<Unit scale=".69336">
	<Description combatRole="FIGHTER">
	</Description>
	<Meshfile file = "hammer.bfxm" >
	</Meshfile>
	<Sound  >
	</Sound>

	<cockpit file = "light_cockpit.cpt" x = "0" y = ".5" z = "10"  >
	</cockpit>

	<Mount weapon = "ionbeam" size = "Light" x = "3.76500" y = "0.15400" z = "19.31000"/>
	<Mount weapon = "ionbeam" size = "Light" x = "2.80800" y = "0.15400" z = "19.98000"/>
	<Mount weapon = "ionbeam" size = "Light" x = "3.76500" y = "-0.15400" z = "19.31000"/>
	<Mount weapon = "ionbeam" size = "Light" x = "2.80800" y = "-0.15400" z = "19.98000"/>
	<Mount weapon = "torpedo" size = "heavy-missile" x = "-12" y = "0" z = "6.5" ammo = "1" volume = "100"  >
	</Mount>
	<Mount weapon = "friendorfoe" size = "medium-missile" x = "-12" y = "0.05" z = "6.55" ammo = "1" volume = "16">
	</Mount>
	<Mount weapon = "friendorfoe" size = "medium-missile" x = "-12" y = "-0.05" z = "6.55" ammo = "1" volume = "16">
	</Mount>
	<Mount weapon = "friendorfoe" size = "medium-missile" x = "-12" y = "-0.05" z = "6.45" ammo = "1" volume = "16">
	</Mount>
	<Mount weapon = "friendorfoe" size = "medium-missile" x = "-12" y = "0.05" z = "6.45" ammo = "1" volume = "16">
	</Mount>
	<Defense HudImage = "f404-hud.spr" >
		<Armor front = "240" right = "160" left = "160" back = "120"  >
		</Armor>
		<Shields front = "220.000000" left = "100" right = "100" back = "60" recharge = "40.000000"  >
		</Shields>
		<Hull strength = "246.000000">
		</Hull>
	</Defense>
	<Stats mass = "115" momentofinertia = "115" fuel = "900000000"  >
	</Stats>
	<Computer yaw = "60" pitch = "60" roll = "60" afterburner = "182" maxspeed = "160" >
		<Radar itts = "true" color = "true" error = "0"  >
		</Radar>
	</Computer>
	<Energy >
		<Reactor recharge = "80" limit = "800" warpenergy="200">
		</Reactor>
	</Energy>
	<Jump delay = "1" jumpenergy = "200"  insysenergy="100">
	</Jump>
	<Light file = "supernova.bmp.bfxm" x = "0.086" y = "-0.269" z = "-14.620000" size = "2.000000"  >
	</Light>
	<Thrust >
		<Engine Afterburner = "10000" Forward = "4000" Retro = "4000" Left = "4000" Right = "4000" Top = "4000" Bottom = "4000"  >
		</Engine>
		<Maneuver yaw = "3500" pitch = "3500" roll = "3500"  >
		</Maneuver>
	</Thrust>
	<Hold volume = "20"  >
	</Hold>
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>

