<Unit scale="1.15">
	<Description combatRole="MISSILE">
	</Description>
	<Meshfile file = "capiff.bfxm"  >
	</Meshfile>
	<BspMesh RAPID = "0"  >
	</BspMesh>
	<Light file = "supernova.bmp.bfxm" x = "0" y = "0" z = "-4.1" size = "1.2"  >
	</Light>
	<Thrust >
		<Engine Afterburner = "274" Forward = "224" Retro = "112" Left = "87.4105" Right = "87.4105" Top = "87.4105" Bottom = "87.4105"  >
		</Engine>
		<Maneuver yaw = "300" pitch = "300" roll = "300"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense hudImage="missile-hud.spr">
		<Hull strength = "10"  >
		</Hull>
	</Defense>
	<Stats mass = "0.624361" momentofinertia = "0.374617" fuel = "2000000"  >
	</Stats>
	<Computer yaw = "90" pitch = "90" roll = "90" afterburner = "390" maxspeed = "300"  >
	</Computer>
	<Energy >
		<Reactor recharge = "10" limit = "100"  >
		</Reactor>
	</Energy>
</Unit>
