[global]
descname=_"Weapon Smithy"
soundfx=../../../../sound/smiths/smith
soundfx=../../../../sound/smith/sharpening
type=production
size=medium
buildable=yes
buildicon=weaponsmith_build.png
worker=weaponsmith
output=light_trident
output=long_trident
output=steel_trident
output=double_trident
output=heavy_double_trident

program=produce_light_trident
program=produce_long_trident
program=produce_steel_trident
program=produce_double_trident
program=produce_heavy_double_trident
program=work

[inputs]
iron=8
gold=8
coal=8
planks=8

[work]
call=produce_light_trident
call=produce_long_trident
call=produce_steel_trident
call=produce_double_trident
call=produce_heavy_double_trident
return=skipped

[produce_light_trident]
return=skipped unless economy needs light_trident
consume=planks
sleep=20000
playFX=../../../../sound/smiths/smith 192
animate=working 30000
playFX=../../../../sound/smiths/sharpening 192
produce=light_trident


[produce_long_trident]
return=skipped unless economy needs long_trident
consume=iron coal planks
sleep=32000
playFX=../../../../sound/smiths/smith 192
animate=working 45000
playFX=../../../../sound/smiths/sharpening 192
produce=long_trident


[produce_steel_trident]
return=skipped unless economy needs steel_trident
consume=iron:2 coal planks
sleep=32000
playFX=../../../../sound/smiths/smith 192
animate=working 45000
playFX=../../../../sound/smiths/sharpening 192
produce=steel_trident

[produce_double_trident]
return=skipped unless economy needs double_trident
consume=iron coal:2 planks gold
sleep=32000
playFX=../../../../sound/smiths/smith 192
animate=working 45000
playFX=../../../../sound/smiths/sharpening 192
produce=double_trident

[produce_heavy_double_trident]
return=skipped unless economy needs heavy_double_trident
consume=iron:2 coal:2 planks gold
sleep=32000
playFX=../../../../sound/smiths/smith 192
animate=working 45000
playFX=../../../../sound/smiths/sharpening 192
produce=heavy_double_trident


[buildcost]
trunk=2
stone=2
planks=2
spidercloth=1
quartz=1

[idle]
pics=weaponsmith_i_??.png  # ???
hotspot=66 61
playercolor=true

[build]
pics=weaponsmith_i_??.png  # ???
hotspot=66 61
playercolor=true

[working]
pics=weaponsmith_i_??.png  # ???
hotspot=66 61
playercolor=true

