[global]
descname=Battle Arena # nicer name to display in GUI

type=training		# basic type (warehouse, production, military)
size=big
buildable=yes
buildicon=build.png
worker=carrier
max_soldiers=8				# Number of soldiers that caught at the building
train=evade				# May be attack,defense,evade,hp Allowed more than one separated by ','
program=Sleep
program=upgrade_evade_0		# This is needed to run the scripts
program=upgrade_evade_1

[Sleep]
0=sleep 5000

[evade]		# Attack leveling
min_level=0		# First will be : upgrade_attack_0
max_level=2		# Last  will be : upgrade_attack_2 (that level ups to Level 3)

[upgrade_evade_0]
0=check pittabread
1=check fish,meat
2=check_soldier evade 0	# Fails when aren't any soldier of level 0 attack
3=sleep 30000
4=check_soldier evade 0	# Because the soldier can be expulsed by the player
5=consume pittabread
6=consume fish,meat
7=train evade 0 1		# Upgrade the attack of soldier of level 0

[upgrade_evade_1]
0=check pittabread 2
1=check fish
2=check meat
3=check_soldier evade 1	# Fails when aren't any soldier of level 0 attack
4=sleep 30000
5=check_soldier evade 1	# Because the soldier can be expulsed by the player
6=consume pittabread 2
7=consume fish
8=consume meat
9=train evade 1 2		# Upgrade the attack of soldier of level 0

[inputs]
pittabread=10
fish=6
meat=6

[buildcost]
trunk=6
raw_stone=4
grindstone=6
gold=4
thatchfern=3

[idle]
pics=i_??.png  # ???
hot_spot_x=55
hot_spot_y=40
clrkey_r=255
clrkey_g=255
clrkey_b=0 
shadowclr_r=255
shadowclr_g=0
shadowclr_b=0

[working]
pics=i_??.png  # ???
hot_spot_x=55
hot_spot_y=40
clrkey_r=255
clrkey_g=255
clrkey_b=0  
shadowclr_r=255
shadowclr_g=0
shadowclr_b=0

[build]
pics=i_??.png  # ???
hot_spot_x=55
hot_spot_y=40
clrkey_r=255
clrkey_g=255
clrkey_b=0  
shadowclr_r=255
shadowclr_g=0
shadowclr_b=0

