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For Windows users:
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To build with devenv (Visual Studio)

1) 
    qmake -r -tp vc ugene.pro

2) open ugene.sln from Visual Studio or run 'devenv.exe /Build ugene.sln' from MSVC command line


To use with nmake.exe:

1) 
    qmake -r ugene.pro

2) run 'nmake', 'nmake debug' or 'nmake release' to build UGENE


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For *nix users:
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0) installation paths may be corrected in ugene_globals.pri

1) 
   for 32 bit: qmake -r
   for 64 bit: qmake CONFIG+=x64 -r

2) make

3) make install. 

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build with CUDA
**************************
1) Download and install required soft from http://www.nvidia.com/object/cuda_get.html for your OS:
2) make sure that you have system variables
          CUDA_LIB_PATH=/path_where_cuda_installed/lib
          CUDA_INC_PATH=/path_where_cuda_installed/include
          PATH=$PATH:/path_where_cuda_installed/bin
for unix: LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$CUDA_LIB_PATH 
3) cd ./src and open ugene_globals.pri, find and set variable UGENE_CUDA_DETECTED = 1

**************************
build with ATI Stream
**************************
1) Download and install required soft from http://developer.amd.com/gpu/ATIStreamSDK/Pages/default.aspx for your OS:
2) make sure that you have system variables
          CALROOT=/path_where_ati_cal_installed
          BROOKROOT=/path_where_ati_brook_installed
for unix: LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$CALROOT/sdk/lib:$BROOKROOT/sdk/lib
3) cd ./src and open ugene_globals.pri, find and set variable UGENE_ATISTREAM_DETECTED = 1


Notes:
1) UGENE_CELL flag in ugene_globals should be uncommented when building on Cell BE platform


  