLMenuI.o: ../GLEXT/GLMenuI.cpp
	source='../GLEXT/GLMenuI.cpp' object='GLMenuI.o' libtool=no \
	depfile='$(DEPDIR)/GLMenuI.Po' tmpdepfile='$(DEPDIR)/GLMenuI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLMenuI.o `test -f '../GLEXT/GLMenuI.cpp' || echo '$(srcdir)/'`../GLEXT/GLMenuI.cpp

GLMenuI.obj: ../GLEXT/GLMenuI.cpp
	source='../GLEXT/GLMenuI.cpp' object='GLMenuI.obj' libtool=no \
	depfile='$(DEPDIR)/GLMenuI.Po' tmpdepfile='$(DEPDIR)/GLMenuI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLMenuI.obj `cygpath -w ../GLEXT/GLMenuI.cpp`

GLState.o: ../GLEXT/GLState.cpp
	source='../GLEXT/GLState.cpp' object='GLState.o' libtool=no \
	depfile='$(DEPDIR)/GLState.Po' tmpdepfile='$(DEPDIR)/GLState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLState.o `test -f '../GLEXT/GLState.cpp' || echo '$(srcdir)/'`../GLEXT/GLState.cpp

GLState.obj: ../GLEXT/GLState.cpp
	source='../GLEXT/GLState.cpp' object='GLState.obj' libtool=no \
	depfile='$(DEPDIR)/GLState.Po' tmpdepfile='$(DEPDIR)/GLState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLState.obj `cygpath -w ../GLEXT/GLState.cpp`

GLStateExtension.o: ../GLEXT/GLStateExtension.cpp
	source='../GLEXT/GLStateExtension.cpp' object='GLStateExtension.o' libtool=no \
	depfile='$(DEPDIR)/GLStateExtension.Po' tmpdepfile='$(DEPDIR)/GLStateExtension.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLStateExtension.o `test -f '../GLEXT/GLStateExtension.cpp' || echo '$(srcdir)/'`../GLEXT/GLStateExtension.cpp

GLStateExtension.obj: ../GLEXT/GLStateExtension.cpp
	source='../GLEXT/GLStateExtension.cpp' object='GLStateExtension.obj' libtool=no \
	depfile='$(DEPDIR)/GLStateExtension.Po' tmpdepfile='$(DEPDIR)/GLStateExtension.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLStateExtension.obj `cygpath -w ../GLEXT/GLStateExtension.cpp`

GLTexture.o: ../GLEXT/GLTexture.cpp
	source='../GLEXT/GLTexture.cpp' object='GLTexture.o' libtool=no \
	depfile='$(DEPDIR)/GLTexture.Po' tmpdepfile='$(DEPDIR)/GLTexture.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTexture.o `test -f '../GLEXT/GLTexture.cpp' || echo '$(srcdir)/'`../GLEXT/GLTexture.cpp

GLTexture.obj: ../GLEXT/GLTexture.cpp
	source='../GLEXT/GLTexture.cpp' object='GLTexture.obj' libtool=no \
	depfile='$(DEPDIR)/GLTexture.Po' tmpdepfile='$(DEPDIR)/GLTexture.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTexture.obj `cygpath -w ../GLEXT/GLTexture.cpp`

GLTextureBase.o: ../GLEXT/GLTextureBase.cpp
	source='../GLEXT/GLTextureBase.cpp' object='GLTextureBase.o' libtool=no \
	depfile='$(DEPDIR)/GLTextureBase.Po' tmpdepfile='$(DEPDIR)/GLTextureBase.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTextureBase.o `test -f '../GLEXT/GLTextureBase.cpp' || echo '$(srcdir)/'`../GLEXT/GLTextureBase.cpp

GLTextureBase.obj: ../GLEXT/GLTextureBase.cpp
	source='../GLEXT/GLTextureBase.cpp' object='GLTextureBase.obj' libtool=no \
	depfile='$(DEPDIR)/GLTextureBase.Po' tmpdepfile='$(DEPDIR)/GLTextureBase.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTextureBase.obj `cygpath -w ../GLEXT/GLTextureBase.cpp`

GLTextureCubeMap.o: ../GLEXT/GLTextureCubeMap.cpp
	source='../GLEXT/GLTextureCubeMap.cpp' object='GLTextureCubeMap.o' libtool=no \
	depfile='$(DEPDIR)/GLTextureCubeMap.Po' tmpdepfile='$(DEPDIR)/GLTextureCubeMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTextureCubeMap.o `test -f '../GLEXT/GLTextureCubeMap.cpp' || echo '$(srcdir)/'`../GLEXT/GLTextureCubeMap.cpp

GLTextureCubeMap.obj: ../GLEXT/GLTextureCubeMap.cpp
	source='../GLEXT/GLTextureCubeMap.cpp' object='GLTextureCubeMap.obj' libtool=no \
	depfile='$(DEPDIR)/GLTextureCubeMap.Po' tmpdepfile='$(DEPDIR)/GLTextureCubeMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTextureCubeMap.obj `cygpath -w ../GLEXT/GLTextureCubeMap.cpp`

GLTextureSet.o: ../GLEXT/GLTextureSet.cpp
	source='../GLEXT/GLTextureSet.cpp' object='GLTextureSet.o' libtool=no \
	depfile='$(DEPDIR)/GLTextureSet.Po' tmpdepfile='$(DEPDIR)/GLTextureSet.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTextureSet.o `test -f '../GLEXT/GLTextureSet.cpp' || echo '$(srcdir)/'`../GLEXT/GLTextureSet.cpp

GLTextureSet.obj: ../GLEXT/GLTextureSet.cpp
	source='../GLEXT/GLTextureSet.cpp' object='GLTextureSet.obj' libtool=no \
	depfile='$(DEPDIR)/GLTextureSet.Po' tmpdepfile='$(DEPDIR)/GLTextureSet.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLTextureSet.obj `cygpath -w ../GLEXT/GLTextureSet.cpp`

GLVertexArray.o: ../GLEXT/GLVertexArray.cpp
	source='../GLEXT/GLVertexArray.cpp' object='GLVertexArray.o' libtool=no \
	depfile='$(DEPDIR)/GLVertexArray.Po' tmpdepfile='$(DEPDIR)/GLVertexArray.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLVertexArray.o `test -f '../GLEXT/GLVertexArray.cpp' || echo '$(srcdir)/'`../GLEXT/GLVertexArray.cpp

GLVertexArray.obj: ../GLEXT/GLVertexArray.cpp
	source='../GLEXT/GLVertexArray.cpp' object='GLVertexArray.obj' libtool=no \
	depfile='$(DEPDIR)/GLVertexArray.Po' tmpdepfile='$(DEPDIR)/GLVertexArray.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLVertexArray.obj `cygpath -w ../GLEXT/GLVertexArray.cpp`

GLVertexSet.o: ../GLEXT/GLVertexSet.cpp
	source='../GLEXT/GLVertexSet.cpp' object='GLVertexSet.o' libtool=no \
	depfile='$(DEPDIR)/GLVertexSet.Po' tmpdepfile='$(DEPDIR)/GLVertexSet.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLVertexSet.o `test -f '../GLEXT/GLVertexSet.cpp' || echo '$(srcdir)/'`../GLEXT/GLVertexSet.cpp

GLVertexSet.obj: ../GLEXT/GLVertexSet.cpp
	source='../GLEXT/GLVertexSet.cpp' object='GLVertexSet.obj' libtool=no \
	depfile='$(DEPDIR)/GLVertexSet.Po' tmpdepfile='$(DEPDIR)/GLVertexSet.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLVertexSet.obj `cygpath -w ../GLEXT/GLVertexSet.cpp`

GLVertexSetGroup.o: ../GLEXT/GLVertexSetGroup.cpp
	source='../GLEXT/GLVertexSetGroup.cpp' object='GLVertexSetGroup.o' libtool=no \
	depfile='$(DEPDIR)/GLVertexSetGroup.Po' tmpdepfile='$(DEPDIR)/GLVertexSetGroup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLVertexSetGroup.o `test -f '../GLEXT/GLVertexSetGroup.cpp' || echo '$(srcdir)/'`../GLEXT/GLVertexSetGroup.cpp

GLVertexSetGroup.obj: ../GLEXT/GLVertexSetGroup.cpp
	source='../GLEXT/GLVertexSetGroup.cpp' object='GLVertexSetGroup.obj' libtool=no \
	depfile='$(DEPDIR)/GLVertexSetGroup.Po' tmpdepfile='$(DEPDIR)/GLVertexSetGroup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLVertexSetGroup.obj `cygpath -w ../GLEXT/GLVertexSetGroup.cpp`

GLViewPort.o: ../GLEXT/GLViewPort.cpp
	source='../GLEXT/GLViewPort.cpp' object='GLViewPort.o' libtool=no \
	depfile='$(DEPDIR)/GLViewPort.Po' tmpdepfile='$(DEPDIR)/GLViewPort.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLViewPort.o `test -f '../GLEXT/GLViewPort.cpp' || echo '$(srcdir)/'`../GLEXT/GLViewPort.cpp

GLViewPort.obj: ../GLEXT/GLViewPort.cpp
	source='../GLEXT/GLViewPort.cpp' object='GLViewPort.obj' libtool=no \
	depfile='$(DEPDIR)/GLViewPort.Po' tmpdepfile='$(DEPDIR)/GLViewPort.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLViewPort.obj `cygpath -w ../GLEXT/GLViewPort.cpp`

GLWBitmap.o: ../GLW/GLWBitmap.cpp
	source='../GLW/GLWBitmap.cpp' object='GLWBitmap.o' libtool=no \
	depfile='$(DEPDIR)/GLWBitmap.Po' tmpdepfile='$(DEPDIR)/GLWBitmap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWBitmap.o `test -f '../GLW/GLWBitmap.cpp' || echo '$(srcdir)/'`../GLW/GLWBitmap.cpp

GLWBitmap.obj: ../GLW/GLWBitmap.cpp
	source='../GLW/GLWBitmap.cpp' object='GLWBitmap.obj' libtool=no \
	depfile='$(DEPDIR)/GLWBitmap.Po' tmpdepfile='$(DEPDIR)/GLWBitmap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWBitmap.obj `cygpath -w ../GLW/GLWBitmap.cpp`

GLWButton.o: ../GLW/GLWButton.cpp
	source='../GLW/GLWButton.cpp' object='GLWButton.o' libtool=no \
	depfile='$(DEPDIR)/GLWButton.Po' tmpdepfile='$(DEPDIR)/GLWButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWButton.o `test -f '../GLW/GLWButton.cpp' || echo '$(srcdir)/'`../GLW/GLWButton.cpp

GLWButton.obj: ../GLW/GLWButton.cpp
	source='../GLW/GLWButton.cpp' object='GLWButton.obj' libtool=no \
	depfile='$(DEPDIR)/GLWButton.Po' tmpdepfile='$(DEPDIR)/GLWButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWButton.obj `cygpath -w ../GLW/GLWButton.cpp`

GLWCheckBox.o: ../GLW/GLWCheckBox.cpp
	source='../GLW/GLWCheckBox.cpp' object='GLWCheckBox.o' libtool=no \
	depfile='$(DEPDIR)/GLWCheckBox.Po' tmpdepfile='$(DEPDIR)/GLWCheckBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWCheckBox.o `test -f '../GLW/GLWCheckBox.cpp' || echo '$(srcdir)/'`../GLW/GLWCheckBox.cpp

GLWCheckBox.obj: ../GLW/GLWCheckBox.cpp
	source='../GLW/GLWCheckBox.cpp' object='GLWCheckBox.obj' libtool=no \
	depfile='$(DEPDIR)/GLWCheckBox.Po' tmpdepfile='$(DEPDIR)/GLWCheckBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWCheckBox.obj `cygpath -w ../GLW/GLWCheckBox.cpp`

GLWCheckBoxText.o: ../GLW/GLWCheckBoxText.cpp
	source='../GLW/GLWCheckBoxText.cpp' object='GLWCheckBoxText.o' libtool=no \
	depfile='$(DEPDIR)/GLWCheckBoxText.Po' tmpdepfile='$(DEPDIR)/GLWCheckBoxText.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWCheckBoxText.o `test -f '../GLW/GLWCheckBoxText.cpp' || echo '$(srcdir)/'`../GLW/GLWCheckBoxText.cpp

GLWCheckBoxText.obj: ../GLW/GLWCheckBoxText.cpp
	source='../GLW/GLWCheckBoxText.cpp' object='GLWCheckBoxText.obj' libtool=no \
	depfile='$(DEPDIR)/GLWCheckBoxText.Po' tmpdepfile='$(DEPDIR)/GLWCheckBoxText.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWCheckBoxText.obj `cygpath -w ../GLW/GLWCheckBoxText.cpp`

GLWDropDown.o: ../GLW/GLWDropDown.cpp
	source='../GLW/GLWDropDown.cpp' object='GLWDropDown.o' libtool=no \
	depfile='$(DEPDIR)/GLWDropDown.Po' tmpdepfile='$(DEPDIR)/GLWDropDown.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWDropDown.o `test -f '../GLW/GLWDropDown.cpp' || echo '$(srcdir)/'`../GLW/GLWDropDown.cpp

GLWDropDown.obj: ../GLW/GLWDropDown.cpp
	source='../GLW/GLWDropDown.cpp' object='GLWDropDown.obj' libtool=no \
	depfile='$(DEPDIR)/GLWDropDown.Po' tmpdepfile='$(DEPDIR)/GLWDropDown.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWDropDown.obj `cygpath -w ../GLW/GLWDropDown.cpp`

GLWDropDownColor.o: ../GLW/GLWDropDownColor.cpp
	source='../GLW/GLWDropDownColor.cpp' object='GLWDropDownColor.o' libtool=no \
	depfile='$(DEPDIR)/GLWDropDownColor.Po' tmpdepfile='$(DEPDIR)/GLWDropDownColor.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWDropDownColor.o `test -f '../GLW/GLWDropDownColor.cpp' || echo '$(srcdir)/'`../GLW/GLWDropDownColor.cpp

GLWDropDownColor.obj: ../GLW/GLWDropDownColor.cpp
	source='../GLW/GLWDropDownColor.cpp' object='GLWDropDownColor.obj' libtool=no \
	depfile='$(DEPDIR)/GLWDropDownColor.Po' tmpdepfile='$(DEPDIR)/GLWDropDownColor.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWDropDownColor.obj `cygpath -w ../GLW/GLWDropDownColor.cpp`

GLWDropDownText.o: ../GLW/GLWDropDownText.cpp
	source='../GLW/GLWDropDownText.cpp' object='GLWDropDownText.o' libtool=no \
	depfile='$(DEPDIR)/GLWDropDownText.Po' tmpdepfile='$(DEPDIR)/GLWDropDownText.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWDropDownText.o `test -f '../GLW/GLWDropDownText.cpp' || echo '$(srcdir)/'`../GLW/GLWDropDownText.cpp

GLWDropDownText.obj: ../GLW/GLWDropDownText.cpp
	source='../GLW/GLWDropDownText.cpp' object='GLWDropDownText.obj' libtool=no \
	depfile='$(DEPDIR)/GLWDropDownText.Po' tmpdepfile='$(DEPDIR)/GLWDropDownText.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWDropDownText.obj `cygpath -w ../GLW/GLWDropDownText.cpp`

GLWFileView.o: ../GLW/GLWFileView.cpp
	source='../GLW/GLWFileView.cpp' object='GLWFileView.o' libtool=no \
	depfile='$(DEPDIR)/GLWFileView.Po' tmpdepfile='$(DEPDIR)/GLWFileView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWFileView.o `test -f '../GLW/GLWFileView.cpp' || echo '$(srcdir)/'`../GLW/GLWFileView.cpp

GLWFileView.obj: ../GLW/GLWFileView.cpp
	source='../GLW/GLWFileView.cpp' object='GLWFileView.obj' libtool=no \
	depfile='$(DEPDIR)/GLWFileView.Po' tmpdepfile='$(DEPDIR)/GLWFileView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWFileView.obj `cygpath -w ../GLW/GLWFileView.cpp`

GLWFlag.o: ../GLW/GLWFlag.cpp
	source='../GLW/GLWFlag.cpp' object='GLWFlag.o' libtool=no \
	depfile='$(DEPDIR)/GLWFlag.Po' tmpdepfile='$(DEPDIR)/GLWFlag.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWFlag.o `test -f '../GLW/GLWFlag.cpp' || echo '$(srcdir)/'`../GLW/GLWFlag.cpp

GLWFlag.obj: ../GLW/GLWFlag.cpp
	source='../GLW/GLWFlag.cpp' object='GLWFlag.obj' libtool=no \
	depfile='$(DEPDIR)/GLWFlag.Po' tmpdepfile='$(DEPDIR)/GLWFlag.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWFlag.obj `cygpath -w ../GLW/GLWFlag.cpp`

GLWFont.o: ../GLW/GLWFont.cpp
	source='../GLW/GLWFont.cpp' object='GLWFont.o' libtool=no \
	depfile='$(DEPDIR)/GLWFont.Po' tmpdepfile='$(DEPDIR)/GLWFont.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWFont.o `test -f '../GLW/GLWFont.cpp' || echo '$(srcdir)/'`../GLW/GLWFont.cpp

GLWFont.obj: ../GLW/GLWFont.cpp
	source='../GLW/GLWFont.cpp' object='GLWFont.obj' libtool=no \
	depfile='$(DEPDIR)/GLWFont.Po' tmpdepfile='$(DEPDIR)/GLWFont.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWFont.obj `cygpath -w ../GLW/GLWFont.cpp`

GLWIcon.o: ../GLW/GLWIcon.cpp
	source='../GLW/GLWIcon.cpp' object='GLWIcon.o' libtool=no \
	depfile='$(DEPDIR)/GLWIcon.Po' tmpdepfile='$(DEPDIR)/GLWIcon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWIcon.o `test -f '../GLW/GLWIcon.cpp' || echo '$(srcdir)/'`../GLW/GLWIcon.cpp

GLWIcon.obj: ../GLW/GLWIcon.cpp
	source='../GLW/GLWIcon.cpp' object='GLWIcon.obj' libtool=no \
	depfile='$(DEPDIR)/GLWIcon.Po' tmpdepfile='$(DEPDIR)/GLWIcon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWIcon.obj `cygpath -w ../GLW/GLWIcon.cpp`

GLWImageList.o: ../GLW/GLWImageList.cpp
	source='../GLW/GLWImageList.cpp' object='GLWImageList.o' libtool=no \
	depfile='$(DEPDIR)/GLWImageList.Po' tmpdepfile='$(DEPDIR)/GLWImageList.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWImageList.o `test -f '../GLW/GLWImageList.cpp' || echo '$(srcdir)/'`../GLW/GLWImageList.cpp

GLWImageList.obj: ../GLW/GLWImageList.cpp
	source='../GLW/GLWImageList.cpp' object='GLWImageList.obj' libtool=no \
	depfile='$(DEPDIR)/GLWImageList.Po' tmpdepfile='$(DEPDIR)/GLWImageList.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWImageList.obj `cygpath -w ../GLW/GLWImageList.cpp`

GLWLabel.o: ../GLW/GLWLabel.cpp
	source='../GLW/GLWLabel.cpp' object='GLWLabel.o' libtool=no \
	depfile='$(DEPDIR)/GLWLabel.Po' tmpdepfile='$(DEPDIR)/GLWLabel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWLabel.o `test -f '../GLW/GLWLabel.cpp' || echo '$(srcdir)/'`../GLW/GLWLabel.cpp

GLWLabel.obj: ../GLW/GLWLabel.cpp
	source='../GLW/GLWLabel.cpp' object='GLWLabel.obj' libtool=no \
	depfile='$(DEPDIR)/GLWLabel.Po' tmpdepfile='$(DEPDIR)/GLWLabel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWLabel.obj `cygpath -w ../GLW/GLWLabel.cpp`

GLWListView.o: ../GLW/GLWListView.cpp
	source='../GLW/GLWListView.cpp' object='GLWListView.o' libtool=no \
	depfile='$(DEPDIR)/GLWListView.Po' tmpdepfile='$(DEPDIR)/GLWListView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWListView.o `test -f '../GLW/GLWListView.cpp' || echo '$(srcdir)/'`../GLW/GLWListView.cpp

GLWListView.obj: ../GLW/GLWListView.cpp
	source='../GLW/GLWListView.cpp' object='GLWListView.obj' libtool=no \
	depfile='$(DEPDIR)/GLWListView.Po' tmpdepfile='$(DEPDIR)/GLWListView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWListView.obj `cygpath -w ../GLW/GLWListView.cpp`

GLWLoggerView.o: ../GLW/GLWLoggerView.cpp
	source='../GLW/GLWLoggerView.cpp' object='GLWLoggerView.o' libtool=no \
	depfile='$(DEPDIR)/GLWLoggerView.Po' tmpdepfile='$(DEPDIR)/GLWLoggerView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWLoggerView.o `test -f '../GLW/GLWLoggerView.cpp' || echo '$(srcdir)/'`../GLW/GLWLoggerView.cpp

GLWLoggerView.obj: ../GLW/GLWLoggerView.cpp
	source='../GLW/GLWLoggerView.cpp' object='GLWLoggerView.obj' libtool=no \
	depfile='$(DEPDIR)/GLWLoggerView.Po' tmpdepfile='$(DEPDIR)/GLWLoggerView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWLoggerView.obj `cygpath -w ../GLW/GLWLoggerView.cpp`

GLWPanel.o: ../GLW/GLWPanel.cpp
	source='../GLW/GLWPanel.cpp' object='GLWPanel.o' libtool=no \
	depfile='$(DEPDIR)/GLWPanel.Po' tmpdepfile='$(DEPDIR)/GLWPanel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWPanel.o `test -f '../GLW/GLWPanel.cpp' || echo '$(srcdir)/'`../GLW/GLWPanel.cpp

GLWPanel.obj: ../GLW/GLWPanel.cpp
	source='../GLW/GLWPanel.cpp' object='GLWPanel.obj' libtool=no \
	depfile='$(DEPDIR)/GLWPanel.Po' tmpdepfile='$(DEPDIR)/GLWPanel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWPanel.obj `cygpath -w ../GLW/GLWPanel.cpp`

GLWPlanView.o: ../GLW/GLWPlanView.cpp
	source='../GLW/GLWPlanView.cpp' object='GLWPlanView.o' libtool=no \
	depfile='$(DEPDIR)/GLWPlanView.Po' tmpdepfile='$(DEPDIR)/GLWPlanView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWPlanView.o `test -f '../GLW/GLWPlanView.cpp' || echo '$(srcdir)/'`../GLW/GLWPlanView.cpp

GLWPlanView.obj: ../GLW/GLWPlanView.cpp
	source='../GLW/GLWPlanView.cpp' object='GLWPlanView.obj' libtool=no \
	depfile='$(DEPDIR)/GLWPlanView.Po' tmpdepfile='$(DEPDIR)/GLWPlanView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWPlanView.obj `cygpath -w ../GLW/GLWPlanView.cpp`

GLWProgress.o: ../GLW/GLWProgress.cpp
	source='../GLW/GLWProgress.cpp' object='GLWProgress.o' libtool=no \
	depfile='$(DEPDIR)/GLWProgress.Po' tmpdepfile='$(DEPDIR)/GLWProgress.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWProgress.o `test -f '../GLW/GLWProgress.cpp' || echo '$(srcdir)/'`../GLW/GLWProgress.cpp

GLWProgress.obj: ../GLW/GLWProgress.cpp
	source='../GLW/GLWProgress.cpp' object='GLWProgress.obj' libtool=no \
	depfile='$(DEPDIR)/GLWProgress.Po' tmpdepfile='$(DEPDIR)/GLWProgress.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWProgress.obj `cygpath -w ../GLW/GLWProgress.cpp`

GLWPushButton.o: ../GLW/GLWPushButton.cpp
	source='../GLW/GLWPushButton.cpp' object='GLWPushButton.o' libtool=no \
	depfile='$(DEPDIR)/GLWPushButton.Po' tmpdepfile='$(DEPDIR)/GLWPushButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWPushButton.o `test -f '../GLW/GLWPushButton.cpp' || echo '$(srcdir)/'`../GLW/GLWPushButton.cpp

GLWPushButton.obj: ../GLW/GLWPushButton.cpp
	source='../GLW/GLWPushButton.cpp' object='GLWPushButton.obj' libtool=no \
	depfile='$(DEPDIR)/GLWPushButton.Po' tmpdepfile='$(DEPDIR)/GLWPushButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWPushButton.obj `cygpath -w ../GLW/GLWPushButton.cpp`

GLWScorchedInfo.o: ../GLW/GLWScorchedInfo.cpp
	source='../GLW/GLWScorchedInfo.cpp' object='GLWScorchedInfo.o' libtool=no \
	depfile='$(DEPDIR)/GLWScorchedInfo.Po' tmpdepfile='$(DEPDIR)/GLWScorchedInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScorchedInfo.o `test -f '../GLW/GLWScorchedInfo.cpp' || echo '$(srcdir)/'`../GLW/GLWScorchedInfo.cpp

GLWScorchedInfo.obj: ../GLW/GLWScorchedInfo.cpp
	source='../GLW/GLWScorchedInfo.cpp' object='GLWScorchedInfo.obj' libtool=no \
	depfile='$(DEPDIR)/GLWScorchedInfo.Po' tmpdepfile='$(DEPDIR)/GLWScorchedInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScorchedInfo.obj `cygpath -w ../GLW/GLWScorchedInfo.cpp`

GLWScrollButton.o: ../GLW/GLWScrollButton.cpp
	source='../GLW/GLWScrollButton.cpp' object='GLWScrollButton.o' libtool=no \
	depfile='$(DEPDIR)/GLWScrollButton.Po' tmpdepfile='$(DEPDIR)/GLWScrollButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScrollButton.o `test -f '../GLW/GLWScrollButton.cpp' || echo '$(srcdir)/'`../GLW/GLWScrollButton.cpp

GLWScrollButton.obj: ../GLW/GLWScrollButton.cpp
	source='../GLW/GLWScrollButton.cpp' object='GLWScrollButton.obj' libtool=no \
	depfile='$(DEPDIR)/GLWScrollButton.Po' tmpdepfile='$(DEPDIR)/GLWScrollButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScrollButton.obj `cygpath -w ../GLW/GLWScrollButton.cpp`

GLWScrollPanel.o: ../GLW/GLWScrollPanel.cpp
	source='../GLW/GLWScrollPanel.cpp' object='GLWScrollPanel.o' libtool=no \
	depfile='$(DEPDIR)/GLWScrollPanel.Po' tmpdepfile='$(DEPDIR)/GLWScrollPanel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScrollPanel.o `test -f '../GLW/GLWScrollPanel.cpp' || echo '$(srcdir)/'`../GLW/GLWScrollPanel.cpp

GLWScrollPanel.obj: ../GLW/GLWScrollPanel.cpp
	source='../GLW/GLWScrollPanel.cpp' object='GLWScrollPanel.obj' libtool=no \
	depfile='$(DEPDIR)/GLWScrollPanel.Po' tmpdepfile='$(DEPDIR)/GLWScrollPanel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScrollPanel.obj `cygpath -w ../GLW/GLWScrollPanel.cpp`

GLWScrollW.o: ../GLW/GLWScrollW.cpp
	source='../GLW/GLWScrollW.cpp' object='GLWScrollW.o' libtool=no \
	depfile='$(DEPDIR)/GLWScrollW.Po' tmpdepfile='$(DEPDIR)/GLWScrollW.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScrollW.o `test -f '../GLW/GLWScrollW.cpp' || echo '$(srcdir)/'`../GLW/GLWScrollW.cpp

GLWScrollW.obj: ../GLW/GLWScrollW.cpp
	source='../GLW/GLWScrollW.cpp' object='GLWScrollW.obj' libtool=no \
	depfile='$(DEPDIR)/GLWScrollW.Po' tmpdepfile='$(DEPDIR)/GLWScrollW.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWScrollW.obj `cygpath -w ../GLW/GLWScrollW.cpp`

GLWSelector.o: ../GLW/GLWSelector.cpp
	source='../GLW/GLWSelector.cpp' object='GLWSelector.o' libtool=no \
	depfile='$(DEPDIR)/GLWSelector.Po' tmpdepfile='$(DEPDIR)/GLWSelector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSelector.o `test -f '../GLW/GLWSelector.cpp' || echo '$(srcdir)/'`../GLW/GLWSelector.cpp

GLWSelector.obj: ../GLW/GLWSelector.cpp
	source='../GLW/GLWSelector.cpp' object='GLWSelector.obj' libtool=no \
	depfile='$(DEPDIR)/GLWSelector.Po' tmpdepfile='$(DEPDIR)/GLWSelector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSelector.obj `cygpath -w ../GLW/GLWSelector.cpp`

GLWSelectorPart.o: ../GLW/GLWSelectorPart.cpp
	source='../GLW/GLWSelectorPart.cpp' object='GLWSelectorPart.o' libtool=no \
	depfile='$(DEPDIR)/GLWSelectorPart.Po' tmpdepfile='$(DEPDIR)/GLWSelectorPart.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSelectorPart.o `test -f '../GLW/GLWSelectorPart.cpp' || echo '$(srcdir)/'`../GLW/GLWSelectorPart.cpp

GLWSelectorPart.obj: ../GLW/GLWSelectorPart.cpp
	source='../GLW/GLWSelectorPart.cpp' object='GLWSelectorPart.obj' libtool=no \
	depfile='$(DEPDIR)/GLWSelectorPart.Po' tmpdepfile='$(DEPDIR)/GLWSelectorPart.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSelectorPart.obj `cygpath -w ../GLW/GLWSelectorPart.cpp`

GLWSlider.o: ../GLW/GLWSlider.cpp
	source='../GLW/GLWSlider.cpp' object='GLWSlider.o' libtool=no \
	depfile='$(DEPDIR)/GLWSlider.Po' tmpdepfile='$(DEPDIR)/GLWSlider.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSlider.o `test -f '../GLW/GLWSlider.cpp' || echo '$(srcdir)/'`../GLW/GLWSlider.cpp

GLWSlider.obj: ../GLW/GLWSlider.cpp
	source='../GLW/GLWSlider.cpp' object='GLWSlider.obj' libtool=no \
	depfile='$(DEPDIR)/GLWSlider.Po' tmpdepfile='$(DEPDIR)/GLWSlider.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSlider.obj `cygpath -w ../GLW/GLWSlider.cpp`

GLWSpinBox.o: ../GLW/GLWSpinBox.cpp
	source='../GLW/GLWSpinBox.cpp' object='GLWSpinBox.o' libtool=no \
	depfile='$(DEPDIR)/GLWSpinBox.Po' tmpdepfile='$(DEPDIR)/GLWSpinBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSpinBox.o `test -f '../GLW/GLWSpinBox.cpp' || echo '$(srcdir)/'`../GLW/GLWSpinBox.cpp

GLWSpinBox.obj: ../GLW/GLWSpinBox.cpp
	source='../GLW/GLWSpinBox.cpp' object='GLWSpinBox.obj' libtool=no \
	depfile='$(DEPDIR)/GLWSpinBox.Po' tmpdepfile='$(DEPDIR)/GLWSpinBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWSpinBox.obj `cygpath -w ../GLW/GLWSpinBox.cpp`

GLWTab.o: ../GLW/GLWTab.cpp
	source='../GLW/GLWTab.cpp' object='GLWTab.o' libtool=no \
	depfile='$(DEPDIR)/GLWTab.Po' tmpdepfile='$(DEPDIR)/GLWTab.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTab.o `test -f '../GLW/GLWTab.cpp' || echo '$(srcdir)/'`../GLW/GLWTab.cpp

GLWTab.obj: ../GLW/GLWTab.cpp
	source='../GLW/GLWTab.cpp' object='GLWTab.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTab.Po' tmpdepfile='$(DEPDIR)/GLWTab.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTab.obj `cygpath -w ../GLW/GLWTab.cpp`

GLWTalkBox.o: ../GLW/GLWTalkBox.cpp
	source='../GLW/GLWTalkBox.cpp' object='GLWTalkBox.o' libtool=no \
	depfile='$(DEPDIR)/GLWTalkBox.Po' tmpdepfile='$(DEPDIR)/GLWTalkBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTalkBox.o `test -f '../GLW/GLWTalkBox.cpp' || echo '$(srcdir)/'`../GLW/GLWTalkBox.cpp

GLWTalkBox.obj: ../GLW/GLWTalkBox.cpp
	source='../GLW/GLWTalkBox.cpp' object='GLWTalkBox.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTalkBox.Po' tmpdepfile='$(DEPDIR)/GLWTalkBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTalkBox.obj `cygpath -w ../GLW/GLWTalkBox.cpp`

GLWTankFire.o: ../GLW/GLWTankFire.cpp
	source='../GLW/GLWTankFire.cpp' object='GLWTankFire.o' libtool=no \
	depfile='$(DEPDIR)/GLWTankFire.Po' tmpdepfile='$(DEPDIR)/GLWTankFire.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankFire.o `test -f '../GLW/GLWTankFire.cpp' || echo '$(srcdir)/'`../GLW/GLWTankFire.cpp

GLWTankFire.obj: ../GLW/GLWTankFire.cpp
	source='../GLW/GLWTankFire.cpp' object='GLWTankFire.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTankFire.Po' tmpdepfile='$(DEPDIR)/GLWTankFire.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankFire.obj `cygpath -w ../GLW/GLWTankFire.cpp`

GLWTankModel.o: ../GLW/GLWTankModel.cpp
	source='../GLW/GLWTankModel.cpp' object='GLWTankModel.o' libtool=no \
	depfile='$(DEPDIR)/GLWTankModel.Po' tmpdepfile='$(DEPDIR)/GLWTankModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankModel.o `test -f '../GLW/GLWTankModel.cpp' || echo '$(srcdir)/'`../GLW/GLWTankModel.cpp

GLWTankModel.obj: ../GLW/GLWTankModel.cpp
	source='../GLW/GLWTankModel.cpp' object='GLWTankModel.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTankModel.Po' tmpdepfile='$(DEPDIR)/GLWTankModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankModel.obj `cygpath -w ../GLW/GLWTankModel.cpp`

GLWTextBox.o: ../GLW/GLWTextBox.cpp
	source='../GLW/GLWTextBox.cpp' object='GLWTextBox.o' libtool=no \
	depfile='$(DEPDIR)/GLWTextBox.Po' tmpdepfile='$(DEPDIR)/GLWTextBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTextBox.o `test -f '../GLW/GLWTextBox.cpp' || echo '$(srcdir)/'`../GLW/GLWTextBox.cpp

GLWTextBox.obj: ../GLW/GLWTextBox.cpp
	source='../GLW/GLWTextBox.cpp' object='GLWTextBox.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTextBox.Po' tmpdepfile='$(DEPDIR)/GLWTextBox.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTextBox.obj `cygpath -w ../GLW/GLWTextBox.cpp`

GLWTextButton.o: ../GLW/GLWTextButton.cpp
	source='../GLW/GLWTextButton.cpp' object='GLWTextButton.o' libtool=no \
	depfile='$(DEPDIR)/GLWTextButton.Po' tmpdepfile='$(DEPDIR)/GLWTextButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTextButton.o `test -f '../GLW/GLWTextButton.cpp' || echo '$(srcdir)/'`../GLW/GLWTextButton.cpp

GLWTextButton.obj: ../GLW/GLWTextButton.cpp
	source='../GLW/GLWTextButton.cpp' object='GLWTextButton.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTextButton.Po' tmpdepfile='$(DEPDIR)/GLWTextButton.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTextButton.obj `cygpath -w ../GLW/GLWTextButton.cpp`

GLWTip.o: ../GLW/GLWTip.cpp
	source='../GLW/GLWTip.cpp' object='GLWTip.o' libtool=no \
	depfile='$(DEPDIR)/GLWTip.Po' tmpdepfile='$(DEPDIR)/GLWTip.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTip.o `test -f '../GLW/GLWTip.cpp' || echo '$(srcdir)/'`../GLW/GLWTip.cpp

GLWTip.obj: ../GLW/GLWTip.cpp
	source='../GLW/GLWTip.cpp' object='GLWTip.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTip.Po' tmpdepfile='$(DEPDIR)/GLWTip.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTip.obj `cygpath -w ../GLW/GLWTip.cpp`

GLWToolTip.o: ../GLW/GLWToolTip.cpp
	source='../GLW/GLWToolTip.cpp' object='GLWToolTip.o' libtool=no \
	depfile='$(DEPDIR)/GLWToolTip.Po' tmpdepfile='$(DEPDIR)/GLWToolTip.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWToolTip.o `test -f '../GLW/GLWToolTip.cpp' || echo '$(srcdir)/'`../GLW/GLWToolTip.cpp

GLWToolTip.obj: ../GLW/GLWToolTip.cpp
	source='../GLW/GLWToolTip.cpp' object='GLWToolTip.obj' libtool=no \
	depfile='$(DEPDIR)/GLWToolTip.Po' tmpdepfile='$(DEPDIR)/GLWToolTip.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWToolTip.obj `cygpath -w ../GLW/GLWToolTip.cpp`

GLWTracker.o: ../GLW/GLWTracker.cpp
	source='../GLW/GLWTracker.cpp' object='GLWTracker.o' libtool=no \
	depfile='$(DEPDIR)/GLWTracker.Po' tmpdepfile='$(DEPDIR)/GLWTracker.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTracker.o `test -f '../GLW/GLWTracker.cpp' || echo '$(srcdir)/'`../GLW/GLWTracker.cpp

GLWTracker.obj: ../GLW/GLWTracker.cpp
	source='../GLW/GLWTracker.cpp' object='GLWTracker.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTracker.Po' tmpdepfile='$(DEPDIR)/GLWTracker.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTracker.obj `cygpath -w ../GLW/GLWTracker.cpp`

GLWTranslate.o: ../GLW/GLWTranslate.cpp
	source='../GLW/GLWTranslate.cpp' object='GLWTranslate.o' libtool=no \
	depfile='$(DEPDIR)/GLWTranslate.Po' tmpdepfile='$(DEPDIR)/GLWTranslate.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTranslate.o `test -f '../GLW/GLWTranslate.cpp' || echo '$(srcdir)/'`../GLW/GLWTranslate.cpp

GLWTranslate.obj: ../GLW/GLWTranslate.cpp
	source='../GLW/GLWTranslate.cpp' object='GLWTranslate.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTranslate.Po' tmpdepfile='$(DEPDIR)/GLWTranslate.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTranslate.obj `cygpath -w ../GLW/GLWTranslate.cpp`

GLWWeaponModel.o: ../GLW/GLWWeaponModel.cpp
	source='../GLW/GLWWeaponModel.cpp' object='GLWWeaponModel.o' libtool=no \
	depfile='$(DEPDIR)/GLWWeaponModel.Po' tmpdepfile='$(DEPDIR)/GLWWeaponModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWeaponModel.o `test -f '../GLW/GLWWeaponModel.cpp' || echo '$(srcdir)/'`../GLW/GLWWeaponModel.cpp

GLWWeaponModel.obj: ../GLW/GLWWeaponModel.cpp
	source='../GLW/GLWWeaponModel.cpp' object='GLWWeaponModel.obj' libtool=no \
	depfile='$(DEPDIR)/GLWWeaponModel.Po' tmpdepfile='$(DEPDIR)/GLWWeaponModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWeaponModel.obj `cygpath -w ../GLW/GLWWeaponModel.cpp`

GLWWindView.o: ../GLW/GLWWindView.cpp
	source='../GLW/GLWWindView.cpp' object='GLWWindView.o' libtool=no \
	depfile='$(DEPDIR)/GLWWindView.Po' tmpdepfile='$(DEPDIR)/GLWWindView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindView.o `test -f '../GLW/GLWWindView.cpp' || echo '$(srcdir)/'`../GLW/GLWWindView.cpp

GLWWindView.obj: ../GLW/GLWWindView.cpp
	source='../GLW/GLWWindView.cpp' object='GLWWindView.obj' libtool=no \
	depfile='$(DEPDIR)/GLWWindView.Po' tmpdepfile='$(DEPDIR)/GLWWindView.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindView.obj `cygpath -w ../GLW/GLWWindView.cpp`

GLWWindow.o: ../GLW/GLWWindow.cpp
	source='../GLW/GLWWindow.cpp' object='GLWWindow.o' libtool=no \
	depfile='$(DEPDIR)/GLWWindow.Po' tmpdepfile='$(DEPDIR)/GLWWindow.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindow.o `test -f '../GLW/GLWWindow.cpp' || echo '$(srcdir)/'`../GLW/GLWWindow.cpp

GLWWindow.obj: ../GLW/GLWWindow.cpp
	source='../GLW/GLWWindow.cpp' object='GLWWindow.obj' libtool=no \
	depfile='$(DEPDIR)/GLWWindow.Po' tmpdepfile='$(DEPDIR)/GLWWindow.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindow.obj `cygpath -w ../GLW/GLWWindow.cpp`

GLWWindowManager.o: ../GLW/GLWWindowManager.cpp
	source='../GLW/GLWWindowManager.cpp' object='GLWWindowManager.o' libtool=no \
	depfile='$(DEPDIR)/GLWWindowManager.Po' tmpdepfile='$(DEPDIR)/GLWWindowManager.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindowManager.o `test -f '../GLW/GLWWindowManager.cpp' || echo '$(srcdir)/'`../GLW/GLWWindowManager.cpp

GLWWindowManager.obj: ../GLW/GLWWindowManager.cpp
	source='../GLW/GLWWindowManager.cpp' object='GLWWindowManager.obj' libtool=no \
	depfile='$(DEPDIR)/GLWWindowManager.Po' tmpdepfile='$(DEPDIR)/GLWWindowManager.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindowManager.obj `cygpath -w ../GLW/GLWWindowManager.cpp`

GLWWindowSkin.o: ../GLW/GLWWindowSkin.cpp
	source='../GLW/GLWWindowSkin.cpp' object='GLWWindowSkin.o' libtool=no \
	depfile='$(DEPDIR)/GLWWindowSkin.Po' tmpdepfile='$(DEPDIR)/GLWWindowSkin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindowSkin.o `test -f '../GLW/GLWWindowSkin.cpp' || echo '$(srcdir)/'`../GLW/GLWWindowSkin.cpp

GLWWindowSkin.obj: ../GLW/GLWWindowSkin.cpp
	source='../GLW/GLWWindowSkin.cpp' object='GLWWindowSkin.obj' libtool=no \
	depfile='$(DEPDIR)/GLWWindowSkin.Po' tmpdepfile='$(DEPDIR)/GLWWindowSkin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindowSkin.obj `cygpath -w ../GLW/GLWWindowSkin.cpp`

GLWWindowSkinManager.o: ../GLW/GLWWindowSkinManager.cpp
	source='../GLW/GLWWindowSkinManager.cpp' object='GLWWindowSkinManager.o' libtool=no \
	depfile='$(DEPDIR)/GLWWindowSkinManager.Po' tmpdepfile='$(DEPDIR)/GLWWindowSkinManager.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindowSkinManager.o `test -f '../GLW/GLWWindowSkinManager.cpp' || echo '$(srcdir)/'`../GLW/GLWWindowSkinManager.cpp

GLWWindowSkinManager.obj: ../GLW/GLWWindowSkinManager.cpp
	source='../GLW/GLWWindowSkinManager.cpp' object='GLWWindowSkinManager.obj' libtool=no \
	depfile='$(DEPDIR)/GLWWindowSkinManager.Po' tmpdepfile='$(DEPDIR)/GLWWindowSkinManager.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWWindowSkinManager.obj `cygpath -w ../GLW/GLWWindowSkinManager.cpp`

GLWidget.o: ../GLW/GLWidget.cpp
	source='../GLW/GLWidget.cpp' object='GLWidget.o' libtool=no \
	depfile='$(DEPDIR)/GLWidget.Po' tmpdepfile='$(DEPDIR)/GLWidget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWidget.o `test -f '../GLW/GLWidget.cpp' || echo '$(srcdir)/'`../GLW/GLWidget.cpp

GLWidget.obj: ../GLW/GLWidget.cpp
	source='../GLW/GLWidget.cpp' object='GLWidget.obj' libtool=no \
	depfile='$(DEPDIR)/GLWidget.Po' tmpdepfile='$(DEPDIR)/GLWidget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWidget.obj `cygpath -w ../GLW/GLWidget.cpp`

GLWTankTip.o: ../tankgraph/GLWTankTip.cpp
	source='../tankgraph/GLWTankTip.cpp' object='GLWTankTip.o' libtool=no \
	depfile='$(DEPDIR)/GLWTankTip.Po' tmpdepfile='$(DEPDIR)/GLWTankTip.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankTip.o `test -f '../tankgraph/GLWTankTip.cpp' || echo '$(srcdir)/'`../tankgraph/GLWTankTip.cpp

GLWTankTip.obj: ../tankgraph/GLWTankTip.cpp
	source='../tankgraph/GLWTankTip.cpp' object='GLWTankTip.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTankTip.Po' tmpdepfile='$(DEPDIR)/GLWTankTip.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankTip.obj `cygpath -w ../tankgraph/GLWTankTip.cpp`

GLWTankViewer.o: ../tankgraph/GLWTankViewer.cpp
	source='../tankgraph/GLWTankViewer.cpp' object='GLWTankViewer.o' libtool=no \
	depfile='$(DEPDIR)/GLWTankViewer.Po' tmpdepfile='$(DEPDIR)/GLWTankViewer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankViewer.o `test -f '../tankgraph/GLWTankViewer.cpp' || echo '$(srcdir)/'`../tankgraph/GLWTankViewer.cpp

GLWTankViewer.obj: ../tankgraph/GLWTankViewer.cpp
	source='../tankgraph/GLWTankViewer.cpp' object='GLWTankViewer.obj' libtool=no \
	depfile='$(DEPDIR)/GLWTankViewer.Po' tmpdepfile='$(DEPDIR)/GLWTankViewer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLWTankViewer.obj `cygpath -w ../tankgraph/GLWTankViewer.cpp`

MissileMesh.o: ../tankgraph/MissileMesh.cpp
	source='../tankgraph/MissileMesh.cpp' object='MissileMesh.o' libtool=no \
	depfile='$(DEPDIR)/MissileMesh.Po' tmpdepfile='$(DEPDIR)/MissileMesh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MissileMesh.o `test -f '../tankgraph/MissileMesh.cpp' || echo '$(srcdir)/'`../tankgraph/MissileMesh.cpp

MissileMesh.obj: ../tankgraph/MissileMesh.cpp
	source='../tankgraph/MissileMesh.cpp' object='MissileMesh.obj' libtool=no \
	depfile='$(DEPDIR)/MissileMesh.Po' tmpdepfile='$(DEPDIR)/MissileMesh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MissileMesh.obj `cygpath -w ../tankgraph/MissileMesh.cpp`

RenderGeoms.o: ../tankgraph/RenderGeoms.cpp
	source='../tankgraph/RenderGeoms.cpp' object='RenderGeoms.o' libtool=no \
	depfile='$(DEPDIR)/RenderGeoms.Po' tmpdepfile='$(DEPDIR)/RenderGeoms.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RenderGeoms.o `test -f '../tankgraph/RenderGeoms.cpp' || echo '$(srcdir)/'`../tankgraph/RenderGeoms.cpp

RenderGeoms.obj: ../tankgraph/RenderGeoms.cpp
	source='../tankgraph/RenderGeoms.cpp' object='RenderGeoms.obj' libtool=no \
	depfile='$(DEPDIR)/RenderGeoms.Po' tmpdepfile='$(DEPDIR)/RenderGeoms.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RenderGeoms.obj `cygpath -w ../tankgraph/RenderGeoms.cpp`

RenderTargets.o: ../tankgraph/RenderTargets.cpp
	source='../tankgraph/RenderTargets.cpp' object='RenderTargets.o' libtool=no \
	depfile='$(DEPDIR)/RenderTargets.Po' tmpdepfile='$(DEPDIR)/RenderTargets.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RenderTargets.o `test -f '../tankgraph/RenderTargets.cpp' || echo '$(srcdir)/'`../tankgraph/RenderTargets.cpp

RenderTargets.obj: ../tankgraph/RenderTargets.cpp
	source='../tankgraph/RenderTargets.cpp' object='RenderTargets.obj' libtool=no \
	depfile='$(DEPDIR)/RenderTargets.Po' tmpdepfile='$(DEPDIR)/RenderTargets.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RenderTargets.obj `cygpath -w ../tankgraph/RenderTargets.cpp`

RenderTracer.o: ../tankgraph/RenderTracer.cpp
	source='../tankgraph/RenderTracer.cpp' object='RenderTracer.o' libtool=no \
	depfile='$(DEPDIR)/RenderTracer.Po' tmpdepfile='$(DEPDIR)/RenderTracer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RenderTracer.o `test -f '../tankgraph/RenderTracer.cpp' || echo '$(srcdir)/'`../tankgraph/RenderTracer.cpp

RenderTracer.obj: ../tankgraph/RenderTracer.cpp
	source='../tankgraph/RenderTracer.cpp' object='RenderTracer.obj' libtool=no \
	depfile='$(DEPDIR)/RenderTracer.Po' tmpdepfile='$(DEPDIR)/RenderTracer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RenderTracer.obj `cygpath -w ../tankgraph/RenderTracer.cpp`

TankMenus.o: ../tankgraph/TankMenus.cpp
	source='../tankgraph/TankMenus.cpp' object='TankMenus.o' libtool=no \
	depfile='$(DEPDIR)/TankMenus.Po' tmpdepfile='$(DEPDIR)/TankMenus.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMenus.o `test -f '../tankgraph/TankMenus.cpp' || echo '$(srcdir)/'`../tankgraph/TankMenus.cpp

TankMenus.obj: ../tankgraph/TankMenus.cpp
	source='../tankgraph/TankMenus.cpp' object='TankMenus.obj' libtool=no \
	depfile='$(DEPDIR)/TankMenus.Po' tmpdepfile='$(DEPDIR)/TankMenus.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMenus.obj `cygpath -w ../tankgraph/TankMenus.cpp`

TankMesh.o: ../tankgraph/TankMesh.cpp
	source='../tankgraph/TankMesh.cpp' object='TankMesh.o' libtool=no \
	depfile='$(DEPDIR)/TankMesh.Po' tmpdepfile='$(DEPDIR)/TankMesh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMesh.o `test -f '../tankgraph/TankMesh.cpp' || echo '$(srcdir)/'`../tankgraph/TankMesh.cpp

TankMesh.obj: ../tankgraph/TankMesh.cpp
	source='../tankgraph/TankMesh.cpp' object='TankMesh.obj' libtool=no \
	depfile='$(DEPDIR)/TankMesh.Po' tmpdepfile='$(DEPDIR)/TankMesh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMesh.obj `cygpath -w ../tankgraph/TankMesh.cpp`

TankModel.o: ../tankgraph/TankModel.cpp
	source='../tankgraph/TankModel.cpp' object='TankModel.o' libtool=no \
	depfile='$(DEPDIR)/TankModel.Po' tmpdepfile='$(DEPDIR)/TankModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankModel.o `test -f '../tankgraph/TankModel.cpp' || echo '$(srcdir)/'`../tankgraph/TankModel.cpp

TankModel.obj: ../tankgraph/TankModel.cpp
	source='../tankgraph/TankModel.cpp' object='TankModel.obj' libtool=no \
	depfile='$(DEPDIR)/TankModel.Po' tmpdepfile='$(DEPDIR)/TankModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankModel.obj `cygpath -w ../tankgraph/TankModel.cpp`

TankModelStore.o: ../tankgraph/TankModelStore.cpp
	source='../tankgraph/TankModelStore.cpp' object='TankModelStore.o' libtool=no \
	depfile='$(DEPDIR)/TankModelStore.Po' tmpdepfile='$(DEPDIR)/TankModelStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankModelStore.o `test -f '../tankgraph/TankModelStore.cpp' || echo '$(srcdir)/'`../tankgraph/TankModelStore.cpp

TankModelStore.obj: ../tankgraph/TankModelStore.cpp
	source='../tankgraph/TankModelStore.cpp' object='TankModelStore.obj' libtool=no \
	depfile='$(DEPDIR)/TankModelStore.Po' tmpdepfile='$(DEPDIR)/TankModelStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankModelStore.obj `cygpath -w ../tankgraph/TankModelStore.cpp`

TargetParticleRenderer.o: ../tankgraph/TargetParticleRenderer.cpp
	source='../tankgraph/TargetParticleRenderer.cpp' object='TargetParticleRenderer.o' libtool=no \
	depfile='$(DEPDIR)/TargetParticleRenderer.Po' tmpdepfile='$(DEPDIR)/TargetParticleRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetParticleRenderer.o `test -f '../tankgraph/TargetParticleRenderer.cpp' || echo '$(srcdir)/'`../tankgraph/TargetParticleRenderer.cpp

TargetParticleRenderer.obj: ../tankgraph/TargetParticleRenderer.cpp
	source='../tankgraph/TargetParticleRenderer.cpp' object='TargetParticleRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/TargetParticleRenderer.Po' tmpdepfile='$(DEPDIR)/TargetParticleRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetParticleRenderer.obj `cygpath -w ../tankgraph/TargetParticleRenderer.cpp`

TargetRendererImpl.o: ../tankgraph/TargetRendererImpl.cpp
	source='../tankgraph/TargetRendererImpl.cpp' object='TargetRendererImpl.o' libtool=no \
	depfile='$(DEPDIR)/TargetRendererImpl.Po' tmpdepfile='$(DEPDIR)/TargetRendererImpl.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRendererImpl.o `test -f '../tankgraph/TargetRendererImpl.cpp' || echo '$(srcdir)/'`../tankgraph/TargetRendererImpl.cpp

TargetRendererImpl.obj: ../tankgraph/TargetRendererImpl.cpp
	source='../tankgraph/TargetRendererImpl.cpp' object='TargetRendererImpl.obj' libtool=no \
	depfile='$(DEPDIR)/TargetRendererImpl.Po' tmpdepfile='$(DEPDIR)/TargetRendererImpl.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRendererImpl.obj `cygpath -w ../tankgraph/TargetRendererImpl.cpp`

TargetRendererImplTank.o: ../tankgraph/TargetRendererImplTank.cpp
	source='../tankgraph/TargetRendererImplTank.cpp' object='TargetRendererImplTank.o' libtool=no \
	depfile='$(DEPDIR)/TargetRendererImplTank.Po' tmpdepfile='$(DEPDIR)/TargetRendererImplTank.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRendererImplTank.o `test -f '../tankgraph/TargetRendererImplTank.cpp' || echo '$(srcdir)/'`../tankgraph/TargetRendererImplTank.cpp

TargetRendererImplTank.obj: ../tankgraph/TargetRendererImplTank.cpp
	source='../tankgraph/TargetRendererImplTank.cpp' object='TargetRendererImplTank.obj' libtool=no \
	depfile='$(DEPDIR)/TargetRendererImplTank.Po' tmpdepfile='$(DEPDIR)/TargetRendererImplTank.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRendererImplTank.obj `cygpath -w ../tankgraph/TargetRendererImplTank.cpp`

TargetRendererImplTarget.o: ../tankgraph/TargetRendererImplTarget.cpp
	source='../tankgraph/TargetRendererImplTarget.cpp' object='TargetRendererImplTarget.o' libtool=no \
	depfile='$(DEPDIR)/TargetRendererImplTarget.Po' tmpdepfile='$(DEPDIR)/TargetRendererImplTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRendererImplTarget.o `test -f '../tankgraph/TargetRendererImplTarget.cpp' || echo '$(srcdir)/'`../tankgraph/TargetRendererImplTarget.cpp

TargetRendererImplTarget.obj: ../tankgraph/TargetRendererImplTarget.cpp
	source='../tankgraph/TargetRendererImplTarget.cpp' object='TargetRendererImplTarget.obj' libtool=no \
	depfile='$(DEPDIR)/TargetRendererImplTarget.Po' tmpdepfile='$(DEPDIR)/TargetRendererImplTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRendererImplTarget.obj `cygpath -w ../tankgraph/TargetRendererImplTarget.cpp`

ARGParser.o: ../common/ARGParser.cpp
	source='../common/ARGParser.cpp' object='ARGParser.o' libtool=no \
	depfile='$(DEPDIR)/ARGParser.Po' tmpdepfile='$(DEPDIR)/ARGParser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ARGParser.o `test -f '../common/ARGParser.cpp' || echo '$(srcdir)/'`../common/ARGParser.cpp

ARGParser.obj: ../common/ARGParser.cpp
	source='../common/ARGParser.cpp' object='ARGParser.obj' libtool=no \
	depfile='$(DEPDIR)/ARGParser.Po' tmpdepfile='$(DEPDIR)/ARGParser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ARGParser.obj `cygpath -w ../common/ARGParser.cpp`

Clock.o: ../common/Clock.cpp
	source='../common/Clock.cpp' object='Clock.o' libtool=no \
	depfile='$(DEPDIR)/Clock.Po' tmpdepfile='$(DEPDIR)/Clock.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Clock.o `test -f '../common/Clock.cpp' || echo '$(srcdir)/'`../common/Clock.cpp

Clock.obj: ../common/Clock.cpp
	source='../common/Clock.cpp' object='Clock.obj' libtool=no \
	depfile='$(DEPDIR)/Clock.Po' tmpdepfile='$(DEPDIR)/Clock.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Clock.obj `cygpath -w ../common/Clock.cpp`

Defines.o: ../common/Defines.cpp
	source='../common/Defines.cpp' object='Defines.o' libtool=no \
	depfile='$(DEPDIR)/Defines.Po' tmpdepfile='$(DEPDIR)/Defines.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Defines.o `test -f '../common/Defines.cpp' || echo '$(srcdir)/'`../common/Defines.cpp

Defines.obj: ../common/Defines.cpp
	source='../common/Defines.cpp' object='Defines.obj' libtool=no \
	depfile='$(DEPDIR)/Defines.Po' tmpdepfile='$(DEPDIR)/Defines.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Defines.obj `cygpath -w ../common/Defines.cpp`

DefinesAssert.o: ../common/DefinesAssert.cpp
	source='../common/DefinesAssert.cpp' object='DefinesAssert.o' libtool=no \
	depfile='$(DEPDIR)/DefinesAssert.Po' tmpdepfile='$(DEPDIR)/DefinesAssert.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesAssert.o `test -f '../common/DefinesAssert.cpp' || echo '$(srcdir)/'`../common/DefinesAssert.cpp

DefinesAssert.obj: ../common/DefinesAssert.cpp
	source='../common/DefinesAssert.cpp' object='DefinesAssert.obj' libtool=no \
	depfile='$(DEPDIR)/DefinesAssert.Po' tmpdepfile='$(DEPDIR)/DefinesAssert.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesAssert.obj `cygpath -w ../common/DefinesAssert.cpp`

DefinesFile.o: ../common/DefinesFile.cpp
	source='../common/DefinesFile.cpp' object='DefinesFile.o' libtool=no \
	depfile='$(DEPDIR)/DefinesFile.Po' tmpdepfile='$(DEPDIR)/DefinesFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesFile.o `test -f '../common/DefinesFile.cpp' || echo '$(srcdir)/'`../common/DefinesFile.cpp

DefinesFile.obj: ../common/DefinesFile.cpp
	source='../common/DefinesFile.cpp' object='DefinesFile.obj' libtool=no \
	depfile='$(DEPDIR)/DefinesFile.Po' tmpdepfile='$(DEPDIR)/DefinesFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesFile.obj `cygpath -w ../common/DefinesFile.cpp`

DefinesMath.o: ../common/DefinesMath.cpp
	source='../common/DefinesMath.cpp' object='DefinesMath.o' libtool=no \
	depfile='$(DEPDIR)/DefinesMath.Po' tmpdepfile='$(DEPDIR)/DefinesMath.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesMath.o `test -f '../common/DefinesMath.cpp' || echo '$(srcdir)/'`../common/DefinesMath.cpp

DefinesMath.obj: ../common/DefinesMath.cpp
	source='../common/DefinesMath.cpp' object='DefinesMath.obj' libtool=no \
	depfile='$(DEPDIR)/DefinesMath.Po' tmpdepfile='$(DEPDIR)/DefinesMath.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesMath.obj `cygpath -w ../common/DefinesMath.cpp`

DefinesScorched.o: ../common/DefinesScorched.cpp
	source='../common/DefinesScorched.cpp' object='DefinesScorched.o' libtool=no \
	depfile='$(DEPDIR)/DefinesScorched.Po' tmpdepfile='$(DEPDIR)/DefinesScorched.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesScorched.o `test -f '../common/DefinesScorched.cpp' || echo '$(srcdir)/'`../common/DefinesScorched.cpp

DefinesScorched.obj: ../common/DefinesScorched.cpp
	source='../common/DefinesScorched.cpp' object='DefinesScorched.obj' libtool=no \
	depfile='$(DEPDIR)/DefinesScorched.Po' tmpdepfile='$(DEPDIR)/DefinesScorched.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesScorched.obj `cygpath -w ../common/DefinesScorched.cpp`

DefinesString.o: ../common/DefinesString.cpp
	source='../common/DefinesString.cpp' object='DefinesString.o' libtool=no \
	depfile='$(DEPDIR)/DefinesString.Po' tmpdepfile='$(DEPDIR)/DefinesString.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesString.o `test -f '../common/DefinesString.cpp' || echo '$(srcdir)/'`../common/DefinesString.cpp

DefinesString.obj: ../common/DefinesString.cpp
	source='../common/DefinesString.cpp' object='DefinesString.obj' libtool=no \
	depfile='$(DEPDIR)/DefinesString.Po' tmpdepfile='$(DEPDIR)/DefinesString.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DefinesString.obj `cygpath -w ../common/DefinesString.cpp`

Display.o: ../common/Display.cpp
	source='../common/Display.cpp' object='Display.o' libtool=no \
	depfile='$(DEPDIR)/Display.Po' tmpdepfile='$(DEPDIR)/Display.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Display.o `test -f '../common/Display.cpp' || echo '$(srcdir)/'`../common/Display.cpp

Display.obj: ../common/Display.cpp
	source='../common/Display.cpp' object='Display.obj' libtool=no \
	depfile='$(DEPDIR)/Display.Po' tmpdepfile='$(DEPDIR)/Display.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Display.obj `cygpath -w ../common/Display.cpp`

FileLines.o: ../common/FileLines.cpp
	source='../common/FileLines.cpp' object='FileLines.o' libtool=no \
	depfile='$(DEPDIR)/FileLines.Po' tmpdepfile='$(DEPDIR)/FileLines.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FileLines.o `test -f '../common/FileLines.cpp' || echo '$(srcdir)/'`../common/FileLines.cpp

FileLines.obj: ../common/FileLines.cpp
	source='../common/FileLines.cpp' object='FileLines.obj' libtool=no \
	depfile='$(DEPDIR)/FileLines.Po' tmpdepfile='$(DEPDIR)/FileLines.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FileLines.obj `cygpath -w ../common/FileLines.cpp`

FileList.o: ../common/FileList.cpp
	source='../common/FileList.cpp' object='FileList.o' libtool=no \
	depfile='$(DEPDIR)/FileList.Po' tmpdepfile='$(DEPDIR)/FileList.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FileList.o `test -f '../common/FileList.cpp' || echo '$(srcdir)/'`../common/FileList.cpp

FileList.obj: ../common/FileList.cpp
	source='../common/FileList.cpp' object='FileList.obj' libtool=no \
	depfile='$(DEPDIR)/FileList.Po' tmpdepfile='$(DEPDIR)/FileList.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FileList.obj `cygpath -w ../common/FileList.cpp`

FileLogger.o: ../common/FileLogger.cpp
	source='../common/FileLogger.cpp' object='FileLogger.o' libtool=no \
	depfile='$(DEPDIR)/FileLogger.Po' tmpdepfile='$(DEPDIR)/FileLogger.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FileLogger.o `test -f '../common/FileLogger.cpp' || echo '$(srcdir)/'`../common/FileLogger.cpp

FileLogger.obj: ../common/FileLogger.cpp
	source='../common/FileLogger.cpp' object='FileLogger.obj' libtool=no \
	depfile='$(DEPDIR)/FileLogger.Po' tmpdepfile='$(DEPDIR)/FileLogger.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FileLogger.obj `cygpath -w ../common/FileLogger.cpp`

Gamma.o: ../common/Gamma.cpp
	source='../common/Gamma.cpp' object='Gamma.o' libtool=no \
	depfile='$(DEPDIR)/Gamma.Po' tmpdepfile='$(DEPDIR)/Gamma.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Gamma.o `test -f '../common/Gamma.cpp' || echo '$(srcdir)/'`../common/Gamma.cpp

Gamma.obj: ../common/Gamma.cpp
	source='../common/Gamma.cpp' object='Gamma.obj' libtool=no \
	depfile='$(DEPDIR)/Gamma.Po' tmpdepfile='$(DEPDIR)/Gamma.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Gamma.obj `cygpath -w ../common/Gamma.cpp`

Keyboard.o: ../common/Keyboard.cpp
	source='../common/Keyboard.cpp' object='Keyboard.o' libtool=no \
	depfile='$(DEPDIR)/Keyboard.Po' tmpdepfile='$(DEPDIR)/Keyboard.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Keyboard.o `test -f '../common/Keyboard.cpp' || echo '$(srcdir)/'`../common/Keyboard.cpp

Keyboard.obj: ../common/Keyboard.cpp
	source='../common/Keyboard.cpp' object='Keyboard.obj' libtool=no \
	depfile='$(DEPDIR)/Keyboard.Po' tmpdepfile='$(DEPDIR)/Keyboard.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Keyboard.obj `cygpath -w ../common/Keyboard.cpp`

KeyboardKey.o: ../common/KeyboardKey.cpp
	source='../common/KeyboardKey.cpp' object='KeyboardKey.o' libtool=no \
	depfile='$(DEPDIR)/KeyboardKey.Po' tmpdepfile='$(DEPDIR)/KeyboardKey.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o KeyboardKey.o `test -f '../common/KeyboardKey.cpp' || echo '$(srcdir)/'`../common/KeyboardKey.cpp

KeyboardKey.obj: ../common/KeyboardKey.cpp
	source='../common/KeyboardKey.cpp' object='KeyboardKey.obj' libtool=no \
	depfile='$(DEPDIR)/KeyboardKey.Po' tmpdepfile='$(DEPDIR)/KeyboardKey.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o KeyboardKey.obj `cygpath -w ../common/KeyboardKey.cpp`

Line.o: ../common/Line.cpp
	source='../common/Line.cpp' object='Line.o' libtool=no \
	depfile='$(DEPDIR)/Line.Po' tmpdepfile='$(DEPDIR)/Line.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Line.o `test -f '../common/Line.cpp' || echo '$(srcdir)/'`../common/Line.cpp

Line.obj: ../common/Line.cpp
	source='../common/Line.cpp' object='Line.obj' libtool=no \
	depfile='$(DEPDIR)/Line.Po' tmpdepfile='$(DEPDIR)/Line.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Line.obj `cygpath -w ../common/Line.cpp`

Logger.o: ../common/Logger.cpp
	source='../common/Logger.cpp' object='Logger.o' libtool=no \
	depfile='$(DEPDIR)/Logger.Po' tmpdepfile='$(DEPDIR)/Logger.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Logger.o `test -f '../common/Logger.cpp' || echo '$(srcdir)/'`../common/Logger.cpp

Logger.obj: ../common/Logger.cpp
	source='../common/Logger.cpp' object='Logger.obj' libtool=no \
	depfile='$(DEPDIR)/Logger.Po' tmpdepfile='$(DEPDIR)/Logger.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Logger.obj `cygpath -w ../common/Logger.cpp`

LoggerI.o: ../common/LoggerI.cpp
	source='../common/LoggerI.cpp' object='LoggerI.o' libtool=no \
	depfile='$(DEPDIR)/LoggerI.Po' tmpdepfile='$(DEPDIR)/LoggerI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LoggerI.o `test -f '../common/LoggerI.cpp' || echo '$(srcdir)/'`../common/LoggerI.cpp

LoggerI.obj: ../common/LoggerI.cpp
	source='../common/LoggerI.cpp' object='LoggerI.obj' libtool=no \
	depfile='$(DEPDIR)/LoggerI.Po' tmpdepfile='$(DEPDIR)/LoggerI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LoggerI.obj `cygpath -w ../common/LoggerI.cpp`

Mouse.o: ../common/Mouse.cpp
	source='../common/Mouse.cpp' object='Mouse.o' libtool=no \
	depfile='$(DEPDIR)/Mouse.Po' tmpdepfile='$(DEPDIR)/Mouse.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Mouse.o `test -f '../common/Mouse.cpp' || echo '$(srcdir)/'`../common/Mouse.cpp

Mouse.obj: ../common/Mouse.cpp
	source='../common/Mouse.cpp' object='Mouse.obj' libtool=no \
	depfile='$(DEPDIR)/Mouse.Po' tmpdepfile='$(DEPDIR)/Mouse.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Mouse.obj `cygpath -w ../common/Mouse.cpp`

OptionEntry.o: ../common/OptionEntry.cpp
	source='../common/OptionEntry.cpp' object='OptionEntry.o' libtool=no \
	depfile='$(DEPDIR)/OptionEntry.Po' tmpdepfile='$(DEPDIR)/OptionEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionEntry.o `test -f '../common/OptionEntry.cpp' || echo '$(srcdir)/'`../common/OptionEntry.cpp

OptionEntry.obj: ../common/OptionEntry.cpp
	source='../common/OptionEntry.cpp' object='OptionEntry.obj' libtool=no \
	depfile='$(DEPDIR)/OptionEntry.Po' tmpdepfile='$(DEPDIR)/OptionEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionEntry.obj `cygpath -w ../common/OptionEntry.cpp`

OptionsDisplay.o: ../common/OptionsDisplay.cpp
	source='../common/OptionsDisplay.cpp' object='OptionsDisplay.o' libtool=no \
	depfile='$(DEPDIR)/OptionsDisplay.Po' tmpdepfile='$(DEPDIR)/OptionsDisplay.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsDisplay.o `test -f '../common/OptionsDisplay.cpp' || echo '$(srcdir)/'`../common/OptionsDisplay.cpp

OptionsDisplay.obj: ../common/OptionsDisplay.cpp
	source='../common/OptionsDisplay.cpp' object='OptionsDisplay.obj' libtool=no \
	depfile='$(DEPDIR)/OptionsDisplay.Po' tmpdepfile='$(DEPDIR)/OptionsDisplay.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsDisplay.obj `cygpath -w ../common/OptionsDisplay.cpp`

OptionsGame.o: ../common/OptionsGame.cpp
	source='../common/OptionsGame.cpp' object='OptionsGame.o' libtool=no \
	depfile='$(DEPDIR)/OptionsGame.Po' tmpdepfile='$(DEPDIR)/OptionsGame.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsGame.o `test -f '../common/OptionsGame.cpp' || echo '$(srcdir)/'`../common/OptionsGame.cpp

OptionsGame.obj: ../common/OptionsGame.cpp
	source='../common/OptionsGame.cpp' object='OptionsGame.obj' libtool=no \
	depfile='$(DEPDIR)/OptionsGame.Po' tmpdepfile='$(DEPDIR)/OptionsGame.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsGame.obj `cygpath -w ../common/OptionsGame.cpp`

OptionsParam.o: ../common/OptionsParam.cpp
	source='../common/OptionsParam.cpp' object='OptionsParam.o' libtool=no \
	depfile='$(DEPDIR)/OptionsParam.Po' tmpdepfile='$(DEPDIR)/OptionsParam.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsParam.o `test -f '../common/OptionsParam.cpp' || echo '$(srcdir)/'`../common/OptionsParam.cpp

OptionsParam.obj: ../common/OptionsParam.cpp
	source='../common/OptionsParam.cpp' object='OptionsParam.obj' libtool=no \
	depfile='$(DEPDIR)/OptionsParam.Po' tmpdepfile='$(DEPDIR)/OptionsParam.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsParam.obj `cygpath -w ../common/OptionsParam.cpp`

OptionsTransient.o: ../common/OptionsTransient.cpp
	source='../common/OptionsTransient.cpp' object='OptionsTransient.o' libtool=no \
	depfile='$(DEPDIR)/OptionsTransient.Po' tmpdepfile='$(DEPDIR)/OptionsTransient.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsTransient.o `test -f '../common/OptionsTransient.cpp' || echo '$(srcdir)/'`../common/OptionsTransient.cpp

OptionsTransient.obj: ../common/OptionsTransient.cpp
	source='../common/OptionsTransient.cpp' object='OptionsTransient.obj' libtool=no \
	depfile='$(DEPDIR)/OptionsTransient.Po' tmpdepfile='$(DEPDIR)/OptionsTransient.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o OptionsTransient.obj `cygpath -w ../common/OptionsTransient.cpp`

ProgressCounter.o: ../common/ProgressCounter.cpp
	source='../common/ProgressCounter.cpp' object='ProgressCounter.o' libtool=no \
	depfile='$(DEPDIR)/ProgressCounter.Po' tmpdepfile='$(DEPDIR)/ProgressCounter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ProgressCounter.o `test -f '../common/ProgressCounter.cpp' || echo '$(srcdir)/'`../common/ProgressCounter.cpp

ProgressCounter.obj: ../common/ProgressCounter.cpp
	source='../common/ProgressCounter.cpp' object='ProgressCounter.obj' libtool=no \
	depfile='$(DEPDIR)/ProgressCounter.Po' tmpdepfile='$(DEPDIR)/ProgressCounter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ProgressCounter.obj `cygpath -w ../common/ProgressCounter.cpp`

RandomGenerator.o: ../common/RandomGenerator.cpp
	source='../common/RandomGenerator.cpp' object='RandomGenerator.o' libtool=no \
	depfile='$(DEPDIR)/RandomGenerator.Po' tmpdepfile='$(DEPDIR)/RandomGenerator.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RandomGenerator.o `test -f '../common/RandomGenerator.cpp' || echo '$(srcdir)/'`../common/RandomGenerator.cpp

RandomGenerator.obj: ../common/RandomGenerator.cpp
	source='../common/RandomGenerator.cpp' object='RandomGenerator.obj' libtool=no \
	depfile='$(DEPDIR)/RandomGenerator.Po' tmpdepfile='$(DEPDIR)/RandomGenerator.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RandomGenerator.obj `cygpath -w ../common/RandomGenerator.cpp`

SplineCurve.o: ../common/SplineCurve.cpp
	source='../common/SplineCurve.cpp' object='SplineCurve.o' libtool=no \
	depfile='$(DEPDIR)/SplineCurve.Po' tmpdepfile='$(DEPDIR)/SplineCurve.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SplineCurve.o `test -f '../common/SplineCurve.cpp' || echo '$(srcdir)/'`../common/SplineCurve.cpp

SplineCurve.obj: ../common/SplineCurve.cpp
	source='../common/SplineCurve.cpp' object='SplineCurve.obj' libtool=no \
	depfile='$(DEPDIR)/SplineCurve.Po' tmpdepfile='$(DEPDIR)/SplineCurve.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SplineCurve.obj `cygpath -w ../common/SplineCurve.cpp`

SplinePath.o: ../common/SplinePath.cpp
	source='../common/SplinePath.cpp' object='SplinePath.o' libtool=no \
	depfile='$(DEPDIR)/SplinePath.Po' tmpdepfile='$(DEPDIR)/SplinePath.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SplinePath.o `test -f '../common/SplinePath.cpp' || echo '$(srcdir)/'`../common/SplinePath.cpp

SplinePath.obj: ../common/SplinePath.cpp
	source='../common/SplinePath.cpp' object='SplinePath.obj' libtool=no \
	depfile='$(DEPDIR)/SplinePath.Po' tmpdepfile='$(DEPDIR)/SplinePath.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SplinePath.obj `cygpath -w ../common/SplinePath.cpp`

StatsLogger.o: ../common/StatsLogger.cpp
	source='../common/StatsLogger.cpp' object='StatsLogger.o' libtool=no \
	depfile='$(DEPDIR)/StatsLogger.Po' tmpdepfile='$(DEPDIR)/StatsLogger.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o StatsLogger.o `test -f '../common/StatsLogger.cpp' || echo '$(srcdir)/'`../common/StatsLogger.cpp

StatsLogger.obj: ../common/StatsLogger.cpp
	source='../common/StatsLogger.cpp' object='StatsLogger.obj' libtool=no \
	depfile='$(DEPDIR)/StatsLogger.Po' tmpdepfile='$(DEPDIR)/StatsLogger.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o StatsLogger.obj `cygpath -w ../common/StatsLogger.cpp`

StatsLoggerFile.o: ../common/StatsLoggerFile.cpp
	source='../common/StatsLoggerFile.cpp' object='StatsLoggerFile.o' libtool=no \
	depfile='$(DEPDIR)/StatsLoggerFile.Po' tmpdepfile='$(DEPDIR)/StatsLoggerFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o StatsLoggerFile.o `test -f '../common/StatsLoggerFile.cpp' || echo '$(srcdir)/'`../common/StatsLoggerFile.cpp

StatsLoggerFile.obj: ../common/StatsLoggerFile.cpp
	source='../common/StatsLoggerFile.cpp' object='StatsLoggerFile.obj' libtool=no \
	depfile='$(DEPDIR)/StatsLoggerFile.Po' tmpdepfile='$(DEPDIR)/StatsLoggerFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o StatsLoggerFile.obj `cygpath -w ../common/StatsLoggerFile.cpp`

StatsLoggerMySQL.o: ../common/StatsLoggerMySQL.cpp
	source='../common/StatsLoggerMySQL.cpp' object='StatsLoggerMySQL.o' libtool=no \
	depfile='$(DEPDIR)/StatsLoggerMySQL.Po' tmpdepfile='$(DEPDIR)/StatsLoggerMySQL.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o StatsLoggerMySQL.o `test -f '../common/StatsLoggerMySQL.cpp' || echo '$(srcdir)/'`../common/StatsLoggerMySQL.cpp

StatsLoggerMySQL.obj: ../common/StatsLoggerMySQL.cpp
	source='../common/StatsLoggerMySQL.cpp' object='StatsLoggerMySQL.obj' libtool=no \
	depfile='$(DEPDIR)/StatsLoggerMySQL.Po' tmpdepfile='$(DEPDIR)/StatsLoggerMySQL.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o StatsLoggerMySQL.obj `cygpath -w ../common/StatsLoggerMySQL.cpp`

Triangle.o: ../common/Triangle.cpp
	source='../common/Triangle.cpp' object='Triangle.o' libtool=no \
	depfile='$(DEPDIR)/Triangle.Po' tmpdepfile='$(DEPDIR)/Triangle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Triangle.o `test -f '../common/Triangle.cpp' || echo '$(srcdir)/'`../common/Triangle.cpp

Triangle.obj: ../common/Triangle.cpp
	source='../common/Triangle.cpp' object='Triangle.obj' libtool=no \
	depfile='$(DEPDIR)/Triangle.Po' tmpdepfile='$(DEPDIR)/Triangle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Triangle.obj `cygpath -w ../common/Triangle.cpp`

Vector.o: ../common/Vector.cpp
	source='../common/Vector.cpp' object='Vector.o' libtool=no \
	depfile='$(DEPDIR)/Vector.Po' tmpdepfile='$(DEPDIR)/Vector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Vector.o `test -f '../common/Vector.cpp' || echo '$(srcdir)/'`../common/Vector.cpp

Vector.obj: ../common/Vector.cpp
	source='../common/Vector.cpp' object='Vector.obj' libtool=no \
	depfile='$(DEPDIR)/Vector.Po' tmpdepfile='$(DEPDIR)/Vector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Vector.obj `cygpath -w ../common/Vector.cpp`

VectorLib.o: ../common/VectorLib.cpp
	source='../common/VectorLib.cpp' object='VectorLib.o' libtool=no \
	depfile='$(DEPDIR)/VectorLib.Po' tmpdepfile='$(DEPDIR)/VectorLib.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o VectorLib.o `test -f '../common/VectorLib.cpp' || echo '$(srcdir)/'`../common/VectorLib.cpp

VectorLib.obj: ../common/VectorLib.cpp
	source='../common/VectorLib.cpp' object='VectorLib.obj' libtool=no \
	depfile='$(DEPDIR)/VectorLib.Po' tmpdepfile='$(DEPDIR)/VectorLib.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o VectorLib.obj `cygpath -w ../common/VectorLib.cpp`

ASEModelFactory.o: ../3dsparse/ASEModelFactory.cpp
	source='../3dsparse/ASEModelFactory.cpp' object='ASEModelFactory.o' libtool=no \
	depfile='$(DEPDIR)/ASEModelFactory.Po' tmpdepfile='$(DEPDIR)/ASEModelFactory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ASEModelFactory.o `test -f '../3dsparse/ASEModelFactory.cpp' || echo '$(srcdir)/'`../3dsparse/ASEModelFactory.cpp

ASEModelFactory.obj: ../3dsparse/ASEModelFactory.cpp
	source='../3dsparse/ASEModelFactory.cpp' object='ASEModelFactory.obj' libtool=no \
	depfile='$(DEPDIR)/ASEModelFactory.Po' tmpdepfile='$(DEPDIR)/ASEModelFactory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ASEModelFactory.obj `cygpath -w ../3dsparse/ASEModelFactory.cpp`

Bone.o: ../3dsparse/Bone.cpp
	source='../3dsparse/Bone.cpp' object='Bone.o' libtool=no \
	depfile='$(DEPDIR)/Bone.Po' tmpdepfile='$(DEPDIR)/Bone.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Bone.o `test -f '../3dsparse/Bone.cpp' || echo '$(srcdir)/'`../3dsparse/Bone.cpp

Bone.obj: ../3dsparse/Bone.cpp
	source='../3dsparse/Bone.cpp' object='Bone.obj' libtool=no \
	depfile='$(DEPDIR)/Bone.Po' tmpdepfile='$(DEPDIR)/Bone.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Bone.obj `cygpath -w ../3dsparse/Bone.cpp`

Face.o: ../3dsparse/Face.cpp
	source='../3dsparse/Face.cpp' object='Face.o' libtool=no \
	depfile='$(DEPDIR)/Face.Po' tmpdepfile='$(DEPDIR)/Face.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Face.o `test -f '../3dsparse/Face.cpp' || echo '$(srcdir)/'`../3dsparse/Face.cpp

Face.obj: ../3dsparse/Face.cpp
	source='../3dsparse/Face.cpp' object='Face.obj' libtool=no \
	depfile='$(DEPDIR)/Face.Po' tmpdepfile='$(DEPDIR)/Face.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Face.obj `cygpath -w ../3dsparse/Face.cpp`

ImageID.o: ../3dsparse/ImageID.cpp
	source='../3dsparse/ImageID.cpp' object='ImageID.o' libtool=no \
	depfile='$(DEPDIR)/ImageID.Po' tmpdepfile='$(DEPDIR)/ImageID.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ImageID.o `test -f '../3dsparse/ImageID.cpp' || echo '$(srcdir)/'`../3dsparse/ImageID.cpp

ImageID.obj: ../3dsparse/ImageID.cpp
	source='../3dsparse/ImageID.cpp' object='ImageID.obj' libtool=no \
	depfile='$(DEPDIR)/ImageID.Po' tmpdepfile='$(DEPDIR)/ImageID.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ImageID.obj `cygpath -w ../3dsparse/ImageID.cpp`

ImageStore.o: ../3dsparse/ImageStore.cpp
	source='../3dsparse/ImageStore.cpp' object='ImageStore.o' libtool=no \
	depfile='$(DEPDIR)/ImageStore.Po' tmpdepfile='$(DEPDIR)/ImageStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ImageStore.o `test -f '../3dsparse/ImageStore.cpp' || echo '$(srcdir)/'`../3dsparse/ImageStore.cpp

ImageStore.obj: ../3dsparse/ImageStore.cpp
	source='../3dsparse/ImageStore.cpp' object='ImageStore.obj' libtool=no \
	depfile='$(DEPDIR)/ImageStore.Po' tmpdepfile='$(DEPDIR)/ImageStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ImageStore.obj `cygpath -w ../3dsparse/ImageStore.cpp`

MSModelFactory.o: ../3dsparse/MSModelFactory.cpp
	source='../3dsparse/MSModelFactory.cpp' object='MSModelFactory.o' libtool=no \
	depfile='$(DEPDIR)/MSModelFactory.Po' tmpdepfile='$(DEPDIR)/MSModelFactory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MSModelFactory.o `test -f '../3dsparse/MSModelFactory.cpp' || echo '$(srcdir)/'`../3dsparse/MSModelFactory.cpp

MSModelFactory.obj: ../3dsparse/MSModelFactory.cpp
	source='../3dsparse/MSModelFactory.cpp' object='MSModelFactory.obj' libtool=no \
	depfile='$(DEPDIR)/MSModelFactory.Po' tmpdepfile='$(DEPDIR)/MSModelFactory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MSModelFactory.obj `cygpath -w ../3dsparse/MSModelFactory.cpp`

Mesh.o: ../3dsparse/Mesh.cpp
	source='../3dsparse/Mesh.cpp' object='Mesh.o' libtool=no \
	depfile='$(DEPDIR)/Mesh.Po' tmpdepfile='$(DEPDIR)/Mesh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Mesh.o `test -f '../3dsparse/Mesh.cpp' || echo '$(srcdir)/'`../3dsparse/Mesh.cpp

Mesh.obj: ../3dsparse/Mesh.cpp
	source='../3dsparse/Mesh.cpp' object='Mesh.obj' libtool=no \
	depfile='$(DEPDIR)/Mesh.Po' tmpdepfile='$(DEPDIR)/Mesh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Mesh.obj `cygpath -w ../3dsparse/Mesh.cpp`

MeshLOD.o: ../3dsparse/MeshLOD.cpp
	source='../3dsparse/MeshLOD.cpp' object='MeshLOD.o' libtool=no \
	depfile='$(DEPDIR)/MeshLOD.Po' tmpdepfile='$(DEPDIR)/MeshLOD.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MeshLOD.o `test -f '../3dsparse/MeshLOD.cpp' || echo '$(srcdir)/'`../3dsparse/MeshLOD.cpp

MeshLOD.obj: ../3dsparse/MeshLOD.cpp
	source='../3dsparse/MeshLOD.cpp' object='MeshLOD.obj' libtool=no \
	depfile='$(DEPDIR)/MeshLOD.Po' tmpdepfile='$(DEPDIR)/MeshLOD.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MeshLOD.obj `cygpath -w ../3dsparse/MeshLOD.cpp`

MeshLODTri.o: ../3dsparse/MeshLODTri.cpp
	source='../3dsparse/MeshLODTri.cpp' object='MeshLODTri.o' libtool=no \
	depfile='$(DEPDIR)/MeshLODTri.Po' tmpdepfile='$(DEPDIR)/MeshLODTri.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MeshLODTri.o `test -f '../3dsparse/MeshLODTri.cpp' || echo '$(srcdir)/'`../3dsparse/MeshLODTri.cpp

MeshLODTri.obj: ../3dsparse/MeshLODTri.cpp
	source='../3dsparse/MeshLODTri.cpp' object='MeshLODTri.obj' libtool=no \
	depfile='$(DEPDIR)/MeshLODTri.Po' tmpdepfile='$(DEPDIR)/MeshLODTri.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MeshLODTri.obj `cygpath -w ../3dsparse/MeshLODTri.cpp`

MeshLODVector.o: ../3dsparse/MeshLODVector.cpp
	source='../3dsparse/MeshLODVector.cpp' object='MeshLODVector.o' libtool=no \
	depfile='$(DEPDIR)/MeshLODVector.Po' tmpdepfile='$(DEPDIR)/MeshLODVector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MeshLODVector.o `test -f '../3dsparse/MeshLODVector.cpp' || echo '$(srcdir)/'`../3dsparse/MeshLODVector.cpp

MeshLODVector.obj: ../3dsparse/MeshLODVector.cpp
	source='../3dsparse/MeshLODVector.cpp' object='MeshLODVector.obj' libtool=no \
	depfile='$(DEPDIR)/MeshLODVector.Po' tmpdepfile='$(DEPDIR)/MeshLODVector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MeshLODVector.obj `cygpath -w ../3dsparse/MeshLODVector.cpp`

Model.o: ../3dsparse/Model.cpp
	source='../3dsparse/Model.cpp' object='Model.o' libtool=no \
	depfile='$(DEPDIR)/Model.Po' tmpdepfile='$(DEPDIR)/Model.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Model.o `test -f '../3dsparse/Model.cpp' || echo '$(srcdir)/'`../3dsparse/Model.cpp

Model.obj: ../3dsparse/Model.cpp
	source='../3dsparse/Model.cpp' object='Model.obj' libtool=no \
	depfile='$(DEPDIR)/Model.Po' tmpdepfile='$(DEPDIR)/Model.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Model.obj `cygpath -w ../3dsparse/Model.cpp`

ModelDefn.o: ../3dsparse/ModelDefn.cpp
	source='../3dsparse/ModelDefn.cpp' object='ModelDefn.o' libtool=no \
	depfile='$(DEPDIR)/ModelDefn.Po' tmpdepfile='$(DEPDIR)/ModelDefn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelDefn.o `test -f '../3dsparse/ModelDefn.cpp' || echo '$(srcdir)/'`../3dsparse/ModelDefn.cpp

ModelDefn.obj: ../3dsparse/ModelDefn.cpp
	source='../3dsparse/ModelDefn.cpp' object='ModelDefn.obj' libtool=no \
	depfile='$(DEPDIR)/ModelDefn.Po' tmpdepfile='$(DEPDIR)/ModelDefn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelDefn.obj `cygpath -w ../3dsparse/ModelDefn.cpp`

ModelID.o: ../3dsparse/ModelID.cpp
	source='../3dsparse/ModelID.cpp' object='ModelID.o' libtool=no \
	depfile='$(DEPDIR)/ModelID.Po' tmpdepfile='$(DEPDIR)/ModelID.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelID.o `test -f '../3dsparse/ModelID.cpp' || echo '$(srcdir)/'`../3dsparse/ModelID.cpp

ModelID.obj: ../3dsparse/ModelID.cpp
	source='../3dsparse/ModelID.cpp' object='ModelID.obj' libtool=no \
	depfile='$(DEPDIR)/ModelID.Po' tmpdepfile='$(DEPDIR)/ModelID.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelID.obj `cygpath -w ../3dsparse/ModelID.cpp`

ModelMaths.o: ../3dsparse/ModelMaths.cpp
	source='../3dsparse/ModelMaths.cpp' object='ModelMaths.o' libtool=no \
	depfile='$(DEPDIR)/ModelMaths.Po' tmpdepfile='$(DEPDIR)/ModelMaths.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelMaths.o `test -f '../3dsparse/ModelMaths.cpp' || echo '$(srcdir)/'`../3dsparse/ModelMaths.cpp

ModelMaths.obj: ../3dsparse/ModelMaths.cpp
	source='../3dsparse/ModelMaths.cpp' object='ModelMaths.obj' libtool=no \
	depfile='$(DEPDIR)/ModelMaths.Po' tmpdepfile='$(DEPDIR)/ModelMaths.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelMaths.obj `cygpath -w ../3dsparse/ModelMaths.cpp`

ModelRenderer.o: ../3dsparse/ModelRenderer.cpp
	source='../3dsparse/ModelRenderer.cpp' object='ModelRenderer.o' libtool=no \
	depfile='$(DEPDIR)/ModelRenderer.Po' tmpdepfile='$(DEPDIR)/ModelRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelRenderer.o `test -f '../3dsparse/ModelRenderer.cpp' || echo '$(srcdir)/'`../3dsparse/ModelRenderer.cpp

ModelRenderer.obj: ../3dsparse/ModelRenderer.cpp
	source='../3dsparse/ModelRenderer.cpp' object='ModelRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/ModelRenderer.Po' tmpdepfile='$(DEPDIR)/ModelRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelRenderer.obj `cygpath -w ../3dsparse/ModelRenderer.cpp`

ModelStore.o: ../3dsparse/ModelStore.cpp
	source='../3dsparse/ModelStore.cpp' object='ModelStore.o' libtool=no \
	depfile='$(DEPDIR)/ModelStore.Po' tmpdepfile='$(DEPDIR)/ModelStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelStore.o `test -f '../3dsparse/ModelStore.cpp' || echo '$(srcdir)/'`../3dsparse/ModelStore.cpp

ModelStore.obj: ../3dsparse/ModelStore.cpp
	source='../3dsparse/ModelStore.cpp' object='ModelStore.obj' libtool=no \
	depfile='$(DEPDIR)/ModelStore.Po' tmpdepfile='$(DEPDIR)/ModelStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModelStore.obj `cygpath -w ../3dsparse/ModelStore.cpp`

Vertex.o: ../3dsparse/Vertex.cpp
	source='../3dsparse/Vertex.cpp' object='Vertex.o' libtool=no \
	depfile='$(DEPDIR)/Vertex.Po' tmpdepfile='$(DEPDIR)/Vertex.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Vertex.o `test -f '../3dsparse/Vertex.cpp' || echo '$(srcdir)/'`../3dsparse/Vertex.cpp

Vertex.obj: ../3dsparse/Vertex.cpp
	source='../3dsparse/Vertex.cpp' object='Vertex.obj' libtool=no \
	depfile='$(DEPDIR)/Vertex.Po' tmpdepfile='$(DEPDIR)/Vertex.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Vertex.obj `cygpath -w ../3dsparse/Vertex.cpp`

aseFile.lex.o: ../3dsparse/aseFile.lex.cpp
	source='../3dsparse/aseFile.lex.cpp' object='aseFile.lex.o' libtool=no \
	depfile='$(DEPDIR)/aseFile.lex.Po' tmpdepfile='$(DEPDIR)/aseFile.lex.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o aseFile.lex.o `test -f '../3dsparse/aseFile.lex.cpp' || echo '$(srcdir)/'`../3dsparse/aseFile.lex.cpp

aseFile.lex.obj: ../3dsparse/aseFile.lex.cpp
	source='../3dsparse/aseFile.lex.cpp' object='aseFile.lex.obj' libtool=no \
	depfile='$(DEPDIR)/aseFile.lex.Po' tmpdepfile='$(DEPDIR)/aseFile.lex.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o aseFile.lex.obj `cygpath -w ../3dsparse/aseFile.lex.cpp`

aseFile.tab.o: ../3dsparse/aseFile.tab.cpp
	source='../3dsparse/aseFile.tab.cpp' object='aseFile.tab.o' libtool=no \
	depfile='$(DEPDIR)/aseFile.tab.Po' tmpdepfile='$(DEPDIR)/aseFile.tab.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o aseFile.tab.o `test -f '../3dsparse/aseFile.tab.cpp' || echo '$(srcdir)/'`../3dsparse/aseFile.tab.cpp

aseFile.tab.obj: ../3dsparse/aseFile.tab.cpp
	source='../3dsparse/aseFile.tab.cpp' object='aseFile.tab.obj' libtool=no \
	depfile='$(DEPDIR)/aseFile.tab.Po' tmpdepfile='$(DEPDIR)/aseFile.tab.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o aseFile.tab.obj `cygpath -w ../3dsparse/aseFile.tab.cpp`

AutoDefenseDialog.o: ../dialogs/AutoDefenseDialog.cpp
	source='../dialogs/AutoDefenseDialog.cpp' object='AutoDefenseDialog.o' libtool=no \
	depfile='$(DEPDIR)/AutoDefenseDialog.Po' tmpdepfile='$(DEPDIR)/AutoDefenseDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AutoDefenseDialog.o `test -f '../dialogs/AutoDefenseDialog.cpp' || echo '$(srcdir)/'`../dialogs/AutoDefenseDialog.cpp

AutoDefenseDialog.obj: ../dialogs/AutoDefenseDialog.cpp
	source='../dialogs/AutoDefenseDialog.cpp' object='AutoDefenseDialog.obj' libtool=no \
	depfile='$(DEPDIR)/AutoDefenseDialog.Po' tmpdepfile='$(DEPDIR)/AutoDefenseDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AutoDefenseDialog.obj `cygpath -w ../dialogs/AutoDefenseDialog.cpp`

BackdropDialog.o: ../dialogs/BackdropDialog.cpp
	source='../dialogs/BackdropDialog.cpp' object='BackdropDialog.o' libtool=no \
	depfile='$(DEPDIR)/BackdropDialog.Po' tmpdepfile='$(DEPDIR)/BackdropDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BackdropDialog.o `test -f '../dialogs/BackdropDialog.cpp' || echo '$(srcdir)/'`../dialogs/BackdropDialog.cpp

BackdropDialog.obj: ../dialogs/BackdropDialog.cpp
	source='../dialogs/BackdropDialog.cpp' object='BackdropDialog.obj' libtool=no \
	depfile='$(DEPDIR)/BackdropDialog.Po' tmpdepfile='$(DEPDIR)/BackdropDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BackdropDialog.obj `cygpath -w ../dialogs/BackdropDialog.cpp`

BuyAccessoryDialog.o: ../dialogs/BuyAccessoryDialog.cpp
	source='../dialogs/BuyAccessoryDialog.cpp' object='BuyAccessoryDialog.o' libtool=no \
	depfile='$(DEPDIR)/BuyAccessoryDialog.Po' tmpdepfile='$(DEPDIR)/BuyAccessoryDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BuyAccessoryDialog.o `test -f '../dialogs/BuyAccessoryDialog.cpp' || echo '$(srcdir)/'`../dialogs/BuyAccessoryDialog.cpp

BuyAccessoryDialog.obj: ../dialogs/BuyAccessoryDialog.cpp
	source='../dialogs/BuyAccessoryDialog.cpp' object='BuyAccessoryDialog.obj' libtool=no \
	depfile='$(DEPDIR)/BuyAccessoryDialog.Po' tmpdepfile='$(DEPDIR)/BuyAccessoryDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BuyAccessoryDialog.obj `cygpath -w ../dialogs/BuyAccessoryDialog.cpp`

CameraDialog.o: ../dialogs/CameraDialog.cpp
	source='../dialogs/CameraDialog.cpp' object='CameraDialog.o' libtool=no \
	depfile='$(DEPDIR)/CameraDialog.Po' tmpdepfile='$(DEPDIR)/CameraDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CameraDialog.o `test -f '../dialogs/CameraDialog.cpp' || echo '$(srcdir)/'`../dialogs/CameraDialog.cpp

CameraDialog.obj: ../dialogs/CameraDialog.cpp
	source='../dialogs/CameraDialog.cpp' object='CameraDialog.obj' libtool=no \
	depfile='$(DEPDIR)/CameraDialog.Po' tmpdepfile='$(DEPDIR)/CameraDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CameraDialog.obj `cygpath -w ../dialogs/CameraDialog.cpp`

ConnectDialog.o: ../dialogs/ConnectDialog.cpp
	source='../dialogs/ConnectDialog.cpp' object='ConnectDialog.o' libtool=no \
	depfile='$(DEPDIR)/ConnectDialog.Po' tmpdepfile='$(DEPDIR)/ConnectDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ConnectDialog.o `test -f '../dialogs/ConnectDialog.cpp' || echo '$(srcdir)/'`../dialogs/ConnectDialog.cpp

ConnectDialog.obj: ../dialogs/ConnectDialog.cpp
	source='../dialogs/ConnectDialog.cpp' object='ConnectDialog.obj' libtool=no \
	depfile='$(DEPDIR)/ConnectDialog.Po' tmpdepfile='$(DEPDIR)/ConnectDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ConnectDialog.obj `cygpath -w ../dialogs/ConnectDialog.cpp`

HUDDialog.o: ../dialogs/HUDDialog.cpp
	source='../dialogs/HUDDialog.cpp' object='HUDDialog.o' libtool=no \
	depfile='$(DEPDIR)/HUDDialog.Po' tmpdepfile='$(DEPDIR)/HUDDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HUDDialog.o `test -f '../dialogs/HUDDialog.cpp' || echo '$(srcdir)/'`../dialogs/HUDDialog.cpp

HUDDialog.obj: ../dialogs/HUDDialog.cpp
	source='../dialogs/HUDDialog.cpp' object='HUDDialog.obj' libtool=no \
	depfile='$(DEPDIR)/HUDDialog.Po' tmpdepfile='$(DEPDIR)/HUDDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HUDDialog.obj `cygpath -w ../dialogs/HUDDialog.cpp`

HelpButtonDialog.o: ../dialogs/HelpButtonDialog.cpp
	source='../dialogs/HelpButtonDialog.cpp' object='HelpButtonDialog.o' libtool=no \
	depfile='$(DEPDIR)/HelpButtonDialog.Po' tmpdepfile='$(DEPDIR)/HelpButtonDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HelpButtonDialog.o `test -f '../dialogs/HelpButtonDialog.cpp' || echo '$(srcdir)/'`../dialogs/HelpButtonDialog.cpp

HelpButtonDialog.obj: ../dialogs/HelpButtonDialog.cpp
	source='../dialogs/HelpButtonDialog.cpp' object='HelpButtonDialog.obj' libtool=no \
	depfile='$(DEPDIR)/HelpButtonDialog.Po' tmpdepfile='$(DEPDIR)/HelpButtonDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HelpButtonDialog.obj `cygpath -w ../dialogs/HelpButtonDialog.cpp`

InventoryDialog.o: ../dialogs/InventoryDialog.cpp
	source='../dialogs/InventoryDialog.cpp' object='InventoryDialog.o' libtool=no \
	depfile='$(DEPDIR)/InventoryDialog.Po' tmpdepfile='$(DEPDIR)/InventoryDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o InventoryDialog.o `test -f '../dialogs/InventoryDialog.cpp' || echo '$(srcdir)/'`../dialogs/InventoryDialog.cpp

InventoryDialog.obj: ../dialogs/InventoryDialog.cpp
	source='../dialogs/InventoryDialog.cpp' object='InventoryDialog.obj' libtool=no \
	depfile='$(DEPDIR)/InventoryDialog.Po' tmpdepfile='$(DEPDIR)/InventoryDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o InventoryDialog.obj `cygpath -w ../dialogs/InventoryDialog.cpp`

KibitzingDialog.o: ../dialogs/KibitzingDialog.cpp
	source='../dialogs/KibitzingDialog.cpp' object='KibitzingDialog.o' libtool=no \
	depfile='$(DEPDIR)/KibitzingDialog.Po' tmpdepfile='$(DEPDIR)/KibitzingDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o KibitzingDialog.o `test -f '../dialogs/KibitzingDialog.cpp' || echo '$(srcdir)/'`../dialogs/KibitzingDialog.cpp

KibitzingDialog.obj: ../dialogs/KibitzingDialog.cpp
	source='../dialogs/KibitzingDialog.cpp' object='KibitzingDialog.obj' libtool=no \
	depfile='$(DEPDIR)/KibitzingDialog.Po' tmpdepfile='$(DEPDIR)/KibitzingDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o KibitzingDialog.obj `cygpath -w ../dialogs/KibitzingDialog.cpp`

LogDialog.o: ../dialogs/LogDialog.cpp
	source='../dialogs/LogDialog.cpp' object='LogDialog.o' libtool=no \
	depfile='$(DEPDIR)/LogDialog.Po' tmpdepfile='$(DEPDIR)/LogDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LogDialog.o `test -f '../dialogs/LogDialog.cpp' || echo '$(srcdir)/'`../dialogs/LogDialog.cpp

LogDialog.obj: ../dialogs/LogDialog.cpp
	source='../dialogs/LogDialog.cpp' object='LogDialog.obj' libtool=no \
	depfile='$(DEPDIR)/LogDialog.Po' tmpdepfile='$(DEPDIR)/LogDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LogDialog.obj `cygpath -w ../dialogs/LogDialog.cpp`

MainMenuDialog.o: ../dialogs/MainMenuDialog.cpp
	source='../dialogs/MainMenuDialog.cpp' object='MainMenuDialog.o' libtool=no \
	depfile='$(DEPDIR)/MainMenuDialog.Po' tmpdepfile='$(DEPDIR)/MainMenuDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainMenuDialog.o `test -f '../dialogs/MainMenuDialog.cpp' || echo '$(srcdir)/'`../dialogs/MainMenuDialog.cpp

MainMenuDialog.obj: ../dialogs/MainMenuDialog.cpp
	source='../dialogs/MainMenuDialog.cpp' object='MainMenuDialog.obj' libtool=no \
	depfile='$(DEPDIR)/MainMenuDialog.Po' tmpdepfile='$(DEPDIR)/MainMenuDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainMenuDialog.obj `cygpath -w ../dialogs/MainMenuDialog.cpp`

MessageDialog.o: ../dialogs/MessageDialog.cpp
	source='../dialogs/MessageDialog.cpp' object='MessageDialog.o' libtool=no \
	depfile='$(DEPDIR)/MessageDialog.Po' tmpdepfile='$(DEPDIR)/MessageDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MessageDialog.o `test -f '../dialogs/MessageDialog.cpp' || echo '$(srcdir)/'`../dialogs/MessageDialog.cpp

MessageDialog.obj: ../dialogs/MessageDialog.cpp
	source='../dialogs/MessageDialog.cpp' object='MessageDialog.obj' libtool=no \
	depfile='$(DEPDIR)/MessageDialog.Po' tmpdepfile='$(DEPDIR)/MessageDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MessageDialog.obj `cygpath -w ../dialogs/MessageDialog.cpp`

PlayerDialog.o: ../dialogs/PlayerDialog.cpp
	source='../dialogs/PlayerDialog.cpp' object='PlayerDialog.o' libtool=no \
	depfile='$(DEPDIR)/PlayerDialog.Po' tmpdepfile='$(DEPDIR)/PlayerDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlayerDialog.o `test -f '../dialogs/PlayerDialog.cpp' || echo '$(srcdir)/'`../dialogs/PlayerDialog.cpp

PlayerDialog.obj: ../dialogs/PlayerDialog.cpp
	source='../dialogs/PlayerDialog.cpp' object='PlayerDialog.obj' libtool=no \
	depfile='$(DEPDIR)/PlayerDialog.Po' tmpdepfile='$(DEPDIR)/PlayerDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlayerDialog.obj `cygpath -w ../dialogs/PlayerDialog.cpp`

ProgressDialog.o: ../dialogs/ProgressDialog.cpp
	source='../dialogs/ProgressDialog.cpp' object='ProgressDialog.o' libtool=no \
	depfile='$(DEPDIR)/ProgressDialog.Po' tmpdepfile='$(DEPDIR)/ProgressDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ProgressDialog.o `test -f '../dialogs/ProgressDialog.cpp' || echo '$(srcdir)/'`../dialogs/ProgressDialog.cpp

ProgressDialog.obj: ../dialogs/ProgressDialog.cpp
	source='../dialogs/ProgressDialog.cpp' object='ProgressDialog.obj' libtool=no \
	depfile='$(DEPDIR)/ProgressDialog.Po' tmpdepfile='$(DEPDIR)/ProgressDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ProgressDialog.obj `cygpath -w ../dialogs/ProgressDialog.cpp`

QuitDialog.o: ../dialogs/QuitDialog.cpp
	source='../dialogs/QuitDialog.cpp' object='QuitDialog.o' libtool=no \
	depfile='$(DEPDIR)/QuitDialog.Po' tmpdepfile='$(DEPDIR)/QuitDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o QuitDialog.o `test -f '../dialogs/QuitDialog.cpp' || echo '$(srcdir)/'`../dialogs/QuitDialog.cpp

QuitDialog.obj: ../dialogs/QuitDialog.cpp
	source='../dialogs/QuitDialog.cpp' object='QuitDialog.obj' libtool=no \
	depfile='$(DEPDIR)/QuitDialog.Po' tmpdepfile='$(DEPDIR)/QuitDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o QuitDialog.obj `cygpath -w ../dialogs/QuitDialog.cpp`

ResignDialog.o: ../dialogs/ResignDialog.cpp
	source='../dialogs/ResignDialog.cpp' object='ResignDialog.o' libtool=no \
	depfile='$(DEPDIR)/ResignDialog.Po' tmpdepfile='$(DEPDIR)/ResignDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ResignDialog.o `test -f '../dialogs/ResignDialog.cpp' || echo '$(srcdir)/'`../dialogs/ResignDialog.cpp

ResignDialog.obj: ../dialogs/ResignDialog.cpp
	source='../dialogs/ResignDialog.cpp' object='ResignDialog.obj' libtool=no \
	depfile='$(DEPDIR)/ResignDialog.Po' tmpdepfile='$(DEPDIR)/ResignDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ResignDialog.obj `cygpath -w ../dialogs/ResignDialog.cpp`

RulesDialog.o: ../dialogs/RulesDialog.cpp
	source='../dialogs/RulesDialog.cpp' object='RulesDialog.o' libtool=no \
	depfile='$(DEPDIR)/RulesDialog.Po' tmpdepfile='$(DEPDIR)/RulesDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RulesDialog.o `test -f '../dialogs/RulesDialog.cpp' || echo '$(srcdir)/'`../dialogs/RulesDialog.cpp

RulesDialog.obj: ../dialogs/RulesDialog.cpp
	source='../dialogs/RulesDialog.cpp' object='RulesDialog.obj' libtool=no \
	depfile='$(DEPDIR)/RulesDialog.Po' tmpdepfile='$(DEPDIR)/RulesDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RulesDialog.obj `cygpath -w ../dialogs/RulesDialog.cpp`

SaveDialog.o: ../dialogs/SaveDialog.cpp
	source='../dialogs/SaveDialog.cpp' object='SaveDialog.o' libtool=no \
	depfile='$(DEPDIR)/SaveDialog.Po' tmpdepfile='$(DEPDIR)/SaveDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SaveDialog.o `test -f '../dialogs/SaveDialog.cpp' || echo '$(srcdir)/'`../dialogs/SaveDialog.cpp

SaveDialog.obj: ../dialogs/SaveDialog.cpp
	source='../dialogs/SaveDialog.cpp' object='SaveDialog.obj' libtool=no \
	depfile='$(DEPDIR)/SaveDialog.Po' tmpdepfile='$(DEPDIR)/SaveDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SaveDialog.obj `cygpath -w ../dialogs/SaveDialog.cpp`

ScoreDialog.o: ../dialogs/ScoreDialog.cpp
	source='../dialogs/ScoreDialog.cpp' object='ScoreDialog.o' libtool=no \
	depfile='$(DEPDIR)/ScoreDialog.Po' tmpdepfile='$(DEPDIR)/ScoreDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScoreDialog.o `test -f '../dialogs/ScoreDialog.cpp' || echo '$(srcdir)/'`../dialogs/ScoreDialog.cpp

ScoreDialog.obj: ../dialogs/ScoreDialog.cpp
	source='../dialogs/ScoreDialog.cpp' object='ScoreDialog.obj' libtool=no \
	depfile='$(DEPDIR)/ScoreDialog.Po' tmpdepfile='$(DEPDIR)/ScoreDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScoreDialog.obj `cygpath -w ../dialogs/ScoreDialog.cpp`

SkipAllDialog.o: ../dialogs/SkipAllDialog.cpp
	source='../dialogs/SkipAllDialog.cpp' object='SkipAllDialog.o' libtool=no \
	depfile='$(DEPDIR)/SkipAllDialog.Po' tmpdepfile='$(DEPDIR)/SkipAllDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkipAllDialog.o `test -f '../dialogs/SkipAllDialog.cpp' || echo '$(srcdir)/'`../dialogs/SkipAllDialog.cpp

SkipAllDialog.obj: ../dialogs/SkipAllDialog.cpp
	source='../dialogs/SkipAllDialog.cpp' object='SkipAllDialog.obj' libtool=no \
	depfile='$(DEPDIR)/SkipAllDialog.Po' tmpdepfile='$(DEPDIR)/SkipAllDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkipAllDialog.obj `cygpath -w ../dialogs/SkipAllDialog.cpp`

SkipDialog.o: ../dialogs/SkipDialog.cpp
	source='../dialogs/SkipDialog.cpp' object='SkipDialog.o' libtool=no \
	depfile='$(DEPDIR)/SkipDialog.Po' tmpdepfile='$(DEPDIR)/SkipDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkipDialog.o `test -f '../dialogs/SkipDialog.cpp' || echo '$(srcdir)/'`../dialogs/SkipDialog.cpp

SkipDialog.obj: ../dialogs/SkipDialog.cpp
	source='../dialogs/SkipDialog.cpp' object='SkipDialog.obj' libtool=no \
	depfile='$(DEPDIR)/SkipDialog.Po' tmpdepfile='$(DEPDIR)/SkipDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkipDialog.obj `cygpath -w ../dialogs/SkipDialog.cpp`

TalkSettingsDialog.o: ../dialogs/TalkSettingsDialog.cpp
	source='../dialogs/TalkSettingsDialog.cpp' object='TalkSettingsDialog.o' libtool=no \
	depfile='$(DEPDIR)/TalkSettingsDialog.Po' tmpdepfile='$(DEPDIR)/TalkSettingsDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TalkSettingsDialog.o `test -f '../dialogs/TalkSettingsDialog.cpp' || echo '$(srcdir)/'`../dialogs/TalkSettingsDialog.cpp

TalkSettingsDialog.obj: ../dialogs/TalkSettingsDialog.cpp
	source='../dialogs/TalkSettingsDialog.cpp' object='TalkSettingsDialog.obj' libtool=no \
	depfile='$(DEPDIR)/TalkSettingsDialog.Po' tmpdepfile='$(DEPDIR)/TalkSettingsDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TalkSettingsDialog.obj `cygpath -w ../dialogs/TalkSettingsDialog.cpp`

TutorialDialog.o: ../dialogs/TutorialDialog.cpp
	source='../dialogs/TutorialDialog.cpp' object='TutorialDialog.o' libtool=no \
	depfile='$(DEPDIR)/TutorialDialog.Po' tmpdepfile='$(DEPDIR)/TutorialDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TutorialDialog.o `test -f '../dialogs/TutorialDialog.cpp' || echo '$(srcdir)/'`../dialogs/TutorialDialog.cpp

TutorialDialog.obj: ../dialogs/TutorialDialog.cpp
	source='../dialogs/TutorialDialog.cpp' object='TutorialDialog.obj' libtool=no \
	depfile='$(DEPDIR)/TutorialDialog.Po' tmpdepfile='$(DEPDIR)/TutorialDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TutorialDialog.obj `cygpath -w ../dialogs/TutorialDialog.cpp`

Action.o: ../engine/Action.cpp
	source='../engine/Action.cpp' object='Action.o' libtool=no \
	depfile='$(DEPDIR)/Action.Po' tmpdepfile='$(DEPDIR)/Action.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Action.o `test -f '../engine/Action.cpp' || echo '$(srcdir)/'`../engine/Action.cpp

Action.obj: ../engine/Action.cpp
	source='../engine/Action.cpp' object='Action.obj' libtool=no \
	depfile='$(DEPDIR)/Action.Po' tmpdepfile='$(DEPDIR)/Action.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Action.obj `cygpath -w ../engine/Action.cpp`

ActionBuffer.o: ../engine/ActionBuffer.cpp
	source='../engine/ActionBuffer.cpp' object='ActionBuffer.o' libtool=no \
	depfile='$(DEPDIR)/ActionBuffer.Po' tmpdepfile='$(DEPDIR)/ActionBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ActionBuffer.o `test -f '../engine/ActionBuffer.cpp' || echo '$(srcdir)/'`../engine/ActionBuffer.cpp

ActionBuffer.obj: ../engine/ActionBuffer.cpp
	source='../engine/ActionBuffer.cpp' object='ActionBuffer.obj' libtool=no \
	depfile='$(DEPDIR)/ActionBuffer.Po' tmpdepfile='$(DEPDIR)/ActionBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ActionBuffer.obj `cygpath -w ../engine/ActionBuffer.cpp`

ActionController.o: ../engine/ActionController.cpp
	source='../engine/ActionController.cpp' object='ActionController.o' libtool=no \
	depfile='$(DEPDIR)/ActionController.Po' tmpdepfile='$(DEPDIR)/ActionController.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ActionController.o `test -f '../engine/ActionController.cpp' || echo '$(srcdir)/'`../engine/ActionController.cpp

ActionController.obj: ../engine/ActionController.cpp
	source='../engine/ActionController.cpp' object='ActionController.obj' libtool=no \
	depfile='$(DEPDIR)/ActionController.Po' tmpdepfile='$(DEPDIR)/ActionController.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ActionController.obj `cygpath -w ../engine/ActionController.cpp`

ActionMeta.o: ../engine/ActionMeta.cpp
	source='../engine/ActionMeta.cpp' object='ActionMeta.o' libtool=no \
	depfile='$(DEPDIR)/ActionMeta.Po' tmpdepfile='$(DEPDIR)/ActionMeta.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ActionMeta.o `test -f '../engine/ActionMeta.cpp' || echo '$(srcdir)/'`../engine/ActionMeta.cpp

ActionMeta.obj: ../engine/ActionMeta.cpp
	source='../engine/ActionMeta.cpp' object='ActionMeta.obj' libtool=no \
	depfile='$(DEPDIR)/ActionMeta.Po' tmpdepfile='$(DEPDIR)/ActionMeta.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ActionMeta.obj `cygpath -w ../engine/ActionMeta.cpp`

EventContainer.o: ../engine/EventContainer.cpp
	source='../engine/EventContainer.cpp' object='EventContainer.o' libtool=no \
	depfile='$(DEPDIR)/EventContainer.Po' tmpdepfile='$(DEPDIR)/EventContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EventContainer.o `test -f '../engine/EventContainer.cpp' || echo '$(srcdir)/'`../engine/EventContainer.cpp

EventContainer.obj: ../engine/EventContainer.cpp
	source='../engine/EventContainer.cpp' object='EventContainer.obj' libtool=no \
	depfile='$(DEPDIR)/EventContainer.Po' tmpdepfile='$(DEPDIR)/EventContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EventContainer.obj `cygpath -w ../engine/EventContainer.cpp`

FrameTimer.o: ../engine/FrameTimer.cpp
	source='../engine/FrameTimer.cpp' object='FrameTimer.o' libtool=no \
	depfile='$(DEPDIR)/FrameTimer.Po' tmpdepfile='$(DEPDIR)/FrameTimer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FrameTimer.o `test -f '../engine/FrameTimer.cpp' || echo '$(srcdir)/'`../engine/FrameTimer.cpp

FrameTimer.obj: ../engine/FrameTimer.cpp
	source='../engine/FrameTimer.cpp' object='FrameTimer.obj' libtool=no \
	depfile='$(DEPDIR)/FrameTimer.Po' tmpdepfile='$(DEPDIR)/FrameTimer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o FrameTimer.obj `cygpath -w ../engine/FrameTimer.cpp`

GameState.o: ../engine/GameState.cpp
	source='../engine/GameState.cpp' object='GameState.o' libtool=no \
	depfile='$(DEPDIR)/GameState.Po' tmpdepfile='$(DEPDIR)/GameState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GameState.o `test -f '../engine/GameState.cpp' || echo '$(srcdir)/'`../engine/GameState.cpp

GameState.obj: ../engine/GameState.cpp
	source='../engine/GameState.cpp' object='GameState.obj' libtool=no \
	depfile='$(DEPDIR)/GameState.Po' tmpdepfile='$(DEPDIR)/GameState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GameState.obj `cygpath -w ../engine/GameState.cpp`

GameStateI.o: ../engine/GameStateI.cpp
	source='../engine/GameStateI.cpp' object='GameStateI.o' libtool=no \
	depfile='$(DEPDIR)/GameStateI.Po' tmpdepfile='$(DEPDIR)/GameStateI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GameStateI.o `test -f '../engine/GameStateI.cpp' || echo '$(srcdir)/'`../engine/GameStateI.cpp

GameStateI.obj: ../engine/GameStateI.cpp
	source='../engine/GameStateI.cpp' object='GameStateI.obj' libtool=no \
	depfile='$(DEPDIR)/GameStateI.Po' tmpdepfile='$(DEPDIR)/GameStateI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GameStateI.obj `cygpath -w ../engine/GameStateI.cpp`

GameStateStimulusI.o: ../engine/GameStateStimulusI.cpp
	source='../engine/GameStateStimulusI.cpp' object='GameStateStimulusI.o' libtool=no \
	depfile='$(DEPDIR)/GameStateStimulusI.Po' tmpdepfile='$(DEPDIR)/GameStateStimulusI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GameStateStimulusI.o `test -f '../engine/GameStateStimulusI.cpp' || echo '$(srcdir)/'`../engine/GameStateStimulusI.cpp

GameStateStimulusI.obj: ../engine/GameStateStimulusI.cpp
	source='../engine/GameStateStimulusI.cpp' object='GameStateStimulusI.obj' libtool=no \
	depfile='$(DEPDIR)/GameStateStimulusI.Po' tmpdepfile='$(DEPDIR)/GameStateStimulusI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GameStateStimulusI.obj `cygpath -w ../engine/GameStateStimulusI.cpp`

MainLoop.o: ../engine/MainLoop.cpp
	source='../engine/MainLoop.cpp' object='MainLoop.o' libtool=no \
	depfile='$(DEPDIR)/MainLoop.Po' tmpdepfile='$(DEPDIR)/MainLoop.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainLoop.o `test -f '../engine/MainLoop.cpp' || echo '$(srcdir)/'`../engine/MainLoop.cpp

MainLoop.obj: ../engine/MainLoop.cpp
	source='../engine/MainLoop.cpp' object='MainLoop.obj' libtool=no \
	depfile='$(DEPDIR)/MainLoop.Po' tmpdepfile='$(DEPDIR)/MainLoop.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainLoop.obj `cygpath -w ../engine/MainLoop.cpp`

MainLoopI.o: ../engine/MainLoopI.cpp
	source='../engine/MainLoopI.cpp' object='MainLoopI.o' libtool=no \
	depfile='$(DEPDIR)/MainLoopI.Po' tmpdepfile='$(DEPDIR)/MainLoopI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainLoopI.o `test -f '../engine/MainLoopI.cpp' || echo '$(srcdir)/'`../engine/MainLoopI.cpp

MainLoopI.obj: ../engine/MainLoopI.cpp
	source='../engine/MainLoopI.cpp' object='MainLoopI.obj' libtool=no \
	depfile='$(DEPDIR)/MainLoopI.Po' tmpdepfile='$(DEPDIR)/MainLoopI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainLoopI.obj `cygpath -w ../engine/MainLoopI.cpp`

MetaClass.o: ../engine/MetaClass.cpp
	source='../engine/MetaClass.cpp' object='MetaClass.o' libtool=no \
	depfile='$(DEPDIR)/MetaClass.Po' tmpdepfile='$(DEPDIR)/MetaClass.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MetaClass.o `test -f '../engine/MetaClass.cpp' || echo '$(srcdir)/'`../engine/MetaClass.cpp

MetaClass.obj: ../engine/MetaClass.cpp
	source='../engine/MetaClass.cpp' object='MetaClass.obj' libtool=no \
	depfile='$(DEPDIR)/MetaClass.Po' tmpdepfile='$(DEPDIR)/MetaClass.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MetaClass.obj `cygpath -w ../engine/MetaClass.cpp`

ModDirs.o: ../engine/ModDirs.cpp
	source='../engine/ModDirs.cpp' object='ModDirs.o' libtool=no \
	depfile='$(DEPDIR)/ModDirs.Po' tmpdepfile='$(DEPDIR)/ModDirs.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModDirs.o `test -f '../engine/ModDirs.cpp' || echo '$(srcdir)/'`../engine/ModDirs.cpp

ModDirs.obj: ../engine/ModDirs.cpp
	source='../engine/ModDirs.cpp' object='ModDirs.obj' libtool=no \
	depfile='$(DEPDIR)/ModDirs.Po' tmpdepfile='$(DEPDIR)/ModDirs.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModDirs.obj `cygpath -w ../engine/ModDirs.cpp`

ModFileEntry.o: ../engine/ModFileEntry.cpp
	source='../engine/ModFileEntry.cpp' object='ModFileEntry.o' libtool=no \
	depfile='$(DEPDIR)/ModFileEntry.Po' tmpdepfile='$(DEPDIR)/ModFileEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModFileEntry.o `test -f '../engine/ModFileEntry.cpp' || echo '$(srcdir)/'`../engine/ModFileEntry.cpp

ModFileEntry.obj: ../engine/ModFileEntry.cpp
	source='../engine/ModFileEntry.cpp' object='ModFileEntry.obj' libtool=no \
	depfile='$(DEPDIR)/ModFileEntry.Po' tmpdepfile='$(DEPDIR)/ModFileEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModFileEntry.obj `cygpath -w ../engine/ModFileEntry.cpp`

ModFiles.o: ../engine/ModFiles.cpp
	source='../engine/ModFiles.cpp' object='ModFiles.o' libtool=no \
	depfile='$(DEPDIR)/ModFiles.Po' tmpdepfile='$(DEPDIR)/ModFiles.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModFiles.o `test -f '../engine/ModFiles.cpp' || echo '$(srcdir)/'`../engine/ModFiles.cpp

ModFiles.obj: ../engine/ModFiles.cpp
	source='../engine/ModFiles.cpp' object='ModFiles.obj' libtool=no \
	depfile='$(DEPDIR)/ModFiles.Po' tmpdepfile='$(DEPDIR)/ModFiles.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModFiles.obj `cygpath -w ../engine/ModFiles.cpp`

ModInfo.o: ../engine/ModInfo.cpp
	source='../engine/ModInfo.cpp' object='ModInfo.o' libtool=no \
	depfile='$(DEPDIR)/ModInfo.Po' tmpdepfile='$(DEPDIR)/ModInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModInfo.o `test -f '../engine/ModInfo.cpp' || echo '$(srcdir)/'`../engine/ModInfo.cpp

ModInfo.obj: ../engine/ModInfo.cpp
	source='../engine/ModInfo.cpp' object='ModInfo.obj' libtool=no \
	depfile='$(DEPDIR)/ModInfo.Po' tmpdepfile='$(DEPDIR)/ModInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ModInfo.obj `cygpath -w ../engine/ModInfo.cpp`

Particle.o: ../engine/Particle.cpp
	source='../engine/Particle.cpp' object='Particle.o' libtool=no \
	depfile='$(DEPDIR)/Particle.Po' tmpdepfile='$(DEPDIR)/Particle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Particle.o `test -f '../engine/Particle.cpp' || echo '$(srcdir)/'`../engine/Particle.cpp

Particle.obj: ../engine/Particle.cpp
	source='../engine/Particle.cpp' object='Particle.obj' libtool=no \
	depfile='$(DEPDIR)/Particle.Po' tmpdepfile='$(DEPDIR)/Particle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Particle.obj `cygpath -w ../engine/Particle.cpp`

ParticleEmitter.o: ../engine/ParticleEmitter.cpp
	source='../engine/ParticleEmitter.cpp' object='ParticleEmitter.o' libtool=no \
	depfile='$(DEPDIR)/ParticleEmitter.Po' tmpdepfile='$(DEPDIR)/ParticleEmitter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ParticleEmitter.o `test -f '../engine/ParticleEmitter.cpp' || echo '$(srcdir)/'`../engine/ParticleEmitter.cpp

ParticleEmitter.obj: ../engine/ParticleEmitter.cpp
	source='../engine/ParticleEmitter.cpp' object='ParticleEmitter.obj' libtool=no \
	depfile='$(DEPDIR)/ParticleEmitter.Po' tmpdepfile='$(DEPDIR)/ParticleEmitter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ParticleEmitter.obj `cygpath -w ../engine/ParticleEmitter.cpp`

ParticleEngine.o: ../engine/ParticleEngine.cpp
	source='../engine/ParticleEngine.cpp' object='ParticleEngine.o' libtool=no \
	depfile='$(DEPDIR)/ParticleEngine.Po' tmpdepfile='$(DEPDIR)/ParticleEngine.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ParticleEngine.o `test -f '../engine/ParticleEngine.cpp' || echo '$(srcdir)/'`../engine/ParticleEngine.cpp

ParticleEngine.obj: ../engine/ParticleEngine.cpp
	source='../engine/ParticleEngine.cpp' object='ParticleEngine.obj' libtool=no \
	depfile='$(DEPDIR)/ParticleEngine.Po' tmpdepfile='$(DEPDIR)/ParticleEngine.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ParticleEngine.obj `cygpath -w ../engine/ParticleEngine.cpp`

ParticleRenderer.o: ../engine/ParticleRenderer.cpp
	source='../engine/ParticleRenderer.cpp' object='ParticleRenderer.o' libtool=no \
	depfile='$(DEPDIR)/ParticleRenderer.Po' tmpdepfile='$(DEPDIR)/ParticleRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ParticleRenderer.o `test -f '../engine/ParticleRenderer.cpp' || echo '$(srcdir)/'`../engine/ParticleRenderer.cpp

ParticleRenderer.obj: ../engine/ParticleRenderer.cpp
	source='../engine/ParticleRenderer.cpp' object='ParticleRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/ParticleRenderer.Po' tmpdepfile='$(DEPDIR)/ParticleRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ParticleRenderer.obj `cygpath -w ../engine/ParticleRenderer.cpp`

PhysicsEngine.o: ../engine/PhysicsEngine.cpp
	source='../engine/PhysicsEngine.cpp' object='PhysicsEngine.o' libtool=no \
	depfile='$(DEPDIR)/PhysicsEngine.Po' tmpdepfile='$(DEPDIR)/PhysicsEngine.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PhysicsEngine.o `test -f '../engine/PhysicsEngine.cpp' || echo '$(srcdir)/'`../engine/PhysicsEngine.cpp

PhysicsEngine.obj: ../engine/PhysicsEngine.cpp
	source='../engine/PhysicsEngine.cpp' object='PhysicsEngine.obj' libtool=no \
	depfile='$(DEPDIR)/PhysicsEngine.Po' tmpdepfile='$(DEPDIR)/PhysicsEngine.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PhysicsEngine.obj `cygpath -w ../engine/PhysicsEngine.cpp`

PhysicsParticle.o: ../engine/PhysicsParticle.cpp
	source='../engine/PhysicsParticle.cpp' object='PhysicsParticle.o' libtool=no \
	depfile='$(DEPDIR)/PhysicsParticle.Po' tmpdepfile='$(DEPDIR)/PhysicsParticle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PhysicsParticle.o `test -f '../engine/PhysicsParticle.cpp' || echo '$(srcdir)/'`../engine/PhysicsParticle.cpp

PhysicsParticle.obj: ../engine/PhysicsParticle.cpp
	source='../engine/PhysicsParticle.cpp' object='PhysicsParticle.obj' libtool=no \
	depfile='$(DEPDIR)/PhysicsParticle.Po' tmpdepfile='$(DEPDIR)/PhysicsParticle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PhysicsParticle.obj `cygpath -w ../engine/PhysicsParticle.cpp`

PhysicsParticleObject.o: ../engine/PhysicsParticleObject.cpp
	source='../engine/PhysicsParticleObject.cpp' object='PhysicsParticleObject.o' libtool=no \
	depfile='$(DEPDIR)/PhysicsParticleObject.Po' tmpdepfile='$(DEPDIR)/PhysicsParticleObject.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PhysicsParticleObject.o `test -f '../engine/PhysicsParticleObject.cpp' || echo '$(srcdir)/'`../engine/PhysicsParticleObject.cpp

PhysicsParticleObject.obj: ../engine/PhysicsParticleObject.cpp
	source='../engine/PhysicsParticleObject.cpp' object='PhysicsParticleObject.obj' libtool=no \
	depfile='$(DEPDIR)/PhysicsParticleObject.Po' tmpdepfile='$(DEPDIR)/PhysicsParticleObject.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PhysicsParticleObject.obj `cygpath -w ../engine/PhysicsParticleObject.cpp`

ScorchedCollisionHandler.o: ../engine/ScorchedCollisionHandler.cpp
	source='../engine/ScorchedCollisionHandler.cpp' object='ScorchedCollisionHandler.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedCollisionHandler.Po' tmpdepfile='$(DEPDIR)/ScorchedCollisionHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedCollisionHandler.o `test -f '../engine/ScorchedCollisionHandler.cpp' || echo '$(srcdir)/'`../engine/ScorchedCollisionHandler.cpp

ScorchedCollisionHandler.obj: ../engine/ScorchedCollisionHandler.cpp
	source='../engine/ScorchedCollisionHandler.cpp' object='ScorchedCollisionHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedCollisionHandler.Po' tmpdepfile='$(DEPDIR)/ScorchedCollisionHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedCollisionHandler.obj `cygpath -w ../engine/ScorchedCollisionHandler.cpp`

ScorchedCollisionIds.o: ../engine/ScorchedCollisionIds.cpp
	source='../engine/ScorchedCollisionIds.cpp' object='ScorchedCollisionIds.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedCollisionIds.Po' tmpdepfile='$(DEPDIR)/ScorchedCollisionIds.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedCollisionIds.o `test -f '../engine/ScorchedCollisionIds.cpp' || echo '$(srcdir)/'`../engine/ScorchedCollisionIds.cpp

ScorchedCollisionIds.obj: ../engine/ScorchedCollisionIds.cpp
	source='../engine/ScorchedCollisionIds.cpp' object='ScorchedCollisionIds.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedCollisionIds.Po' tmpdepfile='$(DEPDIR)/ScorchedCollisionIds.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedCollisionIds.obj `cygpath -w ../engine/ScorchedCollisionIds.cpp`

ScorchedContext.o: ../engine/ScorchedContext.cpp
	source='../engine/ScorchedContext.cpp' object='ScorchedContext.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedContext.Po' tmpdepfile='$(DEPDIR)/ScorchedContext.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedContext.o `test -f '../engine/ScorchedContext.cpp' || echo '$(srcdir)/'`../engine/ScorchedContext.cpp

ScorchedContext.obj: ../engine/ScorchedContext.cpp
	source='../engine/ScorchedContext.cpp' object='ScorchedContext.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedContext.Po' tmpdepfile='$(DEPDIR)/ScorchedContext.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedContext.obj `cygpath -w ../engine/ScorchedContext.cpp`

ScorchedPhysicsEngine.o: ../engine/ScorchedPhysicsEngine.cpp
	source='../engine/ScorchedPhysicsEngine.cpp' object='ScorchedPhysicsEngine.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedPhysicsEngine.Po' tmpdepfile='$(DEPDIR)/ScorchedPhysicsEngine.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedPhysicsEngine.o `test -f '../engine/ScorchedPhysicsEngine.cpp' || echo '$(srcdir)/'`../engine/ScorchedPhysicsEngine.cpp

ScorchedPhysicsEngine.obj: ../engine/ScorchedPhysicsEngine.cpp
	source='../engine/ScorchedPhysicsEngine.cpp' object='ScorchedPhysicsEngine.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedPhysicsEngine.Po' tmpdepfile='$(DEPDIR)/ScorchedPhysicsEngine.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedPhysicsEngine.obj `cygpath -w ../engine/ScorchedPhysicsEngine.cpp`

ViewPoints.o: ../engine/ViewPoints.cpp
	source='../engine/ViewPoints.cpp' object='ViewPoints.o' libtool=no \
	depfile='$(DEPDIR)/ViewPoints.Po' tmpdepfile='$(DEPDIR)/ViewPoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ViewPoints.o `test -f '../engine/ViewPoints.cpp' || echo '$(srcdir)/'`../engine/ViewPoints.cpp

ViewPoints.obj: ../engine/ViewPoints.cpp
	source='../engine/ViewPoints.cpp' object='ViewPoints.obj' libtool=no \
	depfile='$(DEPDIR)/ViewPoints.Po' tmpdepfile='$(DEPDIR)/ViewPoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ViewPoints.obj `cygpath -w ../engine/ViewPoints.cpp`

CloudSim.o: ../landscape/CloudSim.cpp
	source='../landscape/CloudSim.cpp' object='CloudSim.o' libtool=no \
	depfile='$(DEPDIR)/CloudSim.Po' tmpdepfile='$(DEPDIR)/CloudSim.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CloudSim.o `test -f '../landscape/CloudSim.cpp' || echo '$(srcdir)/'`../landscape/CloudSim.cpp

CloudSim.obj: ../landscape/CloudSim.cpp
	source='../landscape/CloudSim.cpp' object='CloudSim.obj' libtool=no \
	depfile='$(DEPDIR)/CloudSim.Po' tmpdepfile='$(DEPDIR)/CloudSim.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CloudSim.obj `cygpath -w ../landscape/CloudSim.cpp`

DeformLandscape.o: ../landscape/DeformLandscape.cpp
	source='../landscape/DeformLandscape.cpp' object='DeformLandscape.o' libtool=no \
	depfile='$(DEPDIR)/DeformLandscape.Po' tmpdepfile='$(DEPDIR)/DeformLandscape.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DeformLandscape.o `test -f '../landscape/DeformLandscape.cpp' || echo '$(srcdir)/'`../landscape/DeformLandscape.cpp

DeformLandscape.obj: ../landscape/DeformLandscape.cpp
	source='../landscape/DeformLandscape.cpp' object='DeformLandscape.obj' libtool=no \
	depfile='$(DEPDIR)/DeformLandscape.Po' tmpdepfile='$(DEPDIR)/DeformLandscape.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DeformLandscape.obj `cygpath -w ../landscape/DeformLandscape.cpp`

DeformTextures.o: ../landscape/DeformTextures.cpp
	source='../landscape/DeformTextures.cpp' object='DeformTextures.o' libtool=no \
	depfile='$(DEPDIR)/DeformTextures.Po' tmpdepfile='$(DEPDIR)/DeformTextures.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DeformTextures.o `test -f '../landscape/DeformTextures.cpp' || echo '$(srcdir)/'`../landscape/DeformTextures.cpp

DeformTextures.obj: ../landscape/DeformTextures.cpp
	source='../landscape/DeformTextures.cpp' object='DeformTextures.obj' libtool=no \
	depfile='$(DEPDIR)/DeformTextures.Po' tmpdepfile='$(DEPDIR)/DeformTextures.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DeformTextures.obj `cygpath -w ../landscape/DeformTextures.cpp`

GroundMaps.o: ../landscape/GroundMaps.cpp
	source='../landscape/GroundMaps.cpp' object='GroundMaps.o' libtool=no \
	depfile='$(DEPDIR)/GroundMaps.Po' tmpdepfile='$(DEPDIR)/GroundMaps.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GroundMaps.o `test -f '../landscape/GroundMaps.cpp' || echo '$(srcdir)/'`../landscape/GroundMaps.cpp

GroundMaps.obj: ../landscape/GroundMaps.cpp
	source='../landscape/GroundMaps.cpp' object='GroundMaps.obj' libtool=no \
	depfile='$(DEPDIR)/GroundMaps.Po' tmpdepfile='$(DEPDIR)/GroundMaps.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GroundMaps.obj `cygpath -w ../landscape/GroundMaps.cpp`

HeightMap.o: ../landscape/HeightMap.cpp
	source='../landscape/HeightMap.cpp' object='HeightMap.o' libtool=no \
	depfile='$(DEPDIR)/HeightMap.Po' tmpdepfile='$(DEPDIR)/HeightMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMap.o `test -f '../landscape/HeightMap.cpp' || echo '$(srcdir)/'`../landscape/HeightMap.cpp

HeightMap.obj: ../landscape/HeightMap.cpp
	source='../landscape/HeightMap.cpp' object='HeightMap.obj' libtool=no \
	depfile='$(DEPDIR)/HeightMap.Po' tmpdepfile='$(DEPDIR)/HeightMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMap.obj `cygpath -w ../landscape/HeightMap.cpp`

HeightMapCollision.o: ../landscape/HeightMapCollision.cpp
	source='../landscape/HeightMapCollision.cpp' object='HeightMapCollision.o' libtool=no \
	depfile='$(DEPDIR)/HeightMapCollision.Po' tmpdepfile='$(DEPDIR)/HeightMapCollision.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapCollision.o `test -f '../landscape/HeightMapCollision.cpp' || echo '$(srcdir)/'`../landscape/HeightMapCollision.cpp

HeightMapCollision.obj: ../landscape/HeightMapCollision.cpp
	source='../landscape/HeightMapCollision.cpp' object='HeightMapCollision.obj' libtool=no \
	depfile='$(DEPDIR)/HeightMapCollision.Po' tmpdepfile='$(DEPDIR)/HeightMapCollision.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapCollision.obj `cygpath -w ../landscape/HeightMapCollision.cpp`

HeightMapLoader.o: ../landscape/HeightMapLoader.cpp
	source='../landscape/HeightMapLoader.cpp' object='HeightMapLoader.o' libtool=no \
	depfile='$(DEPDIR)/HeightMapLoader.Po' tmpdepfile='$(DEPDIR)/HeightMapLoader.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapLoader.o `test -f '../landscape/HeightMapLoader.cpp' || echo '$(srcdir)/'`../landscape/HeightMapLoader.cpp

HeightMapLoader.obj: ../landscape/HeightMapLoader.cpp
	source='../landscape/HeightMapLoader.cpp' object='HeightMapLoader.obj' libtool=no \
	depfile='$(DEPDIR)/HeightMapLoader.Po' tmpdepfile='$(DEPDIR)/HeightMapLoader.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapLoader.obj `cygpath -w ../landscape/HeightMapLoader.cpp`

HeightMapModifier.o: ../landscape/HeightMapModifier.cpp
	source='../landscape/HeightMapModifier.cpp' object='HeightMapModifier.o' libtool=no \
	depfile='$(DEPDIR)/HeightMapModifier.Po' tmpdepfile='$(DEPDIR)/HeightMapModifier.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapModifier.o `test -f '../landscape/HeightMapModifier.cpp' || echo '$(srcdir)/'`../landscape/HeightMapModifier.cpp

HeightMapModifier.obj: ../landscape/HeightMapModifier.cpp
	source='../landscape/HeightMapModifier.cpp' object='HeightMapModifier.obj' libtool=no \
	depfile='$(DEPDIR)/HeightMapModifier.Po' tmpdepfile='$(DEPDIR)/HeightMapModifier.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapModifier.obj `cygpath -w ../landscape/HeightMapModifier.cpp`

HeightMapRenderer.o: ../landscape/HeightMapRenderer.cpp
	source='../landscape/HeightMapRenderer.cpp' object='HeightMapRenderer.o' libtool=no \
	depfile='$(DEPDIR)/HeightMapRenderer.Po' tmpdepfile='$(DEPDIR)/HeightMapRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapRenderer.o `test -f '../landscape/HeightMapRenderer.cpp' || echo '$(srcdir)/'`../landscape/HeightMapRenderer.cpp

HeightMapRenderer.obj: ../landscape/HeightMapRenderer.cpp
	source='../landscape/HeightMapRenderer.cpp' object='HeightMapRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/HeightMapRenderer.Po' tmpdepfile='$(DEPDIR)/HeightMapRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapRenderer.obj `cygpath -w ../landscape/HeightMapRenderer.cpp`

HeightMapSender.o: ../landscape/HeightMapSender.cpp
	source='../landscape/HeightMapSender.cpp' object='HeightMapSender.o' libtool=no \
	depfile='$(DEPDIR)/HeightMapSender.Po' tmpdepfile='$(DEPDIR)/HeightMapSender.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapSender.o `test -f '../landscape/HeightMapSender.cpp' || echo '$(srcdir)/'`../landscape/HeightMapSender.cpp

HeightMapSender.obj: ../landscape/HeightMapSender.cpp
	source='../landscape/HeightMapSender.cpp' object='HeightMapSender.obj' libtool=no \
	depfile='$(DEPDIR)/HeightMapSender.Po' tmpdepfile='$(DEPDIR)/HeightMapSender.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o HeightMapSender.obj `cygpath -w ../landscape/HeightMapSender.cpp`

Hemisphere.o: ../landscape/Hemisphere.cpp
	source='../landscape/Hemisphere.cpp' object='Hemisphere.o' libtool=no \
	depfile='$(DEPDIR)/Hemisphere.Po' tmpdepfile='$(DEPDIR)/Hemisphere.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Hemisphere.o `test -f '../landscape/Hemisphere.cpp' || echo '$(srcdir)/'`../landscape/Hemisphere.cpp

Hemisphere.obj: ../landscape/Hemisphere.cpp
	source='../landscape/Hemisphere.cpp' object='Hemisphere.obj' libtool=no \
	depfile='$(DEPDIR)/Hemisphere.Po' tmpdepfile='$(DEPDIR)/Hemisphere.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Hemisphere.obj `cygpath -w ../landscape/Hemisphere.cpp`

InfoMap.o: ../landscape/InfoMap.cpp
	source='../landscape/InfoMap.cpp' object='InfoMap.o' libtool=no \
	depfile='$(DEPDIR)/InfoMap.Po' tmpdepfile='$(DEPDIR)/InfoMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o InfoMap.o `test -f '../landscape/InfoMap.cpp' || echo '$(srcdir)/'`../landscape/InfoMap.cpp

InfoMap.obj: ../landscape/InfoMap.cpp
	source='../landscape/InfoMap.cpp' object='InfoMap.obj' libtool=no \
	depfile='$(DEPDIR)/InfoMap.Po' tmpdepfile='$(DEPDIR)/InfoMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o InfoMap.obj `cygpath -w ../landscape/InfoMap.cpp`

Landscape.o: ../landscape/Landscape.cpp
	source='../landscape/Landscape.cpp' object='Landscape.o' libtool=no \
	depfile='$(DEPDIR)/Landscape.Po' tmpdepfile='$(DEPDIR)/Landscape.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Landscape.o `test -f '../landscape/Landscape.cpp' || echo '$(srcdir)/'`../landscape/Landscape.cpp

Landscape.obj: ../landscape/Landscape.cpp
	source='../landscape/Landscape.cpp' object='Landscape.obj' libtool=no \
	depfile='$(DEPDIR)/Landscape.Po' tmpdepfile='$(DEPDIR)/Landscape.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Landscape.obj `cygpath -w ../landscape/Landscape.cpp`

LandscapeMaps.o: ../landscape/LandscapeMaps.cpp
	source='../landscape/LandscapeMaps.cpp' object='LandscapeMaps.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeMaps.Po' tmpdepfile='$(DEPDIR)/LandscapeMaps.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeMaps.o `test -f '../landscape/LandscapeMaps.cpp' || echo '$(srcdir)/'`../landscape/LandscapeMaps.cpp

LandscapeMaps.obj: ../landscape/LandscapeMaps.cpp
	source='../landscape/LandscapeMaps.cpp' object='LandscapeMaps.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeMaps.Po' tmpdepfile='$(DEPDIR)/LandscapeMaps.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeMaps.obj `cygpath -w ../landscape/LandscapeMaps.cpp`

LandscapeObjects.o: ../landscape/LandscapeObjects.cpp
	source='../landscape/LandscapeObjects.cpp' object='LandscapeObjects.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjects.Po' tmpdepfile='$(DEPDIR)/LandscapeObjects.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjects.o `test -f '../landscape/LandscapeObjects.cpp' || echo '$(srcdir)/'`../landscape/LandscapeObjects.cpp

LandscapeObjects.obj: ../landscape/LandscapeObjects.cpp
	source='../landscape/LandscapeObjects.cpp' object='LandscapeObjects.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjects.Po' tmpdepfile='$(DEPDIR)/LandscapeObjects.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjects.obj `cygpath -w ../landscape/LandscapeObjects.cpp`

LandscapeObjectsEntry.o: ../landscape/LandscapeObjectsEntry.cpp
	source='../landscape/LandscapeObjectsEntry.cpp' object='LandscapeObjectsEntry.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsEntry.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsEntry.o `test -f '../landscape/LandscapeObjectsEntry.cpp' || echo '$(srcdir)/'`../landscape/LandscapeObjectsEntry.cpp

LandscapeObjectsEntry.obj: ../landscape/LandscapeObjectsEntry.cpp
	source='../landscape/LandscapeObjectsEntry.cpp' object='LandscapeObjectsEntry.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsEntry.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsEntry.obj `cygpath -w ../landscape/LandscapeObjectsEntry.cpp`

LandscapeObjectsEntryModel.o: ../landscape/LandscapeObjectsEntryModel.cpp
	source='../landscape/LandscapeObjectsEntryModel.cpp' object='LandscapeObjectsEntryModel.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsEntryModel.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsEntryModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsEntryModel.o `test -f '../landscape/LandscapeObjectsEntryModel.cpp' || echo '$(srcdir)/'`../landscape/LandscapeObjectsEntryModel.cpp

LandscapeObjectsEntryModel.obj: ../landscape/LandscapeObjectsEntryModel.cpp
	source='../landscape/LandscapeObjectsEntryModel.cpp' object='LandscapeObjectsEntryModel.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsEntryModel.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsEntryModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsEntryModel.obj `cygpath -w ../landscape/LandscapeObjectsEntryModel.cpp`

LandscapeObjectsEntryTree.o: ../landscape/LandscapeObjectsEntryTree.cpp
	source='../landscape/LandscapeObjectsEntryTree.cpp' object='LandscapeObjectsEntryTree.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsEntryTree.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsEntryTree.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsEntryTree.o `test -f '../landscape/LandscapeObjectsEntryTree.cpp' || echo '$(srcdir)/'`../landscape/LandscapeObjectsEntryTree.cpp

LandscapeObjectsEntryTree.obj: ../landscape/LandscapeObjectsEntryTree.cpp
	source='../landscape/LandscapeObjectsEntryTree.cpp' object='LandscapeObjectsEntryTree.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsEntryTree.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsEntryTree.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsEntryTree.obj `cygpath -w ../landscape/LandscapeObjectsEntryTree.cpp`

LandscapeObjectsGroupEntry.o: ../landscape/LandscapeObjectsGroupEntry.cpp
	source='../landscape/LandscapeObjectsGroupEntry.cpp' object='LandscapeObjectsGroupEntry.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsGroupEntry.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsGroupEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsGroupEntry.o `test -f '../landscape/LandscapeObjectsGroupEntry.cpp' || echo '$(srcdir)/'`../landscape/LandscapeObjectsGroupEntry.cpp

LandscapeObjectsGroupEntry.obj: ../landscape/LandscapeObjectsGroupEntry.cpp
	source='../landscape/LandscapeObjectsGroupEntry.cpp' object='LandscapeObjectsGroupEntry.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsGroupEntry.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsGroupEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsGroupEntry.obj `cygpath -w ../landscape/LandscapeObjectsGroupEntry.cpp`

LandscapeObjectsSetEntry.o: ../landscape/LandscapeObjectsSetEntry.cpp
	source='../landscape/LandscapeObjectsSetEntry.cpp' object='LandscapeObjectsSetEntry.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsSetEntry.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsSetEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsSetEntry.o `test -f '../landscape/LandscapeObjectsSetEntry.cpp' || echo '$(srcdir)/'`../landscape/LandscapeObjectsSetEntry.cpp

LandscapeObjectsSetEntry.obj: ../landscape/LandscapeObjectsSetEntry.cpp
	source='../landscape/LandscapeObjectsSetEntry.cpp' object='LandscapeObjectsSetEntry.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeObjectsSetEntry.Po' tmpdepfile='$(DEPDIR)/LandscapeObjectsSetEntry.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeObjectsSetEntry.obj `cygpath -w ../landscape/LandscapeObjectsSetEntry.cpp`

LandscapePoints.o: ../landscape/LandscapePoints.cpp
	source='../landscape/LandscapePoints.cpp' object='LandscapePoints.o' libtool=no \
	depfile='$(DEPDIR)/LandscapePoints.Po' tmpdepfile='$(DEPDIR)/LandscapePoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapePoints.o `test -f '../landscape/LandscapePoints.cpp' || echo '$(srcdir)/'`../landscape/LandscapePoints.cpp

LandscapePoints.obj: ../landscape/LandscapePoints.cpp
	source='../landscape/LandscapePoints.cpp' object='LandscapePoints.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapePoints.Po' tmpdepfile='$(DEPDIR)/LandscapePoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapePoints.obj `cygpath -w ../landscape/LandscapePoints.cpp`

LandscapeSoundManager.o: ../landscape/LandscapeSoundManager.cpp
	source='../landscape/LandscapeSoundManager.cpp' object='LandscapeSoundManager.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeSoundManager.Po' tmpdepfile='$(DEPDIR)/LandscapeSoundManager.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeSoundManager.o `test -f '../landscape/LandscapeSoundManager.cpp' || echo '$(srcdir)/'`../landscape/LandscapeSoundManager.cpp

LandscapeSoundManager.obj: ../landscape/LandscapeSoundManager.cpp
	source='../landscape/LandscapeSoundManager.cpp' object='LandscapeSoundManager.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeSoundManager.Po' tmpdepfile='$(DEPDIR)/LandscapeSoundManager.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeSoundManager.obj `cygpath -w ../landscape/LandscapeSoundManager.cpp`

MapPoints.o: ../landscape/MapPoints.cpp
	source='../landscape/MapPoints.cpp' object='MapPoints.o' libtool=no \
	depfile='$(DEPDIR)/MapPoints.Po' tmpdepfile='$(DEPDIR)/MapPoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MapPoints.o `test -f '../landscape/MapPoints.cpp' || echo '$(srcdir)/'`../landscape/MapPoints.cpp

MapPoints.obj: ../landscape/MapPoints.cpp
	source='../landscape/MapPoints.cpp' object='MapPoints.obj' libtool=no \
	depfile='$(DEPDIR)/MapPoints.Po' tmpdepfile='$(DEPDIR)/MapPoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MapPoints.obj `cygpath -w ../landscape/MapPoints.cpp`

MovementMap.o: ../landscape/MovementMap.cpp
	source='../landscape/MovementMap.cpp' object='MovementMap.o' libtool=no \
	depfile='$(DEPDIR)/MovementMap.Po' tmpdepfile='$(DEPDIR)/MovementMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MovementMap.o `test -f '../landscape/MovementMap.cpp' || echo '$(srcdir)/'`../landscape/MovementMap.cpp

MovementMap.obj: ../landscape/MovementMap.cpp
	source='../landscape/MovementMap.cpp' object='MovementMap.obj' libtool=no \
	depfile='$(DEPDIR)/MovementMap.Po' tmpdepfile='$(DEPDIR)/MovementMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MovementMap.obj `cygpath -w ../landscape/MovementMap.cpp`

NapalmMap.o: ../landscape/NapalmMap.cpp
	source='../landscape/NapalmMap.cpp' object='NapalmMap.o' libtool=no \
	depfile='$(DEPDIR)/NapalmMap.Po' tmpdepfile='$(DEPDIR)/NapalmMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NapalmMap.o `test -f '../landscape/NapalmMap.cpp' || echo '$(srcdir)/'`../landscape/NapalmMap.cpp

NapalmMap.obj: ../landscape/NapalmMap.cpp
	source='../landscape/NapalmMap.cpp' object='NapalmMap.obj' libtool=no \
	depfile='$(DEPDIR)/NapalmMap.Po' tmpdepfile='$(DEPDIR)/NapalmMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NapalmMap.obj `cygpath -w ../landscape/NapalmMap.cpp`

Patch.o: ../landscape/Patch.cpp
	source='../landscape/Patch.cpp' object='Patch.o' libtool=no \
	depfile='$(DEPDIR)/Patch.Po' tmpdepfile='$(DEPDIR)/Patch.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Patch.o `test -f '../landscape/Patch.cpp' || echo '$(srcdir)/'`../landscape/Patch.cpp

Patch.obj: ../landscape/Patch.cpp
	source='../landscape/Patch.cpp' object='Patch.obj' libtool=no \
	depfile='$(DEPDIR)/Patch.Po' tmpdepfile='$(DEPDIR)/Patch.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Patch.obj `cygpath -w ../landscape/Patch.cpp`

PatchGrid.o: ../landscape/PatchGrid.cpp
	source='../landscape/PatchGrid.cpp' object='PatchGrid.o' libtool=no \
	depfile='$(DEPDIR)/PatchGrid.Po' tmpdepfile='$(DEPDIR)/PatchGrid.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PatchGrid.o `test -f '../landscape/PatchGrid.cpp' || echo '$(srcdir)/'`../landscape/PatchGrid.cpp

PatchGrid.obj: ../landscape/PatchGrid.cpp
	source='../landscape/PatchGrid.cpp' object='PatchGrid.obj' libtool=no \
	depfile='$(DEPDIR)/PatchGrid.Po' tmpdepfile='$(DEPDIR)/PatchGrid.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PatchGrid.obj `cygpath -w ../landscape/PatchGrid.cpp`

PatchSide.o: ../landscape/PatchSide.cpp
	source='../landscape/PatchSide.cpp' object='PatchSide.o' libtool=no \
	depfile='$(DEPDIR)/PatchSide.Po' tmpdepfile='$(DEPDIR)/PatchSide.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PatchSide.o `test -f '../landscape/PatchSide.cpp' || echo '$(srcdir)/'`../landscape/PatchSide.cpp

PatchSide.obj: ../landscape/PatchSide.cpp
	source='../landscape/PatchSide.cpp' object='PatchSide.obj' libtool=no \
	depfile='$(DEPDIR)/PatchSide.Po' tmpdepfile='$(DEPDIR)/PatchSide.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PatchSide.obj `cygpath -w ../landscape/PatchSide.cpp`

PatchTexCoord.o: ../landscape/PatchTexCoord.cpp
	source='../landscape/PatchTexCoord.cpp' object='PatchTexCoord.o' libtool=no \
	depfile='$(DEPDIR)/PatchTexCoord.Po' tmpdepfile='$(DEPDIR)/PatchTexCoord.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PatchTexCoord.o `test -f '../landscape/PatchTexCoord.cpp' || echo '$(srcdir)/'`../landscape/PatchTexCoord.cpp

PatchTexCoord.obj: ../landscape/PatchTexCoord.cpp
	source='../landscape/PatchTexCoord.cpp' object='PatchTexCoord.obj' libtool=no \
	depfile='$(DEPDIR)/PatchTexCoord.Po' tmpdepfile='$(DEPDIR)/PatchTexCoord.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PatchTexCoord.obj `cygpath -w ../landscape/PatchTexCoord.cpp`

RoofMaps.o: ../landscape/RoofMaps.cpp
	source='../landscape/RoofMaps.cpp' object='RoofMaps.o' libtool=no \
	depfile='$(DEPDIR)/RoofMaps.Po' tmpdepfile='$(DEPDIR)/RoofMaps.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RoofMaps.o `test -f '../landscape/RoofMaps.cpp' || echo '$(srcdir)/'`../landscape/RoofMaps.cpp

RoofMaps.obj: ../landscape/RoofMaps.cpp
	source='../landscape/RoofMaps.cpp' object='RoofMaps.obj' libtool=no \
	depfile='$(DEPDIR)/RoofMaps.Po' tmpdepfile='$(DEPDIR)/RoofMaps.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RoofMaps.obj `cygpath -w ../landscape/RoofMaps.cpp`

ShadowMap.o: ../landscape/ShadowMap.cpp
	source='../landscape/ShadowMap.cpp' object='ShadowMap.o' libtool=no \
	depfile='$(DEPDIR)/ShadowMap.Po' tmpdepfile='$(DEPDIR)/ShadowMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShadowMap.o `test -f '../landscape/ShadowMap.cpp' || echo '$(srcdir)/'`../landscape/ShadowMap.cpp

ShadowMap.obj: ../landscape/ShadowMap.cpp
	source='../landscape/ShadowMap.cpp' object='ShadowMap.obj' libtool=no \
	depfile='$(DEPDIR)/ShadowMap.Po' tmpdepfile='$(DEPDIR)/ShadowMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShadowMap.obj `cygpath -w ../landscape/ShadowMap.cpp`

Sky.o: ../landscape/Sky.cpp
	source='../landscape/Sky.cpp' object='Sky.o' libtool=no \
	depfile='$(DEPDIR)/Sky.Po' tmpdepfile='$(DEPDIR)/Sky.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Sky.o `test -f '../landscape/Sky.cpp' || echo '$(srcdir)/'`../landscape/Sky.cpp

Sky.obj: ../landscape/Sky.cpp
	source='../landscape/Sky.cpp' object='Sky.obj' libtool=no \
	depfile='$(DEPDIR)/Sky.Po' tmpdepfile='$(DEPDIR)/Sky.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Sky.obj `cygpath -w ../landscape/Sky.cpp`

SkyDome.o: ../landscape/SkyDome.cpp
	source='../landscape/SkyDome.cpp' object='SkyDome.o' libtool=no \
	depfile='$(DEPDIR)/SkyDome.Po' tmpdepfile='$(DEPDIR)/SkyDome.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyDome.o `test -f '../landscape/SkyDome.cpp' || echo '$(srcdir)/'`../landscape/SkyDome.cpp

SkyDome.obj: ../landscape/SkyDome.cpp
	source='../landscape/SkyDome.cpp' object='SkyDome.obj' libtool=no \
	depfile='$(DEPDIR)/SkyDome.Po' tmpdepfile='$(DEPDIR)/SkyDome.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyDome.obj `cygpath -w ../landscape/SkyDome.cpp`

SkyRoof.o: ../landscape/SkyRoof.cpp
	source='../landscape/SkyRoof.cpp' object='SkyRoof.o' libtool=no \
	depfile='$(DEPDIR)/SkyRoof.Po' tmpdepfile='$(DEPDIR)/SkyRoof.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyRoof.o `test -f '../landscape/SkyRoof.cpp' || echo '$(srcdir)/'`../landscape/SkyRoof.cpp

SkyRoof.obj: ../landscape/SkyRoof.cpp
	source='../landscape/SkyRoof.cpp' object='SkyRoof.obj' libtool=no \
	depfile='$(DEPDIR)/SkyRoof.Po' tmpdepfile='$(DEPDIR)/SkyRoof.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyRoof.obj `cygpath -w ../landscape/SkyRoof.cpp`

SkyRoofCollision.o: ../landscape/SkyRoofCollision.cpp
	source='../landscape/SkyRoofCollision.cpp' object='SkyRoofCollision.o' libtool=no \
	depfile='$(DEPDIR)/SkyRoofCollision.Po' tmpdepfile='$(DEPDIR)/SkyRoofCollision.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyRoofCollision.o `test -f '../landscape/SkyRoofCollision.cpp' || echo '$(srcdir)/'`../landscape/SkyRoofCollision.cpp

SkyRoofCollision.obj: ../landscape/SkyRoofCollision.cpp
	source='../landscape/SkyRoofCollision.cpp' object='SkyRoofCollision.obj' libtool=no \
	depfile='$(DEPDIR)/SkyRoofCollision.Po' tmpdepfile='$(DEPDIR)/SkyRoofCollision.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyRoofCollision.obj `cygpath -w ../landscape/SkyRoofCollision.cpp`

Smoke.o: ../landscape/Smoke.cpp
	source='../landscape/Smoke.cpp' object='Smoke.o' libtool=no \
	depfile='$(DEPDIR)/Smoke.Po' tmpdepfile='$(DEPDIR)/Smoke.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Smoke.o `test -f '../landscape/Smoke.cpp' || echo '$(srcdir)/'`../landscape/Smoke.cpp

Smoke.obj: ../landscape/Smoke.cpp
	source='../landscape/Smoke.cpp' object='Smoke.obj' libtool=no \
	depfile='$(DEPDIR)/Smoke.Po' tmpdepfile='$(DEPDIR)/Smoke.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Smoke.obj `cygpath -w ../landscape/Smoke.cpp`

Sun.o: ../landscape/Sun.cpp
	source='../landscape/Sun.cpp' object='Sun.o' libtool=no \
	depfile='$(DEPDIR)/Sun.Po' tmpdepfile='$(DEPDIR)/Sun.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Sun.o `test -f '../landscape/Sun.cpp' || echo '$(srcdir)/'`../landscape/Sun.cpp

Sun.obj: ../landscape/Sun.cpp
	source='../landscape/Sun.cpp' object='Sun.obj' libtool=no \
	depfile='$(DEPDIR)/Sun.Po' tmpdepfile='$(DEPDIR)/Sun.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Sun.obj `cygpath -w ../landscape/Sun.cpp`

Surround.o: ../landscape/Surround.cpp
	source='../landscape/Surround.cpp' object='Surround.o' libtool=no \
	depfile='$(DEPDIR)/Surround.Po' tmpdepfile='$(DEPDIR)/Surround.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Surround.o `test -f '../landscape/Surround.cpp' || echo '$(srcdir)/'`../landscape/Surround.cpp

Surround.obj: ../landscape/Surround.cpp
	source='../landscape/Surround.cpp' object='Surround.obj' libtool=no \
	depfile='$(DEPDIR)/Surround.Po' tmpdepfile='$(DEPDIR)/Surround.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Surround.obj `cygpath -w ../landscape/Surround.cpp`

SurroundDefault.o: ../landscape/SurroundDefault.cpp
	source='../landscape/SurroundDefault.cpp' object='SurroundDefault.o' libtool=no \
	depfile='$(DEPDIR)/SurroundDefault.Po' tmpdepfile='$(DEPDIR)/SurroundDefault.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SurroundDefault.o `test -f '../landscape/SurroundDefault.cpp' || echo '$(srcdir)/'`../landscape/SurroundDefault.cpp

SurroundDefault.obj: ../landscape/SurroundDefault.cpp
	source='../landscape/SurroundDefault.cpp' object='SurroundDefault.obj' libtool=no \
	depfile='$(DEPDIR)/SurroundDefault.Po' tmpdepfile='$(DEPDIR)/SurroundDefault.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SurroundDefault.obj `cygpath -w ../landscape/SurroundDefault.cpp`

SurroundLandscape.o: ../landscape/SurroundLandscape.cpp
	source='../landscape/SurroundLandscape.cpp' object='SurroundLandscape.o' libtool=no \
	depfile='$(DEPDIR)/SurroundLandscape.Po' tmpdepfile='$(DEPDIR)/SurroundLandscape.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SurroundLandscape.o `test -f '../landscape/SurroundLandscape.cpp' || echo '$(srcdir)/'`../landscape/SurroundLandscape.cpp

SurroundLandscape.obj: ../landscape/SurroundLandscape.cpp
	source='../landscape/SurroundLandscape.cpp' object='SurroundLandscape.obj' libtool=no \
	depfile='$(DEPDIR)/SurroundLandscape.Po' tmpdepfile='$(DEPDIR)/SurroundLandscape.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SurroundLandscape.obj `cygpath -w ../landscape/SurroundLandscape.cpp`

TriNode.o: ../landscape/TriNode.cpp
	source='../landscape/TriNode.cpp' object='TriNode.o' libtool=no \
	depfile='$(DEPDIR)/TriNode.Po' tmpdepfile='$(DEPDIR)/TriNode.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TriNode.o `test -f '../landscape/TriNode.cpp' || echo '$(srcdir)/'`../landscape/TriNode.cpp

TriNode.obj: ../landscape/TriNode.cpp
	source='../landscape/TriNode.cpp' object='TriNode.obj' libtool=no \
	depfile='$(DEPDIR)/TriNode.Po' tmpdepfile='$(DEPDIR)/TriNode.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TriNode.obj `cygpath -w ../landscape/TriNode.cpp`

TriNodePool.o: ../landscape/TriNodePool.cpp
	source='../landscape/TriNodePool.cpp' object='TriNodePool.o' libtool=no \
	depfile='$(DEPDIR)/TriNodePool.Po' tmpdepfile='$(DEPDIR)/TriNodePool.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TriNodePool.o `test -f '../landscape/TriNodePool.cpp' || echo '$(srcdir)/'`../landscape/TriNodePool.cpp

TriNodePool.obj: ../landscape/TriNodePool.cpp
	source='../landscape/TriNodePool.cpp' object='TriNodePool.obj' libtool=no \
	depfile='$(DEPDIR)/TriNodePool.Po' tmpdepfile='$(DEPDIR)/TriNodePool.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TriNodePool.obj `cygpath -w ../landscape/TriNodePool.cpp`

Variance.o: ../landscape/Variance.cpp
	source='../landscape/Variance.cpp' object='Variance.o' libtool=no \
	depfile='$(DEPDIR)/Variance.Po' tmpdepfile='$(DEPDIR)/Variance.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Variance.o `test -f '../landscape/Variance.cpp' || echo '$(srcdir)/'`../landscape/Variance.cpp

Variance.obj: ../landscape/Variance.cpp
	source='../landscape/Variance.cpp' object='Variance.obj' libtool=no \
	depfile='$(DEPDIR)/Variance.Po' tmpdepfile='$(DEPDIR)/Variance.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Variance.obj `cygpath -w ../landscape/Variance.cpp`

Wall.o: ../landscape/Wall.cpp
	source='../landscape/Wall.cpp' object='Wall.o' libtool=no \
	depfile='$(DEPDIR)/Wall.Po' tmpdepfile='$(DEPDIR)/Wall.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Wall.o `test -f '../landscape/Wall.cpp' || echo '$(srcdir)/'`../landscape/Wall.cpp

Wall.obj: ../landscape/Wall.cpp
	source='../landscape/Wall.cpp' object='Wall.obj' libtool=no \
	depfile='$(DEPDIR)/Wall.Po' tmpdepfile='$(DEPDIR)/Wall.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Wall.obj `cygpath -w ../landscape/Wall.cpp`

Water.o: ../landscape/Water.cpp
	source='../landscape/Water.cpp' object='Water.o' libtool=no \
	depfile='$(DEPDIR)/Water.Po' tmpdepfile='$(DEPDIR)/Water.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Water.o `test -f '../landscape/Water.cpp' || echo '$(srcdir)/'`../landscape/Water.cpp

Water.obj: ../landscape/Water.cpp
	source='../landscape/Water.cpp' object='Water.obj' libtool=no \
	depfile='$(DEPDIR)/Water.Po' tmpdepfile='$(DEPDIR)/Water.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Water.obj `cygpath -w ../landscape/Water.cpp`

WaterMap.o: ../landscape/WaterMap.cpp
	source='../landscape/WaterMap.cpp' object='WaterMap.o' libtool=no \
	depfile='$(DEPDIR)/WaterMap.Po' tmpdepfile='$(DEPDIR)/WaterMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMap.o `test -f '../landscape/WaterMap.cpp' || echo '$(srcdir)/'`../landscape/WaterMap.cpp

WaterMap.obj: ../landscape/WaterMap.cpp
	source='../landscape/WaterMap.cpp' object='WaterMap.obj' libtool=no \
	depfile='$(DEPDIR)/WaterMap.Po' tmpdepfile='$(DEPDIR)/WaterMap.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMap.obj `cygpath -w ../landscape/WaterMap.cpp`

WaterMapModifier.o: ../landscape/WaterMapModifier.cpp
	source='../landscape/WaterMapModifier.cpp' object='WaterMapModifier.o' libtool=no \
	depfile='$(DEPDIR)/WaterMapModifier.Po' tmpdepfile='$(DEPDIR)/WaterMapModifier.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMapModifier.o `test -f '../landscape/WaterMapModifier.cpp' || echo '$(srcdir)/'`../landscape/WaterMapModifier.cpp

WaterMapModifier.obj: ../landscape/WaterMapModifier.cpp
	source='../landscape/WaterMapModifier.cpp' object='WaterMapModifier.obj' libtool=no \
	depfile='$(DEPDIR)/WaterMapModifier.Po' tmpdepfile='$(DEPDIR)/WaterMapModifier.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMapModifier.obj `cygpath -w ../landscape/WaterMapModifier.cpp`

WaterMapPoints.o: ../landscape/WaterMapPoints.cpp
	source='../landscape/WaterMapPoints.cpp' object='WaterMapPoints.o' libtool=no \
	depfile='$(DEPDIR)/WaterMapPoints.Po' tmpdepfile='$(DEPDIR)/WaterMapPoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMapPoints.o `test -f '../landscape/WaterMapPoints.cpp' || echo '$(srcdir)/'`../landscape/WaterMapPoints.cpp

WaterMapPoints.obj: ../landscape/WaterMapPoints.cpp
	source='../landscape/WaterMapPoints.cpp' object='WaterMapPoints.obj' libtool=no \
	depfile='$(DEPDIR)/WaterMapPoints.Po' tmpdepfile='$(DEPDIR)/WaterMapPoints.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMapPoints.obj `cygpath -w ../landscape/WaterMapPoints.cpp`

WaterMapSurround.o: ../landscape/WaterMapSurround.cpp
	source='../landscape/WaterMapSurround.cpp' object='WaterMapSurround.o' libtool=no \
	depfile='$(DEPDIR)/WaterMapSurround.Po' tmpdepfile='$(DEPDIR)/WaterMapSurround.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMapSurround.o `test -f '../landscape/WaterMapSurround.cpp' || echo '$(srcdir)/'`../landscape/WaterMapSurround.cpp

WaterMapSurround.obj: ../landscape/WaterMapSurround.cpp
	source='../landscape/WaterMapSurround.cpp' object='WaterMapSurround.obj' libtool=no \
	depfile='$(DEPDIR)/WaterMapSurround.Po' tmpdepfile='$(DEPDIR)/WaterMapSurround.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterMapSurround.obj `cygpath -w ../landscape/WaterMapSurround.cpp`

WaterWaves.o: ../landscape/WaterWaves.cpp
	source='../landscape/WaterWaves.cpp' object='WaterWaves.o' libtool=no \
	depfile='$(DEPDIR)/WaterWaves.Po' tmpdepfile='$(DEPDIR)/WaterWaves.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterWaves.o `test -f '../landscape/WaterWaves.cpp' || echo '$(srcdir)/'`../landscape/WaterWaves.cpp

WaterWaves.obj: ../landscape/WaterWaves.cpp
	source='../landscape/WaterWaves.cpp' object='WaterWaves.obj' libtool=no \
	depfile='$(DEPDIR)/WaterWaves.Po' tmpdepfile='$(DEPDIR)/WaterWaves.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WaterWaves.obj `cygpath -w ../landscape/WaterWaves.cpp`

Accessory.o: ../weapons/Accessory.cpp
	source='../weapons/Accessory.cpp' object='Accessory.o' libtool=no \
	depfile='$(DEPDIR)/Accessory.Po' tmpdepfile='$(DEPDIR)/Accessory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Accessory.o `test -f '../weapons/Accessory.cpp' || echo '$(srcdir)/'`../weapons/Accessory.cpp

Accessory.obj: ../weapons/Accessory.cpp
	source='../weapons/Accessory.cpp' object='Accessory.obj' libtool=no \
	depfile='$(DEPDIR)/Accessory.Po' tmpdepfile='$(DEPDIR)/Accessory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Accessory.obj `cygpath -w ../weapons/Accessory.cpp`

AccessoryPart.o: ../weapons/AccessoryPart.cpp
	source='../weapons/AccessoryPart.cpp' object='AccessoryPart.o' libtool=no \
	depfile='$(DEPDIR)/AccessoryPart.Po' tmpdepfile='$(DEPDIR)/AccessoryPart.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AccessoryPart.o `test -f '../weapons/AccessoryPart.cpp' || echo '$(srcdir)/'`../weapons/AccessoryPart.cpp

AccessoryPart.obj: ../weapons/AccessoryPart.cpp
	source='../weapons/AccessoryPart.cpp' object='AccessoryPart.obj' libtool=no \
	depfile='$(DEPDIR)/AccessoryPart.Po' tmpdepfile='$(DEPDIR)/AccessoryPart.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AccessoryPart.obj `cygpath -w ../weapons/AccessoryPart.cpp`

AccessoryStore.o: ../weapons/AccessoryStore.cpp
	source='../weapons/AccessoryStore.cpp' object='AccessoryStore.o' libtool=no \
	depfile='$(DEPDIR)/AccessoryStore.Po' tmpdepfile='$(DEPDIR)/AccessoryStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AccessoryStore.o `test -f '../weapons/AccessoryStore.cpp' || echo '$(srcdir)/'`../weapons/AccessoryStore.cpp

AccessoryStore.obj: ../weapons/AccessoryStore.cpp
	source='../weapons/AccessoryStore.cpp' object='AccessoryStore.obj' libtool=no \
	depfile='$(DEPDIR)/AccessoryStore.Po' tmpdepfile='$(DEPDIR)/AccessoryStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AccessoryStore.obj `cygpath -w ../weapons/AccessoryStore.cpp`

AutoDefense.o: ../weapons/AutoDefense.cpp
	source='../weapons/AutoDefense.cpp' object='AutoDefense.o' libtool=no \
	depfile='$(DEPDIR)/AutoDefense.Po' tmpdepfile='$(DEPDIR)/AutoDefense.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AutoDefense.o `test -f '../weapons/AutoDefense.cpp' || echo '$(srcdir)/'`../weapons/AutoDefense.cpp

AutoDefense.obj: ../weapons/AutoDefense.cpp
	source='../weapons/AutoDefense.cpp' object='AutoDefense.obj' libtool=no \
	depfile='$(DEPDIR)/AutoDefense.Po' tmpdepfile='$(DEPDIR)/AutoDefense.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AutoDefense.obj `cygpath -w ../weapons/AutoDefense.cpp`

Battery.o: ../weapons/Battery.cpp
	source='../weapons/Battery.cpp' object='Battery.o' libtool=no \
	depfile='$(DEPDIR)/Battery.Po' tmpdepfile='$(DEPDIR)/Battery.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Battery.o `test -f '../weapons/Battery.cpp' || echo '$(srcdir)/'`../weapons/Battery.cpp

Battery.obj: ../weapons/Battery.cpp
	source='../weapons/Battery.cpp' object='Battery.obj' libtool=no \
	depfile='$(DEPDIR)/Battery.Po' tmpdepfile='$(DEPDIR)/Battery.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Battery.obj `cygpath -w ../weapons/Battery.cpp`

Economy.o: ../weapons/Economy.cpp
	source='../weapons/Economy.cpp' object='Economy.o' libtool=no \
	depfile='$(DEPDIR)/Economy.Po' tmpdepfile='$(DEPDIR)/Economy.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Economy.o `test -f '../weapons/Economy.cpp' || echo '$(srcdir)/'`../weapons/Economy.cpp

Economy.obj: ../weapons/Economy.cpp
	source='../weapons/Economy.cpp' object='Economy.obj' libtool=no \
	depfile='$(DEPDIR)/Economy.Po' tmpdepfile='$(DEPDIR)/Economy.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Economy.obj `cygpath -w ../weapons/Economy.cpp`

EconomyFreeMarket.o: ../weapons/EconomyFreeMarket.cpp
	source='../weapons/EconomyFreeMarket.cpp' object='EconomyFreeMarket.o' libtool=no \
	depfile='$(DEPDIR)/EconomyFreeMarket.Po' tmpdepfile='$(DEPDIR)/EconomyFreeMarket.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EconomyFreeMarket.o `test -f '../weapons/EconomyFreeMarket.cpp' || echo '$(srcdir)/'`../weapons/EconomyFreeMarket.cpp

EconomyFreeMarket.obj: ../weapons/EconomyFreeMarket.cpp
	source='../weapons/EconomyFreeMarket.cpp' object='EconomyFreeMarket.obj' libtool=no \
	depfile='$(DEPDIR)/EconomyFreeMarket.Po' tmpdepfile='$(DEPDIR)/EconomyFreeMarket.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EconomyFreeMarket.obj `cygpath -w ../weapons/EconomyFreeMarket.cpp`

EconomyNone.o: ../weapons/EconomyNone.cpp
	source='../weapons/EconomyNone.cpp' object='EconomyNone.o' libtool=no \
	depfile='$(DEPDIR)/EconomyNone.Po' tmpdepfile='$(DEPDIR)/EconomyNone.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EconomyNone.o `test -f '../weapons/EconomyNone.cpp' || echo '$(srcdir)/'`../weapons/EconomyNone.cpp

EconomyNone.obj: ../weapons/EconomyNone.cpp
	source='../weapons/EconomyNone.cpp' object='EconomyNone.obj' libtool=no \
	depfile='$(DEPDIR)/EconomyNone.Po' tmpdepfile='$(DEPDIR)/EconomyNone.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EconomyNone.obj `cygpath -w ../weapons/EconomyNone.cpp`

EconomyStore.o: ../weapons/EconomyStore.cpp
	source='../weapons/EconomyStore.cpp' object='EconomyStore.o' libtool=no \
	depfile='$(DEPDIR)/EconomyStore.Po' tmpdepfile='$(DEPDIR)/EconomyStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EconomyStore.o `test -f '../weapons/EconomyStore.cpp' || echo '$(srcdir)/'`../weapons/EconomyStore.cpp

EconomyStore.obj: ../weapons/EconomyStore.cpp
	source='../weapons/EconomyStore.cpp' object='EconomyStore.obj' libtool=no \
	depfile='$(DEPDIR)/EconomyStore.Po' tmpdepfile='$(DEPDIR)/EconomyStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o EconomyStore.obj `cygpath -w ../weapons/EconomyStore.cpp`

Fuel.o: ../weapons/Fuel.cpp
	source='../weapons/Fuel.cpp' object='Fuel.o' libtool=no \
	depfile='$(DEPDIR)/Fuel.Po' tmpdepfile='$(DEPDIR)/Fuel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Fuel.o `test -f '../weapons/Fuel.cpp' || echo '$(srcdir)/'`../weapons/Fuel.cpp

Fuel.obj: ../weapons/Fuel.cpp
	source='../weapons/Fuel.cpp' object='Fuel.obj' libtool=no \
	depfile='$(DEPDIR)/Fuel.Po' tmpdepfile='$(DEPDIR)/Fuel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Fuel.obj `cygpath -w ../weapons/Fuel.cpp`

Parachute.o: ../weapons/Parachute.cpp
	source='../weapons/Parachute.cpp' object='Parachute.o' libtool=no \
	depfile='$(DEPDIR)/Parachute.Po' tmpdepfile='$(DEPDIR)/Parachute.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Parachute.o `test -f '../weapons/Parachute.cpp' || echo '$(srcdir)/'`../weapons/Parachute.cpp

Parachute.obj: ../weapons/Parachute.cpp
	source='../weapons/Parachute.cpp' object='Parachute.obj' libtool=no \
	depfile='$(DEPDIR)/Parachute.Po' tmpdepfile='$(DEPDIR)/Parachute.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Parachute.obj `cygpath -w ../weapons/Parachute.cpp`

Shield.o: ../weapons/Shield.cpp
	source='../weapons/Shield.cpp' object='Shield.o' libtool=no \
	depfile='$(DEPDIR)/Shield.Po' tmpdepfile='$(DEPDIR)/Shield.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Shield.o `test -f '../weapons/Shield.cpp' || echo '$(srcdir)/'`../weapons/Shield.cpp

Shield.obj: ../weapons/Shield.cpp
	source='../weapons/Shield.cpp' object='Shield.obj' libtool=no \
	depfile='$(DEPDIR)/Shield.Po' tmpdepfile='$(DEPDIR)/Shield.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Shield.obj `cygpath -w ../weapons/Shield.cpp`

ShieldMag.o: ../weapons/ShieldMag.cpp
	source='../weapons/ShieldMag.cpp' object='ShieldMag.o' libtool=no \
	depfile='$(DEPDIR)/ShieldMag.Po' tmpdepfile='$(DEPDIR)/ShieldMag.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShieldMag.o `test -f '../weapons/ShieldMag.cpp' || echo '$(srcdir)/'`../weapons/ShieldMag.cpp

ShieldMag.obj: ../weapons/ShieldMag.cpp
	source='../weapons/ShieldMag.cpp' object='ShieldMag.obj' libtool=no \
	depfile='$(DEPDIR)/ShieldMag.Po' tmpdepfile='$(DEPDIR)/ShieldMag.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShieldMag.obj `cygpath -w ../weapons/ShieldMag.cpp`

ShieldReflective.o: ../weapons/ShieldReflective.cpp
	source='../weapons/ShieldReflective.cpp' object='ShieldReflective.o' libtool=no \
	depfile='$(DEPDIR)/ShieldReflective.Po' tmpdepfile='$(DEPDIR)/ShieldReflective.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShieldReflective.o `test -f '../weapons/ShieldReflective.cpp' || echo '$(srcdir)/'`../weapons/ShieldReflective.cpp

ShieldReflective.obj: ../weapons/ShieldReflective.cpp
	source='../weapons/ShieldReflective.cpp' object='ShieldReflective.obj' libtool=no \
	depfile='$(DEPDIR)/ShieldReflective.Po' tmpdepfile='$(DEPDIR)/ShieldReflective.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShieldReflective.obj `cygpath -w ../weapons/ShieldReflective.cpp`

Weapon.o: ../weapons/Weapon.cpp
	source='../weapons/Weapon.cpp' object='Weapon.o' libtool=no \
	depfile='$(DEPDIR)/Weapon.Po' tmpdepfile='$(DEPDIR)/Weapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Weapon.o `test -f '../weapons/Weapon.cpp' || echo '$(srcdir)/'`../weapons/Weapon.cpp

Weapon.obj: ../weapons/Weapon.cpp
	source='../weapons/Weapon.cpp' object='Weapon.obj' libtool=no \
	depfile='$(DEPDIR)/Weapon.Po' tmpdepfile='$(DEPDIR)/Weapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Weapon.obj `cygpath -w ../weapons/Weapon.cpp`

WeaponAddTarget.o: ../weapons/WeaponAddTarget.cpp
	source='../weapons/WeaponAddTarget.cpp' object='WeaponAddTarget.o' libtool=no \
	depfile='$(DEPDIR)/WeaponAddTarget.Po' tmpdepfile='$(DEPDIR)/WeaponAddTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAddTarget.o `test -f '../weapons/WeaponAddTarget.cpp' || echo '$(srcdir)/'`../weapons/WeaponAddTarget.cpp

WeaponAddTarget.obj: ../weapons/WeaponAddTarget.cpp
	source='../weapons/WeaponAddTarget.cpp' object='WeaponAddTarget.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponAddTarget.Po' tmpdepfile='$(DEPDIR)/WeaponAddTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAddTarget.obj `cygpath -w ../weapons/WeaponAddTarget.cpp`

WeaponAimedOver.o: ../weapons/WeaponAimedOver.cpp
	source='../weapons/WeaponAimedOver.cpp' object='WeaponAimedOver.o' libtool=no \
	depfile='$(DEPDIR)/WeaponAimedOver.Po' tmpdepfile='$(DEPDIR)/WeaponAimedOver.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAimedOver.o `test -f '../weapons/WeaponAimedOver.cpp' || echo '$(srcdir)/'`../weapons/WeaponAimedOver.cpp

WeaponAimedOver.obj: ../weapons/WeaponAimedOver.cpp
	source='../weapons/WeaponAimedOver.cpp' object='WeaponAimedOver.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponAimedOver.Po' tmpdepfile='$(DEPDIR)/WeaponAimedOver.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAimedOver.obj `cygpath -w ../weapons/WeaponAimedOver.cpp`

WeaponAimedUnder.o: ../weapons/WeaponAimedUnder.cpp
	source='../weapons/WeaponAimedUnder.cpp' object='WeaponAimedUnder.o' libtool=no \
	depfile='$(DEPDIR)/WeaponAimedUnder.Po' tmpdepfile='$(DEPDIR)/WeaponAimedUnder.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAimedUnder.o `test -f '../weapons/WeaponAimedUnder.cpp' || echo '$(srcdir)/'`../weapons/WeaponAimedUnder.cpp

WeaponAimedUnder.obj: ../weapons/WeaponAimedUnder.cpp
	source='../weapons/WeaponAimedUnder.cpp' object='WeaponAimedUnder.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponAimedUnder.Po' tmpdepfile='$(DEPDIR)/WeaponAimedUnder.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAimedUnder.obj `cygpath -w ../weapons/WeaponAimedUnder.cpp`

WeaponAnimation.o: ../weapons/WeaponAnimation.cpp
	source='../weapons/WeaponAnimation.cpp' object='WeaponAnimation.o' libtool=no \
	depfile='$(DEPDIR)/WeaponAnimation.Po' tmpdepfile='$(DEPDIR)/WeaponAnimation.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAnimation.o `test -f '../weapons/WeaponAnimation.cpp' || echo '$(srcdir)/'`../weapons/WeaponAnimation.cpp

WeaponAnimation.obj: ../weapons/WeaponAnimation.cpp
	source='../weapons/WeaponAnimation.cpp' object='WeaponAnimation.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponAnimation.Po' tmpdepfile='$(DEPDIR)/WeaponAnimation.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponAnimation.obj `cygpath -w ../weapons/WeaponAnimation.cpp`

WeaponCenterPosition.o: ../weapons/WeaponCenterPosition.cpp
	source='../weapons/WeaponCenterPosition.cpp' object='WeaponCenterPosition.o' libtool=no \
	depfile='$(DEPDIR)/WeaponCenterPosition.Po' tmpdepfile='$(DEPDIR)/WeaponCenterPosition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponCenterPosition.o `test -f '../weapons/WeaponCenterPosition.cpp' || echo '$(srcdir)/'`../weapons/WeaponCenterPosition.cpp

WeaponCenterPosition.obj: ../weapons/WeaponCenterPosition.cpp
	source='../weapons/WeaponCenterPosition.cpp' object='WeaponCenterPosition.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponCenterPosition.Po' tmpdepfile='$(DEPDIR)/WeaponCenterPosition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponCenterPosition.obj `cygpath -w ../weapons/WeaponCenterPosition.cpp`

WeaponDelay.o: ../weapons/WeaponDelay.cpp
	source='../weapons/WeaponDelay.cpp' object='WeaponDelay.o' libtool=no \
	depfile='$(DEPDIR)/WeaponDelay.Po' tmpdepfile='$(DEPDIR)/WeaponDelay.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponDelay.o `test -f '../weapons/WeaponDelay.cpp' || echo '$(srcdir)/'`../weapons/WeaponDelay.cpp

WeaponDelay.obj: ../weapons/WeaponDelay.cpp
	source='../weapons/WeaponDelay.cpp' object='WeaponDelay.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponDelay.Po' tmpdepfile='$(DEPDIR)/WeaponDelay.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponDelay.obj `cygpath -w ../weapons/WeaponDelay.cpp`

WeaponExplosion.o: ../weapons/WeaponExplosion.cpp
	source='../weapons/WeaponExplosion.cpp' object='WeaponExplosion.o' libtool=no \
	depfile='$(DEPDIR)/WeaponExplosion.Po' tmpdepfile='$(DEPDIR)/WeaponExplosion.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponExplosion.o `test -f '../weapons/WeaponExplosion.cpp' || echo '$(srcdir)/'`../weapons/WeaponExplosion.cpp

WeaponExplosion.obj: ../weapons/WeaponExplosion.cpp
	source='../weapons/WeaponExplosion.cpp' object='WeaponExplosion.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponExplosion.Po' tmpdepfile='$(DEPDIR)/WeaponExplosion.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponExplosion.obj `cygpath -w ../weapons/WeaponExplosion.cpp`

WeaponGiveAccessory.o: ../weapons/WeaponGiveAccessory.cpp
	source='../weapons/WeaponGiveAccessory.cpp' object='WeaponGiveAccessory.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveAccessory.Po' tmpdepfile='$(DEPDIR)/WeaponGiveAccessory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveAccessory.o `test -f '../weapons/WeaponGiveAccessory.cpp' || echo '$(srcdir)/'`../weapons/WeaponGiveAccessory.cpp

WeaponGiveAccessory.obj: ../weapons/WeaponGiveAccessory.cpp
	source='../weapons/WeaponGiveAccessory.cpp' object='WeaponGiveAccessory.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveAccessory.Po' tmpdepfile='$(DEPDIR)/WeaponGiveAccessory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveAccessory.obj `cygpath -w ../weapons/WeaponGiveAccessory.cpp`

WeaponGiveLife.o: ../weapons/WeaponGiveLife.cpp
	source='../weapons/WeaponGiveLife.cpp' object='WeaponGiveLife.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveLife.Po' tmpdepfile='$(DEPDIR)/WeaponGiveLife.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveLife.o `test -f '../weapons/WeaponGiveLife.cpp' || echo '$(srcdir)/'`../weapons/WeaponGiveLife.cpp

WeaponGiveLife.obj: ../weapons/WeaponGiveLife.cpp
	source='../weapons/WeaponGiveLife.cpp' object='WeaponGiveLife.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveLife.Po' tmpdepfile='$(DEPDIR)/WeaponGiveLife.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveLife.obj `cygpath -w ../weapons/WeaponGiveLife.cpp`

WeaponGiveLives.o: ../weapons/WeaponGiveLives.cpp
	source='../weapons/WeaponGiveLives.cpp' object='WeaponGiveLives.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveLives.Po' tmpdepfile='$(DEPDIR)/WeaponGiveLives.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveLives.o `test -f '../weapons/WeaponGiveLives.cpp' || echo '$(srcdir)/'`../weapons/WeaponGiveLives.cpp

WeaponGiveLives.obj: ../weapons/WeaponGiveLives.cpp
	source='../weapons/WeaponGiveLives.cpp' object='WeaponGiveLives.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveLives.Po' tmpdepfile='$(DEPDIR)/WeaponGiveLives.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveLives.obj `cygpath -w ../weapons/WeaponGiveLives.cpp`

WeaponGiveMoney.o: ../weapons/WeaponGiveMoney.cpp
	source='../weapons/WeaponGiveMoney.cpp' object='WeaponGiveMoney.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveMoney.Po' tmpdepfile='$(DEPDIR)/WeaponGiveMoney.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveMoney.o `test -f '../weapons/WeaponGiveMoney.cpp' || echo '$(srcdir)/'`../weapons/WeaponGiveMoney.cpp

WeaponGiveMoney.obj: ../weapons/WeaponGiveMoney.cpp
	source='../weapons/WeaponGiveMoney.cpp' object='WeaponGiveMoney.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveMoney.Po' tmpdepfile='$(DEPDIR)/WeaponGiveMoney.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveMoney.obj `cygpath -w ../weapons/WeaponGiveMoney.cpp`

WeaponGivePower.o: ../weapons/WeaponGivePower.cpp
	source='../weapons/WeaponGivePower.cpp' object='WeaponGivePower.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGivePower.Po' tmpdepfile='$(DEPDIR)/WeaponGivePower.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGivePower.o `test -f '../weapons/WeaponGivePower.cpp' || echo '$(srcdir)/'`../weapons/WeaponGivePower.cpp

WeaponGivePower.obj: ../weapons/WeaponGivePower.cpp
	source='../weapons/WeaponGivePower.cpp' object='WeaponGivePower.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGivePower.Po' tmpdepfile='$(DEPDIR)/WeaponGivePower.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGivePower.obj `cygpath -w ../weapons/WeaponGivePower.cpp`

WeaponGiveScore.o: ../weapons/WeaponGiveScore.cpp
	source='../weapons/WeaponGiveScore.cpp' object='WeaponGiveScore.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveScore.Po' tmpdepfile='$(DEPDIR)/WeaponGiveScore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveScore.o `test -f '../weapons/WeaponGiveScore.cpp' || echo '$(srcdir)/'`../weapons/WeaponGiveScore.cpp

WeaponGiveScore.obj: ../weapons/WeaponGiveScore.cpp
	source='../weapons/WeaponGiveScore.cpp' object='WeaponGiveScore.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveScore.Po' tmpdepfile='$(DEPDIR)/WeaponGiveScore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveScore.obj `cygpath -w ../weapons/WeaponGiveScore.cpp`

WeaponGiveWin.o: ../weapons/WeaponGiveWin.cpp
	source='../weapons/WeaponGiveWin.cpp' object='WeaponGiveWin.o' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveWin.Po' tmpdepfile='$(DEPDIR)/WeaponGiveWin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveWin.o `test -f '../weapons/WeaponGiveWin.cpp' || echo '$(srcdir)/'`../weapons/WeaponGiveWin.cpp

WeaponGiveWin.obj: ../weapons/WeaponGiveWin.cpp
	source='../weapons/WeaponGiveWin.cpp' object='WeaponGiveWin.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponGiveWin.Po' tmpdepfile='$(DEPDIR)/WeaponGiveWin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponGiveWin.obj `cygpath -w ../weapons/WeaponGiveWin.cpp`

WeaponInvokeWeapon.o: ../weapons/WeaponInvokeWeapon.cpp
	source='../weapons/WeaponInvokeWeapon.cpp' object='WeaponInvokeWeapon.o' libtool=no \
	depfile='$(DEPDIR)/WeaponInvokeWeapon.Po' tmpdepfile='$(DEPDIR)/WeaponInvokeWeapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponInvokeWeapon.o `test -f '../weapons/WeaponInvokeWeapon.cpp' || echo '$(srcdir)/'`../weapons/WeaponInvokeWeapon.cpp

WeaponInvokeWeapon.obj: ../weapons/WeaponInvokeWeapon.cpp
	source='../weapons/WeaponInvokeWeapon.cpp' object='WeaponInvokeWeapon.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponInvokeWeapon.Po' tmpdepfile='$(DEPDIR)/WeaponInvokeWeapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponInvokeWeapon.obj `cygpath -w ../weapons/WeaponInvokeWeapon.cpp`

WeaponLaser.o: ../weapons/WeaponLaser.cpp
	source='../weapons/WeaponLaser.cpp' object='WeaponLaser.o' libtool=no \
	depfile='$(DEPDIR)/WeaponLaser.Po' tmpdepfile='$(DEPDIR)/WeaponLaser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponLaser.o `test -f '../weapons/WeaponLaser.cpp' || echo '$(srcdir)/'`../weapons/WeaponLaser.cpp

WeaponLaser.obj: ../weapons/WeaponLaser.cpp
	source='../weapons/WeaponLaser.cpp' object='WeaponLaser.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponLaser.Po' tmpdepfile='$(DEPDIR)/WeaponLaser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponLaser.obj `cygpath -w ../weapons/WeaponLaser.cpp`

WeaponLeapFrog.o: ../weapons/WeaponLeapFrog.cpp
	source='../weapons/WeaponLeapFrog.cpp' object='WeaponLeapFrog.o' libtool=no \
	depfile='$(DEPDIR)/WeaponLeapFrog.Po' tmpdepfile='$(DEPDIR)/WeaponLeapFrog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponLeapFrog.o `test -f '../weapons/WeaponLeapFrog.cpp' || echo '$(srcdir)/'`../weapons/WeaponLeapFrog.cpp

WeaponLeapFrog.obj: ../weapons/WeaponLeapFrog.cpp
	source='../weapons/WeaponLeapFrog.cpp' object='WeaponLeapFrog.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponLeapFrog.Po' tmpdepfile='$(DEPDIR)/WeaponLeapFrog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponLeapFrog.obj `cygpath -w ../weapons/WeaponLeapFrog.cpp`

WeaponLightning.o: ../weapons/WeaponLightning.cpp
	source='../weapons/WeaponLightning.cpp' object='WeaponLightning.o' libtool=no \
	depfile='$(DEPDIR)/WeaponLightning.Po' tmpdepfile='$(DEPDIR)/WeaponLightning.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponLightning.o `test -f '../weapons/WeaponLightning.cpp' || echo '$(srcdir)/'`../weapons/WeaponLightning.cpp

WeaponLightning.obj: ../weapons/WeaponLightning.cpp
	source='../weapons/WeaponLightning.cpp' object='WeaponLightning.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponLightning.Po' tmpdepfile='$(DEPDIR)/WeaponLightning.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponLightning.obj `cygpath -w ../weapons/WeaponLightning.cpp`

WeaponMirv.o: ../weapons/WeaponMirv.cpp
	source='../weapons/WeaponMirv.cpp' object='WeaponMirv.o' libtool=no \
	depfile='$(DEPDIR)/WeaponMirv.Po' tmpdepfile='$(DEPDIR)/WeaponMirv.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponMirv.o `test -f '../weapons/WeaponMirv.cpp' || echo '$(srcdir)/'`../weapons/WeaponMirv.cpp

WeaponMirv.obj: ../weapons/WeaponMirv.cpp
	source='../weapons/WeaponMirv.cpp' object='WeaponMirv.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponMirv.Po' tmpdepfile='$(DEPDIR)/WeaponMirv.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponMirv.obj `cygpath -w ../weapons/WeaponMirv.cpp`

WeaponMulti.o: ../weapons/WeaponMulti.cpp
	source='../weapons/WeaponMulti.cpp' object='WeaponMulti.o' libtool=no \
	depfile='$(DEPDIR)/WeaponMulti.Po' tmpdepfile='$(DEPDIR)/WeaponMulti.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponMulti.o `test -f '../weapons/WeaponMulti.cpp' || echo '$(srcdir)/'`../weapons/WeaponMulti.cpp

WeaponMulti.obj: ../weapons/WeaponMulti.cpp
	source='../weapons/WeaponMulti.cpp' object='WeaponMulti.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponMulti.Po' tmpdepfile='$(DEPDIR)/WeaponMulti.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponMulti.obj `cygpath -w ../weapons/WeaponMulti.cpp`

WeaponMuzzle.o: ../weapons/WeaponMuzzle.cpp
	source='../weapons/WeaponMuzzle.cpp' object='WeaponMuzzle.o' libtool=no \
	depfile='$(DEPDIR)/WeaponMuzzle.Po' tmpdepfile='$(DEPDIR)/WeaponMuzzle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponMuzzle.o `test -f '../weapons/WeaponMuzzle.cpp' || echo '$(srcdir)/'`../weapons/WeaponMuzzle.cpp

WeaponMuzzle.obj: ../weapons/WeaponMuzzle.cpp
	source='../weapons/WeaponMuzzle.cpp' object='WeaponMuzzle.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponMuzzle.Po' tmpdepfile='$(DEPDIR)/WeaponMuzzle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponMuzzle.obj `cygpath -w ../weapons/WeaponMuzzle.cpp`

WeaponNapalm.o: ../weapons/WeaponNapalm.cpp
	source='../weapons/WeaponNapalm.cpp' object='WeaponNapalm.o' libtool=no \
	depfile='$(DEPDIR)/WeaponNapalm.Po' tmpdepfile='$(DEPDIR)/WeaponNapalm.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponNapalm.o `test -f '../weapons/WeaponNapalm.cpp' || echo '$(srcdir)/'`../weapons/WeaponNapalm.cpp

WeaponNapalm.obj: ../weapons/WeaponNapalm.cpp
	source='../weapons/WeaponNapalm.cpp' object='WeaponNapalm.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponNapalm.Po' tmpdepfile='$(DEPDIR)/WeaponNapalm.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponNapalm.obj `cygpath -w ../weapons/WeaponNapalm.cpp`

WeaponNull.o: ../weapons/WeaponNull.cpp
	source='../weapons/WeaponNull.cpp' object='WeaponNull.o' libtool=no \
	depfile='$(DEPDIR)/WeaponNull.Po' tmpdepfile='$(DEPDIR)/WeaponNull.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponNull.o `test -f '../weapons/WeaponNull.cpp' || echo '$(srcdir)/'`../weapons/WeaponNull.cpp

WeaponNull.obj: ../weapons/WeaponNull.cpp
	source='../weapons/WeaponNull.cpp' object='WeaponNull.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponNull.Po' tmpdepfile='$(DEPDIR)/WeaponNull.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponNull.obj `cygpath -w ../weapons/WeaponNull.cpp`

WeaponProjectile.o: ../weapons/WeaponProjectile.cpp
	source='../weapons/WeaponProjectile.cpp' object='WeaponProjectile.o' libtool=no \
	depfile='$(DEPDIR)/WeaponProjectile.Po' tmpdepfile='$(DEPDIR)/WeaponProjectile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponProjectile.o `test -f '../weapons/WeaponProjectile.cpp' || echo '$(srcdir)/'`../weapons/WeaponProjectile.cpp

WeaponProjectile.obj: ../weapons/WeaponProjectile.cpp
	source='../weapons/WeaponProjectile.cpp' object='WeaponProjectile.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponProjectile.Po' tmpdepfile='$(DEPDIR)/WeaponProjectile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponProjectile.obj `cygpath -w ../weapons/WeaponProjectile.cpp`

WeaponRandomChoice.o: ../weapons/WeaponRandomChoice.cpp
	source='../weapons/WeaponRandomChoice.cpp' object='WeaponRandomChoice.o' libtool=no \
	depfile='$(DEPDIR)/WeaponRandomChoice.Po' tmpdepfile='$(DEPDIR)/WeaponRandomChoice.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRandomChoice.o `test -f '../weapons/WeaponRandomChoice.cpp' || echo '$(srcdir)/'`../weapons/WeaponRandomChoice.cpp

WeaponRandomChoice.obj: ../weapons/WeaponRandomChoice.cpp
	source='../weapons/WeaponRandomChoice.cpp' object='WeaponRandomChoice.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponRandomChoice.Po' tmpdepfile='$(DEPDIR)/WeaponRandomChoice.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRandomChoice.obj `cygpath -w ../weapons/WeaponRandomChoice.cpp`

WeaponRedirect.o: ../weapons/WeaponRedirect.cpp
	source='../weapons/WeaponRedirect.cpp' object='WeaponRedirect.o' libtool=no \
	depfile='$(DEPDIR)/WeaponRedirect.Po' tmpdepfile='$(DEPDIR)/WeaponRedirect.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRedirect.o `test -f '../weapons/WeaponRedirect.cpp' || echo '$(srcdir)/'`../weapons/WeaponRedirect.cpp

WeaponRedirect.obj: ../weapons/WeaponRedirect.cpp
	source='../weapons/WeaponRedirect.cpp' object='WeaponRedirect.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponRedirect.Po' tmpdepfile='$(DEPDIR)/WeaponRedirect.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRedirect.obj `cygpath -w ../weapons/WeaponRedirect.cpp`

WeaponReference.o: ../weapons/WeaponReference.cpp
	source='../weapons/WeaponReference.cpp' object='WeaponReference.o' libtool=no \
	depfile='$(DEPDIR)/WeaponReference.Po' tmpdepfile='$(DEPDIR)/WeaponReference.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponReference.o `test -f '../weapons/WeaponReference.cpp' || echo '$(srcdir)/'`../weapons/WeaponReference.cpp

WeaponReference.obj: ../weapons/WeaponReference.cpp
	source='../weapons/WeaponReference.cpp' object='WeaponReference.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponReference.Po' tmpdepfile='$(DEPDIR)/WeaponReference.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponReference.obj `cygpath -w ../weapons/WeaponReference.cpp`

WeaponRepeat.o: ../weapons/WeaponRepeat.cpp
	source='../weapons/WeaponRepeat.cpp' object='WeaponRepeat.o' libtool=no \
	depfile='$(DEPDIR)/WeaponRepeat.Po' tmpdepfile='$(DEPDIR)/WeaponRepeat.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRepeat.o `test -f '../weapons/WeaponRepeat.cpp' || echo '$(srcdir)/'`../weapons/WeaponRepeat.cpp

WeaponRepeat.obj: ../weapons/WeaponRepeat.cpp
	source='../weapons/WeaponRepeat.cpp' object='WeaponRepeat.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponRepeat.Po' tmpdepfile='$(DEPDIR)/WeaponRepeat.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRepeat.obj `cygpath -w ../weapons/WeaponRepeat.cpp`

WeaponRoller.o: ../weapons/WeaponRoller.cpp
	source='../weapons/WeaponRoller.cpp' object='WeaponRoller.o' libtool=no \
	depfile='$(DEPDIR)/WeaponRoller.Po' tmpdepfile='$(DEPDIR)/WeaponRoller.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRoller.o `test -f '../weapons/WeaponRoller.cpp' || echo '$(srcdir)/'`../weapons/WeaponRoller.cpp

WeaponRoller.obj: ../weapons/WeaponRoller.cpp
	source='../weapons/WeaponRoller.cpp' object='WeaponRoller.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponRoller.Po' tmpdepfile='$(DEPDIR)/WeaponRoller.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponRoller.obj `cygpath -w ../weapons/WeaponRoller.cpp`

WeaponScatterDirection.o: ../weapons/WeaponScatterDirection.cpp
	source='../weapons/WeaponScatterDirection.cpp' object='WeaponScatterDirection.o' libtool=no \
	depfile='$(DEPDIR)/WeaponScatterDirection.Po' tmpdepfile='$(DEPDIR)/WeaponScatterDirection.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponScatterDirection.o `test -f '../weapons/WeaponScatterDirection.cpp' || echo '$(srcdir)/'`../weapons/WeaponScatterDirection.cpp

WeaponScatterDirection.obj: ../weapons/WeaponScatterDirection.cpp
	source='../weapons/WeaponScatterDirection.cpp' object='WeaponScatterDirection.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponScatterDirection.Po' tmpdepfile='$(DEPDIR)/WeaponScatterDirection.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponScatterDirection.obj `cygpath -w ../weapons/WeaponScatterDirection.cpp`

WeaponScatterPosition.o: ../weapons/WeaponScatterPosition.cpp
	source='../weapons/WeaponScatterPosition.cpp' object='WeaponScatterPosition.o' libtool=no \
	depfile='$(DEPDIR)/WeaponScatterPosition.Po' tmpdepfile='$(DEPDIR)/WeaponScatterPosition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponScatterPosition.o `test -f '../weapons/WeaponScatterPosition.cpp' || echo '$(srcdir)/'`../weapons/WeaponScatterPosition.cpp

WeaponScatterPosition.obj: ../weapons/WeaponScatterPosition.cpp
	source='../weapons/WeaponScatterPosition.cpp' object='WeaponScatterPosition.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponScatterPosition.Po' tmpdepfile='$(DEPDIR)/WeaponScatterPosition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponScatterPosition.obj `cygpath -w ../weapons/WeaponScatterPosition.cpp`

WeaponSkyFlash.o: ../weapons/WeaponSkyFlash.cpp
	source='../weapons/WeaponSkyFlash.cpp' object='WeaponSkyFlash.o' libtool=no \
	depfile='$(DEPDIR)/WeaponSkyFlash.Po' tmpdepfile='$(DEPDIR)/WeaponSkyFlash.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponSkyFlash.o `test -f '../weapons/WeaponSkyFlash.cpp' || echo '$(srcdir)/'`../weapons/WeaponSkyFlash.cpp

WeaponSkyFlash.obj: ../weapons/WeaponSkyFlash.cpp
	source='../weapons/WeaponSkyFlash.cpp' object='WeaponSkyFlash.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponSkyFlash.Po' tmpdepfile='$(DEPDIR)/WeaponSkyFlash.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponSkyFlash.obj `cygpath -w ../weapons/WeaponSkyFlash.cpp`

WeaponSound.o: ../weapons/WeaponSound.cpp
	source='../weapons/WeaponSound.cpp' object='WeaponSound.o' libtool=no \
	depfile='$(DEPDIR)/WeaponSound.Po' tmpdepfile='$(DEPDIR)/WeaponSound.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponSound.o `test -f '../weapons/WeaponSound.cpp' || echo '$(srcdir)/'`../weapons/WeaponSound.cpp

WeaponSound.obj: ../weapons/WeaponSound.cpp
	source='../weapons/WeaponSound.cpp' object='WeaponSound.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponSound.Po' tmpdepfile='$(DEPDIR)/WeaponSound.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponSound.obj `cygpath -w ../weapons/WeaponSound.cpp`

WeaponTeleport.o: ../weapons/WeaponTeleport.cpp
	source='../weapons/WeaponTeleport.cpp' object='WeaponTeleport.o' libtool=no \
	depfile='$(DEPDIR)/WeaponTeleport.Po' tmpdepfile='$(DEPDIR)/WeaponTeleport.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponTeleport.o `test -f '../weapons/WeaponTeleport.cpp' || echo '$(srcdir)/'`../weapons/WeaponTeleport.cpp

WeaponTeleport.obj: ../weapons/WeaponTeleport.cpp
	source='../weapons/WeaponTeleport.cpp' object='WeaponTeleport.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponTeleport.Po' tmpdepfile='$(DEPDIR)/WeaponTeleport.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponTeleport.obj `cygpath -w ../weapons/WeaponTeleport.cpp`

WeaponTranslate.o: ../weapons/WeaponTranslate.cpp
	source='../weapons/WeaponTranslate.cpp' object='WeaponTranslate.o' libtool=no \
	depfile='$(DEPDIR)/WeaponTranslate.Po' tmpdepfile='$(DEPDIR)/WeaponTranslate.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponTranslate.o `test -f '../weapons/WeaponTranslate.cpp' || echo '$(srcdir)/'`../weapons/WeaponTranslate.cpp

WeaponTranslate.obj: ../weapons/WeaponTranslate.cpp
	source='../weapons/WeaponTranslate.cpp' object='WeaponTranslate.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponTranslate.Po' tmpdepfile='$(DEPDIR)/WeaponTranslate.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponTranslate.obj `cygpath -w ../weapons/WeaponTranslate.cpp`

WeaponVelocity.o: ../weapons/WeaponVelocity.cpp
	source='../weapons/WeaponVelocity.cpp' object='WeaponVelocity.o' libtool=no \
	depfile='$(DEPDIR)/WeaponVelocity.Po' tmpdepfile='$(DEPDIR)/WeaponVelocity.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponVelocity.o `test -f '../weapons/WeaponVelocity.cpp' || echo '$(srcdir)/'`../weapons/WeaponVelocity.cpp

WeaponVelocity.obj: ../weapons/WeaponVelocity.cpp
	source='../weapons/WeaponVelocity.cpp' object='WeaponVelocity.obj' libtool=no \
	depfile='$(DEPDIR)/WeaponVelocity.Po' tmpdepfile='$(DEPDIR)/WeaponVelocity.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WeaponVelocity.obj `cygpath -w ../weapons/WeaponVelocity.cpp`

array.o: ../ode/array.cpp
	source='../ode/array.cpp' object='array.o' libtool=no \
	depfile='$(DEPDIR)/array.Po' tmpdepfile='$(DEPDIR)/array.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o array.o `test -f '../ode/array.cpp' || echo '$(srcdir)/'`../ode/array.cpp

array.obj: ../ode/array.cpp
	source='../ode/array.cpp' object='array.obj' libtool=no \
	depfile='$(DEPDIR)/array.Po' tmpdepfile='$(DEPDIR)/array.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o array.obj `cygpath -w ../ode/array.cpp`

collision_kernel.o: ../ode/collision_kernel.cpp
	source='../ode/collision_kernel.cpp' object='collision_kernel.o' libtool=no \
	depfile='$(DEPDIR)/collision_kernel.Po' tmpdepfile='$(DEPDIR)/collision_kernel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_kernel.o `test -f '../ode/collision_kernel.cpp' || echo '$(srcdir)/'`../ode/collision_kernel.cpp

collision_kernel.obj: ../ode/collision_kernel.cpp
	source='../ode/collision_kernel.cpp' object='collision_kernel.obj' libtool=no \
	depfile='$(DEPDIR)/collision_kernel.Po' tmpdepfile='$(DEPDIR)/collision_kernel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_kernel.obj `cygpath -w ../ode/collision_kernel.cpp`

collision_space.o: ../ode/collision_space.cpp
	source='../ode/collision_space.cpp' object='collision_space.o' libtool=no \
	depfile='$(DEPDIR)/collision_space.Po' tmpdepfile='$(DEPDIR)/collision_space.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_space.o `test -f '../ode/collision_space.cpp' || echo '$(srcdir)/'`../ode/collision_space.cpp

collision_space.obj: ../ode/collision_space.cpp
	source='../ode/collision_space.cpp' object='collision_space.obj' libtool=no \
	depfile='$(DEPDIR)/collision_space.Po' tmpdepfile='$(DEPDIR)/collision_space.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_space.obj `cygpath -w ../ode/collision_space.cpp`

collision_std.o: ../ode/collision_std.cpp
	source='../ode/collision_std.cpp' object='collision_std.o' libtool=no \
	depfile='$(DEPDIR)/collision_std.Po' tmpdepfile='$(DEPDIR)/collision_std.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_std.o `test -f '../ode/collision_std.cpp' || echo '$(srcdir)/'`../ode/collision_std.cpp

collision_std.obj: ../ode/collision_std.cpp
	source='../ode/collision_std.cpp' object='collision_std.obj' libtool=no \
	depfile='$(DEPDIR)/collision_std.Po' tmpdepfile='$(DEPDIR)/collision_std.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_std.obj `cygpath -w ../ode/collision_std.cpp`

collision_transform.o: ../ode/collision_transform.cpp
	source='../ode/collision_transform.cpp' object='collision_transform.o' libtool=no \
	depfile='$(DEPDIR)/collision_transform.Po' tmpdepfile='$(DEPDIR)/collision_transform.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_transform.o `test -f '../ode/collision_transform.cpp' || echo '$(srcdir)/'`../ode/collision_transform.cpp

collision_transform.obj: ../ode/collision_transform.cpp
	source='../ode/collision_transform.cpp' object='collision_transform.obj' libtool=no \
	depfile='$(DEPDIR)/collision_transform.Po' tmpdepfile='$(DEPDIR)/collision_transform.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_transform.obj `cygpath -w ../ode/collision_transform.cpp`

collision_util.o: ../ode/collision_util.cpp
	source='../ode/collision_util.cpp' object='collision_util.o' libtool=no \
	depfile='$(DEPDIR)/collision_util.Po' tmpdepfile='$(DEPDIR)/collision_util.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_util.o `test -f '../ode/collision_util.cpp' || echo '$(srcdir)/'`../ode/collision_util.cpp

collision_util.obj: ../ode/collision_util.cpp
	source='../ode/collision_util.cpp' object='collision_util.obj' libtool=no \
	depfile='$(DEPDIR)/collision_util.Po' tmpdepfile='$(DEPDIR)/collision_util.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision_util.obj `cygpath -w ../ode/collision_util.cpp`

error.o: ../ode/error.cpp
	source='../ode/error.cpp' object='error.o' libtool=no \
	depfile='$(DEPDIR)/error.Po' tmpdepfile='$(DEPDIR)/error.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o error.o `test -f '../ode/error.cpp' || echo '$(srcdir)/'`../ode/error.cpp

error.obj: ../ode/error.cpp
	source='../ode/error.cpp' object='error.obj' libtool=no \
	depfile='$(DEPDIR)/error.Po' tmpdepfile='$(DEPDIR)/error.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o error.obj `cygpath -w ../ode/error.cpp`

export-dif.o: ../ode/export-dif.cpp
	source='../ode/export-dif.cpp' object='export-dif.o' libtool=no \
	depfile='$(DEPDIR)/export-dif.Po' tmpdepfile='$(DEPDIR)/export-dif.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o export-dif.o `test -f '../ode/export-dif.cpp' || echo '$(srcdir)/'`../ode/export-dif.cpp

export-dif.obj: ../ode/export-dif.cpp
	source='../ode/export-dif.cpp' object='export-dif.obj' libtool=no \
	depfile='$(DEPDIR)/export-dif.Po' tmpdepfile='$(DEPDIR)/export-dif.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o export-dif.obj `cygpath -w ../ode/export-dif.cpp`

joint.o: ../ode/joint.cpp
	source='../ode/joint.cpp' object='joint.o' libtool=no \
	depfile='$(DEPDIR)/joint.Po' tmpdepfile='$(DEPDIR)/joint.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o joint.o `test -f '../ode/joint.cpp' || echo '$(srcdir)/'`../ode/joint.cpp

joint.obj: ../ode/joint.cpp
	source='../ode/joint.cpp' object='joint.obj' libtool=no \
	depfile='$(DEPDIR)/joint.Po' tmpdepfile='$(DEPDIR)/joint.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o joint.obj `cygpath -w ../ode/joint.cpp`

lcp.o: ../ode/lcp.cpp
	source='../ode/lcp.cpp' object='lcp.o' libtool=no \
	depfile='$(DEPDIR)/lcp.Po' tmpdepfile='$(DEPDIR)/lcp.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o lcp.o `test -f '../ode/lcp.cpp' || echo '$(srcdir)/'`../ode/lcp.cpp

lcp.obj: ../ode/lcp.cpp
	source='../ode/lcp.cpp' object='lcp.obj' libtool=no \
	depfile='$(DEPDIR)/lcp.Po' tmpdepfile='$(DEPDIR)/lcp.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o lcp.obj `cygpath -w ../ode/lcp.cpp`

mass.o: ../ode/mass.cpp
	source='../ode/mass.cpp' object='mass.o' libtool=no \
	depfile='$(DEPDIR)/mass.Po' tmpdepfile='$(DEPDIR)/mass.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o mass.o `test -f '../ode/mass.cpp' || echo '$(srcdir)/'`../ode/mass.cpp

mass.obj: ../ode/mass.cpp
	source='../ode/mass.cpp' object='mass.obj' libtool=no \
	depfile='$(DEPDIR)/mass.Po' tmpdepfile='$(DEPDIR)/mass.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o mass.obj `cygpath -w ../ode/mass.cpp`

mat.o: ../ode/mat.cpp
	source='../ode/mat.cpp' object='mat.o' libtool=no \
	depfile='$(DEPDIR)/mat.Po' tmpdepfile='$(DEPDIR)/mat.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o mat.o `test -f '../ode/mat.cpp' || echo '$(srcdir)/'`../ode/mat.cpp

mat.obj: ../ode/mat.cpp
	source='../ode/mat.cpp' object='mat.obj' libtool=no \
	depfile='$(DEPDIR)/mat.Po' tmpdepfile='$(DEPDIR)/mat.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o mat.obj `cygpath -w ../ode/mat.cpp`

matrix.o: ../ode/matrix.cpp
	source='../ode/matrix.cpp' object='matrix.o' libtool=no \
	depfile='$(DEPDIR)/matrix.Po' tmpdepfile='$(DEPDIR)/matrix.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o matrix.o `test -f '../ode/matrix.cpp' || echo '$(srcdir)/'`../ode/matrix.cpp

matrix.obj: ../ode/matrix.cpp
	source='../ode/matrix.cpp' object='matrix.obj' libtool=no \
	depfile='$(DEPDIR)/matrix.Po' tmpdepfile='$(DEPDIR)/matrix.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o matrix.obj `cygpath -w ../ode/matrix.cpp`

memory.o: ../ode/memory.cpp
	source='../ode/memory.cpp' object='memory.o' libtool=no \
	depfile='$(DEPDIR)/memory.Po' tmpdepfile='$(DEPDIR)/memory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o memory.o `test -f '../ode/memory.cpp' || echo '$(srcdir)/'`../ode/memory.cpp

memory.obj: ../ode/memory.cpp
	source='../ode/memory.cpp' object='memory.obj' libtool=no \
	depfile='$(DEPDIR)/memory.Po' tmpdepfile='$(DEPDIR)/memory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o memory.obj `cygpath -w ../ode/memory.cpp`

misc.o: ../ode/misc.cpp
	source='../ode/misc.cpp' object='misc.o' libtool=no \
	depfile='$(DEPDIR)/misc.Po' tmpdepfile='$(DEPDIR)/misc.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o misc.o `test -f '../ode/misc.cpp' || echo '$(srcdir)/'`../ode/misc.cpp

misc.obj: ../ode/misc.cpp
	source='../ode/misc.cpp' object='misc.obj' libtool=no \
	depfile='$(DEPDIR)/misc.Po' tmpdepfile='$(DEPDIR)/misc.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o misc.obj `cygpath -w ../ode/misc.cpp`

obstack.o: ../ode/obstack.cpp
	source='../ode/obstack.cpp' object='obstack.o' libtool=no \
	depfile='$(DEPDIR)/obstack.Po' tmpdepfile='$(DEPDIR)/obstack.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o obstack.o `test -f '../ode/obstack.cpp' || echo '$(srcdir)/'`../ode/obstack.cpp

obstack.obj: ../ode/obstack.cpp
	source='../ode/obstack.cpp' object='obstack.obj' libtool=no \
	depfile='$(DEPDIR)/obstack.Po' tmpdepfile='$(DEPDIR)/obstack.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o obstack.obj `cygpath -w ../ode/obstack.cpp`

ode.o: ../ode/ode.cpp
	source='../ode/ode.cpp' object='ode.o' libtool=no \
	depfile='$(DEPDIR)/ode.Po' tmpdepfile='$(DEPDIR)/ode.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ode.o `test -f '../ode/ode.cpp' || echo '$(srcdir)/'`../ode/ode.cpp

ode.obj: ../ode/ode.cpp
	source='../ode/ode.cpp' object='ode.obj' libtool=no \
	depfile='$(DEPDIR)/ode.Po' tmpdepfile='$(DEPDIR)/ode.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ode.obj `cygpath -w ../ode/ode.cpp`

odemath.o: ../ode/odemath.cpp
	source='../ode/odemath.cpp' object='odemath.o' libtool=no \
	depfile='$(DEPDIR)/odemath.Po' tmpdepfile='$(DEPDIR)/odemath.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o odemath.o `test -f '../ode/odemath.cpp' || echo '$(srcdir)/'`../ode/odemath.cpp

odemath.obj: ../ode/odemath.cpp
	source='../ode/odemath.cpp' object='odemath.obj' libtool=no \
	depfile='$(DEPDIR)/odemath.Po' tmpdepfile='$(DEPDIR)/odemath.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o odemath.obj `cygpath -w ../ode/odemath.cpp`

quickstep.o: ../ode/quickstep.cpp
	source='../ode/quickstep.cpp' object='quickstep.o' libtool=no \
	depfile='$(DEPDIR)/quickstep.Po' tmpdepfile='$(DEPDIR)/quickstep.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o quickstep.o `test -f '../ode/quickstep.cpp' || echo '$(srcdir)/'`../ode/quickstep.cpp

quickstep.obj: ../ode/quickstep.cpp
	source='../ode/quickstep.cpp' object='quickstep.obj' libtool=no \
	depfile='$(DEPDIR)/quickstep.Po' tmpdepfile='$(DEPDIR)/quickstep.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o quickstep.obj `cygpath -w ../ode/quickstep.cpp`

rotation.o: ../ode/rotation.cpp
	source='../ode/rotation.cpp' object='rotation.o' libtool=no \
	depfile='$(DEPDIR)/rotation.Po' tmpdepfile='$(DEPDIR)/rotation.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o rotation.o `test -f '../ode/rotation.cpp' || echo '$(srcdir)/'`../ode/rotation.cpp

rotation.obj: ../ode/rotation.cpp
	source='../ode/rotation.cpp' object='rotation.obj' libtool=no \
	depfile='$(DEPDIR)/rotation.Po' tmpdepfile='$(DEPDIR)/rotation.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o rotation.obj `cygpath -w ../ode/rotation.cpp`

step.o: ../ode/step.cpp
	source='../ode/step.cpp' object='step.o' libtool=no \
	depfile='$(DEPDIR)/step.Po' tmpdepfile='$(DEPDIR)/step.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o step.o `test -f '../ode/step.cpp' || echo '$(srcdir)/'`../ode/step.cpp

step.obj: ../ode/step.cpp
	source='../ode/step.cpp' object='step.obj' libtool=no \
	depfile='$(DEPDIR)/step.Po' tmpdepfile='$(DEPDIR)/step.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o step.obj `cygpath -w ../ode/step.cpp`

stepfast.o: ../ode/stepfast.cpp
	source='../ode/stepfast.cpp' object='stepfast.o' libtool=no \
	depfile='$(DEPDIR)/stepfast.Po' tmpdepfile='$(DEPDIR)/stepfast.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o stepfast.o `test -f '../ode/stepfast.cpp' || echo '$(srcdir)/'`../ode/stepfast.cpp

stepfast.obj: ../ode/stepfast.cpp
	source='../ode/stepfast.cpp' object='stepfast.obj' libtool=no \
	depfile='$(DEPDIR)/stepfast.Po' tmpdepfile='$(DEPDIR)/stepfast.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o stepfast.obj `cygpath -w ../ode/stepfast.cpp`

testing.o: ../ode/testing.cpp
	source='../ode/testing.cpp' object='testing.o' libtool=no \
	depfile='$(DEPDIR)/testing.Po' tmpdepfile='$(DEPDIR)/testing.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o testing.o `test -f '../ode/testing.cpp' || echo '$(srcdir)/'`../ode/testing.cpp

testing.obj: ../ode/testing.cpp
	source='../ode/testing.cpp' object='testing.obj' libtool=no \
	depfile='$(DEPDIR)/testing.Po' tmpdepfile='$(DEPDIR)/testing.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o testing.obj `cygpath -w ../ode/testing.cpp`

timer.o: ../ode/timer.cpp
	source='../ode/timer.cpp' object='timer.o' libtool=no \
	depfile='$(DEPDIR)/timer.Po' tmpdepfile='$(DEPDIR)/timer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o timer.o `test -f '../ode/timer.cpp' || echo '$(srcdir)/'`../ode/timer.cpp

timer.obj: ../ode/timer.cpp
	source='../ode/timer.cpp' object='timer.obj' libtool=no \
	depfile='$(DEPDIR)/timer.Po' tmpdepfile='$(DEPDIR)/timer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o timer.obj `cygpath -w ../ode/timer.cpp`

util.o: ../ode/util.cpp
	source='../ode/util.cpp' object='util.o' libtool=no \
	depfile='$(DEPDIR)/util.Po' tmpdepfile='$(DEPDIR)/util.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o util.o `test -f '../ode/util.cpp' || echo '$(srcdir)/'`../ode/util.cpp

util.obj: ../ode/util.cpp
	source='../ode/util.cpp' object='util.obj' libtool=no \
	depfile='$(DEPDIR)/util.Po' tmpdepfile='$(DEPDIR)/util.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o util.obj `cygpath -w ../ode/util.cpp`

AddTarget.o: ../actions/AddTarget.cpp
	source='../actions/AddTarget.cpp' object='AddTarget.o' libtool=no \
	depfile='$(DEPDIR)/AddTarget.Po' tmpdepfile='$(DEPDIR)/AddTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AddTarget.o `test -f '../actions/AddTarget.cpp' || echo '$(srcdir)/'`../actions/AddTarget.cpp

AddTarget.obj: ../actions/AddTarget.cpp
	source='../actions/AddTarget.cpp' object='AddTarget.obj' libtool=no \
	depfile='$(DEPDIR)/AddTarget.Po' tmpdepfile='$(DEPDIR)/AddTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o AddTarget.obj `cygpath -w ../actions/AddTarget.cpp`

Animation.o: ../actions/Animation.cpp
	source='../actions/Animation.cpp' object='Animation.o' libtool=no \
	depfile='$(DEPDIR)/Animation.Po' tmpdepfile='$(DEPDIR)/Animation.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Animation.o `test -f '../actions/Animation.cpp' || echo '$(srcdir)/'`../actions/Animation.cpp

Animation.obj: ../actions/Animation.cpp
	source='../actions/Animation.cpp' object='Animation.obj' libtool=no \
	depfile='$(DEPDIR)/Animation.Po' tmpdepfile='$(DEPDIR)/Animation.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Animation.obj `cygpath -w ../actions/Animation.cpp`

CallbackWeapon.o: ../actions/CallbackWeapon.cpp
	source='../actions/CallbackWeapon.cpp' object='CallbackWeapon.o' libtool=no \
	depfile='$(DEPDIR)/CallbackWeapon.Po' tmpdepfile='$(DEPDIR)/CallbackWeapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CallbackWeapon.o `test -f '../actions/CallbackWeapon.cpp' || echo '$(srcdir)/'`../actions/CallbackWeapon.cpp

CallbackWeapon.obj: ../actions/CallbackWeapon.cpp
	source='../actions/CallbackWeapon.cpp' object='CallbackWeapon.obj' libtool=no \
	depfile='$(DEPDIR)/CallbackWeapon.Po' tmpdepfile='$(DEPDIR)/CallbackWeapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CallbackWeapon.obj `cygpath -w ../actions/CallbackWeapon.cpp`

CameraPositionAction.o: ../actions/CameraPositionAction.cpp
	source='../actions/CameraPositionAction.cpp' object='CameraPositionAction.o' libtool=no \
	depfile='$(DEPDIR)/CameraPositionAction.Po' tmpdepfile='$(DEPDIR)/CameraPositionAction.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CameraPositionAction.o `test -f '../actions/CameraPositionAction.cpp' || echo '$(srcdir)/'`../actions/CameraPositionAction.cpp

CameraPositionAction.obj: ../actions/CameraPositionAction.cpp
	source='../actions/CameraPositionAction.cpp' object='CameraPositionAction.obj' libtool=no \
	depfile='$(DEPDIR)/CameraPositionAction.Po' tmpdepfile='$(DEPDIR)/CameraPositionAction.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CameraPositionAction.obj `cygpath -w ../actions/CameraPositionAction.cpp`

Explosion.o: ../actions/Explosion.cpp
	source='../actions/Explosion.cpp' object='Explosion.o' libtool=no \
	depfile='$(DEPDIR)/Explosion.Po' tmpdepfile='$(DEPDIR)/Explosion.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Explosion.o `test -f '../actions/Explosion.cpp' || echo '$(srcdir)/'`../actions/Explosion.cpp

Explosion.obj: ../actions/Explosion.cpp
	source='../actions/Explosion.cpp' object='Explosion.obj' libtool=no \
	depfile='$(DEPDIR)/Explosion.Po' tmpdepfile='$(DEPDIR)/Explosion.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Explosion.obj `cygpath -w ../actions/Explosion.cpp`

Laser.o: ../actions/Laser.cpp
	source='../actions/Laser.cpp' object='Laser.o' libtool=no \
	depfile='$(DEPDIR)/Laser.Po' tmpdepfile='$(DEPDIR)/Laser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Laser.o `test -f '../actions/Laser.cpp' || echo '$(srcdir)/'`../actions/Laser.cpp

Laser.obj: ../actions/Laser.cpp
	source='../actions/Laser.cpp' object='Laser.obj' libtool=no \
	depfile='$(DEPDIR)/Laser.Po' tmpdepfile='$(DEPDIR)/Laser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Laser.obj `cygpath -w ../actions/Laser.cpp`

Lightning.o: ../actions/Lightning.cpp
	source='../actions/Lightning.cpp' object='Lightning.o' libtool=no \
	depfile='$(DEPDIR)/Lightning.Po' tmpdepfile='$(DEPDIR)/Lightning.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Lightning.o `test -f '../actions/Lightning.cpp' || echo '$(srcdir)/'`../actions/Lightning.cpp

Lightning.obj: ../actions/Lightning.cpp
	source='../actions/Lightning.cpp' object='Lightning.obj' libtool=no \
	depfile='$(DEPDIR)/Lightning.Po' tmpdepfile='$(DEPDIR)/Lightning.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Lightning.obj `cygpath -w ../actions/Lightning.cpp`

Napalm.o: ../actions/Napalm.cpp
	source='../actions/Napalm.cpp' object='Napalm.o' libtool=no \
	depfile='$(DEPDIR)/Napalm.Po' tmpdepfile='$(DEPDIR)/Napalm.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Napalm.o `test -f '../actions/Napalm.cpp' || echo '$(srcdir)/'`../actions/Napalm.cpp

Napalm.obj: ../actions/Napalm.cpp
	source='../actions/Napalm.cpp' object='Napalm.obj' libtool=no \
	depfile='$(DEPDIR)/Napalm.Po' tmpdepfile='$(DEPDIR)/Napalm.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Napalm.obj `cygpath -w ../actions/Napalm.cpp`

Resurrection.o: ../actions/Resurrection.cpp
	source='../actions/Resurrection.cpp' object='Resurrection.o' libtool=no \
	depfile='$(DEPDIR)/Resurrection.Po' tmpdepfile='$(DEPDIR)/Resurrection.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Resurrection.o `test -f '../actions/Resurrection.cpp' || echo '$(srcdir)/'`../actions/Resurrection.cpp

Resurrection.obj: ../actions/Resurrection.cpp
	source='../actions/Resurrection.cpp' object='Resurrection.obj' libtool=no \
	depfile='$(DEPDIR)/Resurrection.Po' tmpdepfile='$(DEPDIR)/Resurrection.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Resurrection.obj `cygpath -w ../actions/Resurrection.cpp`

ShieldHit.o: ../actions/ShieldHit.cpp
	source='../actions/ShieldHit.cpp' object='ShieldHit.o' libtool=no \
	depfile='$(DEPDIR)/ShieldHit.Po' tmpdepfile='$(DEPDIR)/ShieldHit.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShieldHit.o `test -f '../actions/ShieldHit.cpp' || echo '$(srcdir)/'`../actions/ShieldHit.cpp

ShieldHit.obj: ../actions/ShieldHit.cpp
	source='../actions/ShieldHit.cpp' object='ShieldHit.obj' libtool=no \
	depfile='$(DEPDIR)/ShieldHit.Po' tmpdepfile='$(DEPDIR)/ShieldHit.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShieldHit.obj `cygpath -w ../actions/ShieldHit.cpp`

ShotBounce.o: ../actions/ShotBounce.cpp
	source='../actions/ShotBounce.cpp' object='ShotBounce.o' libtool=no \
	depfile='$(DEPDIR)/ShotBounce.Po' tmpdepfile='$(DEPDIR)/ShotBounce.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShotBounce.o `test -f '../actions/ShotBounce.cpp' || echo '$(srcdir)/'`../actions/ShotBounce.cpp

ShotBounce.obj: ../actions/ShotBounce.cpp
	source='../actions/ShotBounce.cpp' object='ShotBounce.obj' libtool=no \
	depfile='$(DEPDIR)/ShotBounce.Po' tmpdepfile='$(DEPDIR)/ShotBounce.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShotBounce.obj `cygpath -w ../actions/ShotBounce.cpp`

ShotProjectile.o: ../actions/ShotProjectile.cpp
	source='../actions/ShotProjectile.cpp' object='ShotProjectile.o' libtool=no \
	depfile='$(DEPDIR)/ShotProjectile.Po' tmpdepfile='$(DEPDIR)/ShotProjectile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShotProjectile.o `test -f '../actions/ShotProjectile.cpp' || echo '$(srcdir)/'`../actions/ShotProjectile.cpp

ShotProjectile.obj: ../actions/ShotProjectile.cpp
	source='../actions/ShotProjectile.cpp' object='ShotProjectile.obj' libtool=no \
	depfile='$(DEPDIR)/ShotProjectile.Po' tmpdepfile='$(DEPDIR)/ShotProjectile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShotProjectile.obj `cygpath -w ../actions/ShotProjectile.cpp`

SkyFlash.o: ../actions/SkyFlash.cpp
	source='../actions/SkyFlash.cpp' object='SkyFlash.o' libtool=no \
	depfile='$(DEPDIR)/SkyFlash.Po' tmpdepfile='$(DEPDIR)/SkyFlash.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyFlash.o `test -f '../actions/SkyFlash.cpp' || echo '$(srcdir)/'`../actions/SkyFlash.cpp

SkyFlash.obj: ../actions/SkyFlash.cpp
	source='../actions/SkyFlash.cpp' object='SkyFlash.obj' libtool=no \
	depfile='$(DEPDIR)/SkyFlash.Po' tmpdepfile='$(DEPDIR)/SkyFlash.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SkyFlash.obj `cygpath -w ../actions/SkyFlash.cpp`

SoundAction.o: ../actions/SoundAction.cpp
	source='../actions/SoundAction.cpp' object='SoundAction.o' libtool=no \
	depfile='$(DEPDIR)/SoundAction.Po' tmpdepfile='$(DEPDIR)/SoundAction.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundAction.o `test -f '../actions/SoundAction.cpp' || echo '$(srcdir)/'`../actions/SoundAction.cpp

SoundAction.obj: ../actions/SoundAction.cpp
	source='../actions/SoundAction.cpp' object='SoundAction.obj' libtool=no \
	depfile='$(DEPDIR)/SoundAction.Po' tmpdepfile='$(DEPDIR)/SoundAction.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundAction.obj `cygpath -w ../actions/SoundAction.cpp`

SpriteProjectile.o: ../actions/SpriteProjectile.cpp
	source='../actions/SpriteProjectile.cpp' object='SpriteProjectile.o' libtool=no \
	depfile='$(DEPDIR)/SpriteProjectile.Po' tmpdepfile='$(DEPDIR)/SpriteProjectile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SpriteProjectile.o `test -f '../actions/SpriteProjectile.cpp' || echo '$(srcdir)/'`../actions/SpriteProjectile.cpp

SpriteProjectile.obj: ../actions/SpriteProjectile.cpp
	source='../actions/SpriteProjectile.cpp' object='SpriteProjectile.obj' libtool=no \
	depfile='$(DEPDIR)/SpriteProjectile.Po' tmpdepfile='$(DEPDIR)/SpriteProjectile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SpriteProjectile.obj `cygpath -w ../actions/SpriteProjectile.cpp`

TankDamage.o: ../actions/TankDamage.cpp
	source='../actions/TankDamage.cpp' object='TankDamage.o' libtool=no \
	depfile='$(DEPDIR)/TankDamage.Po' tmpdepfile='$(DEPDIR)/TankDamage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankDamage.o `test -f '../actions/TankDamage.cpp' || echo '$(srcdir)/'`../actions/TankDamage.cpp

TankDamage.obj: ../actions/TankDamage.cpp
	source='../actions/TankDamage.cpp' object='TankDamage.obj' libtool=no \
	depfile='$(DEPDIR)/TankDamage.Po' tmpdepfile='$(DEPDIR)/TankDamage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankDamage.obj `cygpath -w ../actions/TankDamage.cpp`

TankFalling.o: ../actions/TankFalling.cpp
	source='../actions/TankFalling.cpp' object='TankFalling.o' libtool=no \
	depfile='$(DEPDIR)/TankFalling.Po' tmpdepfile='$(DEPDIR)/TankFalling.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFalling.o `test -f '../actions/TankFalling.cpp' || echo '$(srcdir)/'`../actions/TankFalling.cpp

TankFalling.obj: ../actions/TankFalling.cpp
	source='../actions/TankFalling.cpp' object='TankFalling.obj' libtool=no \
	depfile='$(DEPDIR)/TankFalling.Po' tmpdepfile='$(DEPDIR)/TankFalling.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFalling.obj `cygpath -w ../actions/TankFalling.cpp`

TankFallingEnd.o: ../actions/TankFallingEnd.cpp
	source='../actions/TankFallingEnd.cpp' object='TankFallingEnd.o' libtool=no \
	depfile='$(DEPDIR)/TankFallingEnd.Po' tmpdepfile='$(DEPDIR)/TankFallingEnd.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFallingEnd.o `test -f '../actions/TankFallingEnd.cpp' || echo '$(srcdir)/'`../actions/TankFallingEnd.cpp

TankFallingEnd.obj: ../actions/TankFallingEnd.cpp
	source='../actions/TankFallingEnd.cpp' object='TankFallingEnd.obj' libtool=no \
	depfile='$(DEPDIR)/TankFallingEnd.Po' tmpdepfile='$(DEPDIR)/TankFallingEnd.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFallingEnd.obj `cygpath -w ../actions/TankFallingEnd.cpp`

TankFired.o: ../actions/TankFired.cpp
	source='../actions/TankFired.cpp' object='TankFired.o' libtool=no \
	depfile='$(DEPDIR)/TankFired.Po' tmpdepfile='$(DEPDIR)/TankFired.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFired.o `test -f '../actions/TankFired.cpp' || echo '$(srcdir)/'`../actions/TankFired.cpp

TankFired.obj: ../actions/TankFired.cpp
	source='../actions/TankFired.cpp' object='TankFired.obj' libtool=no \
	depfile='$(DEPDIR)/TankFired.Po' tmpdepfile='$(DEPDIR)/TankFired.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFired.obj `cygpath -w ../actions/TankFired.cpp`

TankMovement.o: ../actions/TankMovement.cpp
	source='../actions/TankMovement.cpp' object='TankMovement.o' libtool=no \
	depfile='$(DEPDIR)/TankMovement.Po' tmpdepfile='$(DEPDIR)/TankMovement.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMovement.o `test -f '../actions/TankMovement.cpp' || echo '$(srcdir)/'`../actions/TankMovement.cpp

TankMovement.obj: ../actions/TankMovement.cpp
	source='../actions/TankMovement.cpp' object='TankMovement.obj' libtool=no \
	depfile='$(DEPDIR)/TankMovement.Po' tmpdepfile='$(DEPDIR)/TankMovement.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMovement.obj `cygpath -w ../actions/TankMovement.cpp`

TankMovementEnd.o: ../actions/TankMovementEnd.cpp
	source='../actions/TankMovementEnd.cpp' object='TankMovementEnd.o' libtool=no \
	depfile='$(DEPDIR)/TankMovementEnd.Po' tmpdepfile='$(DEPDIR)/TankMovementEnd.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMovementEnd.o `test -f '../actions/TankMovementEnd.cpp' || echo '$(srcdir)/'`../actions/TankMovementEnd.cpp

TankMovementEnd.obj: ../actions/TankMovementEnd.cpp
	source='../actions/TankMovementEnd.cpp' object='TankMovementEnd.obj' libtool=no \
	depfile='$(DEPDIR)/TankMovementEnd.Po' tmpdepfile='$(DEPDIR)/TankMovementEnd.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMovementEnd.obj `cygpath -w ../actions/TankMovementEnd.cpp`

TankResign.o: ../actions/TankResign.cpp
	source='../actions/TankResign.cpp' object='TankResign.o' libtool=no \
	depfile='$(DEPDIR)/TankResign.Po' tmpdepfile='$(DEPDIR)/TankResign.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankResign.o `test -f '../actions/TankResign.cpp' || echo '$(srcdir)/'`../actions/TankResign.cpp

TankResign.obj: ../actions/TankResign.cpp
	source='../actions/TankResign.cpp' object='TankResign.obj' libtool=no \
	depfile='$(DEPDIR)/TankResign.Po' tmpdepfile='$(DEPDIR)/TankResign.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankResign.obj `cygpath -w ../actions/TankResign.cpp`

TankSay.o: ../actions/TankSay.cpp
	source='../actions/TankSay.cpp' object='TankSay.o' libtool=no \
	depfile='$(DEPDIR)/TankSay.Po' tmpdepfile='$(DEPDIR)/TankSay.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankSay.o `test -f '../actions/TankSay.cpp' || echo '$(srcdir)/'`../actions/TankSay.cpp

TankSay.obj: ../actions/TankSay.cpp
	source='../actions/TankSay.cpp' object='TankSay.obj' libtool=no \
	depfile='$(DEPDIR)/TankSay.Po' tmpdepfile='$(DEPDIR)/TankSay.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankSay.obj `cygpath -w ../actions/TankSay.cpp`

Teleport.o: ../actions/Teleport.cpp
	source='../actions/Teleport.cpp' object='Teleport.o' libtool=no \
	depfile='$(DEPDIR)/Teleport.Po' tmpdepfile='$(DEPDIR)/Teleport.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Teleport.o `test -f '../actions/Teleport.cpp' || echo '$(srcdir)/'`../actions/Teleport.cpp

Teleport.obj: ../actions/Teleport.cpp
	source='../actions/Teleport.cpp' object='Teleport.obj' libtool=no \
	depfile='$(DEPDIR)/Teleport.Po' tmpdepfile='$(DEPDIR)/Teleport.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Teleport.obj `cygpath -w ../actions/Teleport.cpp`

WallHit.o: ../actions/WallHit.cpp
	source='../actions/WallHit.cpp' object='WallHit.o' libtool=no \
	depfile='$(DEPDIR)/WallHit.Po' tmpdepfile='$(DEPDIR)/WallHit.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WallHit.o `test -f '../actions/WallHit.cpp' || echo '$(srcdir)/'`../actions/WallHit.cpp

WallHit.obj: ../actions/WallHit.cpp
	source='../actions/WallHit.cpp' object='WallHit.obj' libtool=no \
	depfile='$(DEPDIR)/WallHit.Po' tmpdepfile='$(DEPDIR)/WallHit.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WallHit.obj `cygpath -w ../actions/WallHit.cpp`

DebrisActionRenderer.o: ../sprites/DebrisActionRenderer.cpp
	source='../sprites/DebrisActionRenderer.cpp' object='DebrisActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/DebrisActionRenderer.Po' tmpdepfile='$(DEPDIR)/DebrisActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DebrisActionRenderer.o `test -f '../sprites/DebrisActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/DebrisActionRenderer.cpp

DebrisActionRenderer.obj: ../sprites/DebrisActionRenderer.cpp
	source='../sprites/DebrisActionRenderer.cpp' object='DebrisActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/DebrisActionRenderer.Po' tmpdepfile='$(DEPDIR)/DebrisActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o DebrisActionRenderer.obj `cygpath -w ../sprites/DebrisActionRenderer.cpp`

ExplosionLaserBeamRenderer.o: ../sprites/ExplosionLaserBeamRenderer.cpp
	source='../sprites/ExplosionLaserBeamRenderer.cpp' object='ExplosionLaserBeamRenderer.o' libtool=no \
	depfile='$(DEPDIR)/ExplosionLaserBeamRenderer.Po' tmpdepfile='$(DEPDIR)/ExplosionLaserBeamRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionLaserBeamRenderer.o `test -f '../sprites/ExplosionLaserBeamRenderer.cpp' || echo '$(srcdir)/'`../sprites/ExplosionLaserBeamRenderer.cpp

ExplosionLaserBeamRenderer.obj: ../sprites/ExplosionLaserBeamRenderer.cpp
	source='../sprites/ExplosionLaserBeamRenderer.cpp' object='ExplosionLaserBeamRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/ExplosionLaserBeamRenderer.Po' tmpdepfile='$(DEPDIR)/ExplosionLaserBeamRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionLaserBeamRenderer.obj `cygpath -w ../sprites/ExplosionLaserBeamRenderer.cpp`

ExplosionNukeRenderer.o: ../sprites/ExplosionNukeRenderer.cpp
	source='../sprites/ExplosionNukeRenderer.cpp' object='ExplosionNukeRenderer.o' libtool=no \
	depfile='$(DEPDIR)/ExplosionNukeRenderer.Po' tmpdepfile='$(DEPDIR)/ExplosionNukeRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionNukeRenderer.o `test -f '../sprites/ExplosionNukeRenderer.cpp' || echo '$(srcdir)/'`../sprites/ExplosionNukeRenderer.cpp

ExplosionNukeRenderer.obj: ../sprites/ExplosionNukeRenderer.cpp
	source='../sprites/ExplosionNukeRenderer.cpp' object='ExplosionNukeRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/ExplosionNukeRenderer.Po' tmpdepfile='$(DEPDIR)/ExplosionNukeRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionNukeRenderer.obj `cygpath -w ../sprites/ExplosionNukeRenderer.cpp`

ExplosionRingRenderer.o: ../sprites/ExplosionRingRenderer.cpp
	source='../sprites/ExplosionRingRenderer.cpp' object='ExplosionRingRenderer.o' libtool=no \
	depfile='$(DEPDIR)/ExplosionRingRenderer.Po' tmpdepfile='$(DEPDIR)/ExplosionRingRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionRingRenderer.o `test -f '../sprites/ExplosionRingRenderer.cpp' || echo '$(srcdir)/'`../sprites/ExplosionRingRenderer.cpp

ExplosionRingRenderer.obj: ../sprites/ExplosionRingRenderer.cpp
	source='../sprites/ExplosionRingRenderer.cpp' object='ExplosionRingRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/ExplosionRingRenderer.Po' tmpdepfile='$(DEPDIR)/ExplosionRingRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionRingRenderer.obj `cygpath -w ../sprites/ExplosionRingRenderer.cpp`

ExplosionTextures.o: ../sprites/ExplosionTextures.cpp
	source='../sprites/ExplosionTextures.cpp' object='ExplosionTextures.o' libtool=no \
	depfile='$(DEPDIR)/ExplosionTextures.Po' tmpdepfile='$(DEPDIR)/ExplosionTextures.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionTextures.o `test -f '../sprites/ExplosionTextures.cpp' || echo '$(srcdir)/'`../sprites/ExplosionTextures.cpp

ExplosionTextures.obj: ../sprites/ExplosionTextures.cpp
	source='../sprites/ExplosionTextures.cpp' object='ExplosionTextures.obj' libtool=no \
	depfile='$(DEPDIR)/ExplosionTextures.Po' tmpdepfile='$(DEPDIR)/ExplosionTextures.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ExplosionTextures.obj `cygpath -w ../sprites/ExplosionTextures.cpp`

MetaActionRenderer.o: ../sprites/MetaActionRenderer.cpp
	source='../sprites/MetaActionRenderer.cpp' object='MetaActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/MetaActionRenderer.Po' tmpdepfile='$(DEPDIR)/MetaActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MetaActionRenderer.o `test -f '../sprites/MetaActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/MetaActionRenderer.cpp

MetaActionRenderer.obj: ../sprites/MetaActionRenderer.cpp
	source='../sprites/MetaActionRenderer.cpp' object='MetaActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/MetaActionRenderer.Po' tmpdepfile='$(DEPDIR)/MetaActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MetaActionRenderer.obj `cygpath -w ../sprites/MetaActionRenderer.cpp`

MissileActionRenderer.o: ../sprites/MissileActionRenderer.cpp
	source='../sprites/MissileActionRenderer.cpp' object='MissileActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/MissileActionRenderer.Po' tmpdepfile='$(DEPDIR)/MissileActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MissileActionRenderer.o `test -f '../sprites/MissileActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/MissileActionRenderer.cpp

MissileActionRenderer.obj: ../sprites/MissileActionRenderer.cpp
	source='../sprites/MissileActionRenderer.cpp' object='MissileActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/MissileActionRenderer.Po' tmpdepfile='$(DEPDIR)/MissileActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MissileActionRenderer.obj `cygpath -w ../sprites/MissileActionRenderer.cpp`

NapalmRenderer.o: ../sprites/NapalmRenderer.cpp
	source='../sprites/NapalmRenderer.cpp' object='NapalmRenderer.o' libtool=no \
	depfile='$(DEPDIR)/NapalmRenderer.Po' tmpdepfile='$(DEPDIR)/NapalmRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NapalmRenderer.o `test -f '../sprites/NapalmRenderer.cpp' || echo '$(srcdir)/'`../sprites/NapalmRenderer.cpp

NapalmRenderer.obj: ../sprites/NapalmRenderer.cpp
	source='../sprites/NapalmRenderer.cpp' object='NapalmRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/NapalmRenderer.Po' tmpdepfile='$(DEPDIR)/NapalmRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NapalmRenderer.obj `cygpath -w ../sprites/NapalmRenderer.cpp`

SmokeActionRenderer.o: ../sprites/SmokeActionRenderer.cpp
	source='../sprites/SmokeActionRenderer.cpp' object='SmokeActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/SmokeActionRenderer.Po' tmpdepfile='$(DEPDIR)/SmokeActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SmokeActionRenderer.o `test -f '../sprites/SmokeActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/SmokeActionRenderer.cpp

SmokeActionRenderer.obj: ../sprites/SmokeActionRenderer.cpp
	source='../sprites/SmokeActionRenderer.cpp' object='SmokeActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/SmokeActionRenderer.Po' tmpdepfile='$(DEPDIR)/SmokeActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SmokeActionRenderer.obj `cygpath -w ../sprites/SmokeActionRenderer.cpp`

SphereActionRenderer.o: ../sprites/SphereActionRenderer.cpp
	source='../sprites/SphereActionRenderer.cpp' object='SphereActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/SphereActionRenderer.Po' tmpdepfile='$(DEPDIR)/SphereActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SphereActionRenderer.o `test -f '../sprites/SphereActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/SphereActionRenderer.cpp

SphereActionRenderer.obj: ../sprites/SphereActionRenderer.cpp
	source='../sprites/SphereActionRenderer.cpp' object='SphereActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/SphereActionRenderer.Po' tmpdepfile='$(DEPDIR)/SphereActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SphereActionRenderer.obj `cygpath -w ../sprites/SphereActionRenderer.cpp`

TalkRenderer.o: ../sprites/TalkRenderer.cpp
	source='../sprites/TalkRenderer.cpp' object='TalkRenderer.o' libtool=no \
	depfile='$(DEPDIR)/TalkRenderer.Po' tmpdepfile='$(DEPDIR)/TalkRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TalkRenderer.o `test -f '../sprites/TalkRenderer.cpp' || echo '$(srcdir)/'`../sprites/TalkRenderer.cpp

TalkRenderer.obj: ../sprites/TalkRenderer.cpp
	source='../sprites/TalkRenderer.cpp' object='TalkRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/TalkRenderer.Po' tmpdepfile='$(DEPDIR)/TalkRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TalkRenderer.obj `cygpath -w ../sprites/TalkRenderer.cpp`

TextActionRenderer.o: ../sprites/TextActionRenderer.cpp
	source='../sprites/TextActionRenderer.cpp' object='TextActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/TextActionRenderer.Po' tmpdepfile='$(DEPDIR)/TextActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TextActionRenderer.o `test -f '../sprites/TextActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/TextActionRenderer.cpp

TextActionRenderer.obj: ../sprites/TextActionRenderer.cpp
	source='../sprites/TextActionRenderer.cpp' object='TextActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/TextActionRenderer.Po' tmpdepfile='$(DEPDIR)/TextActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TextActionRenderer.obj `cygpath -w ../sprites/TextActionRenderer.cpp`

WallActionRenderer.o: ../sprites/WallActionRenderer.cpp
	source='../sprites/WallActionRenderer.cpp' object='WallActionRenderer.o' libtool=no \
	depfile='$(DEPDIR)/WallActionRenderer.Po' tmpdepfile='$(DEPDIR)/WallActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WallActionRenderer.o `test -f '../sprites/WallActionRenderer.cpp' || echo '$(srcdir)/'`../sprites/WallActionRenderer.cpp

WallActionRenderer.obj: ../sprites/WallActionRenderer.cpp
	source='../sprites/WallActionRenderer.cpp' object='WallActionRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/WallActionRenderer.Po' tmpdepfile='$(DEPDIR)/WallActionRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WallActionRenderer.obj `cygpath -w ../sprites/WallActionRenderer.cpp`

ClientActionsHandler.o: ../client/ClientActionsHandler.cpp
	source='../client/ClientActionsHandler.cpp' object='ClientActionsHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientActionsHandler.Po' tmpdepfile='$(DEPDIR)/ClientActionsHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientActionsHandler.o `test -f '../client/ClientActionsHandler.cpp' || echo '$(srcdir)/'`../client/ClientActionsHandler.cpp

ClientActionsHandler.obj: ../client/ClientActionsHandler.cpp
	source='../client/ClientActionsHandler.cpp' object='ClientActionsHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientActionsHandler.Po' tmpdepfile='$(DEPDIR)/ClientActionsHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientActionsHandler.obj `cygpath -w ../client/ClientActionsHandler.cpp`

ClientAddPlayerHandler.o: ../client/ClientAddPlayerHandler.cpp
	source='../client/ClientAddPlayerHandler.cpp' object='ClientAddPlayerHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientAddPlayerHandler.Po' tmpdepfile='$(DEPDIR)/ClientAddPlayerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientAddPlayerHandler.o `test -f '../client/ClientAddPlayerHandler.cpp' || echo '$(srcdir)/'`../client/ClientAddPlayerHandler.cpp

ClientAddPlayerHandler.obj: ../client/ClientAddPlayerHandler.cpp
	source='../client/ClientAddPlayerHandler.cpp' object='ClientAddPlayerHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientAddPlayerHandler.Po' tmpdepfile='$(DEPDIR)/ClientAddPlayerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientAddPlayerHandler.obj `cygpath -w ../client/ClientAddPlayerHandler.cpp`

ClientAdmin.o: ../client/ClientAdmin.cpp
	source='../client/ClientAdmin.cpp' object='ClientAdmin.o' libtool=no \
	depfile='$(DEPDIR)/ClientAdmin.Po' tmpdepfile='$(DEPDIR)/ClientAdmin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientAdmin.o `test -f '../client/ClientAdmin.cpp' || echo '$(srcdir)/'`../client/ClientAdmin.cpp

ClientAdmin.obj: ../client/ClientAdmin.cpp
	source='../client/ClientAdmin.cpp' object='ClientAdmin.obj' libtool=no \
	depfile='$(DEPDIR)/ClientAdmin.Po' tmpdepfile='$(DEPDIR)/ClientAdmin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientAdmin.obj `cygpath -w ../client/ClientAdmin.cpp`

ClientConnectionAcceptHandler.o: ../client/ClientConnectionAcceptHandler.cpp
	source='../client/ClientConnectionAcceptHandler.cpp' object='ClientConnectionAcceptHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientConnectionAcceptHandler.Po' tmpdepfile='$(DEPDIR)/ClientConnectionAcceptHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientConnectionAcceptHandler.o `test -f '../client/ClientConnectionAcceptHandler.cpp' || echo '$(srcdir)/'`../client/ClientConnectionAcceptHandler.cpp

ClientConnectionAcceptHandler.obj: ../client/ClientConnectionAcceptHandler.cpp
	source='../client/ClientConnectionAcceptHandler.cpp' object='ClientConnectionAcceptHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientConnectionAcceptHandler.Po' tmpdepfile='$(DEPDIR)/ClientConnectionAcceptHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientConnectionAcceptHandler.obj `cygpath -w ../client/ClientConnectionAcceptHandler.cpp`

ClientDefenseHandler.o: ../client/ClientDefenseHandler.cpp
	source='../client/ClientDefenseHandler.cpp' object='ClientDefenseHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientDefenseHandler.Po' tmpdepfile='$(DEPDIR)/ClientDefenseHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientDefenseHandler.o `test -f '../client/ClientDefenseHandler.cpp' || echo '$(srcdir)/'`../client/ClientDefenseHandler.cpp

ClientDefenseHandler.obj: ../client/ClientDefenseHandler.cpp
	source='../client/ClientDefenseHandler.cpp' object='ClientDefenseHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientDefenseHandler.Po' tmpdepfile='$(DEPDIR)/ClientDefenseHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientDefenseHandler.obj `cygpath -w ../client/ClientDefenseHandler.cpp`

ClientDialog.o: ../client/ClientDialog.cpp
	source='../client/ClientDialog.cpp' object='ClientDialog.o' libtool=no \
	depfile='$(DEPDIR)/ClientDialog.Po' tmpdepfile='$(DEPDIR)/ClientDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientDialog.o `test -f '../client/ClientDialog.cpp' || echo '$(srcdir)/'`../client/ClientDialog.cpp

ClientDialog.obj: ../client/ClientDialog.cpp
	source='../client/ClientDialog.cpp' object='ClientDialog.obj' libtool=no \
	depfile='$(DEPDIR)/ClientDialog.Po' tmpdepfile='$(DEPDIR)/ClientDialog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientDialog.obj `cygpath -w ../client/ClientDialog.cpp`

ClientFileHandler.o: ../client/ClientFileHandler.cpp
	source='../client/ClientFileHandler.cpp' object='ClientFileHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientFileHandler.Po' tmpdepfile='$(DEPDIR)/ClientFileHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientFileHandler.o `test -f '../client/ClientFileHandler.cpp' || echo '$(srcdir)/'`../client/ClientFileHandler.cpp

ClientFileHandler.obj: ../client/ClientFileHandler.cpp
	source='../client/ClientFileHandler.cpp' object='ClientFileHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientFileHandler.Po' tmpdepfile='$(DEPDIR)/ClientFileHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientFileHandler.obj `cygpath -w ../client/ClientFileHandler.cpp`

ClientGameStateHandler.o: ../client/ClientGameStateHandler.cpp
	source='../client/ClientGameStateHandler.cpp' object='ClientGameStateHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientGameStateHandler.Po' tmpdepfile='$(DEPDIR)/ClientGameStateHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientGameStateHandler.o `test -f '../client/ClientGameStateHandler.cpp' || echo '$(srcdir)/'`../client/ClientGameStateHandler.cpp

ClientGameStateHandler.obj: ../client/ClientGameStateHandler.cpp
	source='../client/ClientGameStateHandler.cpp' object='ClientGameStateHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientGameStateHandler.Po' tmpdepfile='$(DEPDIR)/ClientGameStateHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientGameStateHandler.obj `cygpath -w ../client/ClientGameStateHandler.cpp`

ClientGameStoppedHandler.o: ../client/ClientGameStoppedHandler.cpp
	source='../client/ClientGameStoppedHandler.cpp' object='ClientGameStoppedHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientGameStoppedHandler.Po' tmpdepfile='$(DEPDIR)/ClientGameStoppedHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientGameStoppedHandler.o `test -f '../client/ClientGameStoppedHandler.cpp' || echo '$(srcdir)/'`../client/ClientGameStoppedHandler.cpp

ClientGameStoppedHandler.obj: ../client/ClientGameStoppedHandler.cpp
	source='../client/ClientGameStoppedHandler.cpp' object='ClientGameStoppedHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientGameStoppedHandler.Po' tmpdepfile='$(DEPDIR)/ClientGameStoppedHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientGameStoppedHandler.obj `cygpath -w ../client/ClientGameStoppedHandler.cpp`

ClientInitializeHandler.o: ../client/ClientInitializeHandler.cpp
	source='../client/ClientInitializeHandler.cpp' object='ClientInitializeHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientInitializeHandler.Po' tmpdepfile='$(DEPDIR)/ClientInitializeHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientInitializeHandler.o `test -f '../client/ClientInitializeHandler.cpp' || echo '$(srcdir)/'`../client/ClientInitializeHandler.cpp

ClientInitializeHandler.obj: ../client/ClientInitializeHandler.cpp
	source='../client/ClientInitializeHandler.cpp' object='ClientInitializeHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientInitializeHandler.Po' tmpdepfile='$(DEPDIR)/ClientInitializeHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientInitializeHandler.obj `cygpath -w ../client/ClientInitializeHandler.cpp`

ClientKeepAliveSender.o: ../client/ClientKeepAliveSender.cpp
	source='../client/ClientKeepAliveSender.cpp' object='ClientKeepAliveSender.o' libtool=no \
	depfile='$(DEPDIR)/ClientKeepAliveSender.Po' tmpdepfile='$(DEPDIR)/ClientKeepAliveSender.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientKeepAliveSender.o `test -f '../client/ClientKeepAliveSender.cpp' || echo '$(srcdir)/'`../client/ClientKeepAliveSender.cpp

ClientKeepAliveSender.obj: ../client/ClientKeepAliveSender.cpp
	source='../client/ClientKeepAliveSender.cpp' object='ClientKeepAliveSender.obj' libtool=no \
	depfile='$(DEPDIR)/ClientKeepAliveSender.Po' tmpdepfile='$(DEPDIR)/ClientKeepAliveSender.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientKeepAliveSender.obj `cygpath -w ../client/ClientKeepAliveSender.cpp`

ClientLastChanceHandler.o: ../client/ClientLastChanceHandler.cpp
	source='../client/ClientLastChanceHandler.cpp' object='ClientLastChanceHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientLastChanceHandler.Po' tmpdepfile='$(DEPDIR)/ClientLastChanceHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientLastChanceHandler.o `test -f '../client/ClientLastChanceHandler.cpp' || echo '$(srcdir)/'`../client/ClientLastChanceHandler.cpp

ClientLastChanceHandler.obj: ../client/ClientLastChanceHandler.cpp
	source='../client/ClientLastChanceHandler.cpp' object='ClientLastChanceHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientLastChanceHandler.Po' tmpdepfile='$(DEPDIR)/ClientLastChanceHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientLastChanceHandler.obj `cygpath -w ../client/ClientLastChanceHandler.cpp`

ClientLoadPlayersState.o: ../client/ClientLoadPlayersState.cpp
	source='../client/ClientLoadPlayersState.cpp' object='ClientLoadPlayersState.o' libtool=no \
	depfile='$(DEPDIR)/ClientLoadPlayersState.Po' tmpdepfile='$(DEPDIR)/ClientLoadPlayersState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientLoadPlayersState.o `test -f '../client/ClientLoadPlayersState.cpp' || echo '$(srcdir)/'`../client/ClientLoadPlayersState.cpp

ClientLoadPlayersState.obj: ../client/ClientLoadPlayersState.cpp
	source='../client/ClientLoadPlayersState.cpp' object='ClientLoadPlayersState.obj' libtool=no \
	depfile='$(DEPDIR)/ClientLoadPlayersState.Po' tmpdepfile='$(DEPDIR)/ClientLoadPlayersState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientLoadPlayersState.obj `cygpath -w ../client/ClientLoadPlayersState.cpp`

ClientMain.o: ../client/ClientMain.cpp
	source='../client/ClientMain.cpp' object='ClientMain.o' libtool=no \
	depfile='$(DEPDIR)/ClientMain.Po' tmpdepfile='$(DEPDIR)/ClientMain.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientMain.o `test -f '../client/ClientMain.cpp' || echo '$(srcdir)/'`../client/ClientMain.cpp

ClientMain.obj: ../client/ClientMain.cpp
	source='../client/ClientMain.cpp' object='ClientMain.obj' libtool=no \
	depfile='$(DEPDIR)/ClientMain.Po' tmpdepfile='$(DEPDIR)/ClientMain.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientMain.obj `cygpath -w ../client/ClientMain.cpp`

ClientMessageHandler.o: ../client/ClientMessageHandler.cpp
	source='../client/ClientMessageHandler.cpp' object='ClientMessageHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientMessageHandler.Po' tmpdepfile='$(DEPDIR)/ClientMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientMessageHandler.o `test -f '../client/ClientMessageHandler.cpp' || echo '$(srcdir)/'`../client/ClientMessageHandler.cpp

ClientMessageHandler.obj: ../client/ClientMessageHandler.cpp
	source='../client/ClientMessageHandler.cpp' object='ClientMessageHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientMessageHandler.Po' tmpdepfile='$(DEPDIR)/ClientMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientMessageHandler.obj `cygpath -w ../client/ClientMessageHandler.cpp`

ClientNewGameHandler.o: ../client/ClientNewGameHandler.cpp
	source='../client/ClientNewGameHandler.cpp' object='ClientNewGameHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientNewGameHandler.Po' tmpdepfile='$(DEPDIR)/ClientNewGameHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientNewGameHandler.o `test -f '../client/ClientNewGameHandler.cpp' || echo '$(srcdir)/'`../client/ClientNewGameHandler.cpp

ClientNewGameHandler.obj: ../client/ClientNewGameHandler.cpp
	source='../client/ClientNewGameHandler.cpp' object='ClientNewGameHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientNewGameHandler.Po' tmpdepfile='$(DEPDIR)/ClientNewGameHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientNewGameHandler.obj `cygpath -w ../client/ClientNewGameHandler.cpp`

ClientPlayerAimHandler.o: ../client/ClientPlayerAimHandler.cpp
	source='../client/ClientPlayerAimHandler.cpp' object='ClientPlayerAimHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientPlayerAimHandler.Po' tmpdepfile='$(DEPDIR)/ClientPlayerAimHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientPlayerAimHandler.o `test -f '../client/ClientPlayerAimHandler.cpp' || echo '$(srcdir)/'`../client/ClientPlayerAimHandler.cpp

ClientPlayerAimHandler.obj: ../client/ClientPlayerAimHandler.cpp
	source='../client/ClientPlayerAimHandler.cpp' object='ClientPlayerAimHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientPlayerAimHandler.Po' tmpdepfile='$(DEPDIR)/ClientPlayerAimHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientPlayerAimHandler.obj `cygpath -w ../client/ClientPlayerAimHandler.cpp`

ClientPlayerStateHandler.o: ../client/ClientPlayerStateHandler.cpp
	source='../client/ClientPlayerStateHandler.cpp' object='ClientPlayerStateHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientPlayerStateHandler.Po' tmpdepfile='$(DEPDIR)/ClientPlayerStateHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientPlayerStateHandler.o `test -f '../client/ClientPlayerStateHandler.cpp' || echo '$(srcdir)/'`../client/ClientPlayerStateHandler.cpp

ClientPlayerStateHandler.obj: ../client/ClientPlayerStateHandler.cpp
	source='../client/ClientPlayerStateHandler.cpp' object='ClientPlayerStateHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientPlayerStateHandler.Po' tmpdepfile='$(DEPDIR)/ClientPlayerStateHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientPlayerStateHandler.obj `cygpath -w ../client/ClientPlayerStateHandler.cpp`

ClientPlayerStatusHandler.o: ../client/ClientPlayerStatusHandler.cpp
	source='../client/ClientPlayerStatusHandler.cpp' object='ClientPlayerStatusHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientPlayerStatusHandler.Po' tmpdepfile='$(DEPDIR)/ClientPlayerStatusHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientPlayerStatusHandler.o `test -f '../client/ClientPlayerStatusHandler.cpp' || echo '$(srcdir)/'`../client/ClientPlayerStatusHandler.cpp

ClientPlayerStatusHandler.obj: ../client/ClientPlayerStatusHandler.cpp
	source='../client/ClientPlayerStatusHandler.cpp' object='ClientPlayerStatusHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientPlayerStatusHandler.Po' tmpdepfile='$(DEPDIR)/ClientPlayerStatusHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientPlayerStatusHandler.obj `cygpath -w ../client/ClientPlayerStatusHandler.cpp`

ClientRmPlayerHandler.o: ../client/ClientRmPlayerHandler.cpp
	source='../client/ClientRmPlayerHandler.cpp' object='ClientRmPlayerHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientRmPlayerHandler.Po' tmpdepfile='$(DEPDIR)/ClientRmPlayerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientRmPlayerHandler.o `test -f '../client/ClientRmPlayerHandler.cpp' || echo '$(srcdir)/'`../client/ClientRmPlayerHandler.cpp

ClientRmPlayerHandler.obj: ../client/ClientRmPlayerHandler.cpp
	source='../client/ClientRmPlayerHandler.cpp' object='ClientRmPlayerHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientRmPlayerHandler.Po' tmpdepfile='$(DEPDIR)/ClientRmPlayerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientRmPlayerHandler.obj `cygpath -w ../client/ClientRmPlayerHandler.cpp`

ClientSave.o: ../client/ClientSave.cpp
	source='../client/ClientSave.cpp' object='ClientSave.o' libtool=no \
	depfile='$(DEPDIR)/ClientSave.Po' tmpdepfile='$(DEPDIR)/ClientSave.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientSave.o `test -f '../client/ClientSave.cpp' || echo '$(srcdir)/'`../client/ClientSave.cpp

ClientSave.obj: ../client/ClientSave.cpp
	source='../client/ClientSave.cpp' object='ClientSave.obj' libtool=no \
	depfile='$(DEPDIR)/ClientSave.Po' tmpdepfile='$(DEPDIR)/ClientSave.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientSave.obj `cygpath -w ../client/ClientSave.cpp`

ClientScoreHandler.o: ../client/ClientScoreHandler.cpp
	source='../client/ClientScoreHandler.cpp' object='ClientScoreHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientScoreHandler.Po' tmpdepfile='$(DEPDIR)/ClientScoreHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientScoreHandler.o `test -f '../client/ClientScoreHandler.cpp' || echo '$(srcdir)/'`../client/ClientScoreHandler.cpp

ClientScoreHandler.obj: ../client/ClientScoreHandler.cpp
	source='../client/ClientScoreHandler.cpp' object='ClientScoreHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientScoreHandler.Po' tmpdepfile='$(DEPDIR)/ClientScoreHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientScoreHandler.obj `cygpath -w ../client/ClientScoreHandler.cpp`

ClientShotState.o: ../client/ClientShotState.cpp
	source='../client/ClientShotState.cpp' object='ClientShotState.o' libtool=no \
	depfile='$(DEPDIR)/ClientShotState.Po' tmpdepfile='$(DEPDIR)/ClientShotState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientShotState.o `test -f '../client/ClientShotState.cpp' || echo '$(srcdir)/'`../client/ClientShotState.cpp

ClientShotState.obj: ../client/ClientShotState.cpp
	source='../client/ClientShotState.cpp' object='ClientShotState.obj' libtool=no \
	depfile='$(DEPDIR)/ClientShotState.Po' tmpdepfile='$(DEPDIR)/ClientShotState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientShotState.obj `cygpath -w ../client/ClientShotState.cpp`

ClientStartGameHandler.o: ../client/ClientStartGameHandler.cpp
	source='../client/ClientStartGameHandler.cpp' object='ClientStartGameHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientStartGameHandler.Po' tmpdepfile='$(DEPDIR)/ClientStartGameHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientStartGameHandler.o `test -f '../client/ClientStartGameHandler.cpp' || echo '$(srcdir)/'`../client/ClientStartGameHandler.cpp

ClientStartGameHandler.obj: ../client/ClientStartGameHandler.cpp
	source='../client/ClientStartGameHandler.cpp' object='ClientStartGameHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientStartGameHandler.Po' tmpdepfile='$(DEPDIR)/ClientStartGameHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientStartGameHandler.obj `cygpath -w ../client/ClientStartGameHandler.cpp`

ClientStartTimerHandler.o: ../client/ClientStartTimerHandler.cpp
	source='../client/ClientStartTimerHandler.cpp' object='ClientStartTimerHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientStartTimerHandler.Po' tmpdepfile='$(DEPDIR)/ClientStartTimerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientStartTimerHandler.o `test -f '../client/ClientStartTimerHandler.cpp' || echo '$(srcdir)/'`../client/ClientStartTimerHandler.cpp

ClientStartTimerHandler.obj: ../client/ClientStartTimerHandler.cpp
	source='../client/ClientStartTimerHandler.cpp' object='ClientStartTimerHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientStartTimerHandler.Po' tmpdepfile='$(DEPDIR)/ClientStartTimerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientStartTimerHandler.obj `cygpath -w ../client/ClientStartTimerHandler.cpp`

ClientState.o: ../client/ClientState.cpp
	source='../client/ClientState.cpp' object='ClientState.o' libtool=no \
	depfile='$(DEPDIR)/ClientState.Po' tmpdepfile='$(DEPDIR)/ClientState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientState.o `test -f '../client/ClientState.cpp' || echo '$(srcdir)/'`../client/ClientState.cpp

ClientState.obj: ../client/ClientState.cpp
	source='../client/ClientState.cpp' object='ClientState.obj' libtool=no \
	depfile='$(DEPDIR)/ClientState.Po' tmpdepfile='$(DEPDIR)/ClientState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientState.obj `cygpath -w ../client/ClientState.cpp`

ClientTextHandler.o: ../client/ClientTextHandler.cpp
	source='../client/ClientTextHandler.cpp' object='ClientTextHandler.o' libtool=no \
	depfile='$(DEPDIR)/ClientTextHandler.Po' tmpdepfile='$(DEPDIR)/ClientTextHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientTextHandler.o `test -f '../client/ClientTextHandler.cpp' || echo '$(srcdir)/'`../client/ClientTextHandler.cpp

ClientTextHandler.obj: ../client/ClientTextHandler.cpp
	source='../client/ClientTextHandler.cpp' object='ClientTextHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ClientTextHandler.Po' tmpdepfile='$(DEPDIR)/ClientTextHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientTextHandler.obj `cygpath -w ../client/ClientTextHandler.cpp`

ClientWaitState.o: ../client/ClientWaitState.cpp
	source='../client/ClientWaitState.cpp' object='ClientWaitState.o' libtool=no \
	depfile='$(DEPDIR)/ClientWaitState.Po' tmpdepfile='$(DEPDIR)/ClientWaitState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientWaitState.o `test -f '../client/ClientWaitState.cpp' || echo '$(srcdir)/'`../client/ClientWaitState.cpp

ClientWaitState.obj: ../client/ClientWaitState.cpp
	source='../client/ClientWaitState.cpp' object='ClientWaitState.obj' libtool=no \
	depfile='$(DEPDIR)/ClientWaitState.Po' tmpdepfile='$(DEPDIR)/ClientWaitState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ClientWaitState.obj `cygpath -w ../client/ClientWaitState.cpp`

GLSetup.o: ../client/GLSetup.cpp
	source='../client/GLSetup.cpp' object='GLSetup.o' libtool=no \
	depfile='$(DEPDIR)/GLSetup.Po' tmpdepfile='$(DEPDIR)/GLSetup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLSetup.o `test -f '../client/GLSetup.cpp' || echo '$(srcdir)/'`../client/GLSetup.cpp

GLSetup.obj: ../client/GLSetup.cpp
	source='../client/GLSetup.cpp' object='GLSetup.obj' libtool=no \
	depfile='$(DEPDIR)/GLSetup.Po' tmpdepfile='$(DEPDIR)/GLSetup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o GLSetup.obj `cygpath -w ../client/GLSetup.cpp`

Main2DCamera.o: ../client/Main2DCamera.cpp
	source='../client/Main2DCamera.cpp' object='Main2DCamera.o' libtool=no \
	depfile='$(DEPDIR)/Main2DCamera.Po' tmpdepfile='$(DEPDIR)/Main2DCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Main2DCamera.o `test -f '../client/Main2DCamera.cpp' || echo '$(srcdir)/'`../client/Main2DCamera.cpp

Main2DCamera.obj: ../client/Main2DCamera.cpp
	source='../client/Main2DCamera.cpp' object='Main2DCamera.obj' libtool=no \
	depfile='$(DEPDIR)/Main2DCamera.Po' tmpdepfile='$(DEPDIR)/Main2DCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Main2DCamera.obj `cygpath -w ../client/Main2DCamera.cpp`

MainCamera.o: ../client/MainCamera.cpp
	source='../client/MainCamera.cpp' object='MainCamera.o' libtool=no \
	depfile='$(DEPDIR)/MainCamera.Po' tmpdepfile='$(DEPDIR)/MainCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainCamera.o `test -f '../client/MainCamera.cpp' || echo '$(srcdir)/'`../client/MainCamera.cpp

MainCamera.obj: ../client/MainCamera.cpp
	source='../client/MainCamera.cpp' object='MainCamera.obj' libtool=no \
	depfile='$(DEPDIR)/MainCamera.Po' tmpdepfile='$(DEPDIR)/MainCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o MainCamera.obj `cygpath -w ../client/MainCamera.cpp`

ScorchedClient.o: ../client/ScorchedClient.cpp
	source='../client/ScorchedClient.cpp' object='ScorchedClient.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedClient.Po' tmpdepfile='$(DEPDIR)/ScorchedClient.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedClient.o `test -f '../client/ScorchedClient.cpp' || echo '$(srcdir)/'`../client/ScorchedClient.cpp

ScorchedClient.obj: ../client/ScorchedClient.cpp
	source='../client/ScorchedClient.cpp' object='ScorchedClient.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedClient.Po' tmpdepfile='$(DEPDIR)/ScorchedClient.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedClient.obj `cygpath -w ../client/ScorchedClient.cpp`

ServerBrowser.o: ../client/ServerBrowser.cpp
	source='../client/ServerBrowser.cpp' object='ServerBrowser.o' libtool=no \
	depfile='$(DEPDIR)/ServerBrowser.Po' tmpdepfile='$(DEPDIR)/ServerBrowser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowser.o `test -f '../client/ServerBrowser.cpp' || echo '$(srcdir)/'`../client/ServerBrowser.cpp

ServerBrowser.obj: ../client/ServerBrowser.cpp
	source='../client/ServerBrowser.cpp' object='ServerBrowser.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBrowser.Po' tmpdepfile='$(DEPDIR)/ServerBrowser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowser.obj `cygpath -w ../client/ServerBrowser.cpp`

ServerBrowserCollect.o: ../client/ServerBrowserCollect.cpp
	source='../client/ServerBrowserCollect.cpp' object='ServerBrowserCollect.o' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserCollect.Po' tmpdepfile='$(DEPDIR)/ServerBrowserCollect.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserCollect.o `test -f '../client/ServerBrowserCollect.cpp' || echo '$(srcdir)/'`../client/ServerBrowserCollect.cpp

ServerBrowserCollect.obj: ../client/ServerBrowserCollect.cpp
	source='../client/ServerBrowserCollect.cpp' object='ServerBrowserCollect.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserCollect.Po' tmpdepfile='$(DEPDIR)/ServerBrowserCollect.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserCollect.obj `cygpath -w ../client/ServerBrowserCollect.cpp`

ServerBrowserRefresh.o: ../client/ServerBrowserRefresh.cpp
	source='../client/ServerBrowserRefresh.cpp' object='ServerBrowserRefresh.o' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserRefresh.Po' tmpdepfile='$(DEPDIR)/ServerBrowserRefresh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserRefresh.o `test -f '../client/ServerBrowserRefresh.cpp' || echo '$(srcdir)/'`../client/ServerBrowserRefresh.cpp

ServerBrowserRefresh.obj: ../client/ServerBrowserRefresh.cpp
	source='../client/ServerBrowserRefresh.cpp' object='ServerBrowserRefresh.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserRefresh.Po' tmpdepfile='$(DEPDIR)/ServerBrowserRefresh.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserRefresh.obj `cygpath -w ../client/ServerBrowserRefresh.cpp`

ServerBrowserServerList.o: ../client/ServerBrowserServerList.cpp
	source='../client/ServerBrowserServerList.cpp' object='ServerBrowserServerList.o' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserServerList.Po' tmpdepfile='$(DEPDIR)/ServerBrowserServerList.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserServerList.o `test -f '../client/ServerBrowserServerList.cpp' || echo '$(srcdir)/'`../client/ServerBrowserServerList.cpp

ServerBrowserServerList.obj: ../client/ServerBrowserServerList.cpp
	source='../client/ServerBrowserServerList.cpp' object='ServerBrowserServerList.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserServerList.Po' tmpdepfile='$(DEPDIR)/ServerBrowserServerList.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserServerList.obj `cygpath -w ../client/ServerBrowserServerList.cpp`

ShotCountDown.o: ../client/ShotCountDown.cpp
	source='../client/ShotCountDown.cpp' object='ShotCountDown.o' libtool=no \
	depfile='$(DEPDIR)/ShotCountDown.Po' tmpdepfile='$(DEPDIR)/ShotCountDown.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShotCountDown.o `test -f '../client/ShotCountDown.cpp' || echo '$(srcdir)/'`../client/ShotCountDown.cpp

ShotCountDown.obj: ../client/ShotCountDown.cpp
	source='../client/ShotCountDown.cpp' object='ShotCountDown.obj' libtool=no \
	depfile='$(DEPDIR)/ShotCountDown.Po' tmpdepfile='$(DEPDIR)/ShotCountDown.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShotCountDown.obj `cygpath -w ../client/ShotCountDown.cpp`

SoftwareMouse.o: ../client/SoftwareMouse.cpp
	source='../client/SoftwareMouse.cpp' object='SoftwareMouse.o' libtool=no \
	depfile='$(DEPDIR)/SoftwareMouse.Po' tmpdepfile='$(DEPDIR)/SoftwareMouse.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoftwareMouse.o `test -f '../client/SoftwareMouse.cpp' || echo '$(srcdir)/'`../client/SoftwareMouse.cpp

SoftwareMouse.obj: ../client/SoftwareMouse.cpp
	source='../client/SoftwareMouse.cpp' object='SoftwareMouse.obj' libtool=no \
	depfile='$(DEPDIR)/SoftwareMouse.Po' tmpdepfile='$(DEPDIR)/SoftwareMouse.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoftwareMouse.obj `cygpath -w ../client/SoftwareMouse.cpp`

SpeedChange.o: ../client/SpeedChange.cpp
	source='../client/SpeedChange.cpp' object='SpeedChange.o' libtool=no \
	depfile='$(DEPDIR)/SpeedChange.Po' tmpdepfile='$(DEPDIR)/SpeedChange.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SpeedChange.o `test -f '../client/SpeedChange.cpp' || echo '$(srcdir)/'`../client/SpeedChange.cpp

SpeedChange.obj: ../client/SpeedChange.cpp
	source='../client/SpeedChange.cpp' object='SpeedChange.obj' libtool=no \
	depfile='$(DEPDIR)/SpeedChange.Po' tmpdepfile='$(DEPDIR)/SpeedChange.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SpeedChange.obj `cygpath -w ../client/SpeedChange.cpp`

TargetCamera.o: ../client/TargetCamera.cpp
	source='../client/TargetCamera.cpp' object='TargetCamera.o' libtool=no \
	depfile='$(DEPDIR)/TargetCamera.Po' tmpdepfile='$(DEPDIR)/TargetCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetCamera.o `test -f '../client/TargetCamera.cpp' || echo '$(srcdir)/'`../client/TargetCamera.cpp

TargetCamera.obj: ../client/TargetCamera.cpp
	source='../client/TargetCamera.cpp' object='TargetCamera.obj' libtool=no \
	depfile='$(DEPDIR)/TargetCamera.Po' tmpdepfile='$(DEPDIR)/TargetCamera.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetCamera.obj `cygpath -w ../client/TargetCamera.cpp`

TutorialFile.o: ../client/TutorialFile.cpp
	source='../client/TutorialFile.cpp' object='TutorialFile.o' libtool=no \
	depfile='$(DEPDIR)/TutorialFile.Po' tmpdepfile='$(DEPDIR)/TutorialFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TutorialFile.o `test -f '../client/TutorialFile.cpp' || echo '$(srcdir)/'`../client/TutorialFile.cpp

TutorialFile.obj: ../client/TutorialFile.cpp
	source='../client/TutorialFile.cpp' object='TutorialFile.obj' libtool=no \
	depfile='$(DEPDIR)/TutorialFile.Po' tmpdepfile='$(DEPDIR)/TutorialFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TutorialFile.obj `cygpath -w ../client/TutorialFile.cpp`

UniqueIdStore.o: ../client/UniqueIdStore.cpp
	source='../client/UniqueIdStore.cpp' object='UniqueIdStore.o' libtool=no \
	depfile='$(DEPDIR)/UniqueIdStore.Po' tmpdepfile='$(DEPDIR)/UniqueIdStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o UniqueIdStore.o `test -f '../client/UniqueIdStore.cpp' || echo '$(srcdir)/'`../client/UniqueIdStore.cpp

UniqueIdStore.obj: ../client/UniqueIdStore.cpp
	source='../client/UniqueIdStore.cpp' object='UniqueIdStore.obj' libtool=no \
	depfile='$(DEPDIR)/UniqueIdStore.Po' tmpdepfile='$(DEPDIR)/UniqueIdStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o UniqueIdStore.obj `cygpath -w ../client/UniqueIdStore.cpp`

WindowSetup.o: ../client/WindowSetup.cpp
	source='../client/WindowSetup.cpp' object='WindowSetup.o' libtool=no \
	depfile='$(DEPDIR)/WindowSetup.Po' tmpdepfile='$(DEPDIR)/WindowSetup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WindowSetup.o `test -f '../client/WindowSetup.cpp' || echo '$(srcdir)/'`../client/WindowSetup.cpp

WindowSetup.obj: ../client/WindowSetup.cpp
	source='../client/WindowSetup.cpp' object='WindowSetup.obj' libtool=no \
	depfile='$(DEPDIR)/WindowSetup.Po' tmpdepfile='$(DEPDIR)/WindowSetup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o WindowSetup.obj `cygpath -w ../client/WindowSetup.cpp`

ScorchedServer.o: ../server/ScorchedServer.cpp
	source='../server/ScorchedServer.cpp' object='ScorchedServer.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedServer.Po' tmpdepfile='$(DEPDIR)/ScorchedServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedServer.o `test -f '../server/ScorchedServer.cpp' || echo '$(srcdir)/'`../server/ScorchedServer.cpp

ScorchedServer.obj: ../server/ScorchedServer.cpp
	source='../server/ScorchedServer.cpp' object='ScorchedServer.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedServer.Po' tmpdepfile='$(DEPDIR)/ScorchedServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedServer.obj `cygpath -w ../server/ScorchedServer.cpp`

ScorchedServerUtil.o: ../server/ScorchedServerUtil.cpp
	source='../server/ScorchedServerUtil.cpp' object='ScorchedServerUtil.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedServerUtil.Po' tmpdepfile='$(DEPDIR)/ScorchedServerUtil.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedServerUtil.o `test -f '../server/ScorchedServerUtil.cpp' || echo '$(srcdir)/'`../server/ScorchedServerUtil.cpp

ScorchedServerUtil.obj: ../server/ScorchedServerUtil.cpp
	source='../server/ScorchedServerUtil.cpp' object='ScorchedServerUtil.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedServerUtil.Po' tmpdepfile='$(DEPDIR)/ScorchedServerUtil.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedServerUtil.obj `cygpath -w ../server/ScorchedServerUtil.cpp`

ServerAddPlayerHandler.o: ../server/ServerAddPlayerHandler.cpp
	source='../server/ServerAddPlayerHandler.cpp' object='ServerAddPlayerHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerAddPlayerHandler.Po' tmpdepfile='$(DEPDIR)/ServerAddPlayerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAddPlayerHandler.o `test -f '../server/ServerAddPlayerHandler.cpp' || echo '$(srcdir)/'`../server/ServerAddPlayerHandler.cpp

ServerAddPlayerHandler.obj: ../server/ServerAddPlayerHandler.cpp
	source='../server/ServerAddPlayerHandler.cpp' object='ServerAddPlayerHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerAddPlayerHandler.Po' tmpdepfile='$(DEPDIR)/ServerAddPlayerHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAddPlayerHandler.obj `cygpath -w ../server/ServerAddPlayerHandler.cpp`

ServerAdminHandler.o: ../server/ServerAdminHandler.cpp
	source='../server/ServerAdminHandler.cpp' object='ServerAdminHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerAdminHandler.Po' tmpdepfile='$(DEPDIR)/ServerAdminHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAdminHandler.o `test -f '../server/ServerAdminHandler.cpp' || echo '$(srcdir)/'`../server/ServerAdminHandler.cpp

ServerAdminHandler.obj: ../server/ServerAdminHandler.cpp
	source='../server/ServerAdminHandler.cpp' object='ServerAdminHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerAdminHandler.Po' tmpdepfile='$(DEPDIR)/ServerAdminHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAdminHandler.obj `cygpath -w ../server/ServerAdminHandler.cpp`

ServerAuthHandler.o: ../server/ServerAuthHandler.cpp
	source='../server/ServerAuthHandler.cpp' object='ServerAuthHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandler.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandler.o `test -f '../server/ServerAuthHandler.cpp' || echo '$(srcdir)/'`../server/ServerAuthHandler.cpp

ServerAuthHandler.obj: ../server/ServerAuthHandler.cpp
	source='../server/ServerAuthHandler.cpp' object='ServerAuthHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandler.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandler.obj `cygpath -w ../server/ServerAuthHandler.cpp`

ServerAuthHandlerForumLogin.o: ../server/ServerAuthHandlerForumLogin.cpp
	source='../server/ServerAuthHandlerForumLogin.cpp' object='ServerAuthHandlerForumLogin.o' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandlerForumLogin.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandlerForumLogin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandlerForumLogin.o `test -f '../server/ServerAuthHandlerForumLogin.cpp' || echo '$(srcdir)/'`../server/ServerAuthHandlerForumLogin.cpp

ServerAuthHandlerForumLogin.obj: ../server/ServerAuthHandlerForumLogin.cpp
	source='../server/ServerAuthHandlerForumLogin.cpp' object='ServerAuthHandlerForumLogin.obj' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandlerForumLogin.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandlerForumLogin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandlerForumLogin.obj `cygpath -w ../server/ServerAuthHandlerForumLogin.cpp`

ServerAuthHandlerMinKills.o: ../server/ServerAuthHandlerMinKills.cpp
	source='../server/ServerAuthHandlerMinKills.cpp' object='ServerAuthHandlerMinKills.o' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandlerMinKills.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandlerMinKills.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandlerMinKills.o `test -f '../server/ServerAuthHandlerMinKills.cpp' || echo '$(srcdir)/'`../server/ServerAuthHandlerMinKills.cpp

ServerAuthHandlerMinKills.obj: ../server/ServerAuthHandlerMinKills.cpp
	source='../server/ServerAuthHandlerMinKills.cpp' object='ServerAuthHandlerMinKills.obj' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandlerMinKills.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandlerMinKills.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandlerMinKills.obj `cygpath -w ../server/ServerAuthHandlerMinKills.cpp`

ServerAuthHandlerPrefered.o: ../server/ServerAuthHandlerPrefered.cpp
	source='../server/ServerAuthHandlerPrefered.cpp' object='ServerAuthHandlerPrefered.o' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandlerPrefered.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandlerPrefered.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandlerPrefered.o `test -f '../server/ServerAuthHandlerPrefered.cpp' || echo '$(srcdir)/'`../server/ServerAuthHandlerPrefered.cpp

ServerAuthHandlerPrefered.obj: ../server/ServerAuthHandlerPrefered.cpp
	source='../server/ServerAuthHandlerPrefered.cpp' object='ServerAuthHandlerPrefered.obj' libtool=no \
	depfile='$(DEPDIR)/ServerAuthHandlerPrefered.Po' tmpdepfile='$(DEPDIR)/ServerAuthHandlerPrefered.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerAuthHandlerPrefered.obj `cygpath -w ../server/ServerAuthHandlerPrefered.cpp`

ServerBanned.o: ../server/ServerBanned.cpp
	source='../server/ServerBanned.cpp' object='ServerBanned.o' libtool=no \
	depfile='$(DEPDIR)/ServerBanned.Po' tmpdepfile='$(DEPDIR)/ServerBanned.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBanned.o `test -f '../server/ServerBanned.cpp' || echo '$(srcdir)/'`../server/ServerBanned.cpp

ServerBanned.obj: ../server/ServerBanned.cpp
	source='../server/ServerBanned.cpp' object='ServerBanned.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBanned.Po' tmpdepfile='$(DEPDIR)/ServerBanned.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBanned.obj `cygpath -w ../server/ServerBanned.cpp`

ServerBrowserInfo.o: ../server/ServerBrowserInfo.cpp
	source='../server/ServerBrowserInfo.cpp' object='ServerBrowserInfo.o' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserInfo.Po' tmpdepfile='$(DEPDIR)/ServerBrowserInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserInfo.o `test -f '../server/ServerBrowserInfo.cpp' || echo '$(srcdir)/'`../server/ServerBrowserInfo.cpp

ServerBrowserInfo.obj: ../server/ServerBrowserInfo.cpp
	source='../server/ServerBrowserInfo.cpp' object='ServerBrowserInfo.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBrowserInfo.Po' tmpdepfile='$(DEPDIR)/ServerBrowserInfo.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBrowserInfo.obj `cygpath -w ../server/ServerBrowserInfo.cpp`

ServerBuyAccessoryHandler.o: ../server/ServerBuyAccessoryHandler.cpp
	source='../server/ServerBuyAccessoryHandler.cpp' object='ServerBuyAccessoryHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerBuyAccessoryHandler.Po' tmpdepfile='$(DEPDIR)/ServerBuyAccessoryHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBuyAccessoryHandler.o `test -f '../server/ServerBuyAccessoryHandler.cpp' || echo '$(srcdir)/'`../server/ServerBuyAccessoryHandler.cpp

ServerBuyAccessoryHandler.obj: ../server/ServerBuyAccessoryHandler.cpp
	source='../server/ServerBuyAccessoryHandler.cpp' object='ServerBuyAccessoryHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerBuyAccessoryHandler.Po' tmpdepfile='$(DEPDIR)/ServerBuyAccessoryHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerBuyAccessoryHandler.obj `cygpath -w ../server/ServerBuyAccessoryHandler.cpp`

ServerCommon.o: ../server/ServerCommon.cpp
	source='../server/ServerCommon.cpp' object='ServerCommon.o' libtool=no \
	depfile='$(DEPDIR)/ServerCommon.Po' tmpdepfile='$(DEPDIR)/ServerCommon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerCommon.o `test -f '../server/ServerCommon.cpp' || echo '$(srcdir)/'`../server/ServerCommon.cpp

ServerCommon.obj: ../server/ServerCommon.cpp
	source='../server/ServerCommon.cpp' object='ServerCommon.obj' libtool=no \
	depfile='$(DEPDIR)/ServerCommon.Po' tmpdepfile='$(DEPDIR)/ServerCommon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerCommon.obj `cygpath -w ../server/ServerCommon.cpp`

ServerConnectHandler.o: ../server/ServerConnectHandler.cpp
	source='../server/ServerConnectHandler.cpp' object='ServerConnectHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerConnectHandler.Po' tmpdepfile='$(DEPDIR)/ServerConnectHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerConnectHandler.o `test -f '../server/ServerConnectHandler.cpp' || echo '$(srcdir)/'`../server/ServerConnectHandler.cpp

ServerConnectHandler.obj: ../server/ServerConnectHandler.cpp
	source='../server/ServerConnectHandler.cpp' object='ServerConnectHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerConnectHandler.Po' tmpdepfile='$(DEPDIR)/ServerConnectHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerConnectHandler.obj `cygpath -w ../server/ServerConnectHandler.cpp`

ServerDefenseHandler.o: ../server/ServerDefenseHandler.cpp
	source='../server/ServerDefenseHandler.cpp' object='ServerDefenseHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerDefenseHandler.Po' tmpdepfile='$(DEPDIR)/ServerDefenseHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerDefenseHandler.o `test -f '../server/ServerDefenseHandler.cpp' || echo '$(srcdir)/'`../server/ServerDefenseHandler.cpp

ServerDefenseHandler.obj: ../server/ServerDefenseHandler.cpp
	source='../server/ServerDefenseHandler.cpp' object='ServerDefenseHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerDefenseHandler.Po' tmpdepfile='$(DEPDIR)/ServerDefenseHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerDefenseHandler.obj `cygpath -w ../server/ServerDefenseHandler.cpp`

ServerFileAkHandler.o: ../server/ServerFileAkHandler.cpp
	source='../server/ServerFileAkHandler.cpp' object='ServerFileAkHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerFileAkHandler.Po' tmpdepfile='$(DEPDIR)/ServerFileAkHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerFileAkHandler.o `test -f '../server/ServerFileAkHandler.cpp' || echo '$(srcdir)/'`../server/ServerFileAkHandler.cpp

ServerFileAkHandler.obj: ../server/ServerFileAkHandler.cpp
	source='../server/ServerFileAkHandler.cpp' object='ServerFileAkHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerFileAkHandler.Po' tmpdepfile='$(DEPDIR)/ServerFileAkHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerFileAkHandler.obj `cygpath -w ../server/ServerFileAkHandler.cpp`

ServerFileServer.o: ../server/ServerFileServer.cpp
	source='../server/ServerFileServer.cpp' object='ServerFileServer.o' libtool=no \
	depfile='$(DEPDIR)/ServerFileServer.Po' tmpdepfile='$(DEPDIR)/ServerFileServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerFileServer.o `test -f '../server/ServerFileServer.cpp' || echo '$(srcdir)/'`../server/ServerFileServer.cpp

ServerFileServer.obj: ../server/ServerFileServer.cpp
	source='../server/ServerFileServer.cpp' object='ServerFileServer.obj' libtool=no \
	depfile='$(DEPDIR)/ServerFileServer.Po' tmpdepfile='$(DEPDIR)/ServerFileServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerFileServer.obj `cygpath -w ../server/ServerFileServer.cpp`

ServerHaveModFilesHandler.o: ../server/ServerHaveModFilesHandler.cpp
	source='../server/ServerHaveModFilesHandler.cpp' object='ServerHaveModFilesHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerHaveModFilesHandler.Po' tmpdepfile='$(DEPDIR)/ServerHaveModFilesHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerHaveModFilesHandler.o `test -f '../server/ServerHaveModFilesHandler.cpp' || echo '$(srcdir)/'`../server/ServerHaveModFilesHandler.cpp

ServerHaveModFilesHandler.obj: ../server/ServerHaveModFilesHandler.cpp
	source='../server/ServerHaveModFilesHandler.cpp' object='ServerHaveModFilesHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerHaveModFilesHandler.Po' tmpdepfile='$(DEPDIR)/ServerHaveModFilesHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerHaveModFilesHandler.obj `cygpath -w ../server/ServerHaveModFilesHandler.cpp`

ServerInitializeHandler.o: ../server/ServerInitializeHandler.cpp
	source='../server/ServerInitializeHandler.cpp' object='ServerInitializeHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerInitializeHandler.Po' tmpdepfile='$(DEPDIR)/ServerInitializeHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerInitializeHandler.o `test -f '../server/ServerInitializeHandler.cpp' || echo '$(srcdir)/'`../server/ServerInitializeHandler.cpp

ServerInitializeHandler.obj: ../server/ServerInitializeHandler.cpp
	source='../server/ServerInitializeHandler.cpp' object='ServerInitializeHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerInitializeHandler.Po' tmpdepfile='$(DEPDIR)/ServerInitializeHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerInitializeHandler.obj `cygpath -w ../server/ServerInitializeHandler.cpp`

ServerKeepAliveHandler.o: ../server/ServerKeepAliveHandler.cpp
	source='../server/ServerKeepAliveHandler.cpp' object='ServerKeepAliveHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerKeepAliveHandler.Po' tmpdepfile='$(DEPDIR)/ServerKeepAliveHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerKeepAliveHandler.o `test -f '../server/ServerKeepAliveHandler.cpp' || echo '$(srcdir)/'`../server/ServerKeepAliveHandler.cpp

ServerKeepAliveHandler.obj: ../server/ServerKeepAliveHandler.cpp
	source='../server/ServerKeepAliveHandler.cpp' object='ServerKeepAliveHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerKeepAliveHandler.Po' tmpdepfile='$(DEPDIR)/ServerKeepAliveHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerKeepAliveHandler.obj `cygpath -w ../server/ServerKeepAliveHandler.cpp`

ServerLog.o: ../server/ServerLog.cpp
	source='../server/ServerLog.cpp' object='ServerLog.o' libtool=no \
	depfile='$(DEPDIR)/ServerLog.Po' tmpdepfile='$(DEPDIR)/ServerLog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerLog.o `test -f '../server/ServerLog.cpp' || echo '$(srcdir)/'`../server/ServerLog.cpp

ServerLog.obj: ../server/ServerLog.cpp
	source='../server/ServerLog.cpp' object='ServerLog.obj' libtool=no \
	depfile='$(DEPDIR)/ServerLog.Po' tmpdepfile='$(DEPDIR)/ServerLog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerLog.obj `cygpath -w ../server/ServerLog.cpp`

ServerMain.o: ../server/ServerMain.cpp
	source='../server/ServerMain.cpp' object='ServerMain.o' libtool=no \
	depfile='$(DEPDIR)/ServerMain.Po' tmpdepfile='$(DEPDIR)/ServerMain.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerMain.o `test -f '../server/ServerMain.cpp' || echo '$(srcdir)/'`../server/ServerMain.cpp

ServerMain.obj: ../server/ServerMain.cpp
	source='../server/ServerMain.cpp' object='ServerMain.obj' libtool=no \
	depfile='$(DEPDIR)/ServerMain.Po' tmpdepfile='$(DEPDIR)/ServerMain.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerMain.obj `cygpath -w ../server/ServerMain.cpp`

ServerMessageHandler.o: ../server/ServerMessageHandler.cpp
	source='../server/ServerMessageHandler.cpp' object='ServerMessageHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerMessageHandler.Po' tmpdepfile='$(DEPDIR)/ServerMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerMessageHandler.o `test -f '../server/ServerMessageHandler.cpp' || echo '$(srcdir)/'`../server/ServerMessageHandler.cpp

ServerMessageHandler.obj: ../server/ServerMessageHandler.cpp
	source='../server/ServerMessageHandler.cpp' object='ServerMessageHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerMessageHandler.Po' tmpdepfile='$(DEPDIR)/ServerMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerMessageHandler.obj `cygpath -w ../server/ServerMessageHandler.cpp`

ServerNewGameState.o: ../server/ServerNewGameState.cpp
	source='../server/ServerNewGameState.cpp' object='ServerNewGameState.o' libtool=no \
	depfile='$(DEPDIR)/ServerNewGameState.Po' tmpdepfile='$(DEPDIR)/ServerNewGameState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNewGameState.o `test -f '../server/ServerNewGameState.cpp' || echo '$(srcdir)/'`../server/ServerNewGameState.cpp

ServerNewGameState.obj: ../server/ServerNewGameState.cpp
	source='../server/ServerNewGameState.cpp' object='ServerNewGameState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerNewGameState.Po' tmpdepfile='$(DEPDIR)/ServerNewGameState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNewGameState.obj `cygpath -w ../server/ServerNewGameState.cpp`

ServerNextRoundState.o: ../server/ServerNextRoundState.cpp
	source='../server/ServerNextRoundState.cpp' object='ServerNextRoundState.o' libtool=no \
	depfile='$(DEPDIR)/ServerNextRoundState.Po' tmpdepfile='$(DEPDIR)/ServerNextRoundState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNextRoundState.o `test -f '../server/ServerNextRoundState.cpp' || echo '$(srcdir)/'`../server/ServerNextRoundState.cpp

ServerNextRoundState.obj: ../server/ServerNextRoundState.cpp
	source='../server/ServerNextRoundState.cpp' object='ServerNextRoundState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerNextRoundState.Po' tmpdepfile='$(DEPDIR)/ServerNextRoundState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNextRoundState.obj `cygpath -w ../server/ServerNextRoundState.cpp`

ServerNextShotState.o: ../server/ServerNextShotState.cpp
	source='../server/ServerNextShotState.cpp' object='ServerNextShotState.o' libtool=no \
	depfile='$(DEPDIR)/ServerNextShotState.Po' tmpdepfile='$(DEPDIR)/ServerNextShotState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNextShotState.o `test -f '../server/ServerNextShotState.cpp' || echo '$(srcdir)/'`../server/ServerNextShotState.cpp

ServerNextShotState.obj: ../server/ServerNextShotState.cpp
	source='../server/ServerNextShotState.cpp' object='ServerNextShotState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerNextShotState.Po' tmpdepfile='$(DEPDIR)/ServerNextShotState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNextShotState.obj `cygpath -w ../server/ServerNextShotState.cpp`

ServerNextTurnState.o: ../server/ServerNextTurnState.cpp
	source='../server/ServerNextTurnState.cpp' object='ServerNextTurnState.o' libtool=no \
	depfile='$(DEPDIR)/ServerNextTurnState.Po' tmpdepfile='$(DEPDIR)/ServerNextTurnState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNextTurnState.o `test -f '../server/ServerNextTurnState.cpp' || echo '$(srcdir)/'`../server/ServerNextTurnState.cpp

ServerNextTurnState.obj: ../server/ServerNextTurnState.cpp
	source='../server/ServerNextTurnState.cpp' object='ServerNextTurnState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerNextTurnState.Po' tmpdepfile='$(DEPDIR)/ServerNextTurnState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerNextTurnState.obj `cygpath -w ../server/ServerNextTurnState.cpp`

ServerPlayedMoveHandler.o: ../server/ServerPlayedMoveHandler.cpp
	source='../server/ServerPlayedMoveHandler.cpp' object='ServerPlayedMoveHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerPlayedMoveHandler.Po' tmpdepfile='$(DEPDIR)/ServerPlayedMoveHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayedMoveHandler.o `test -f '../server/ServerPlayedMoveHandler.cpp' || echo '$(srcdir)/'`../server/ServerPlayedMoveHandler.cpp

ServerPlayedMoveHandler.obj: ../server/ServerPlayedMoveHandler.cpp
	source='../server/ServerPlayedMoveHandler.cpp' object='ServerPlayedMoveHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerPlayedMoveHandler.Po' tmpdepfile='$(DEPDIR)/ServerPlayedMoveHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayedMoveHandler.obj `cygpath -w ../server/ServerPlayedMoveHandler.cpp`

ServerPlayerAimHandler.o: ../server/ServerPlayerAimHandler.cpp
	source='../server/ServerPlayerAimHandler.cpp' object='ServerPlayerAimHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerPlayerAimHandler.Po' tmpdepfile='$(DEPDIR)/ServerPlayerAimHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayerAimHandler.o `test -f '../server/ServerPlayerAimHandler.cpp' || echo '$(srcdir)/'`../server/ServerPlayerAimHandler.cpp

ServerPlayerAimHandler.obj: ../server/ServerPlayerAimHandler.cpp
	source='../server/ServerPlayerAimHandler.cpp' object='ServerPlayerAimHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerPlayerAimHandler.Po' tmpdepfile='$(DEPDIR)/ServerPlayerAimHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayerAimHandler.obj `cygpath -w ../server/ServerPlayerAimHandler.cpp`

ServerPlayerReadyHandler.o: ../server/ServerPlayerReadyHandler.cpp
	source='../server/ServerPlayerReadyHandler.cpp' object='ServerPlayerReadyHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerPlayerReadyHandler.Po' tmpdepfile='$(DEPDIR)/ServerPlayerReadyHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayerReadyHandler.o `test -f '../server/ServerPlayerReadyHandler.cpp' || echo '$(srcdir)/'`../server/ServerPlayerReadyHandler.cpp

ServerPlayerReadyHandler.obj: ../server/ServerPlayerReadyHandler.cpp
	source='../server/ServerPlayerReadyHandler.cpp' object='ServerPlayerReadyHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerPlayerReadyHandler.Po' tmpdepfile='$(DEPDIR)/ServerPlayerReadyHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayerReadyHandler.obj `cygpath -w ../server/ServerPlayerReadyHandler.cpp`

ServerPlayingState.o: ../server/ServerPlayingState.cpp
	source='../server/ServerPlayingState.cpp' object='ServerPlayingState.o' libtool=no \
	depfile='$(DEPDIR)/ServerPlayingState.Po' tmpdepfile='$(DEPDIR)/ServerPlayingState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayingState.o `test -f '../server/ServerPlayingState.cpp' || echo '$(srcdir)/'`../server/ServerPlayingState.cpp

ServerPlayingState.obj: ../server/ServerPlayingState.cpp
	source='../server/ServerPlayingState.cpp' object='ServerPlayingState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerPlayingState.Po' tmpdepfile='$(DEPDIR)/ServerPlayingState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerPlayingState.obj `cygpath -w ../server/ServerPlayingState.cpp`

ServerReadyState.o: ../server/ServerReadyState.cpp
	source='../server/ServerReadyState.cpp' object='ServerReadyState.o' libtool=no \
	depfile='$(DEPDIR)/ServerReadyState.Po' tmpdepfile='$(DEPDIR)/ServerReadyState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerReadyState.o `test -f '../server/ServerReadyState.cpp' || echo '$(srcdir)/'`../server/ServerReadyState.cpp

ServerReadyState.obj: ../server/ServerReadyState.cpp
	source='../server/ServerReadyState.cpp' object='ServerReadyState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerReadyState.Po' tmpdepfile='$(DEPDIR)/ServerReadyState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerReadyState.obj `cygpath -w ../server/ServerReadyState.cpp`

ServerRegistration.o: ../server/ServerRegistration.cpp
	source='../server/ServerRegistration.cpp' object='ServerRegistration.o' libtool=no \
	depfile='$(DEPDIR)/ServerRegistration.Po' tmpdepfile='$(DEPDIR)/ServerRegistration.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerRegistration.o `test -f '../server/ServerRegistration.cpp' || echo '$(srcdir)/'`../server/ServerRegistration.cpp

ServerRegistration.obj: ../server/ServerRegistration.cpp
	source='../server/ServerRegistration.cpp' object='ServerRegistration.obj' libtool=no \
	depfile='$(DEPDIR)/ServerRegistration.Po' tmpdepfile='$(DEPDIR)/ServerRegistration.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerRegistration.obj `cygpath -w ../server/ServerRegistration.cpp`

ServerResetState.o: ../server/ServerResetState.cpp
	source='../server/ServerResetState.cpp' object='ServerResetState.o' libtool=no \
	depfile='$(DEPDIR)/ServerResetState.Po' tmpdepfile='$(DEPDIR)/ServerResetState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerResetState.o `test -f '../server/ServerResetState.cpp' || echo '$(srcdir)/'`../server/ServerResetState.cpp

ServerResetState.obj: ../server/ServerResetState.cpp
	source='../server/ServerResetState.cpp' object='ServerResetState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerResetState.Po' tmpdepfile='$(DEPDIR)/ServerResetState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerResetState.obj `cygpath -w ../server/ServerResetState.cpp`

ServerShotFinishedState.o: ../server/ServerShotFinishedState.cpp
	source='../server/ServerShotFinishedState.cpp' object='ServerShotFinishedState.o' libtool=no \
	depfile='$(DEPDIR)/ServerShotFinishedState.Po' tmpdepfile='$(DEPDIR)/ServerShotFinishedState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerShotFinishedState.o `test -f '../server/ServerShotFinishedState.cpp' || echo '$(srcdir)/'`../server/ServerShotFinishedState.cpp

ServerShotFinishedState.obj: ../server/ServerShotFinishedState.cpp
	source='../server/ServerShotFinishedState.cpp' object='ServerShotFinishedState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerShotFinishedState.Po' tmpdepfile='$(DEPDIR)/ServerShotFinishedState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerShotFinishedState.obj `cygpath -w ../server/ServerShotFinishedState.cpp`

ServerShotHolder.o: ../server/ServerShotHolder.cpp
	source='../server/ServerShotHolder.cpp' object='ServerShotHolder.o' libtool=no \
	depfile='$(DEPDIR)/ServerShotHolder.Po' tmpdepfile='$(DEPDIR)/ServerShotHolder.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerShotHolder.o `test -f '../server/ServerShotHolder.cpp' || echo '$(srcdir)/'`../server/ServerShotHolder.cpp

ServerShotHolder.obj: ../server/ServerShotHolder.cpp
	source='../server/ServerShotHolder.cpp' object='ServerShotHolder.obj' libtool=no \
	depfile='$(DEPDIR)/ServerShotHolder.Po' tmpdepfile='$(DEPDIR)/ServerShotHolder.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerShotHolder.obj `cygpath -w ../server/ServerShotHolder.cpp`

ServerShotState.o: ../server/ServerShotState.cpp
	source='../server/ServerShotState.cpp' object='ServerShotState.o' libtool=no \
	depfile='$(DEPDIR)/ServerShotState.Po' tmpdepfile='$(DEPDIR)/ServerShotState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerShotState.o `test -f '../server/ServerShotState.cpp' || echo '$(srcdir)/'`../server/ServerShotState.cpp

ServerShotState.obj: ../server/ServerShotState.cpp
	source='../server/ServerShotState.cpp' object='ServerShotState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerShotState.Po' tmpdepfile='$(DEPDIR)/ServerShotState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerShotState.obj `cygpath -w ../server/ServerShotState.cpp`

ServerStartingState.o: ../server/ServerStartingState.cpp
	source='../server/ServerStartingState.cpp' object='ServerStartingState.o' libtool=no \
	depfile='$(DEPDIR)/ServerStartingState.Po' tmpdepfile='$(DEPDIR)/ServerStartingState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerStartingState.o `test -f '../server/ServerStartingState.cpp' || echo '$(srcdir)/'`../server/ServerStartingState.cpp

ServerStartingState.obj: ../server/ServerStartingState.cpp
	source='../server/ServerStartingState.cpp' object='ServerStartingState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerStartingState.Po' tmpdepfile='$(DEPDIR)/ServerStartingState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerStartingState.obj `cygpath -w ../server/ServerStartingState.cpp`

ServerState.o: ../server/ServerState.cpp
	source='../server/ServerState.cpp' object='ServerState.o' libtool=no \
	depfile='$(DEPDIR)/ServerState.Po' tmpdepfile='$(DEPDIR)/ServerState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerState.o `test -f '../server/ServerState.cpp' || echo '$(srcdir)/'`../server/ServerState.cpp

ServerState.obj: ../server/ServerState.cpp
	source='../server/ServerState.cpp' object='ServerState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerState.Po' tmpdepfile='$(DEPDIR)/ServerState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerState.obj `cygpath -w ../server/ServerState.cpp`

ServerStateTooFewPlayersState.o: ../server/ServerStateTooFewPlayersState.cpp
	source='../server/ServerStateTooFewPlayersState.cpp' object='ServerStateTooFewPlayersState.o' libtool=no \
	depfile='$(DEPDIR)/ServerStateTooFewPlayersState.Po' tmpdepfile='$(DEPDIR)/ServerStateTooFewPlayersState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerStateTooFewPlayersState.o `test -f '../server/ServerStateTooFewPlayersState.cpp' || echo '$(srcdir)/'`../server/ServerStateTooFewPlayersState.cpp

ServerStateTooFewPlayersState.obj: ../server/ServerStateTooFewPlayersState.cpp
	source='../server/ServerStateTooFewPlayersState.cpp' object='ServerStateTooFewPlayersState.obj' libtool=no \
	depfile='$(DEPDIR)/ServerStateTooFewPlayersState.Po' tmpdepfile='$(DEPDIR)/ServerStateTooFewPlayersState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerStateTooFewPlayersState.obj `cygpath -w ../server/ServerStateTooFewPlayersState.cpp`

ServerTextFilter.o: ../server/ServerTextFilter.cpp
	source='../server/ServerTextFilter.cpp' object='ServerTextFilter.o' libtool=no \
	depfile='$(DEPDIR)/ServerTextFilter.Po' tmpdepfile='$(DEPDIR)/ServerTextFilter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTextFilter.o `test -f '../server/ServerTextFilter.cpp' || echo '$(srcdir)/'`../server/ServerTextFilter.cpp

ServerTextFilter.obj: ../server/ServerTextFilter.cpp
	source='../server/ServerTextFilter.cpp' object='ServerTextFilter.obj' libtool=no \
	depfile='$(DEPDIR)/ServerTextFilter.Po' tmpdepfile='$(DEPDIR)/ServerTextFilter.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTextFilter.obj `cygpath -w ../server/ServerTextFilter.cpp`

ServerTextHandler.o: ../server/ServerTextHandler.cpp
	source='../server/ServerTextHandler.cpp' object='ServerTextHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerTextHandler.Po' tmpdepfile='$(DEPDIR)/ServerTextHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTextHandler.o `test -f '../server/ServerTextHandler.cpp' || echo '$(srcdir)/'`../server/ServerTextHandler.cpp

ServerTextHandler.obj: ../server/ServerTextHandler.cpp
	source='../server/ServerTextHandler.cpp' object='ServerTextHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerTextHandler.Po' tmpdepfile='$(DEPDIR)/ServerTextHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTextHandler.obj `cygpath -w ../server/ServerTextHandler.cpp`

ServerTimedMessage.o: ../server/ServerTimedMessage.cpp
	source='../server/ServerTimedMessage.cpp' object='ServerTimedMessage.o' libtool=no \
	depfile='$(DEPDIR)/ServerTimedMessage.Po' tmpdepfile='$(DEPDIR)/ServerTimedMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTimedMessage.o `test -f '../server/ServerTimedMessage.cpp' || echo '$(srcdir)/'`../server/ServerTimedMessage.cpp

ServerTimedMessage.obj: ../server/ServerTimedMessage.cpp
	source='../server/ServerTimedMessage.cpp' object='ServerTimedMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ServerTimedMessage.Po' tmpdepfile='$(DEPDIR)/ServerTimedMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTimedMessage.obj `cygpath -w ../server/ServerTimedMessage.cpp`

ServerTooFewPlayersStimulus.o: ../server/ServerTooFewPlayersStimulus.cpp
	source='../server/ServerTooFewPlayersStimulus.cpp' object='ServerTooFewPlayersStimulus.o' libtool=no \
	depfile='$(DEPDIR)/ServerTooFewPlayersStimulus.Po' tmpdepfile='$(DEPDIR)/ServerTooFewPlayersStimulus.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTooFewPlayersStimulus.o `test -f '../server/ServerTooFewPlayersStimulus.cpp' || echo '$(srcdir)/'`../server/ServerTooFewPlayersStimulus.cpp

ServerTooFewPlayersStimulus.obj: ../server/ServerTooFewPlayersStimulus.cpp
	source='../server/ServerTooFewPlayersStimulus.cpp' object='ServerTooFewPlayersStimulus.obj' libtool=no \
	depfile='$(DEPDIR)/ServerTooFewPlayersStimulus.Po' tmpdepfile='$(DEPDIR)/ServerTooFewPlayersStimulus.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerTooFewPlayersStimulus.obj `cygpath -w ../server/ServerTooFewPlayersStimulus.cpp`

ServerWebHandler.o: ../server/ServerWebHandler.cpp
	source='../server/ServerWebHandler.cpp' object='ServerWebHandler.o' libtool=no \
	depfile='$(DEPDIR)/ServerWebHandler.Po' tmpdepfile='$(DEPDIR)/ServerWebHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerWebHandler.o `test -f '../server/ServerWebHandler.cpp' || echo '$(srcdir)/'`../server/ServerWebHandler.cpp

ServerWebHandler.obj: ../server/ServerWebHandler.cpp
	source='../server/ServerWebHandler.cpp' object='ServerWebHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ServerWebHandler.Po' tmpdepfile='$(DEPDIR)/ServerWebHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerWebHandler.obj `cygpath -w ../server/ServerWebHandler.cpp`

ServerWebServer.o: ../server/ServerWebServer.cpp
	source='../server/ServerWebServer.cpp' object='ServerWebServer.o' libtool=no \
	depfile='$(DEPDIR)/ServerWebServer.Po' tmpdepfile='$(DEPDIR)/ServerWebServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerWebServer.o `test -f '../server/ServerWebServer.cpp' || echo '$(srcdir)/'`../server/ServerWebServer.cpp

ServerWebServer.obj: ../server/ServerWebServer.cpp
	source='../server/ServerWebServer.cpp' object='ServerWebServer.obj' libtool=no \
	depfile='$(DEPDIR)/ServerWebServer.Po' tmpdepfile='$(DEPDIR)/ServerWebServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ServerWebServer.obj `cygpath -w ../server/ServerWebServer.cpp`

TurnController.o: ../server/TurnController.cpp
	source='../server/TurnController.cpp' object='TurnController.o' libtool=no \
	depfile='$(DEPDIR)/TurnController.Po' tmpdepfile='$(DEPDIR)/TurnController.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TurnController.o `test -f '../server/TurnController.cpp' || echo '$(srcdir)/'`../server/TurnController.cpp

TurnController.obj: ../server/TurnController.cpp
	source='../server/TurnController.cpp' object='TurnController.obj' libtool=no \
	depfile='$(DEPDIR)/TurnController.Po' tmpdepfile='$(DEPDIR)/TurnController.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TurnController.obj `cygpath -w ../server/TurnController.cpp`

Boid.o: ../boids/Boid.cpp
	source='../boids/Boid.cpp' object='Boid.o' libtool=no \
	depfile='$(DEPDIR)/Boid.Po' tmpdepfile='$(DEPDIR)/Boid.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Boid.o `test -f '../boids/Boid.cpp' || echo '$(srcdir)/'`../boids/Boid.cpp

Boid.obj: ../boids/Boid.cpp
	source='../boids/Boid.cpp' object='Boid.obj' libtool=no \
	depfile='$(DEPDIR)/Boid.Po' tmpdepfile='$(DEPDIR)/Boid.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Boid.obj `cygpath -w ../boids/Boid.cpp`

BoidVector.o: ../boids/BoidVector.cpp
	source='../boids/BoidVector.cpp' object='BoidVector.o' libtool=no \
	depfile='$(DEPDIR)/BoidVector.Po' tmpdepfile='$(DEPDIR)/BoidVector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BoidVector.o `test -f '../boids/BoidVector.cpp' || echo '$(srcdir)/'`../boids/BoidVector.cpp

BoidVector.obj: ../boids/BoidVector.cpp
	source='../boids/BoidVector.cpp' object='BoidVector.obj' libtool=no \
	depfile='$(DEPDIR)/BoidVector.Po' tmpdepfile='$(DEPDIR)/BoidVector.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BoidVector.obj `cygpath -w ../boids/BoidVector.cpp`

BoidWorld.o: ../boids/BoidWorld.cpp
	source='../boids/BoidWorld.cpp' object='BoidWorld.o' libtool=no \
	depfile='$(DEPDIR)/BoidWorld.Po' tmpdepfile='$(DEPDIR)/BoidWorld.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BoidWorld.o `test -f '../boids/BoidWorld.cpp' || echo '$(srcdir)/'`../boids/BoidWorld.cpp

BoidWorld.obj: ../boids/BoidWorld.cpp
	source='../boids/BoidWorld.cpp' object='BoidWorld.obj' libtool=no \
	depfile='$(DEPDIR)/BoidWorld.Po' tmpdepfile='$(DEPDIR)/BoidWorld.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o BoidWorld.obj `cygpath -w ../boids/BoidWorld.cpp`

Obstacle.o: ../boids/Obstacle.cpp
	source='../boids/Obstacle.cpp' object='Obstacle.o' libtool=no \
	depfile='$(DEPDIR)/Obstacle.Po' tmpdepfile='$(DEPDIR)/Obstacle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Obstacle.o `test -f '../boids/Obstacle.cpp' || echo '$(srcdir)/'`../boids/Obstacle.cpp

Obstacle.obj: ../boids/Obstacle.cpp
	source='../boids/Obstacle.cpp' object='Obstacle.obj' libtool=no \
	depfile='$(DEPDIR)/Obstacle.Po' tmpdepfile='$(DEPDIR)/Obstacle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Obstacle.obj `cygpath -w ../boids/Obstacle.cpp`

ScorchedBoids.o: ../boids/ScorchedBoids.cpp
	source='../boids/ScorchedBoids.cpp' object='ScorchedBoids.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedBoids.Po' tmpdepfile='$(DEPDIR)/ScorchedBoids.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedBoids.o `test -f '../boids/ScorchedBoids.cpp' || echo '$(srcdir)/'`../boids/ScorchedBoids.cpp

ScorchedBoids.obj: ../boids/ScorchedBoids.cpp
	source='../boids/ScorchedBoids.cpp' object='ScorchedBoids.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedBoids.Po' tmpdepfile='$(DEPDIR)/ScorchedBoids.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedBoids.obj `cygpath -w ../boids/ScorchedBoids.cpp`

ScorchedBoidsObstacle.o: ../boids/ScorchedBoidsObstacle.cpp
	source='../boids/ScorchedBoidsObstacle.cpp' object='ScorchedBoidsObstacle.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedBoidsObstacle.Po' tmpdepfile='$(DEPDIR)/ScorchedBoidsObstacle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedBoidsObstacle.o `test -f '../boids/ScorchedBoidsObstacle.cpp' || echo '$(srcdir)/'`../boids/ScorchedBoidsObstacle.cpp

ScorchedBoidsObstacle.obj: ../boids/ScorchedBoidsObstacle.cpp
	source='../boids/ScorchedBoidsObstacle.cpp' object='ScorchedBoidsObstacle.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedBoidsObstacle.Po' tmpdepfile='$(DEPDIR)/ScorchedBoidsObstacle.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedBoidsObstacle.obj `cygpath -w ../boids/ScorchedBoidsObstacle.cpp`

Tank.o: ../tank/Tank.cpp
	source='../tank/Tank.cpp' object='Tank.o' libtool=no \
	depfile='$(DEPDIR)/Tank.Po' tmpdepfile='$(DEPDIR)/Tank.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Tank.o `test -f '../tank/Tank.cpp' || echo '$(srcdir)/'`../tank/Tank.cpp

Tank.obj: ../tank/Tank.cpp
	source='../tank/Tank.cpp' object='Tank.obj' libtool=no \
	depfile='$(DEPDIR)/Tank.Po' tmpdepfile='$(DEPDIR)/Tank.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Tank.obj `cygpath -w ../tank/Tank.cpp`

TankAccessories.o: ../tank/TankAccessories.cpp
	source='../tank/TankAccessories.cpp' object='TankAccessories.o' libtool=no \
	depfile='$(DEPDIR)/TankAccessories.Po' tmpdepfile='$(DEPDIR)/TankAccessories.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAccessories.o `test -f '../tank/TankAccessories.cpp' || echo '$(srcdir)/'`../tank/TankAccessories.cpp

TankAccessories.obj: ../tank/TankAccessories.cpp
	source='../tank/TankAccessories.cpp' object='TankAccessories.obj' libtool=no \
	depfile='$(DEPDIR)/TankAccessories.Po' tmpdepfile='$(DEPDIR)/TankAccessories.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAccessories.obj `cygpath -w ../tank/TankAccessories.cpp`

TankAdmin.o: ../tank/TankAdmin.cpp
	source='../tank/TankAdmin.cpp' object='TankAdmin.o' libtool=no \
	depfile='$(DEPDIR)/TankAdmin.Po' tmpdepfile='$(DEPDIR)/TankAdmin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAdmin.o `test -f '../tank/TankAdmin.cpp' || echo '$(srcdir)/'`../tank/TankAdmin.cpp

TankAdmin.obj: ../tank/TankAdmin.cpp
	source='../tank/TankAdmin.cpp' object='TankAdmin.obj' libtool=no \
	depfile='$(DEPDIR)/TankAdmin.Po' tmpdepfile='$(DEPDIR)/TankAdmin.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAdmin.obj `cygpath -w ../tank/TankAdmin.cpp`

TankAutoDefense.o: ../tank/TankAutoDefense.cpp
	source='../tank/TankAutoDefense.cpp' object='TankAutoDefense.o' libtool=no \
	depfile='$(DEPDIR)/TankAutoDefense.Po' tmpdepfile='$(DEPDIR)/TankAutoDefense.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAutoDefense.o `test -f '../tank/TankAutoDefense.cpp' || echo '$(srcdir)/'`../tank/TankAutoDefense.cpp

TankAutoDefense.obj: ../tank/TankAutoDefense.cpp
	source='../tank/TankAutoDefense.cpp' object='TankAutoDefense.obj' libtool=no \
	depfile='$(DEPDIR)/TankAutoDefense.Po' tmpdepfile='$(DEPDIR)/TankAutoDefense.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAutoDefense.obj `cygpath -w ../tank/TankAutoDefense.cpp`

TankAvatar.o: ../tank/TankAvatar.cpp
	source='../tank/TankAvatar.cpp' object='TankAvatar.o' libtool=no \
	depfile='$(DEPDIR)/TankAvatar.Po' tmpdepfile='$(DEPDIR)/TankAvatar.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAvatar.o `test -f '../tank/TankAvatar.cpp' || echo '$(srcdir)/'`../tank/TankAvatar.cpp

TankAvatar.obj: ../tank/TankAvatar.cpp
	source='../tank/TankAvatar.cpp' object='TankAvatar.obj' libtool=no \
	depfile='$(DEPDIR)/TankAvatar.Po' tmpdepfile='$(DEPDIR)/TankAvatar.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAvatar.obj `cygpath -w ../tank/TankAvatar.cpp`

TankBatteries.o: ../tank/TankBatteries.cpp
	source='../tank/TankBatteries.cpp' object='TankBatteries.o' libtool=no \
	depfile='$(DEPDIR)/TankBatteries.Po' tmpdepfile='$(DEPDIR)/TankBatteries.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankBatteries.o `test -f '../tank/TankBatteries.cpp' || echo '$(srcdir)/'`../tank/TankBatteries.cpp

TankBatteries.obj: ../tank/TankBatteries.cpp
	source='../tank/TankBatteries.cpp' object='TankBatteries.obj' libtool=no \
	depfile='$(DEPDIR)/TankBatteries.Po' tmpdepfile='$(DEPDIR)/TankBatteries.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankBatteries.obj `cygpath -w ../tank/TankBatteries.cpp`

TankColorGenerator.o: ../tank/TankColorGenerator.cpp
	source='../tank/TankColorGenerator.cpp' object='TankColorGenerator.o' libtool=no \
	depfile='$(DEPDIR)/TankColorGenerator.Po' tmpdepfile='$(DEPDIR)/TankColorGenerator.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankColorGenerator.o `test -f '../tank/TankColorGenerator.cpp' || echo '$(srcdir)/'`../tank/TankColorGenerator.cpp

TankColorGenerator.obj: ../tank/TankColorGenerator.cpp
	source='../tank/TankColorGenerator.cpp' object='TankColorGenerator.obj' libtool=no \
	depfile='$(DEPDIR)/TankColorGenerator.Po' tmpdepfile='$(DEPDIR)/TankColorGenerator.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankColorGenerator.obj `cygpath -w ../tank/TankColorGenerator.cpp`

TankContainer.o: ../tank/TankContainer.cpp
	source='../tank/TankContainer.cpp' object='TankContainer.o' libtool=no \
	depfile='$(DEPDIR)/TankContainer.Po' tmpdepfile='$(DEPDIR)/TankContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankContainer.o `test -f '../tank/TankContainer.cpp' || echo '$(srcdir)/'`../tank/TankContainer.cpp

TankContainer.obj: ../tank/TankContainer.cpp
	source='../tank/TankContainer.cpp' object='TankContainer.obj' libtool=no \
	depfile='$(DEPDIR)/TankContainer.Po' tmpdepfile='$(DEPDIR)/TankContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankContainer.obj `cygpath -w ../tank/TankContainer.cpp`

TankDeadContainer.o: ../tank/TankDeadContainer.cpp
	source='../tank/TankDeadContainer.cpp' object='TankDeadContainer.o' libtool=no \
	depfile='$(DEPDIR)/TankDeadContainer.Po' tmpdepfile='$(DEPDIR)/TankDeadContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankDeadContainer.o `test -f '../tank/TankDeadContainer.cpp' || echo '$(srcdir)/'`../tank/TankDeadContainer.cpp

TankDeadContainer.obj: ../tank/TankDeadContainer.cpp
	source='../tank/TankDeadContainer.cpp' object='TankDeadContainer.obj' libtool=no \
	depfile='$(DEPDIR)/TankDeadContainer.Po' tmpdepfile='$(DEPDIR)/TankDeadContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankDeadContainer.obj `cygpath -w ../tank/TankDeadContainer.cpp`

TankDefinition.o: ../tank/TankDefinition.cpp
	source='../tank/TankDefinition.cpp' object='TankDefinition.o' libtool=no \
	depfile='$(DEPDIR)/TankDefinition.Po' tmpdepfile='$(DEPDIR)/TankDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankDefinition.o `test -f '../tank/TankDefinition.cpp' || echo '$(srcdir)/'`../tank/TankDefinition.cpp

TankDefinition.obj: ../tank/TankDefinition.cpp
	source='../tank/TankDefinition.cpp' object='TankDefinition.obj' libtool=no \
	depfile='$(DEPDIR)/TankDefinition.Po' tmpdepfile='$(DEPDIR)/TankDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankDefinition.obj `cygpath -w ../tank/TankDefinition.cpp`

TankFuel.o: ../tank/TankFuel.cpp
	source='../tank/TankFuel.cpp' object='TankFuel.o' libtool=no \
	depfile='$(DEPDIR)/TankFuel.Po' tmpdepfile='$(DEPDIR)/TankFuel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFuel.o `test -f '../tank/TankFuel.cpp' || echo '$(srcdir)/'`../tank/TankFuel.cpp

TankFuel.obj: ../tank/TankFuel.cpp
	source='../tank/TankFuel.cpp' object='TankFuel.obj' libtool=no \
	depfile='$(DEPDIR)/TankFuel.Po' tmpdepfile='$(DEPDIR)/TankFuel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankFuel.obj `cygpath -w ../tank/TankFuel.cpp`

TankLib.o: ../tank/TankLib.cpp
	source='../tank/TankLib.cpp' object='TankLib.o' libtool=no \
	depfile='$(DEPDIR)/TankLib.Po' tmpdepfile='$(DEPDIR)/TankLib.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankLib.o `test -f '../tank/TankLib.cpp' || echo '$(srcdir)/'`../tank/TankLib.cpp

TankLib.obj: ../tank/TankLib.cpp
	source='../tank/TankLib.cpp' object='TankLib.obj' libtool=no \
	depfile='$(DEPDIR)/TankLib.Po' tmpdepfile='$(DEPDIR)/TankLib.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankLib.obj `cygpath -w ../tank/TankLib.cpp`

TankMod.o: ../tank/TankMod.cpp
	source='../tank/TankMod.cpp' object='TankMod.o' libtool=no \
	depfile='$(DEPDIR)/TankMod.Po' tmpdepfile='$(DEPDIR)/TankMod.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMod.o `test -f '../tank/TankMod.cpp' || echo '$(srcdir)/'`../tank/TankMod.cpp

TankMod.obj: ../tank/TankMod.cpp
	source='../tank/TankMod.cpp' object='TankMod.obj' libtool=no \
	depfile='$(DEPDIR)/TankMod.Po' tmpdepfile='$(DEPDIR)/TankMod.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankMod.obj `cygpath -w ../tank/TankMod.cpp`

TankModelContainer.o: ../tank/TankModelContainer.cpp
	source='../tank/TankModelContainer.cpp' object='TankModelContainer.o' libtool=no \
	depfile='$(DEPDIR)/TankModelContainer.Po' tmpdepfile='$(DEPDIR)/TankModelContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankModelContainer.o `test -f '../tank/TankModelContainer.cpp' || echo '$(srcdir)/'`../tank/TankModelContainer.cpp

TankModelContainer.obj: ../tank/TankModelContainer.cpp
	source='../tank/TankModelContainer.cpp' object='TankModelContainer.obj' libtool=no \
	depfile='$(DEPDIR)/TankModelContainer.Po' tmpdepfile='$(DEPDIR)/TankModelContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankModelContainer.obj `cygpath -w ../tank/TankModelContainer.cpp`

TankParachutes.o: ../tank/TankParachutes.cpp
	source='../tank/TankParachutes.cpp' object='TankParachutes.o' libtool=no \
	depfile='$(DEPDIR)/TankParachutes.Po' tmpdepfile='$(DEPDIR)/TankParachutes.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankParachutes.o `test -f '../tank/TankParachutes.cpp' || echo '$(srcdir)/'`../tank/TankParachutes.cpp

TankParachutes.obj: ../tank/TankParachutes.cpp
	source='../tank/TankParachutes.cpp' object='TankParachutes.obj' libtool=no \
	depfile='$(DEPDIR)/TankParachutes.Po' tmpdepfile='$(DEPDIR)/TankParachutes.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankParachutes.obj `cygpath -w ../tank/TankParachutes.cpp`

TankPosition.o: ../tank/TankPosition.cpp
	source='../tank/TankPosition.cpp' object='TankPosition.o' libtool=no \
	depfile='$(DEPDIR)/TankPosition.Po' tmpdepfile='$(DEPDIR)/TankPosition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankPosition.o `test -f '../tank/TankPosition.cpp' || echo '$(srcdir)/'`../tank/TankPosition.cpp

TankPosition.obj: ../tank/TankPosition.cpp
	source='../tank/TankPosition.cpp' object='TankPosition.obj' libtool=no \
	depfile='$(DEPDIR)/TankPosition.Po' tmpdepfile='$(DEPDIR)/TankPosition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankPosition.obj `cygpath -w ../tank/TankPosition.cpp`

TankScore.o: ../tank/TankScore.cpp
	source='../tank/TankScore.cpp' object='TankScore.o' libtool=no \
	depfile='$(DEPDIR)/TankScore.Po' tmpdepfile='$(DEPDIR)/TankScore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankScore.o `test -f '../tank/TankScore.cpp' || echo '$(srcdir)/'`../tank/TankScore.cpp

TankScore.obj: ../tank/TankScore.cpp
	source='../tank/TankScore.cpp' object='TankScore.obj' libtool=no \
	depfile='$(DEPDIR)/TankScore.Po' tmpdepfile='$(DEPDIR)/TankScore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankScore.obj `cygpath -w ../tank/TankScore.cpp`

TankShields.o: ../tank/TankShields.cpp
	source='../tank/TankShields.cpp' object='TankShields.o' libtool=no \
	depfile='$(DEPDIR)/TankShields.Po' tmpdepfile='$(DEPDIR)/TankShields.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankShields.o `test -f '../tank/TankShields.cpp' || echo '$(srcdir)/'`../tank/TankShields.cpp

TankShields.obj: ../tank/TankShields.cpp
	source='../tank/TankShields.cpp' object='TankShields.obj' libtool=no \
	depfile='$(DEPDIR)/TankShields.Po' tmpdepfile='$(DEPDIR)/TankShields.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankShields.obj `cygpath -w ../tank/TankShields.cpp`

TankSort.o: ../tank/TankSort.cpp
	source='../tank/TankSort.cpp' object='TankSort.o' libtool=no \
	depfile='$(DEPDIR)/TankSort.Po' tmpdepfile='$(DEPDIR)/TankSort.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankSort.o `test -f '../tank/TankSort.cpp' || echo '$(srcdir)/'`../tank/TankSort.cpp

TankSort.obj: ../tank/TankSort.cpp
	source='../tank/TankSort.cpp' object='TankSort.obj' libtool=no \
	depfile='$(DEPDIR)/TankSort.Po' tmpdepfile='$(DEPDIR)/TankSort.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankSort.obj `cygpath -w ../tank/TankSort.cpp`

TankState.o: ../tank/TankState.cpp
	source='../tank/TankState.cpp' object='TankState.o' libtool=no \
	depfile='$(DEPDIR)/TankState.Po' tmpdepfile='$(DEPDIR)/TankState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankState.o `test -f '../tank/TankState.cpp' || echo '$(srcdir)/'`../tank/TankState.cpp

TankState.obj: ../tank/TankState.cpp
	source='../tank/TankState.cpp' object='TankState.obj' libtool=no \
	depfile='$(DEPDIR)/TankState.Po' tmpdepfile='$(DEPDIR)/TankState.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankState.obj `cygpath -w ../tank/TankState.cpp`

TankTeamScore.o: ../tank/TankTeamScore.cpp
	source='../tank/TankTeamScore.cpp' object='TankTeamScore.o' libtool=no \
	depfile='$(DEPDIR)/TankTeamScore.Po' tmpdepfile='$(DEPDIR)/TankTeamScore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankTeamScore.o `test -f '../tank/TankTeamScore.cpp' || echo '$(srcdir)/'`../tank/TankTeamScore.cpp

TankTeamScore.obj: ../tank/TankTeamScore.cpp
	source='../tank/TankTeamScore.cpp' object='TankTeamScore.obj' libtool=no \
	depfile='$(DEPDIR)/TankTeamScore.Po' tmpdepfile='$(DEPDIR)/TankTeamScore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankTeamScore.obj `cygpath -w ../tank/TankTeamScore.cpp`

TankType.o: ../tank/TankType.cpp
	source='../tank/TankType.cpp' object='TankType.o' libtool=no \
	depfile='$(DEPDIR)/TankType.Po' tmpdepfile='$(DEPDIR)/TankType.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankType.o `test -f '../tank/TankType.cpp' || echo '$(srcdir)/'`../tank/TankType.cpp

TankType.obj: ../tank/TankType.cpp
	source='../tank/TankType.cpp' object='TankType.obj' libtool=no \
	depfile='$(DEPDIR)/TankType.Po' tmpdepfile='$(DEPDIR)/TankType.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankType.obj `cygpath -w ../tank/TankType.cpp`

TankTypes.o: ../tank/TankTypes.cpp
	source='../tank/TankTypes.cpp' object='TankTypes.o' libtool=no \
	depfile='$(DEPDIR)/TankTypes.Po' tmpdepfile='$(DEPDIR)/TankTypes.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankTypes.o `test -f '../tank/TankTypes.cpp' || echo '$(srcdir)/'`../tank/TankTypes.cpp

TankTypes.obj: ../tank/TankTypes.cpp
	source='../tank/TankTypes.cpp' object='TankTypes.obj' libtool=no \
	depfile='$(DEPDIR)/TankTypes.Po' tmpdepfile='$(DEPDIR)/TankTypes.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankTypes.obj `cygpath -w ../tank/TankTypes.cpp`

TankWeapon.o: ../tank/TankWeapon.cpp
	source='../tank/TankWeapon.cpp' object='TankWeapon.o' libtool=no \
	depfile='$(DEPDIR)/TankWeapon.Po' tmpdepfile='$(DEPDIR)/TankWeapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankWeapon.o `test -f '../tank/TankWeapon.cpp' || echo '$(srcdir)/'`../tank/TankWeapon.cpp

TankWeapon.obj: ../tank/TankWeapon.cpp
	source='../tank/TankWeapon.cpp' object='TankWeapon.obj' libtool=no \
	depfile='$(DEPDIR)/TankWeapon.Po' tmpdepfile='$(DEPDIR)/TankWeapon.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankWeapon.obj `cygpath -w ../tank/TankWeapon.cpp`

PlayingSoundSource.o: ../sound/PlayingSoundSource.cpp
	source='../sound/PlayingSoundSource.cpp' object='PlayingSoundSource.o' libtool=no \
	depfile='$(DEPDIR)/PlayingSoundSource.Po' tmpdepfile='$(DEPDIR)/PlayingSoundSource.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlayingSoundSource.o `test -f '../sound/PlayingSoundSource.cpp' || echo '$(srcdir)/'`../sound/PlayingSoundSource.cpp

PlayingSoundSource.obj: ../sound/PlayingSoundSource.cpp
	source='../sound/PlayingSoundSource.cpp' object='PlayingSoundSource.obj' libtool=no \
	depfile='$(DEPDIR)/PlayingSoundSource.Po' tmpdepfile='$(DEPDIR)/PlayingSoundSource.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlayingSoundSource.obj `cygpath -w ../sound/PlayingSoundSource.cpp`

Sound.o: ../sound/Sound.cpp
	source='../sound/Sound.cpp' object='Sound.o' libtool=no \
	depfile='$(DEPDIR)/Sound.Po' tmpdepfile='$(DEPDIR)/Sound.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Sound.o `test -f '../sound/Sound.cpp' || echo '$(srcdir)/'`../sound/Sound.cpp

Sound.obj: ../sound/Sound.cpp
	source='../sound/Sound.cpp' object='Sound.obj' libtool=no \
	depfile='$(DEPDIR)/Sound.Po' tmpdepfile='$(DEPDIR)/Sound.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Sound.obj `cygpath -w ../sound/Sound.cpp`

SoundBuffer.o: ../sound/SoundBuffer.cpp
	source='../sound/SoundBuffer.cpp' object='SoundBuffer.o' libtool=no \
	depfile='$(DEPDIR)/SoundBuffer.Po' tmpdepfile='$(DEPDIR)/SoundBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBuffer.o `test -f '../sound/SoundBuffer.cpp' || echo '$(srcdir)/'`../sound/SoundBuffer.cpp

SoundBuffer.obj: ../sound/SoundBuffer.cpp
	source='../sound/SoundBuffer.cpp' object='SoundBuffer.obj' libtool=no \
	depfile='$(DEPDIR)/SoundBuffer.Po' tmpdepfile='$(DEPDIR)/SoundBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBuffer.obj `cygpath -w ../sound/SoundBuffer.cpp`

SoundBufferDynamicOV.o: ../sound/SoundBufferDynamicOV.cpp
	source='../sound/SoundBufferDynamicOV.cpp' object='SoundBufferDynamicOV.o' libtool=no \
	depfile='$(DEPDIR)/SoundBufferDynamicOV.Po' tmpdepfile='$(DEPDIR)/SoundBufferDynamicOV.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferDynamicOV.o `test -f '../sound/SoundBufferDynamicOV.cpp' || echo '$(srcdir)/'`../sound/SoundBufferDynamicOV.cpp

SoundBufferDynamicOV.obj: ../sound/SoundBufferDynamicOV.cpp
	source='../sound/SoundBufferDynamicOV.cpp' object='SoundBufferDynamicOV.obj' libtool=no \
	depfile='$(DEPDIR)/SoundBufferDynamicOV.Po' tmpdepfile='$(DEPDIR)/SoundBufferDynamicOV.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferDynamicOV.obj `cygpath -w ../sound/SoundBufferDynamicOV.cpp`

SoundBufferEmpty.o: ../sound/SoundBufferEmpty.cpp
	source='../sound/SoundBufferEmpty.cpp' object='SoundBufferEmpty.o' libtool=no \
	depfile='$(DEPDIR)/SoundBufferEmpty.Po' tmpdepfile='$(DEPDIR)/SoundBufferEmpty.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferEmpty.o `test -f '../sound/SoundBufferEmpty.cpp' || echo '$(srcdir)/'`../sound/SoundBufferEmpty.cpp

SoundBufferEmpty.obj: ../sound/SoundBufferEmpty.cpp
	source='../sound/SoundBufferEmpty.cpp' object='SoundBufferEmpty.obj' libtool=no \
	depfile='$(DEPDIR)/SoundBufferEmpty.Po' tmpdepfile='$(DEPDIR)/SoundBufferEmpty.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferEmpty.obj `cygpath -w ../sound/SoundBufferEmpty.cpp`

SoundBufferFactory.o: ../sound/SoundBufferFactory.cpp
	source='../sound/SoundBufferFactory.cpp' object='SoundBufferFactory.o' libtool=no \
	depfile='$(DEPDIR)/SoundBufferFactory.Po' tmpdepfile='$(DEPDIR)/SoundBufferFactory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferFactory.o `test -f '../sound/SoundBufferFactory.cpp' || echo '$(srcdir)/'`../sound/SoundBufferFactory.cpp

SoundBufferFactory.obj: ../sound/SoundBufferFactory.cpp
	source='../sound/SoundBufferFactory.cpp' object='SoundBufferFactory.obj' libtool=no \
	depfile='$(DEPDIR)/SoundBufferFactory.Po' tmpdepfile='$(DEPDIR)/SoundBufferFactory.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferFactory.obj `cygpath -w ../sound/SoundBufferFactory.cpp`

SoundBufferStaticWav.o: ../sound/SoundBufferStaticWav.cpp
	source='../sound/SoundBufferStaticWav.cpp' object='SoundBufferStaticWav.o' libtool=no \
	depfile='$(DEPDIR)/SoundBufferStaticWav.Po' tmpdepfile='$(DEPDIR)/SoundBufferStaticWav.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferStaticWav.o `test -f '../sound/SoundBufferStaticWav.cpp' || echo '$(srcdir)/'`../sound/SoundBufferStaticWav.cpp

SoundBufferStaticWav.obj: ../sound/SoundBufferStaticWav.cpp
	source='../sound/SoundBufferStaticWav.cpp' object='SoundBufferStaticWav.obj' libtool=no \
	depfile='$(DEPDIR)/SoundBufferStaticWav.Po' tmpdepfile='$(DEPDIR)/SoundBufferStaticWav.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundBufferStaticWav.obj `cygpath -w ../sound/SoundBufferStaticWav.cpp`

SoundListener.o: ../sound/SoundListener.cpp
	source='../sound/SoundListener.cpp' object='SoundListener.o' libtool=no \
	depfile='$(DEPDIR)/SoundListener.Po' tmpdepfile='$(DEPDIR)/SoundListener.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundListener.o `test -f '../sound/SoundListener.cpp' || echo '$(srcdir)/'`../sound/SoundListener.cpp

SoundListener.obj: ../sound/SoundListener.cpp
	source='../sound/SoundListener.cpp' object='SoundListener.obj' libtool=no \
	depfile='$(DEPDIR)/SoundListener.Po' tmpdepfile='$(DEPDIR)/SoundListener.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundListener.obj `cygpath -w ../sound/SoundListener.cpp`

SoundSource.o: ../sound/SoundSource.cpp
	source='../sound/SoundSource.cpp' object='SoundSource.o' libtool=no \
	depfile='$(DEPDIR)/SoundSource.Po' tmpdepfile='$(DEPDIR)/SoundSource.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundSource.o `test -f '../sound/SoundSource.cpp' || echo '$(srcdir)/'`../sound/SoundSource.cpp

SoundSource.obj: ../sound/SoundSource.cpp
	source='../sound/SoundSource.cpp' object='SoundSource.obj' libtool=no \
	depfile='$(DEPDIR)/SoundSource.Po' tmpdepfile='$(DEPDIR)/SoundSource.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundSource.obj `cygpath -w ../sound/SoundSource.cpp`

SoundUtils.o: ../sound/SoundUtils.cpp
	source='../sound/SoundUtils.cpp' object='SoundUtils.o' libtool=no \
	depfile='$(DEPDIR)/SoundUtils.Po' tmpdepfile='$(DEPDIR)/SoundUtils.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundUtils.o `test -f '../sound/SoundUtils.cpp' || echo '$(srcdir)/'`../sound/SoundUtils.cpp

SoundUtils.obj: ../sound/SoundUtils.cpp
	source='../sound/SoundUtils.cpp' object='SoundUtils.obj' libtool=no \
	depfile='$(DEPDIR)/SoundUtils.Po' tmpdepfile='$(DEPDIR)/SoundUtils.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o SoundUtils.obj `cygpath -w ../sound/SoundUtils.cpp`

VirtualSoundSource.o: ../sound/VirtualSoundSource.cpp
	source='../sound/VirtualSoundSource.cpp' object='VirtualSoundSource.o' libtool=no \
	depfile='$(DEPDIR)/VirtualSoundSource.Po' tmpdepfile='$(DEPDIR)/VirtualSoundSource.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o VirtualSoundSource.o `test -f '../sound/VirtualSoundSource.cpp' || echo '$(srcdir)/'`../sound/VirtualSoundSource.cpp

VirtualSoundSource.obj: ../sound/VirtualSoundSource.cpp
	source='../sound/VirtualSoundSource.cpp' object='VirtualSoundSource.obj' libtool=no \
	depfile='$(DEPDIR)/VirtualSoundSource.Po' tmpdepfile='$(DEPDIR)/VirtualSoundSource.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o VirtualSoundSource.obj `cygpath -w ../sound/VirtualSoundSource.cpp`

CGFog.o: ../cgext/CGFog.cpp
	source='../cgext/CGFog.cpp' object='CGFog.o' libtool=no \
	depfile='$(DEPDIR)/CGFog.Po' tmpdepfile='$(DEPDIR)/CGFog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGFog.o `test -f '../cgext/CGFog.cpp' || echo '$(srcdir)/'`../cgext/CGFog.cpp

CGFog.obj: ../cgext/CGFog.cpp
	source='../cgext/CGFog.cpp' object='CGFog.obj' libtool=no \
	depfile='$(DEPDIR)/CGFog.Po' tmpdepfile='$(DEPDIR)/CGFog.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGFog.obj `cygpath -w ../cgext/CGFog.cpp`

CGLoader.o: ../cgext/CGLoader.cpp
	source='../cgext/CGLoader.cpp' object='CGLoader.o' libtool=no \
	depfile='$(DEPDIR)/CGLoader.Po' tmpdepfile='$(DEPDIR)/CGLoader.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGLoader.o `test -f '../cgext/CGLoader.cpp' || echo '$(srcdir)/'`../cgext/CGLoader.cpp

CGLoader.obj: ../cgext/CGLoader.cpp
	source='../cgext/CGLoader.cpp' object='CGLoader.obj' libtool=no \
	depfile='$(DEPDIR)/CGLoader.Po' tmpdepfile='$(DEPDIR)/CGLoader.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGLoader.obj `cygpath -w ../cgext/CGLoader.cpp`

CGProgram.o: ../cgext/CGProgram.cpp
	source='../cgext/CGProgram.cpp' object='CGProgram.o' libtool=no \
	depfile='$(DEPDIR)/CGProgram.Po' tmpdepfile='$(DEPDIR)/CGProgram.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGProgram.o `test -f '../cgext/CGProgram.cpp' || echo '$(srcdir)/'`../cgext/CGProgram.cpp

CGProgram.obj: ../cgext/CGProgram.cpp
	source='../cgext/CGProgram.cpp' object='CGProgram.obj' libtool=no \
	depfile='$(DEPDIR)/CGProgram.Po' tmpdepfile='$(DEPDIR)/CGProgram.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGProgram.obj `cygpath -w ../cgext/CGProgram.cpp`

TankAI.o: ../tankai/TankAI.cpp
	source='../tankai/TankAI.cpp' object='TankAI.o' libtool=no \
	depfile='$(DEPDIR)/TankAI.Po' tmpdepfile='$(DEPDIR)/TankAI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAI.o `test -f '../tankai/TankAI.cpp' || echo '$(srcdir)/'`../tankai/TankAI.cpp

TankAI.obj: ../tankai/TankAI.cpp
	source='../tankai/TankAI.cpp' object='TankAI.obj' libtool=no \
	depfile='$(DEPDIR)/TankAI.Po' tmpdepfile='$(DEPDIR)/TankAI.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAI.obj `cygpath -w ../tankai/TankAI.cpp`

TankAIAdder.o: ../tankai/TankAIAdder.cpp
	source='../tankai/TankAIAdder.cpp' object='TankAIAdder.o' libtool=no \
	depfile='$(DEPDIR)/TankAIAdder.Po' tmpdepfile='$(DEPDIR)/TankAIAdder.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIAdder.o `test -f '../tankai/TankAIAdder.cpp' || echo '$(srcdir)/'`../tankai/TankAIAdder.cpp

TankAIAdder.obj: ../tankai/TankAIAdder.cpp
	source='../tankai/TankAIAdder.cpp' object='TankAIAdder.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIAdder.Po' tmpdepfile='$(DEPDIR)/TankAIAdder.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIAdder.obj `cygpath -w ../tankai/TankAIAdder.cpp`

TankAIComputer.o: ../tankai/TankAIComputer.cpp
	source='../tankai/TankAIComputer.cpp' object='TankAIComputer.o' libtool=no \
	depfile='$(DEPDIR)/TankAIComputer.Po' tmpdepfile='$(DEPDIR)/TankAIComputer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputer.o `test -f '../tankai/TankAIComputer.cpp' || echo '$(srcdir)/'`../tankai/TankAIComputer.cpp

TankAIComputer.obj: ../tankai/TankAIComputer.cpp
	source='../tankai/TankAIComputer.cpp' object='TankAIComputer.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIComputer.Po' tmpdepfile='$(DEPDIR)/TankAIComputer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputer.obj `cygpath -w ../tankai/TankAIComputer.cpp`

TankAIComputerAim.o: ../tankai/TankAIComputerAim.cpp
	source='../tankai/TankAIComputerAim.cpp' object='TankAIComputerAim.o' libtool=no \
	depfile='$(DEPDIR)/TankAIComputerAim.Po' tmpdepfile='$(DEPDIR)/TankAIComputerAim.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputerAim.o `test -f '../tankai/TankAIComputerAim.cpp' || echo '$(srcdir)/'`../tankai/TankAIComputerAim.cpp

TankAIComputerAim.obj: ../tankai/TankAIComputerAim.cpp
	source='../tankai/TankAIComputerAim.cpp' object='TankAIComputerAim.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIComputerAim.Po' tmpdepfile='$(DEPDIR)/TankAIComputerAim.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputerAim.obj `cygpath -w ../tankai/TankAIComputerAim.cpp`

TankAIComputerBuyer.o: ../tankai/TankAIComputerBuyer.cpp
	source='../tankai/TankAIComputerBuyer.cpp' object='TankAIComputerBuyer.o' libtool=no \
	depfile='$(DEPDIR)/TankAIComputerBuyer.Po' tmpdepfile='$(DEPDIR)/TankAIComputerBuyer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputerBuyer.o `test -f '../tankai/TankAIComputerBuyer.cpp' || echo '$(srcdir)/'`../tankai/TankAIComputerBuyer.cpp

TankAIComputerBuyer.obj: ../tankai/TankAIComputerBuyer.cpp
	source='../tankai/TankAIComputerBuyer.cpp' object='TankAIComputerBuyer.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIComputerBuyer.Po' tmpdepfile='$(DEPDIR)/TankAIComputerBuyer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputerBuyer.obj `cygpath -w ../tankai/TankAIComputerBuyer.cpp`

TankAIComputerTarget.o: ../tankai/TankAIComputerTarget.cpp
	source='../tankai/TankAIComputerTarget.cpp' object='TankAIComputerTarget.o' libtool=no \
	depfile='$(DEPDIR)/TankAIComputerTarget.Po' tmpdepfile='$(DEPDIR)/TankAIComputerTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputerTarget.o `test -f '../tankai/TankAIComputerTarget.cpp' || echo '$(srcdir)/'`../tankai/TankAIComputerTarget.cpp

TankAIComputerTarget.obj: ../tankai/TankAIComputerTarget.cpp
	source='../tankai/TankAIComputerTarget.cpp' object='TankAIComputerTarget.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIComputerTarget.Po' tmpdepfile='$(DEPDIR)/TankAIComputerTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIComputerTarget.obj `cygpath -w ../tankai/TankAIComputerTarget.cpp`

TankAIHuman.o: ../tankai/TankAIHuman.cpp
	source='../tankai/TankAIHuman.cpp' object='TankAIHuman.o' libtool=no \
	depfile='$(DEPDIR)/TankAIHuman.Po' tmpdepfile='$(DEPDIR)/TankAIHuman.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIHuman.o `test -f '../tankai/TankAIHuman.cpp' || echo '$(srcdir)/'`../tankai/TankAIHuman.cpp

TankAIHuman.obj: ../tankai/TankAIHuman.cpp
	source='../tankai/TankAIHuman.cpp' object='TankAIHuman.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIHuman.Po' tmpdepfile='$(DEPDIR)/TankAIHuman.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIHuman.obj `cygpath -w ../tankai/TankAIHuman.cpp`

TankAIHumanCtrl.o: ../tankai/TankAIHumanCtrl.cpp
	source='../tankai/TankAIHumanCtrl.cpp' object='TankAIHumanCtrl.o' libtool=no \
	depfile='$(DEPDIR)/TankAIHumanCtrl.Po' tmpdepfile='$(DEPDIR)/TankAIHumanCtrl.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIHumanCtrl.o `test -f '../tankai/TankAIHumanCtrl.cpp' || echo '$(srcdir)/'`../tankai/TankAIHumanCtrl.cpp

TankAIHumanCtrl.obj: ../tankai/TankAIHumanCtrl.cpp
	source='../tankai/TankAIHumanCtrl.cpp' object='TankAIHumanCtrl.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIHumanCtrl.Po' tmpdepfile='$(DEPDIR)/TankAIHumanCtrl.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIHumanCtrl.obj `cygpath -w ../tankai/TankAIHumanCtrl.cpp`

TankAIStore.o: ../tankai/TankAIStore.cpp
	source='../tankai/TankAIStore.cpp' object='TankAIStore.o' libtool=no \
	depfile='$(DEPDIR)/TankAIStore.Po' tmpdepfile='$(DEPDIR)/TankAIStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIStore.o `test -f '../tankai/TankAIStore.cpp' || echo '$(srcdir)/'`../tankai/TankAIStore.cpp

TankAIStore.obj: ../tankai/TankAIStore.cpp
	source='../tankai/TankAIStore.cpp' object='TankAIStore.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIStore.Po' tmpdepfile='$(DEPDIR)/TankAIStore.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIStore.obj `cygpath -w ../tankai/TankAIStore.cpp`

TankAIStrings.o: ../tankai/TankAIStrings.cpp
	source='../tankai/TankAIStrings.cpp' object='TankAIStrings.o' libtool=no \
	depfile='$(DEPDIR)/TankAIStrings.Po' tmpdepfile='$(DEPDIR)/TankAIStrings.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIStrings.o `test -f '../tankai/TankAIStrings.cpp' || echo '$(srcdir)/'`../tankai/TankAIStrings.cpp

TankAIStrings.obj: ../tankai/TankAIStrings.cpp
	source='../tankai/TankAIStrings.cpp' object='TankAIStrings.obj' libtool=no \
	depfile='$(DEPDIR)/TankAIStrings.Po' tmpdepfile='$(DEPDIR)/TankAIStrings.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TankAIStrings.obj `cygpath -w ../tankai/TankAIStrings.cpp`

ScorchedShips.o: ../ships/ScorchedShips.cpp
	source='../ships/ScorchedShips.cpp' object='ScorchedShips.o' libtool=no \
	depfile='$(DEPDIR)/ScorchedShips.Po' tmpdepfile='$(DEPDIR)/ScorchedShips.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedShips.o `test -f '../ships/ScorchedShips.cpp' || echo '$(srcdir)/'`../ships/ScorchedShips.cpp

ScorchedShips.obj: ../ships/ScorchedShips.cpp
	source='../ships/ScorchedShips.cpp' object='ScorchedShips.obj' libtool=no \
	depfile='$(DEPDIR)/ScorchedShips.Po' tmpdepfile='$(DEPDIR)/ScorchedShips.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ScorchedShips.obj `cygpath -w ../ships/ScorchedShips.cpp`

Ship.o: ../ships/Ship.cpp
	source='../ships/Ship.cpp' object='Ship.o' libtool=no \
	depfile='$(DEPDIR)/Ship.Po' tmpdepfile='$(DEPDIR)/Ship.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Ship.o `test -f '../ships/Ship.cpp' || echo '$(srcdir)/'`../ships/Ship.cpp

Ship.obj: ../ships/Ship.cpp
	source='../ships/Ship.cpp' object='Ship.obj' libtool=no \
	depfile='$(DEPDIR)/Ship.Po' tmpdepfile='$(DEPDIR)/Ship.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Ship.obj `cygpath -w ../ships/Ship.cpp`

ShipGroup.o: ../ships/ShipGroup.cpp
	source='../ships/ShipGroup.cpp' object='ShipGroup.o' libtool=no \
	depfile='$(DEPDIR)/ShipGroup.Po' tmpdepfile='$(DEPDIR)/ShipGroup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShipGroup.o `test -f '../ships/ShipGroup.cpp' || echo '$(srcdir)/'`../ships/ShipGroup.cpp

ShipGroup.obj: ../ships/ShipGroup.cpp
	source='../ships/ShipGroup.cpp' object='ShipGroup.obj' libtool=no \
	depfile='$(DEPDIR)/ShipGroup.Po' tmpdepfile='$(DEPDIR)/ShipGroup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ShipGroup.obj `cygpath -w ../ships/ShipGroup.cpp`

XMLFile.o: ../XML/XMLFile.cpp
	source='../XML/XMLFile.cpp' object='XMLFile.o' libtool=no \
	depfile='$(DEPDIR)/XMLFile.Po' tmpdepfile='$(DEPDIR)/XMLFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLFile.o `test -f '../XML/XMLFile.cpp' || echo '$(srcdir)/'`../XML/XMLFile.cpp

XMLFile.obj: ../XML/XMLFile.cpp
	source='../XML/XMLFile.cpp' object='XMLFile.obj' libtool=no \
	depfile='$(DEPDIR)/XMLFile.Po' tmpdepfile='$(DEPDIR)/XMLFile.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLFile.obj `cygpath -w ../XML/XMLFile.cpp`

XMLNode.o: ../XML/XMLNode.cpp
	source='../XML/XMLNode.cpp' object='XMLNode.o' libtool=no \
	depfile='$(DEPDIR)/XMLNode.Po' tmpdepfile='$(DEPDIR)/XMLNode.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLNode.o `test -f '../XML/XMLNode.cpp' || echo '$(srcdir)/'`../XML/XMLNode.cpp

XMLNode.obj: ../XML/XMLNode.cpp
	source='../XML/XMLNode.cpp' object='XMLNode.obj' libtool=no \
	depfile='$(DEPDIR)/XMLNode.Po' tmpdepfile='$(DEPDIR)/XMLNode.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLNode.obj `cygpath -w ../XML/XMLNode.cpp`

XMLParser.o: ../XML/XMLParser.cpp
	source='../XML/XMLParser.cpp' object='XMLParser.o' libtool=no \
	depfile='$(DEPDIR)/XMLParser.Po' tmpdepfile='$(DEPDIR)/XMLParser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLParser.o `test -f '../XML/XMLParser.cpp' || echo '$(srcdir)/'`../XML/XMLParser.cpp

XMLParser.obj: ../XML/XMLParser.cpp
	source='../XML/XMLParser.cpp' object='XMLParser.obj' libtool=no \
	depfile='$(DEPDIR)/XMLParser.Po' tmpdepfile='$(DEPDIR)/XMLParser.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLParser.obj `cygpath -w ../XML/XMLParser.cpp`

XMLStringBuffer.o: ../XML/XMLStringBuffer.cpp
	source='../XML/XMLStringBuffer.cpp' object='XMLStringBuffer.o' libtool=no \
	depfile='$(DEPDIR)/XMLStringBuffer.Po' tmpdepfile='$(DEPDIR)/XMLStringBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLStringBuffer.o `test -f '../XML/XMLStringBuffer.cpp' || echo '$(srcdir)/'`../XML/XMLStringBuffer.cpp

XMLStringBuffer.obj: ../XML/XMLStringBuffer.cpp
	source='../XML/XMLStringBuffer.cpp' object='XMLStringBuffer.obj' libtool=no \
	depfile='$(DEPDIR)/XMLStringBuffer.Po' tmpdepfile='$(DEPDIR)/XMLStringBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o XMLStringBuffer.obj `cygpath -w ../XML/XMLStringBuffer.cpp`

Target.o: ../target/Target.cpp
	source='../target/Target.cpp' object='Target.o' libtool=no \
	depfile='$(DEPDIR)/Target.Po' tmpdepfile='$(DEPDIR)/Target.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Target.o `test -f '../target/Target.cpp' || echo '$(srcdir)/'`../target/Target.cpp

Target.obj: ../target/Target.cpp
	source='../target/Target.cpp' object='Target.obj' libtool=no \
	depfile='$(DEPDIR)/Target.Po' tmpdepfile='$(DEPDIR)/Target.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Target.obj `cygpath -w ../target/Target.cpp`

TargetContainer.o: ../target/TargetContainer.cpp
	source='../target/TargetContainer.cpp' object='TargetContainer.o' libtool=no \
	depfile='$(DEPDIR)/TargetContainer.Po' tmpdepfile='$(DEPDIR)/TargetContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetContainer.o `test -f '../target/TargetContainer.cpp' || echo '$(srcdir)/'`../target/TargetContainer.cpp

TargetContainer.obj: ../target/TargetContainer.cpp
	source='../target/TargetContainer.cpp' object='TargetContainer.obj' libtool=no \
	depfile='$(DEPDIR)/TargetContainer.Po' tmpdepfile='$(DEPDIR)/TargetContainer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetContainer.obj `cygpath -w ../target/TargetContainer.cpp`

TargetDamageCalc.o: ../target/TargetDamageCalc.cpp
	source='../target/TargetDamageCalc.cpp' object='TargetDamageCalc.o' libtool=no \
	depfile='$(DEPDIR)/TargetDamageCalc.Po' tmpdepfile='$(DEPDIR)/TargetDamageCalc.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetDamageCalc.o `test -f '../target/TargetDamageCalc.cpp' || echo '$(srcdir)/'`../target/TargetDamageCalc.cpp

TargetDamageCalc.obj: ../target/TargetDamageCalc.cpp
	source='../target/TargetDamageCalc.cpp' object='TargetDamageCalc.obj' libtool=no \
	depfile='$(DEPDIR)/TargetDamageCalc.Po' tmpdepfile='$(DEPDIR)/TargetDamageCalc.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetDamageCalc.obj `cygpath -w ../target/TargetDamageCalc.cpp`

TargetDefinition.o: ../target/TargetDefinition.cpp
	source='../target/TargetDefinition.cpp' object='TargetDefinition.o' libtool=no \
	depfile='$(DEPDIR)/TargetDefinition.Po' tmpdepfile='$(DEPDIR)/TargetDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetDefinition.o `test -f '../target/TargetDefinition.cpp' || echo '$(srcdir)/'`../target/TargetDefinition.cpp

TargetDefinition.obj: ../target/TargetDefinition.cpp
	source='../target/TargetDefinition.cpp' object='TargetDefinition.obj' libtool=no \
	depfile='$(DEPDIR)/TargetDefinition.Po' tmpdepfile='$(DEPDIR)/TargetDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetDefinition.obj `cygpath -w ../target/TargetDefinition.cpp`

TargetLife.o: ../target/TargetLife.cpp
	source='../target/TargetLife.cpp' object='TargetLife.o' libtool=no \
	depfile='$(DEPDIR)/TargetLife.Po' tmpdepfile='$(DEPDIR)/TargetLife.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetLife.o `test -f '../target/TargetLife.cpp' || echo '$(srcdir)/'`../target/TargetLife.cpp

TargetLife.obj: ../target/TargetLife.cpp
	source='../target/TargetLife.cpp' object='TargetLife.obj' libtool=no \
	depfile='$(DEPDIR)/TargetLife.Po' tmpdepfile='$(DEPDIR)/TargetLife.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetLife.obj `cygpath -w ../target/TargetLife.cpp`

TargetParachute.o: ../target/TargetParachute.cpp
	source='../target/TargetParachute.cpp' object='TargetParachute.o' libtool=no \
	depfile='$(DEPDIR)/TargetParachute.Po' tmpdepfile='$(DEPDIR)/TargetParachute.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetParachute.o `test -f '../target/TargetParachute.cpp' || echo '$(srcdir)/'`../target/TargetParachute.cpp

TargetParachute.obj: ../target/TargetParachute.cpp
	source='../target/TargetParachute.cpp' object='TargetParachute.obj' libtool=no \
	depfile='$(DEPDIR)/TargetParachute.Po' tmpdepfile='$(DEPDIR)/TargetParachute.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetParachute.obj `cygpath -w ../target/TargetParachute.cpp`

TargetRenderer.o: ../target/TargetRenderer.cpp
	source='../target/TargetRenderer.cpp' object='TargetRenderer.o' libtool=no \
	depfile='$(DEPDIR)/TargetRenderer.Po' tmpdepfile='$(DEPDIR)/TargetRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRenderer.o `test -f '../target/TargetRenderer.cpp' || echo '$(srcdir)/'`../target/TargetRenderer.cpp

TargetRenderer.obj: ../target/TargetRenderer.cpp
	source='../target/TargetRenderer.cpp' object='TargetRenderer.obj' libtool=no \
	depfile='$(DEPDIR)/TargetRenderer.Po' tmpdepfile='$(DEPDIR)/TargetRenderer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetRenderer.obj `cygpath -w ../target/TargetRenderer.cpp`

TargetShield.o: ../target/TargetShield.cpp
	source='../target/TargetShield.cpp' object='TargetShield.o' libtool=no \
	depfile='$(DEPDIR)/TargetShield.Po' tmpdepfile='$(DEPDIR)/TargetShield.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetShield.o `test -f '../target/TargetShield.cpp' || echo '$(srcdir)/'`../target/TargetShield.cpp

TargetShield.obj: ../target/TargetShield.cpp
	source='../target/TargetShield.cpp' object='TargetShield.obj' libtool=no \
	depfile='$(DEPDIR)/TargetShield.Po' tmpdepfile='$(DEPDIR)/TargetShield.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o TargetShield.obj `cygpath -w ../target/TargetShield.cpp`

PlacementGroupDefinition.o: ../placement/PlacementGroupDefinition.cpp
	source='../placement/PlacementGroupDefinition.cpp' object='PlacementGroupDefinition.o' libtool=no \
	depfile='$(DEPDIR)/PlacementGroupDefinition.Po' tmpdepfile='$(DEPDIR)/PlacementGroupDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementGroupDefinition.o `test -f '../placement/PlacementGroupDefinition.cpp' || echo '$(srcdir)/'`../placement/PlacementGroupDefinition.cpp

PlacementGroupDefinition.obj: ../placement/PlacementGroupDefinition.cpp
	source='../placement/PlacementGroupDefinition.cpp' object='PlacementGroupDefinition.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementGroupDefinition.Po' tmpdepfile='$(DEPDIR)/PlacementGroupDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementGroupDefinition.obj `cygpath -w ../placement/PlacementGroupDefinition.cpp`

PlacementModelDefinition.o: ../placement/PlacementModelDefinition.cpp
	source='../placement/PlacementModelDefinition.cpp' object='PlacementModelDefinition.o' libtool=no \
	depfile='$(DEPDIR)/PlacementModelDefinition.Po' tmpdepfile='$(DEPDIR)/PlacementModelDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementModelDefinition.o `test -f '../placement/PlacementModelDefinition.cpp' || echo '$(srcdir)/'`../placement/PlacementModelDefinition.cpp

PlacementModelDefinition.obj: ../placement/PlacementModelDefinition.cpp
	source='../placement/PlacementModelDefinition.cpp' object='PlacementModelDefinition.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementModelDefinition.Po' tmpdepfile='$(DEPDIR)/PlacementModelDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementModelDefinition.obj `cygpath -w ../placement/PlacementModelDefinition.cpp`

PlacementObject.o: ../placement/PlacementObject.cpp
	source='../placement/PlacementObject.cpp' object='PlacementObject.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObject.Po' tmpdepfile='$(DEPDIR)/PlacementObject.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObject.o `test -f '../placement/PlacementObject.cpp' || echo '$(srcdir)/'`../placement/PlacementObject.cpp

PlacementObject.obj: ../placement/PlacementObject.cpp
	source='../placement/PlacementObject.cpp' object='PlacementObject.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObject.Po' tmpdepfile='$(DEPDIR)/PlacementObject.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObject.obj `cygpath -w ../placement/PlacementObject.cpp`

PlacementObjectGroup.o: ../placement/PlacementObjectGroup.cpp
	source='../placement/PlacementObjectGroup.cpp' object='PlacementObjectGroup.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectGroup.Po' tmpdepfile='$(DEPDIR)/PlacementObjectGroup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectGroup.o `test -f '../placement/PlacementObjectGroup.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectGroup.cpp

PlacementObjectGroup.obj: ../placement/PlacementObjectGroup.cpp
	source='../placement/PlacementObjectGroup.cpp' object='PlacementObjectGroup.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectGroup.Po' tmpdepfile='$(DEPDIR)/PlacementObjectGroup.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectGroup.obj `cygpath -w ../placement/PlacementObjectGroup.cpp`

PlacementObjectModel.o: ../placement/PlacementObjectModel.cpp
	source='../placement/PlacementObjectModel.cpp' object='PlacementObjectModel.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectModel.Po' tmpdepfile='$(DEPDIR)/PlacementObjectModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectModel.o `test -f '../placement/PlacementObjectModel.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectModel.cpp

PlacementObjectModel.obj: ../placement/PlacementObjectModel.cpp
	source='../placement/PlacementObjectModel.cpp' object='PlacementObjectModel.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectModel.Po' tmpdepfile='$(DEPDIR)/PlacementObjectModel.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectModel.obj `cygpath -w ../placement/PlacementObjectModel.cpp`

PlacementObjectRandom.o: ../placement/PlacementObjectRandom.cpp
	source='../placement/PlacementObjectRandom.cpp' object='PlacementObjectRandom.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectRandom.Po' tmpdepfile='$(DEPDIR)/PlacementObjectRandom.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectRandom.o `test -f '../placement/PlacementObjectRandom.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectRandom.cpp

PlacementObjectRandom.obj: ../placement/PlacementObjectRandom.cpp
	source='../placement/PlacementObjectRandom.cpp' object='PlacementObjectRandom.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectRandom.Po' tmpdepfile='$(DEPDIR)/PlacementObjectRandom.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectRandom.obj `cygpath -w ../placement/PlacementObjectRandom.cpp`

PlacementObjectShadow.o: ../placement/PlacementObjectShadow.cpp
	source='../placement/PlacementObjectShadow.cpp' object='PlacementObjectShadow.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectShadow.Po' tmpdepfile='$(DEPDIR)/PlacementObjectShadow.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectShadow.o `test -f '../placement/PlacementObjectShadow.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectShadow.cpp

PlacementObjectShadow.obj: ../placement/PlacementObjectShadow.cpp
	source='../placement/PlacementObjectShadow.cpp' object='PlacementObjectShadow.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectShadow.Po' tmpdepfile='$(DEPDIR)/PlacementObjectShadow.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectShadow.obj `cygpath -w ../placement/PlacementObjectShadow.cpp`

PlacementObjectTank.o: ../placement/PlacementObjectTank.cpp
	source='../placement/PlacementObjectTank.cpp' object='PlacementObjectTank.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectTank.Po' tmpdepfile='$(DEPDIR)/PlacementObjectTank.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectTank.o `test -f '../placement/PlacementObjectTank.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectTank.cpp

PlacementObjectTank.obj: ../placement/PlacementObjectTank.cpp
	source='../placement/PlacementObjectTank.cpp' object='PlacementObjectTank.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectTank.Po' tmpdepfile='$(DEPDIR)/PlacementObjectTank.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectTank.obj `cygpath -w ../placement/PlacementObjectTank.cpp`

PlacementObjectTarget.o: ../placement/PlacementObjectTarget.cpp
	source='../placement/PlacementObjectTarget.cpp' object='PlacementObjectTarget.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectTarget.Po' tmpdepfile='$(DEPDIR)/PlacementObjectTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectTarget.o `test -f '../placement/PlacementObjectTarget.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectTarget.cpp

PlacementObjectTarget.obj: ../placement/PlacementObjectTarget.cpp
	source='../placement/PlacementObjectTarget.cpp' object='PlacementObjectTarget.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectTarget.Po' tmpdepfile='$(DEPDIR)/PlacementObjectTarget.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectTarget.obj `cygpath -w ../placement/PlacementObjectTarget.cpp`

PlacementObjectTree.o: ../placement/PlacementObjectTree.cpp
	source='../placement/PlacementObjectTree.cpp' object='PlacementObjectTree.o' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectTree.Po' tmpdepfile='$(DEPDIR)/PlacementObjectTree.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectTree.o `test -f '../placement/PlacementObjectTree.cpp' || echo '$(srcdir)/'`../placement/PlacementObjectTree.cpp

PlacementObjectTree.obj: ../placement/PlacementObjectTree.cpp
	source='../placement/PlacementObjectTree.cpp' object='PlacementObjectTree.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementObjectTree.Po' tmpdepfile='$(DEPDIR)/PlacementObjectTree.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementObjectTree.obj `cygpath -w ../placement/PlacementObjectTree.cpp`

PlacementShadowDefinition.o: ../placement/PlacementShadowDefinition.cpp
	source='../placement/PlacementShadowDefinition.cpp' object='PlacementShadowDefinition.o' libtool=no \
	depfile='$(DEPDIR)/PlacementShadowDefinition.Po' tmpdepfile='$(DEPDIR)/PlacementShadowDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementShadowDefinition.o `test -f '../placement/PlacementShadowDefinition.cpp' || echo '$(srcdir)/'`../placement/PlacementShadowDefinition.cpp

PlacementShadowDefinition.obj: ../placement/PlacementShadowDefinition.cpp
	source='../placement/PlacementShadowDefinition.cpp' object='PlacementShadowDefinition.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementShadowDefinition.Po' tmpdepfile='$(DEPDIR)/PlacementShadowDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementShadowDefinition.obj `cygpath -w ../placement/PlacementShadowDefinition.cpp`

PlacementType.o: ../placement/PlacementType.cpp
	source='../placement/PlacementType.cpp' object='PlacementType.o' libtool=no \
	depfile='$(DEPDIR)/PlacementType.Po' tmpdepfile='$(DEPDIR)/PlacementType.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementType.o `test -f '../placement/PlacementType.cpp' || echo '$(srcdir)/'`../placement/PlacementType.cpp

PlacementType.obj: ../placement/PlacementType.cpp
	source='../placement/PlacementType.cpp' object='PlacementType.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementType.Po' tmpdepfile='$(DEPDIR)/PlacementType.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementType.obj `cygpath -w ../placement/PlacementType.cpp`

PlacementTypeDirect.o: ../placement/PlacementTypeDirect.cpp
	source='../placement/PlacementTypeDirect.cpp' object='PlacementTypeDirect.o' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeDirect.Po' tmpdepfile='$(DEPDIR)/PlacementTypeDirect.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeDirect.o `test -f '../placement/PlacementTypeDirect.cpp' || echo '$(srcdir)/'`../placement/PlacementTypeDirect.cpp

PlacementTypeDirect.obj: ../placement/PlacementTypeDirect.cpp
	source='../placement/PlacementTypeDirect.cpp' object='PlacementTypeDirect.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeDirect.Po' tmpdepfile='$(DEPDIR)/PlacementTypeDirect.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeDirect.obj `cygpath -w ../placement/PlacementTypeDirect.cpp`

PlacementTypeMask.o: ../placement/PlacementTypeMask.cpp
	source='../placement/PlacementTypeMask.cpp' object='PlacementTypeMask.o' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeMask.Po' tmpdepfile='$(DEPDIR)/PlacementTypeMask.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeMask.o `test -f '../placement/PlacementTypeMask.cpp' || echo '$(srcdir)/'`../placement/PlacementTypeMask.cpp

PlacementTypeMask.obj: ../placement/PlacementTypeMask.cpp
	source='../placement/PlacementTypeMask.cpp' object='PlacementTypeMask.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeMask.Po' tmpdepfile='$(DEPDIR)/PlacementTypeMask.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeMask.obj `cygpath -w ../placement/PlacementTypeMask.cpp`

PlacementTypeTankStart.o: ../placement/PlacementTypeTankStart.cpp
	source='../placement/PlacementTypeTankStart.cpp' object='PlacementTypeTankStart.o' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeTankStart.Po' tmpdepfile='$(DEPDIR)/PlacementTypeTankStart.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeTankStart.o `test -f '../placement/PlacementTypeTankStart.cpp' || echo '$(srcdir)/'`../placement/PlacementTypeTankStart.cpp

PlacementTypeTankStart.obj: ../placement/PlacementTypeTankStart.cpp
	source='../placement/PlacementTypeTankStart.cpp' object='PlacementTypeTankStart.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeTankStart.Po' tmpdepfile='$(DEPDIR)/PlacementTypeTankStart.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeTankStart.obj `cygpath -w ../placement/PlacementTypeTankStart.cpp`

PlacementTypeTree.o: ../placement/PlacementTypeTree.cpp
	source='../placement/PlacementTypeTree.cpp' object='PlacementTypeTree.o' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeTree.Po' tmpdepfile='$(DEPDIR)/PlacementTypeTree.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeTree.o `test -f '../placement/PlacementTypeTree.cpp' || echo '$(srcdir)/'`../placement/PlacementTypeTree.cpp

PlacementTypeTree.obj: ../placement/PlacementTypeTree.cpp
	source='../placement/PlacementTypeTree.cpp' object='PlacementTypeTree.obj' libtool=no \
	depfile='$(DEPDIR)/PlacementTypeTree.Po' tmpdepfile='$(DEPDIR)/PlacementTypeTree.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o PlacementTypeTree.obj `cygpath -w ../placement/PlacementTypeTree.cpp`

LandscapeBoids.o: ../landscapedef/LandscapeBoids.cpp
	source='../landscapedef/LandscapeBoids.cpp' object='LandscapeBoids.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeBoids.Po' tmpdepfile='$(DEPDIR)/LandscapeBoids.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeBoids.o `test -f '../landscapedef/LandscapeBoids.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeBoids.cpp

LandscapeBoids.obj: ../landscapedef/LandscapeBoids.cpp
	source='../landscapedef/LandscapeBoids.cpp' object='LandscapeBoids.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeBoids.Po' tmpdepfile='$(DEPDIR)/LandscapeBoids.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeBoids.obj `cygpath -w ../landscapedef/LandscapeBoids.cpp`

LandscapeDefinition.o: ../landscapedef/LandscapeDefinition.cpp
	source='../landscapedef/LandscapeDefinition.cpp' object='LandscapeDefinition.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefinition.Po' tmpdepfile='$(DEPDIR)/LandscapeDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefinition.o `test -f '../landscapedef/LandscapeDefinition.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeDefinition.cpp

LandscapeDefinition.obj: ../landscapedef/LandscapeDefinition.cpp
	source='../landscapedef/LandscapeDefinition.cpp' object='LandscapeDefinition.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefinition.Po' tmpdepfile='$(DEPDIR)/LandscapeDefinition.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefinition.obj `cygpath -w ../landscapedef/LandscapeDefinition.cpp`

LandscapeDefinitionCache.o: ../landscapedef/LandscapeDefinitionCache.cpp
	source='../landscapedef/LandscapeDefinitionCache.cpp' object='LandscapeDefinitionCache.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefinitionCache.Po' tmpdepfile='$(DEPDIR)/LandscapeDefinitionCache.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefinitionCache.o `test -f '../landscapedef/LandscapeDefinitionCache.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeDefinitionCache.cpp

LandscapeDefinitionCache.obj: ../landscapedef/LandscapeDefinitionCache.cpp
	source='../landscapedef/LandscapeDefinitionCache.cpp' object='LandscapeDefinitionCache.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefinitionCache.Po' tmpdepfile='$(DEPDIR)/LandscapeDefinitionCache.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefinitionCache.obj `cygpath -w ../landscapedef/LandscapeDefinitionCache.cpp`

LandscapeDefinitions.o: ../landscapedef/LandscapeDefinitions.cpp
	source='../landscapedef/LandscapeDefinitions.cpp' object='LandscapeDefinitions.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefinitions.Po' tmpdepfile='$(DEPDIR)/LandscapeDefinitions.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefinitions.o `test -f '../landscapedef/LandscapeDefinitions.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeDefinitions.cpp

LandscapeDefinitions.obj: ../landscapedef/LandscapeDefinitions.cpp
	source='../landscapedef/LandscapeDefinitions.cpp' object='LandscapeDefinitions.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefinitions.Po' tmpdepfile='$(DEPDIR)/LandscapeDefinitions.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefinitions.obj `cygpath -w ../landscapedef/LandscapeDefinitions.cpp`

LandscapeDefn.o: ../landscapedef/LandscapeDefn.cpp
	source='../landscapedef/LandscapeDefn.cpp' object='LandscapeDefn.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefn.Po' tmpdepfile='$(DEPDIR)/LandscapeDefn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefn.o `test -f '../landscapedef/LandscapeDefn.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeDefn.cpp

LandscapeDefn.obj: ../landscapedef/LandscapeDefn.cpp
	source='../landscapedef/LandscapeDefn.cpp' object='LandscapeDefn.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeDefn.Po' tmpdepfile='$(DEPDIR)/LandscapeDefn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeDefn.obj `cygpath -w ../landscapedef/LandscapeDefn.cpp`

LandscapeEvents.o: ../landscapedef/LandscapeEvents.cpp
	source='../landscapedef/LandscapeEvents.cpp' object='LandscapeEvents.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeEvents.Po' tmpdepfile='$(DEPDIR)/LandscapeEvents.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeEvents.o `test -f '../landscapedef/LandscapeEvents.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeEvents.cpp

LandscapeEvents.obj: ../landscapedef/LandscapeEvents.cpp
	source='../landscapedef/LandscapeEvents.cpp' object='LandscapeEvents.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeEvents.Po' tmpdepfile='$(DEPDIR)/LandscapeEvents.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeEvents.obj `cygpath -w ../landscapedef/LandscapeEvents.cpp`

LandscapePlace.o: ../landscapedef/LandscapePlace.cpp
	source='../landscapedef/LandscapePlace.cpp' object='LandscapePlace.o' libtool=no \
	depfile='$(DEPDIR)/LandscapePlace.Po' tmpdepfile='$(DEPDIR)/LandscapePlace.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapePlace.o `test -f '../landscapedef/LandscapePlace.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapePlace.cpp

LandscapePlace.obj: ../landscapedef/LandscapePlace.cpp
	source='../landscapedef/LandscapePlace.cpp' object='LandscapePlace.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapePlace.Po' tmpdepfile='$(DEPDIR)/LandscapePlace.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapePlace.obj `cygpath -w ../landscapedef/LandscapePlace.cpp`

LandscapeShips.o: ../landscapedef/LandscapeShips.cpp
	source='../landscapedef/LandscapeShips.cpp' object='LandscapeShips.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeShips.Po' tmpdepfile='$(DEPDIR)/LandscapeShips.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeShips.o `test -f '../landscapedef/LandscapeShips.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeShips.cpp

LandscapeShips.obj: ../landscapedef/LandscapeShips.cpp
	source='../landscapedef/LandscapeShips.cpp' object='LandscapeShips.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeShips.Po' tmpdepfile='$(DEPDIR)/LandscapeShips.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeShips.obj `cygpath -w ../landscapedef/LandscapeShips.cpp`

LandscapeSound.o: ../landscapedef/LandscapeSound.cpp
	source='../landscapedef/LandscapeSound.cpp' object='LandscapeSound.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeSound.Po' tmpdepfile='$(DEPDIR)/LandscapeSound.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeSound.o `test -f '../landscapedef/LandscapeSound.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeSound.cpp

LandscapeSound.obj: ../landscapedef/LandscapeSound.cpp
	source='../landscapedef/LandscapeSound.cpp' object='LandscapeSound.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeSound.Po' tmpdepfile='$(DEPDIR)/LandscapeSound.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeSound.obj `cygpath -w ../landscapedef/LandscapeSound.cpp`

LandscapeTex.o: ../landscapedef/LandscapeTex.cpp
	source='../landscapedef/LandscapeTex.cpp' object='LandscapeTex.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeTex.Po' tmpdepfile='$(DEPDIR)/LandscapeTex.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeTex.o `test -f '../landscapedef/LandscapeTex.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeTex.cpp

LandscapeTex.obj: ../landscapedef/LandscapeTex.cpp
	source='../landscapedef/LandscapeTex.cpp' object='LandscapeTex.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeTex.Po' tmpdepfile='$(DEPDIR)/LandscapeTex.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeTex.obj `cygpath -w ../landscapedef/LandscapeTex.cpp`

LandscapeTexDefn.o: ../landscapedef/LandscapeTexDefn.cpp
	source='../landscapedef/LandscapeTexDefn.cpp' object='LandscapeTexDefn.o' libtool=no \
	depfile='$(DEPDIR)/LandscapeTexDefn.Po' tmpdepfile='$(DEPDIR)/LandscapeTexDefn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeTexDefn.o `test -f '../landscapedef/LandscapeTexDefn.cpp' || echo '$(srcdir)/'`../landscapedef/LandscapeTexDefn.cpp

LandscapeTexDefn.obj: ../landscapedef/LandscapeTexDefn.cpp
	source='../landscapedef/LandscapeTexDefn.cpp' object='LandscapeTexDefn.obj' libtool=no \
	depfile='$(DEPDIR)/LandscapeTexDefn.Po' tmpdepfile='$(DEPDIR)/LandscapeTexDefn.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o LandscapeTexDefn.obj `cygpath -w ../landscapedef/LandscapeTexDefn.cpp`

ComsActionsMessage.o: ../coms/ComsActionsMessage.cpp
	source='../coms/ComsActionsMessage.cpp' object='ComsActionsMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsActionsMessage.Po' tmpdepfile='$(DEPDIR)/ComsActionsMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsActionsMessage.o `test -f '../coms/ComsActionsMessage.cpp' || echo '$(srcdir)/'`../coms/ComsActionsMessage.cpp

ComsActionsMessage.obj: ../coms/ComsActionsMessage.cpp
	source='../coms/ComsActionsMessage.cpp' object='ComsActionsMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsActionsMessage.Po' tmpdepfile='$(DEPDIR)/ComsActionsMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsActionsMessage.obj `cygpath -w ../coms/ComsActionsMessage.cpp`

ComsAddPlayerMessage.o: ../coms/ComsAddPlayerMessage.cpp
	source='../coms/ComsAddPlayerMessage.cpp' object='ComsAddPlayerMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsAddPlayerMessage.Po' tmpdepfile='$(DEPDIR)/ComsAddPlayerMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsAddPlayerMessage.o `test -f '../coms/ComsAddPlayerMessage.cpp' || echo '$(srcdir)/'`../coms/ComsAddPlayerMessage.cpp

ComsAddPlayerMessage.obj: ../coms/ComsAddPlayerMessage.cpp
	source='../coms/ComsAddPlayerMessage.cpp' object='ComsAddPlayerMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsAddPlayerMessage.Po' tmpdepfile='$(DEPDIR)/ComsAddPlayerMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsAddPlayerMessage.obj `cygpath -w ../coms/ComsAddPlayerMessage.cpp`

ComsAdminMessage.o: ../coms/ComsAdminMessage.cpp
	source='../coms/ComsAdminMessage.cpp' object='ComsAdminMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsAdminMessage.Po' tmpdepfile='$(DEPDIR)/ComsAdminMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsAdminMessage.o `test -f '../coms/ComsAdminMessage.cpp' || echo '$(srcdir)/'`../coms/ComsAdminMessage.cpp

ComsAdminMessage.obj: ../coms/ComsAdminMessage.cpp
	source='../coms/ComsAdminMessage.cpp' object='ComsAdminMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsAdminMessage.Po' tmpdepfile='$(DEPDIR)/ComsAdminMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsAdminMessage.obj `cygpath -w ../coms/ComsAdminMessage.cpp`

ComsBuyAccessoryMessage.o: ../coms/ComsBuyAccessoryMessage.cpp
	source='../coms/ComsBuyAccessoryMessage.cpp' object='ComsBuyAccessoryMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsBuyAccessoryMessage.Po' tmpdepfile='$(DEPDIR)/ComsBuyAccessoryMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsBuyAccessoryMessage.o `test -f '../coms/ComsBuyAccessoryMessage.cpp' || echo '$(srcdir)/'`../coms/ComsBuyAccessoryMessage.cpp

ComsBuyAccessoryMessage.obj: ../coms/ComsBuyAccessoryMessage.cpp
	source='../coms/ComsBuyAccessoryMessage.cpp' object='ComsBuyAccessoryMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsBuyAccessoryMessage.Po' tmpdepfile='$(DEPDIR)/ComsBuyAccessoryMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsBuyAccessoryMessage.obj `cygpath -w ../coms/ComsBuyAccessoryMessage.cpp`

ComsConnectAcceptMessage.o: ../coms/ComsConnectAcceptMessage.cpp
	source='../coms/ComsConnectAcceptMessage.cpp' object='ComsConnectAcceptMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsConnectAcceptMessage.Po' tmpdepfile='$(DEPDIR)/ComsConnectAcceptMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsConnectAcceptMessage.o `test -f '../coms/ComsConnectAcceptMessage.cpp' || echo '$(srcdir)/'`../coms/ComsConnectAcceptMessage.cpp

ComsConnectAcceptMessage.obj: ../coms/ComsConnectAcceptMessage.cpp
	source='../coms/ComsConnectAcceptMessage.cpp' object='ComsConnectAcceptMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsConnectAcceptMessage.Po' tmpdepfile='$(DEPDIR)/ComsConnectAcceptMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsConnectAcceptMessage.obj `cygpath -w ../coms/ComsConnectAcceptMessage.cpp`

ComsConnectMessage.o: ../coms/ComsConnectMessage.cpp
	source='../coms/ComsConnectMessage.cpp' object='ComsConnectMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsConnectMessage.Po' tmpdepfile='$(DEPDIR)/ComsConnectMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsConnectMessage.o `test -f '../coms/ComsConnectMessage.cpp' || echo '$(srcdir)/'`../coms/ComsConnectMessage.cpp

ComsConnectMessage.obj: ../coms/ComsConnectMessage.cpp
	source='../coms/ComsConnectMessage.cpp' object='ComsConnectMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsConnectMessage.Po' tmpdepfile='$(DEPDIR)/ComsConnectMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsConnectMessage.obj `cygpath -w ../coms/ComsConnectMessage.cpp`

ComsDefenseMessage.o: ../coms/ComsDefenseMessage.cpp
	source='../coms/ComsDefenseMessage.cpp' object='ComsDefenseMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsDefenseMessage.Po' tmpdepfile='$(DEPDIR)/ComsDefenseMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsDefenseMessage.o `test -f '../coms/ComsDefenseMessage.cpp' || echo '$(srcdir)/'`../coms/ComsDefenseMessage.cpp

ComsDefenseMessage.obj: ../coms/ComsDefenseMessage.cpp
	source='../coms/ComsDefenseMessage.cpp' object='ComsDefenseMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsDefenseMessage.Po' tmpdepfile='$(DEPDIR)/ComsDefenseMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsDefenseMessage.obj `cygpath -w ../coms/ComsDefenseMessage.cpp`

ComsFileAkMessage.o: ../coms/ComsFileAkMessage.cpp
	source='../coms/ComsFileAkMessage.cpp' object='ComsFileAkMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsFileAkMessage.Po' tmpdepfile='$(DEPDIR)/ComsFileAkMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsFileAkMessage.o `test -f '../coms/ComsFileAkMessage.cpp' || echo '$(srcdir)/'`../coms/ComsFileAkMessage.cpp

ComsFileAkMessage.obj: ../coms/ComsFileAkMessage.cpp
	source='../coms/ComsFileAkMessage.cpp' object='ComsFileAkMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsFileAkMessage.Po' tmpdepfile='$(DEPDIR)/ComsFileAkMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsFileAkMessage.obj `cygpath -w ../coms/ComsFileAkMessage.cpp`

ComsFileMessage.o: ../coms/ComsFileMessage.cpp
	source='../coms/ComsFileMessage.cpp' object='ComsFileMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsFileMessage.Po' tmpdepfile='$(DEPDIR)/ComsFileMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsFileMessage.o `test -f '../coms/ComsFileMessage.cpp' || echo '$(srcdir)/'`../coms/ComsFileMessage.cpp

ComsFileMessage.obj: ../coms/ComsFileMessage.cpp
	source='../coms/ComsFileMessage.cpp' object='ComsFileMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsFileMessage.Po' tmpdepfile='$(DEPDIR)/ComsFileMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsFileMessage.obj `cygpath -w ../coms/ComsFileMessage.cpp`

ComsGameStateMessage.o: ../coms/ComsGameStateMessage.cpp
	source='../coms/ComsGameStateMessage.cpp' object='ComsGameStateMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsGameStateMessage.Po' tmpdepfile='$(DEPDIR)/ComsGameStateMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsGameStateMessage.o `test -f '../coms/ComsGameStateMessage.cpp' || echo '$(srcdir)/'`../coms/ComsGameStateMessage.cpp

ComsGameStateMessage.obj: ../coms/ComsGameStateMessage.cpp
	source='../coms/ComsGameStateMessage.cpp' object='ComsGameStateMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsGameStateMessage.Po' tmpdepfile='$(DEPDIR)/ComsGameStateMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsGameStateMessage.obj `cygpath -w ../coms/ComsGameStateMessage.cpp`

ComsGameStoppedMessage.o: ../coms/ComsGameStoppedMessage.cpp
	source='../coms/ComsGameStoppedMessage.cpp' object='ComsGameStoppedMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsGameStoppedMessage.Po' tmpdepfile='$(DEPDIR)/ComsGameStoppedMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsGameStoppedMessage.o `test -f '../coms/ComsGameStoppedMessage.cpp' || echo '$(srcdir)/'`../coms/ComsGameStoppedMessage.cpp

ComsGameStoppedMessage.obj: ../coms/ComsGameStoppedMessage.cpp
	source='../coms/ComsGameStoppedMessage.cpp' object='ComsGameStoppedMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsGameStoppedMessage.Po' tmpdepfile='$(DEPDIR)/ComsGameStoppedMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsGameStoppedMessage.obj `cygpath -w ../coms/ComsGameStoppedMessage.cpp`

ComsHaveModFilesMessage.o: ../coms/ComsHaveModFilesMessage.cpp
	source='../coms/ComsHaveModFilesMessage.cpp' object='ComsHaveModFilesMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsHaveModFilesMessage.Po' tmpdepfile='$(DEPDIR)/ComsHaveModFilesMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsHaveModFilesMessage.o `test -f '../coms/ComsHaveModFilesMessage.cpp' || echo '$(srcdir)/'`../coms/ComsHaveModFilesMessage.cpp

ComsHaveModFilesMessage.obj: ../coms/ComsHaveModFilesMessage.cpp
	source='../coms/ComsHaveModFilesMessage.cpp' object='ComsHaveModFilesMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsHaveModFilesMessage.Po' tmpdepfile='$(DEPDIR)/ComsHaveModFilesMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsHaveModFilesMessage.obj `cygpath -w ../coms/ComsHaveModFilesMessage.cpp`

ComsHeightMapMessage.o: ../coms/ComsHeightMapMessage.cpp
	source='../coms/ComsHeightMapMessage.cpp' object='ComsHeightMapMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsHeightMapMessage.Po' tmpdepfile='$(DEPDIR)/ComsHeightMapMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsHeightMapMessage.o `test -f '../coms/ComsHeightMapMessage.cpp' || echo '$(srcdir)/'`../coms/ComsHeightMapMessage.cpp

ComsHeightMapMessage.obj: ../coms/ComsHeightMapMessage.cpp
	source='../coms/ComsHeightMapMessage.cpp' object='ComsHeightMapMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsHeightMapMessage.Po' tmpdepfile='$(DEPDIR)/ComsHeightMapMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsHeightMapMessage.obj `cygpath -w ../coms/ComsHeightMapMessage.cpp`

ComsInitializeMessage.o: ../coms/ComsInitializeMessage.cpp
	source='../coms/ComsInitializeMessage.cpp' object='ComsInitializeMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsInitializeMessage.Po' tmpdepfile='$(DEPDIR)/ComsInitializeMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsInitializeMessage.o `test -f '../coms/ComsInitializeMessage.cpp' || echo '$(srcdir)/'`../coms/ComsInitializeMessage.cpp

ComsInitializeMessage.obj: ../coms/ComsInitializeMessage.cpp
	source='../coms/ComsInitializeMessage.cpp' object='ComsInitializeMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsInitializeMessage.Po' tmpdepfile='$(DEPDIR)/ComsInitializeMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsInitializeMessage.obj `cygpath -w ../coms/ComsInitializeMessage.cpp`

ComsKeepAliveMessage.o: ../coms/ComsKeepAliveMessage.cpp
	source='../coms/ComsKeepAliveMessage.cpp' object='ComsKeepAliveMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsKeepAliveMessage.Po' tmpdepfile='$(DEPDIR)/ComsKeepAliveMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsKeepAliveMessage.o `test -f '../coms/ComsKeepAliveMessage.cpp' || echo '$(srcdir)/'`../coms/ComsKeepAliveMessage.cpp

ComsKeepAliveMessage.obj: ../coms/ComsKeepAliveMessage.cpp
	source='../coms/ComsKeepAliveMessage.cpp' object='ComsKeepAliveMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsKeepAliveMessage.Po' tmpdepfile='$(DEPDIR)/ComsKeepAliveMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsKeepAliveMessage.obj `cygpath -w ../coms/ComsKeepAliveMessage.cpp`

ComsLastChanceMessage.o: ../coms/ComsLastChanceMessage.cpp
	source='../coms/ComsLastChanceMessage.cpp' object='ComsLastChanceMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsLastChanceMessage.Po' tmpdepfile='$(DEPDIR)/ComsLastChanceMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsLastChanceMessage.o `test -f '../coms/ComsLastChanceMessage.cpp' || echo '$(srcdir)/'`../coms/ComsLastChanceMessage.cpp

ComsLastChanceMessage.obj: ../coms/ComsLastChanceMessage.cpp
	source='../coms/ComsLastChanceMessage.cpp' object='ComsLastChanceMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsLastChanceMessage.Po' tmpdepfile='$(DEPDIR)/ComsLastChanceMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsLastChanceMessage.obj `cygpath -w ../coms/ComsLastChanceMessage.cpp`

ComsLevelMessage.o: ../coms/ComsLevelMessage.cpp
	source='../coms/ComsLevelMessage.cpp' object='ComsLevelMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsLevelMessage.Po' tmpdepfile='$(DEPDIR)/ComsLevelMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsLevelMessage.o `test -f '../coms/ComsLevelMessage.cpp' || echo '$(srcdir)/'`../coms/ComsLevelMessage.cpp

ComsLevelMessage.obj: ../coms/ComsLevelMessage.cpp
	source='../coms/ComsLevelMessage.cpp' object='ComsLevelMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsLevelMessage.Po' tmpdepfile='$(DEPDIR)/ComsLevelMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsLevelMessage.obj `cygpath -w ../coms/ComsLevelMessage.cpp`

ComsMessage.o: ../coms/ComsMessage.cpp
	source='../coms/ComsMessage.cpp' object='ComsMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsMessage.Po' tmpdepfile='$(DEPDIR)/ComsMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsMessage.o `test -f '../coms/ComsMessage.cpp' || echo '$(srcdir)/'`../coms/ComsMessage.cpp

ComsMessage.obj: ../coms/ComsMessage.cpp
	source='../coms/ComsMessage.cpp' object='ComsMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsMessage.Po' tmpdepfile='$(DEPDIR)/ComsMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsMessage.obj `cygpath -w ../coms/ComsMessage.cpp`

ComsMessageHandler.o: ../coms/ComsMessageHandler.cpp
	source='../coms/ComsMessageHandler.cpp' object='ComsMessageHandler.o' libtool=no \
	depfile='$(DEPDIR)/ComsMessageHandler.Po' tmpdepfile='$(DEPDIR)/ComsMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsMessageHandler.o `test -f '../coms/ComsMessageHandler.cpp' || echo '$(srcdir)/'`../coms/ComsMessageHandler.cpp

ComsMessageHandler.obj: ../coms/ComsMessageHandler.cpp
	source='../coms/ComsMessageHandler.cpp' object='ComsMessageHandler.obj' libtool=no \
	depfile='$(DEPDIR)/ComsMessageHandler.Po' tmpdepfile='$(DEPDIR)/ComsMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsMessageHandler.obj `cygpath -w ../coms/ComsMessageHandler.cpp`

ComsMessageSender.o: ../coms/ComsMessageSender.cpp
	source='../coms/ComsMessageSender.cpp' object='ComsMessageSender.o' libtool=no \
	depfile='$(DEPDIR)/ComsMessageSender.Po' tmpdepfile='$(DEPDIR)/ComsMessageSender.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsMessageSender.o `test -f '../coms/ComsMessageSender.cpp' || echo '$(srcdir)/'`../coms/ComsMessageSender.cpp

ComsMessageSender.obj: ../coms/ComsMessageSender.cpp
	source='../coms/ComsMessageSender.cpp' object='ComsMessageSender.obj' libtool=no \
	depfile='$(DEPDIR)/ComsMessageSender.Po' tmpdepfile='$(DEPDIR)/ComsMessageSender.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsMessageSender.obj `cygpath -w ../coms/ComsMessageSender.cpp`

ComsNewGameMessage.o: ../coms/ComsNewGameMessage.cpp
	source='../coms/ComsNewGameMessage.cpp' object='ComsNewGameMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsNewGameMessage.Po' tmpdepfile='$(DEPDIR)/ComsNewGameMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsNewGameMessage.o `test -f '../coms/ComsNewGameMessage.cpp' || echo '$(srcdir)/'`../coms/ComsNewGameMessage.cpp

ComsNewGameMessage.obj: ../coms/ComsNewGameMessage.cpp
	source='../coms/ComsNewGameMessage.cpp' object='ComsNewGameMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsNewGameMessage.Po' tmpdepfile='$(DEPDIR)/ComsNewGameMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsNewGameMessage.obj `cygpath -w ../coms/ComsNewGameMessage.cpp`

ComsPlayedMoveMessage.o: ../coms/ComsPlayedMoveMessage.cpp
	source='../coms/ComsPlayedMoveMessage.cpp' object='ComsPlayedMoveMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsPlayedMoveMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayedMoveMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayedMoveMessage.o `test -f '../coms/ComsPlayedMoveMessage.cpp' || echo '$(srcdir)/'`../coms/ComsPlayedMoveMessage.cpp

ComsPlayedMoveMessage.obj: ../coms/ComsPlayedMoveMessage.cpp
	source='../coms/ComsPlayedMoveMessage.cpp' object='ComsPlayedMoveMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsPlayedMoveMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayedMoveMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayedMoveMessage.obj `cygpath -w ../coms/ComsPlayedMoveMessage.cpp`

ComsPlayerAimMessage.o: ../coms/ComsPlayerAimMessage.cpp
	source='../coms/ComsPlayerAimMessage.cpp' object='ComsPlayerAimMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerAimMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerAimMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerAimMessage.o `test -f '../coms/ComsPlayerAimMessage.cpp' || echo '$(srcdir)/'`../coms/ComsPlayerAimMessage.cpp

ComsPlayerAimMessage.obj: ../coms/ComsPlayerAimMessage.cpp
	source='../coms/ComsPlayerAimMessage.cpp' object='ComsPlayerAimMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerAimMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerAimMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerAimMessage.obj `cygpath -w ../coms/ComsPlayerAimMessage.cpp`

ComsPlayerReadyMessage.o: ../coms/ComsPlayerReadyMessage.cpp
	source='../coms/ComsPlayerReadyMessage.cpp' object='ComsPlayerReadyMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerReadyMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerReadyMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerReadyMessage.o `test -f '../coms/ComsPlayerReadyMessage.cpp' || echo '$(srcdir)/'`../coms/ComsPlayerReadyMessage.cpp

ComsPlayerReadyMessage.obj: ../coms/ComsPlayerReadyMessage.cpp
	source='../coms/ComsPlayerReadyMessage.cpp' object='ComsPlayerReadyMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerReadyMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerReadyMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerReadyMessage.obj `cygpath -w ../coms/ComsPlayerReadyMessage.cpp`

ComsPlayerStateMessage.o: ../coms/ComsPlayerStateMessage.cpp
	source='../coms/ComsPlayerStateMessage.cpp' object='ComsPlayerStateMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerStateMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerStateMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerStateMessage.o `test -f '../coms/ComsPlayerStateMessage.cpp' || echo '$(srcdir)/'`../coms/ComsPlayerStateMessage.cpp

ComsPlayerStateMessage.obj: ../coms/ComsPlayerStateMessage.cpp
	source='../coms/ComsPlayerStateMessage.cpp' object='ComsPlayerStateMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerStateMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerStateMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerStateMessage.obj `cygpath -w ../coms/ComsPlayerStateMessage.cpp`

ComsPlayerStatusMessage.o: ../coms/ComsPlayerStatusMessage.cpp
	source='../coms/ComsPlayerStatusMessage.cpp' object='ComsPlayerStatusMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerStatusMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerStatusMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerStatusMessage.o `test -f '../coms/ComsPlayerStatusMessage.cpp' || echo '$(srcdir)/'`../coms/ComsPlayerStatusMessage.cpp

ComsPlayerStatusMessage.obj: ../coms/ComsPlayerStatusMessage.cpp
	source='../coms/ComsPlayerStatusMessage.cpp' object='ComsPlayerStatusMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsPlayerStatusMessage.Po' tmpdepfile='$(DEPDIR)/ComsPlayerStatusMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsPlayerStatusMessage.obj `cygpath -w ../coms/ComsPlayerStatusMessage.cpp`

ComsRmPlayerMessage.o: ../coms/ComsRmPlayerMessage.cpp
	source='../coms/ComsRmPlayerMessage.cpp' object='ComsRmPlayerMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsRmPlayerMessage.Po' tmpdepfile='$(DEPDIR)/ComsRmPlayerMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsRmPlayerMessage.o `test -f '../coms/ComsRmPlayerMessage.cpp' || echo '$(srcdir)/'`../coms/ComsRmPlayerMessage.cpp

ComsRmPlayerMessage.obj: ../coms/ComsRmPlayerMessage.cpp
	source='../coms/ComsRmPlayerMessage.cpp' object='ComsRmPlayerMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsRmPlayerMessage.Po' tmpdepfile='$(DEPDIR)/ComsRmPlayerMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsRmPlayerMessage.obj `cygpath -w ../coms/ComsRmPlayerMessage.cpp`

ComsScoreMessage.o: ../coms/ComsScoreMessage.cpp
	source='../coms/ComsScoreMessage.cpp' object='ComsScoreMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsScoreMessage.Po' tmpdepfile='$(DEPDIR)/ComsScoreMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsScoreMessage.o `test -f '../coms/ComsScoreMessage.cpp' || echo '$(srcdir)/'`../coms/ComsScoreMessage.cpp

ComsScoreMessage.obj: ../coms/ComsScoreMessage.cpp
	source='../coms/ComsScoreMessage.cpp' object='ComsScoreMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsScoreMessage.Po' tmpdepfile='$(DEPDIR)/ComsScoreMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsScoreMessage.obj `cygpath -w ../coms/ComsScoreMessage.cpp`

ComsStartGameMessage.o: ../coms/ComsStartGameMessage.cpp
	source='../coms/ComsStartGameMessage.cpp' object='ComsStartGameMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsStartGameMessage.Po' tmpdepfile='$(DEPDIR)/ComsStartGameMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsStartGameMessage.o `test -f '../coms/ComsStartGameMessage.cpp' || echo '$(srcdir)/'`../coms/ComsStartGameMessage.cpp

ComsStartGameMessage.obj: ../coms/ComsStartGameMessage.cpp
	source='../coms/ComsStartGameMessage.cpp' object='ComsStartGameMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsStartGameMessage.Po' tmpdepfile='$(DEPDIR)/ComsStartGameMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsStartGameMessage.obj `cygpath -w ../coms/ComsStartGameMessage.cpp`

ComsTextMessage.o: ../coms/ComsTextMessage.cpp
	source='../coms/ComsTextMessage.cpp' object='ComsTextMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsTextMessage.Po' tmpdepfile='$(DEPDIR)/ComsTextMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsTextMessage.o `test -f '../coms/ComsTextMessage.cpp' || echo '$(srcdir)/'`../coms/ComsTextMessage.cpp

ComsTextMessage.obj: ../coms/ComsTextMessage.cpp
	source='../coms/ComsTextMessage.cpp' object='ComsTextMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsTextMessage.Po' tmpdepfile='$(DEPDIR)/ComsTextMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsTextMessage.obj `cygpath -w ../coms/ComsTextMessage.cpp`

ComsTimerStartMessage.o: ../coms/ComsTimerStartMessage.cpp
	source='../coms/ComsTimerStartMessage.cpp' object='ComsTimerStartMessage.o' libtool=no \
	depfile='$(DEPDIR)/ComsTimerStartMessage.Po' tmpdepfile='$(DEPDIR)/ComsTimerStartMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsTimerStartMessage.o `test -f '../coms/ComsTimerStartMessage.cpp' || echo '$(srcdir)/'`../coms/ComsTimerStartMessage.cpp

ComsTimerStartMessage.obj: ../coms/ComsTimerStartMessage.cpp
	source='../coms/ComsTimerStartMessage.cpp' object='ComsTimerStartMessage.obj' libtool=no \
	depfile='$(DEPDIR)/ComsTimerStartMessage.Po' tmpdepfile='$(DEPDIR)/ComsTimerStartMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o ComsTimerStartMessage.obj `cygpath -w ../coms/ComsTimerStartMessage.cpp`

NetBuffer.o: ../coms/NetBuffer.cpp
	source='../coms/NetBuffer.cpp' object='NetBuffer.o' libtool=no \
	depfile='$(DEPDIR)/NetBuffer.Po' tmpdepfile='$(DEPDIR)/NetBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetBuffer.o `test -f '../coms/NetBuffer.cpp' || echo '$(srcdir)/'`../coms/NetBuffer.cpp

NetBuffer.obj: ../coms/NetBuffer.cpp
	source='../coms/NetBuffer.cpp' object='NetBuffer.obj' libtool=no \
	depfile='$(DEPDIR)/NetBuffer.Po' tmpdepfile='$(DEPDIR)/NetBuffer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetBuffer.obj `cygpath -w ../coms/NetBuffer.cpp`

NetBufferUtil.o: ../coms/NetBufferUtil.cpp
	source='../coms/NetBufferUtil.cpp' object='NetBufferUtil.o' libtool=no \
	depfile='$(DEPDIR)/NetBufferUtil.Po' tmpdepfile='$(DEPDIR)/NetBufferUtil.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetBufferUtil.o `test -f '../coms/NetBufferUtil.cpp' || echo '$(srcdir)/'`../coms/NetBufferUtil.cpp

NetBufferUtil.obj: ../coms/NetBufferUtil.cpp
	source='../coms/NetBufferUtil.cpp' object='NetBufferUtil.obj' libtool=no \
	depfile='$(DEPDIR)/NetBufferUtil.Po' tmpdepfile='$(DEPDIR)/NetBufferUtil.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetBufferUtil.obj `cygpath -w ../coms/NetBufferUtil.cpp`

NetInterface.o: ../coms/NetInterface.cpp
	source='../coms/NetInterface.cpp' object='NetInterface.o' libtool=no \
	depfile='$(DEPDIR)/NetInterface.Po' tmpdepfile='$(DEPDIR)/NetInterface.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetInterface.o `test -f '../coms/NetInterface.cpp' || echo '$(srcdir)/'`../coms/NetInterface.cpp

NetInterface.obj: ../coms/NetInterface.cpp
	source='../coms/NetInterface.cpp' object='NetInterface.obj' libtool=no \
	depfile='$(DEPDIR)/NetInterface.Po' tmpdepfile='$(DEPDIR)/NetInterface.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetInterface.obj `cygpath -w ../coms/NetInterface.cpp`

NetLoopBack.o: ../coms/NetLoopBack.cpp
	source='../coms/NetLoopBack.cpp' object='NetLoopBack.o' libtool=no \
	depfile='$(DEPDIR)/NetLoopBack.Po' tmpdepfile='$(DEPDIR)/NetLoopBack.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetLoopBack.o `test -f '../coms/NetLoopBack.cpp' || echo '$(srcdir)/'`../coms/NetLoopBack.cpp

NetLoopBack.obj: ../coms/NetLoopBack.cpp
	source='../coms/NetLoopBack.cpp' object='NetLoopBack.obj' libtool=no \
	depfile='$(DEPDIR)/NetLoopBack.Po' tmpdepfile='$(DEPDIR)/NetLoopBack.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetLoopBack.obj `cygpath -w ../coms/NetLoopBack.cpp`

NetMessage.o: ../coms/NetMessage.cpp
	source='../coms/NetMessage.cpp' object='NetMessage.o' libtool=no \
	depfile='$(DEPDIR)/NetMessage.Po' tmpdepfile='$(DEPDIR)/NetMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetMessage.o `test -f '../coms/NetMessage.cpp' || echo '$(srcdir)/'`../coms/NetMessage.cpp

NetMessage.obj: ../coms/NetMessage.cpp
	source='../coms/NetMessage.cpp' object='NetMessage.obj' libtool=no \
	depfile='$(DEPDIR)/NetMessage.Po' tmpdepfile='$(DEPDIR)/NetMessage.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetMessage.obj `cygpath -w ../coms/NetMessage.cpp`

NetMessageHandler.o: ../coms/NetMessageHandler.cpp
	source='../coms/NetMessageHandler.cpp' object='NetMessageHandler.o' libtool=no \
	depfile='$(DEPDIR)/NetMessageHandler.Po' tmpdepfile='$(DEPDIR)/NetMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetMessageHandler.o `test -f '../coms/NetMessageHandler.cpp' || echo '$(srcdir)/'`../coms/NetMessageHandler.cpp

NetMessageHandler.obj: ../coms/NetMessageHandler.cpp
	source='../coms/NetMessageHandler.cpp' object='NetMessageHandler.obj' libtool=no \
	depfile='$(DEPDIR)/NetMessageHandler.Po' tmpdepfile='$(DEPDIR)/NetMessageHandler.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetMessageHandler.obj `cygpath -w ../coms/NetMessageHandler.cpp`

NetMessagePool.o: ../coms/NetMessagePool.cpp
	source='../coms/NetMessagePool.cpp' object='NetMessagePool.o' libtool=no \
	depfile='$(DEPDIR)/NetMessagePool.Po' tmpdepfile='$(DEPDIR)/NetMessagePool.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetMessagePool.o `test -f '../coms/NetMessagePool.cpp' || echo '$(srcdir)/'`../coms/NetMessagePool.cpp

NetMessagePool.obj: ../coms/NetMessagePool.cpp
	source='../coms/NetMessagePool.cpp' object='NetMessagePool.obj' libtool=no \
	depfile='$(DEPDIR)/NetMessagePool.Po' tmpdepfile='$(DEPDIR)/NetMessagePool.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetMessagePool.obj `cygpath -w ../coms/NetMessagePool.cpp`

NetServer.o: ../coms/NetServer.cpp
	source='../coms/NetServer.cpp' object='NetServer.o' libtool=no \
	depfile='$(DEPDIR)/NetServer.Po' tmpdepfile='$(DEPDIR)/NetServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetServer.o `test -f '../coms/NetServer.cpp' || echo '$(srcdir)/'`../coms/NetServer.cpp

NetServer.obj: ../coms/NetServer.cpp
	source='../coms/NetServer.cpp' object='NetServer.obj' libtool=no \
	depfile='$(DEPDIR)/NetServer.Po' tmpdepfile='$(DEPDIR)/NetServer.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetServer.obj `cygpath -w ../coms/NetServer.cpp`

NetServerProtocol.o: ../coms/NetServerProtocol.cpp
	source='../coms/NetServerProtocol.cpp' object='NetServerProtocol.o' libtool=no \
	depfile='$(DEPDIR)/NetServerProtocol.Po' tmpdepfile='$(DEPDIR)/NetServerProtocol.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetServerProtocol.o `test -f '../coms/NetServerProtocol.cpp' || echo '$(srcdir)/'`../coms/NetServerProtocol.cpp

NetServerProtocol.obj: ../coms/NetServerProtocol.cpp
	source='../coms/NetServerProtocol.cpp' object='NetServerProtocol.obj' libtool=no \
	depfile='$(DEPDIR)/NetServerProtocol.Po' tmpdepfile='$(DEPDIR)/NetServerProtocol.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetServerProtocol.obj `cygpath -w ../coms/NetServerProtocol.cpp`

NetServerRead.o: ../coms/NetServerRead.cpp
	source='../coms/NetServerRead.cpp' object='NetServerRead.o' libtool=no \
	depfile='$(DEPDIR)/NetServerRead.Po' tmpdepfile='$(DEPDIR)/NetServerRead.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetServerRead.o `test -f '../coms/NetServerRead.cpp' || echo '$(srcdir)/'`../coms/NetServerRead.cpp

NetServerRead.obj: ../coms/NetServerRead.cpp
	source='../coms/NetServerRead.cpp' object='NetServerRead.obj' libtool=no \
	depfile='$(DEPDIR)/NetServerRead.Po' tmpdepfile='$(DEPDIR)/NetServerRead.TPo' \
	$(CXXDEPMODE) $(depcomp) \
	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetServerRead.obj `cygpath -w ../coms/NetServerRead.cpp`
CXXDEPMODE = depmode=gcc3
uninstall-info-am:

ETAGS = etags
ETAGSFLAGS =

tags: TAGS

ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
	list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
	unique=`for i in $$list; do \
	    if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
	  done | \
	  $(AWK) '    { files[$$0] = 1; } \
	       END { for (i in files) print i; }'`; \
	mkid -fID $$unique

TAGS:  $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) \
		$(TAGS_FILES) $(LISP)
	tags=; \
	here=`pwd`; \
	list='$(SOURCES) $(HEADERS)  $(LISP) $(TAGS_FILES)'; \
	unique=`for i in $$list; do \
	    if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
	  done | \
	  $(AWK) '    { files[$$0] = 1; } \
	       END { for (i in files) print i; }'`; \
	test -z "$(ETAGS_ARGS)$$tags$$unique" \
	  || $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
	     $$tags $$unique

GTAGS:
	here=`$(am__cd) $(top_builddir) && pwd` \
	  && cd $(top_srcdir) \
	  && gtags -i $(GTAGS_ARGS) $$here

distclean-tags:
	-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH
DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)

top_distdir = ../..
distdir = $(top_distdir)/$(PACKAGE)-$(VERSION)

distdir: $(DISTFILES)
	@list='$(DISTFILES)'; for file in $$list; do \
	  if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
	  dir=`echo "$$file" | sed -e 's,/[^/]*$$,,'`; \
	  if test "$$dir" != "$$file" && test "$$dir" != "."; then \
	    dir="/$$dir"; \
	    $(mkinstalldirs) "$(distdir)$$dir"; \
	  else \
	    dir=''; \
	  fi; \
	  if test -d $$d/$$file; then \
	    if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
	      cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
	    fi; \
	    cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
	  else \
	    test -f $(distdir)/$$file \
	    || cp -p $$d/$$file $(distdir)/$$file \
	    || exit 1; \
	  fi; \
	done
check-am: all-am
check: check-am
all-am: Makefile $(PROGRAMS)

installdirs:
	$(mkinstalldirs) $(DESTDIR)$(bindir)

install: install-am
install-exec: install-exec-am
install-data: install-data-am
uninstall: uninstall-am

install-am: all-am
	@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am

installcheck: installcheck-am
install-strip:
	$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
	  INSTALL_STRIP_FLAG=-s \
	  `test -z '$(STRIP)' || \
	    echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
mostlyclean-generic:

clean-generic:

distclean-generic:
	-rm -f Makefile $(CONFIG_CLEAN_FILES)

maintainer-clean-generic:
	@echo "This command is intended for maintainers to use"
	@echo "it deletes files that may require special tools to rebuild."
clean: clean-am

clean-am: clean-binPROGRAMS clean-generic mostlyclean-am

distclean: distclean-am

distclean-am: clean-am distclean-compile distclean-depend \
	distclean-generic distclean-tags

dvi: dvi-am

dvi-am:

info: info-am

info-am:

install-data-am:

install-exec-am: install-binPROGRAMS

install-info: install-info-am

install-man:

installcheck-am:

maintainer-clean: maintainer-clean-am

maintainer-clean-am: distclean-am maintainer-clean-generic

mostlyclean: mostlyclean-am

mostlyclean-am: mostlyclean-compile mostlyclean-generic

uninstall-am: uninstall-binPROGRAMS uninstall-info-am

.PHONY: GTAGS all all-am check check-am clean clean-binPROGRAMS \
	clean-generic distclean distclean-compile distclean-depend \
	distclean-generic distclean-tags distdir dvi dvi-am info \
	info-am install install-am install-binPROGRAMS install-data \
	install-data-am install-exec install-exec-am install-info \
	install-info-am install-man install-strip installcheck \
	installcheck-am installdirs maintainer-clean \
	maintainer-clean-generic mostlyclean mostlyclean-compile \
	mostlyclean-generic tags uninstall uninstall-am \
	uninstall-binPROGRAMS uninstall-info-am

# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
