<Unit scale = "3" >
	<Meshfile file = "convolution.bfxm"  >
	</Meshfile>
	<BspMesh  >
	</BspMesh>
<description combatrole="FIGHTER"/>
	<Thrust >
		<Engine Afterburner = "20000" Forward = "10000" Retro = "10000" Left = "10000" Right = "10000" Top = "10000" Bottom = "10000"  >
		</Engine>
		<Maneuver yaw = "10000" pitch = "10000" roll = "10000"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense HudImage = "lekra-hud.spr" >
		<Armor front = "110" right = "55" left = "55" back = "110"  >
		</Armor>
		<Shields front = "300" right = "300" left = "300" back = "300" recharge = "45"  >
		</Shields>
		<Hull strength = "165"  >
		</Hull>
	</Defense>
	<Stats mass = "62" momentofinertia = "62" fuel = "200000000"  >
	</Stats>
	<Computer yaw = "116.600006" pitch = "207.000000" roll = "207.000000" afterburner = "200" maxspeed = "190" >
		<Radar itts = "true" color = "true" error = "0"  >
		</Radar>
	</Computer>
	<Energy afterburnenergy = "40" >
		<Reactor recharge = "32" limit = "357"  warpenergy="300">
		</Reactor>
	</Energy>
	<Jump delay = "1" jumpenergy = "90" insysenergy="45" >
	</Jump>
	<Mount weapon="Laserbeam" size="Light" x="-2.75800" y="-0.682000" z="0.628000" />
	<Mount weapon="Laserbeam" size="Light" x="3.94800" y="-1.03200" z="1.21200" />
	<Mount weapon="DisruptorBeam" size="Medium" x="-4.40000e-2" y="1.22800" z="-0.508000" />
	<Mount weapon="DisruptorBeam" size="Medium" x="-0.320000" y="-0.352000" z="4.16400" />
	<Mount weapon="swarm" size="special-missile" x="-3.00944e-2" y="0.757442" z="-1.86303" ammo="20" volume="5"/>
	<Mount weapon="torpedo" size="Light-missile medium-missile heavy-missile" x="1.65074" y="-0.522844" z="1.34526e-3" ammo="1" volume="100"/>
	<Light file = "supernova.bmp.bfxm" x = "-0.506007" y = "2.40000e-2" z = "-5.16000" size = ".6" />
	<Light file = "supernova.bmp.bfxm" x = "9.59928e-2" y = "3.20000e-2" z = "-3.67200" size = ".6" />
	<Hold volume = "15">
	</Hold>
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
